Ejemplo n.º 1
0
/* calculate the DXF polyline "bulge" value corresponding to the angle
   between two vectors. In case of "infinity" return 0.0. */
static double bulge(dpoint_t v, dpoint_t w) {
  double v2, w2, vw, vxw, nvw;

  v2 = iprod(v, v);
  w2 = iprod(w, w);
  vw = iprod(v, w);
  vxw = xprod(v, w);
  nvw = sqrt(v2 * w2);

  if (vxw == 0.0) {
    return 0.0;
  }    

  return (nvw - vw) / vxw;
}
Ejemplo n.º 2
0
/* Output vertices (with bulges) corresponding to a smooth pair of
   circular arcs from A to B, tangent to AC at A and to CB at
   B. Segments are meant to be concatenated, so don't output the final
   vertex. */
static void pseudo_quad(FILE *fout, char *layer, dpoint_t A, dpoint_t C, dpoint_t B) {
  dpoint_t v, w;
  double v2, w2, vw, vxw, nvw;
  double a, b, c, y;
  dpoint_t G;
  double bulge1, bulge2;

  v = sub(A, C);
  w = sub(B, C);

  v2 = iprod(v, v);
  w2 = iprod(w, w);
  vw = iprod(v, w);
  vxw = xprod(v, w);
  nvw = sqrt(v2 * w2);

  a = v2 + 2*vw + w2;
  b = v2 + 2*nvw + w2;
  c = 4*nvw;
  if (vxw == 0 || a == 0) {
    goto degenerate;
  }
  /* assert: a,b,c >= 0, b*b - a*c >= 0, and 0 <= b - sqrt(b*b - a*c) <= a */
  y = (b - sqrt(b*b - a*c)) / a;
  G = interval(y, C, interval(0.5, A, B));

  bulge1 = bulge(sub(A,G), v);
  bulge2 = bulge(w, sub(B,G));

  ship_vertex(fout, layer, A, -bulge1);
  ship_vertex(fout, layer, G, -bulge2);
  return;

 degenerate:
  ship_vertex(fout, layer, A, 0);

  return;
}
Ejemplo n.º 3
0
/* returns 0 on success, 1 on error with errno set */
static int calc_lon(privpath_t *pp) {
  point_t *pt = pp->pt;
  int n = pp->len;
  int i, j, k, k1;
  int ct[4], dir;
  point_t constraint[2];
  point_t cur;
  point_t off;
  int *pivk = NULL;  /* pivk[n] */
  int *nc = NULL;    /* nc[n]: next corner */
  point_t dk;  /* direction of k-k1 */
  int a, b, c, d;

  SAFE_MALLOC(pivk, n, int);
  SAFE_MALLOC(nc, n, int);

  /* initialize the nc data structure. Point from each point to the
     furthest future point to which it is connected by a vertical or
     horizontal segment. We take advantage of the fact that there is
     always a direction change at 0 (due to the path decomposition
     algorithm). But even if this were not so, there is no harm, as
     in practice, correctness does not depend on the word "furthest"
     above.  */
  k = 0;
  for (i=n-1; i>=0; i--) {
    if (pt[i].x != pt[k].x && pt[i].y != pt[k].y) {
      k = i+1;  /* necessarily i<n-1 in this case */
    }
    nc[i] = k;
  }

  SAFE_MALLOC(pp->lon, n, int);

  /* determine pivot points: for each i, let pivk[i] be the furthest k
     such that all j with i<j<k lie on a line connecting i,k. */
  
  for (i=n-1; i>=0; i--) {
    ct[0] = ct[1] = ct[2] = ct[3] = 0;

    /* keep track of "directions" that have occurred */
    dir = (3+3*(pt[mod(i+1,n)].x-pt[i].x)+(pt[mod(i+1,n)].y-pt[i].y))/2;
    ct[dir]++;

    constraint[0].x = 0;
    constraint[0].y = 0;
    constraint[1].x = 0;
    constraint[1].y = 0;

    /* find the next k such that no straight line from i to k */
    k = nc[i];
    k1 = i;
    while (1) {
      
      dir = (3+3*sign(pt[k].x-pt[k1].x)+sign(pt[k].y-pt[k1].y))/2;
      ct[dir]++;

      /* if all four "directions" have occurred, cut this path */
      if (ct[0] && ct[1] && ct[2] && ct[3]) {
	pivk[i] = k1;
	goto foundk;
      }

      cur.x = pt[k].x - pt[i].x;
      cur.y = pt[k].y - pt[i].y;

      /* see if current constraint is violated */
      if (xprod(constraint[0], cur) < 0 || xprod(constraint[1], cur) > 0) {
	goto constraint_viol;
      }

      /* else, update constraint */
      if (abs(cur.x) <= 1 && abs(cur.y) <= 1) {
	/* no constraint */
      } else {
	off.x = cur.x + ((cur.y>=0 && (cur.y>0 || cur.x<0)) ? 1 : -1);
	off.y = cur.y + ((cur.x<=0 && (cur.x<0 || cur.y<0)) ? 1 : -1);
	if (xprod(constraint[0], off) >= 0) {
	  constraint[0] = off;
	}
	off.x = cur.x + ((cur.y<=0 && (cur.y<0 || cur.x<0)) ? 1 : -1);
	off.y = cur.y + ((cur.x>=0 && (cur.x>0 || cur.y<0)) ? 1 : -1);
	if (xprod(constraint[1], off) <= 0) {
	  constraint[1] = off;
	}
      }	
      k1 = k;
      k = nc[k1];
      if (!cyclic(k,i,k1)) {
	break;
      }
    }
  constraint_viol:
    /* k1 was the last "corner" satisfying the current constraint, and
       k is the first one violating it. We now need to find the last
       point along k1..k which satisfied the constraint. */
    dk.x = sign(pt[k].x-pt[k1].x);
    dk.y = sign(pt[k].y-pt[k1].y);
    cur.x = pt[k1].x - pt[i].x;
    cur.y = pt[k1].y - pt[i].y;
    /* find largest integer j such that xprod(constraint[0], cur+j*dk)
       >= 0 and xprod(constraint[1], cur+j*dk) <= 0. Use bilinearity
       of xprod. */
    a = xprod(constraint[0], cur);
    b = xprod(constraint[0], dk);
    c = xprod(constraint[1], cur);
    d = xprod(constraint[1], dk);
    /* find largest integer j such that a+j*b>=0 and c+j*d<=0. This
       can be solved with integer arithmetic. */
    j = INFTY;
    if (b<0) {
      j = floordiv(a,-b);
    }
    if (d>0) {
      j = min(j, floordiv(-c,d));
    }
    pivk[i] = mod(k1+j,n);
  foundk:
    ;
  } /* for i */

  /* clean up: for each i, let lon[i] be the largest k such that for
     all i' with i<=i'<k, i'<k<=pivk[i']. */

  j=pivk[n-1];
  pp->lon[n-1]=j;
  for (i=n-2; i>=0; i--) {
    if (cyclic(i+1,pivk[i],j)) {
      j=pivk[i];
    }
    pp->lon[i]=j;
  }

  for (i=n-1; cyclic(mod(i+1,n),j,pp->lon[i]); i--) {
    pp->lon[i] = j;
  }

  free(pivk);
  free(nc);
  return 0;

 malloc_error:
  free(pivk);
  free(nc);
  return 1;
}