Ejemplo n.º 1
0
// wxControl-specific processing after processing the update event
void wxControlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
{
    // call inherited
    wxWindowBase::DoUpdateWindowUI(event);

    // update label
    if ( event.GetSetText() )
    {
        if ( event.GetText() != GetLabel() )
            SetLabel(event.GetText());
    }

    // Unfortunately we don't yet have common base class for
    // wxRadioButton, so we handle updates of radiobuttons here.
    // TODO: If once wxRadioButtonBase will exist, move this code there.
#if wxUSE_RADIOBTN
    if ( event.GetSetChecked() )
    {
        wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
        if ( radiobtn )
            radiobtn->SetValue(event.GetChecked());
    }
#endif // wxUSE_RADIOBTN
}
Ejemplo n.º 2
0
bool wxControl::MSWCreateControl(const wxChar *classname,
                                 WXDWORD style,
                                 const wxPoint& pos,
                                 const wxSize& size,
                                 const wxString& label,
                                 WXDWORD exstyle)
{
    // if no extended style given, determine it ourselves
    if ( exstyle == (WXDWORD)-1 )
    {
        exstyle = 0;
        (void) MSWGetStyle(GetWindowStyle(), &exstyle);
    }

    // all controls should have this style
    style |= WS_CHILD;

    // create the control visible if it's currently shown for wxWidgets
    if ( m_isShown )
    {
        style |= WS_VISIBLE;
    }

    // choose the position for the control: we have a problem with default size
    // here as we can't calculate the best size before the control exists
    // (DoGetBestSize() may need to use m_hWnd), so just choose the minimal
    // possible but non 0 size because 0 window width/height result in problems
    // elsewhere
    int x = pos.x == wxDefaultCoord ? 0 : pos.x,
        y = pos.y == wxDefaultCoord ? 0 : pos.y,
        w = size.x == wxDefaultCoord ? 1 : size.x,
        h = size.y == wxDefaultCoord ? 1 : size.y;

    // ... and adjust it to account for a possible parent frames toolbar
    AdjustForParentClientOrigin(x, y);

    m_hWnd = (WXHWND)::CreateWindowEx
                       (
                        exstyle,            // extended style
                        classname,          // the kind of control to create
                        label.t_str(),      // the window name
                        style,              // the window style
                        x, y, w, h,         // the window position and size
                        GetHwndOf(GetParent()),         // parent
                        (HMENU)wxUIntToPtr(GetId()),    // child id
                        wxGetInstance(),    // app instance
                        NULL                // creation parameters
                       );

    if ( !m_hWnd )
    {
        wxLogLastError(wxString::Format
                       (
                        wxT("CreateWindowEx(\"%s\", flags=%08lx, ex=%08lx)"),
                        classname, style, exstyle
                       ));

        return false;
    }

#if !wxUSE_UNICODE
    // Text labels starting with the character 0xff (which is a valid character
    // in many code pages) don't appear correctly as CreateWindowEx() has some
    // special treatment for this case, apparently the strings starting with -1
    // are not really strings but something called "ordinals". There is no
    // documentation about it but the fact is that the label gets mangled or
    // not displayed at all if we don't do this, see #9572.
    //
    // Notice that 0xffff is not a valid Unicode character so the problem
    // doesn't arise in Unicode build.
    if ( !label.empty() && label[0] == -1 )
        ::SetWindowText(GetHwnd(), label.t_str());
#endif // !wxUSE_UNICODE

    // saving the label in m_labelOrig to return it verbatim
    // later in GetLabel()
    m_labelOrig = label;

    // install wxWidgets window proc for this window
    SubclassWin(m_hWnd);

    // set up fonts and colours
    InheritAttributes();
    if ( !m_hasFont )
    {
        bool setFont = true;

        wxFont font = GetDefaultAttributes().font;

        // if we set a font for {list,tree}ctrls and the font size is changed in
        // the display properties then the font size for these controls doesn't
        // automatically adjust when they receive WM_SETTINGCHANGE

        // FIXME: replace the dynamic casts with virtual function calls!!
#if wxUSE_LISTCTRL || wxUSE_TREECTRL
        bool testFont = false;
#if wxUSE_LISTCTRL
        if ( wxDynamicCastThis(wxListCtrl) )
            testFont = true;
#endif // wxUSE_LISTCTRL
#if wxUSE_TREECTRL
        if ( wxDynamicCastThis(wxTreeCtrl) )
            testFont = true;
#endif // wxUSE_TREECTRL

        if ( testFont )
        {
            // not sure if we need to explicitly set the font here for Win95/NT4
            // but we definitely can't do it for any newer version
            // see wxGetCCDefaultFont() in src/msw/settings.cpp for explanation
            // of why this test works

            // TODO: test Win95/NT4 to see if this is needed or breaks the
            // font resizing as it does on newer versions
            if ( font != wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT) )
            {
                setFont = false;
            }
        }
#endif // wxUSE_LISTCTRL || wxUSE_TREECTRL

        if ( setFont )
        {
            SetFont(GetDefaultAttributes().font);
        }
    }

    // set the size now if no initial size specified
    SetInitialSize(size);

    return true;
}