Ejemplo n.º 1
0
AUD_Handle* AUD_play(AUD_Sound* sound, int keep)
{
	assert(sound);
	try
	{
		AUD_Handle handle = AUD_device->play(*sound, keep);
		if(!handle.isNull())
			return new AUD_Handle(handle);
	}
	catch(AUD_Exception&)
	{
	}
	return NULL;
}
Ejemplo n.º 2
0
AUD_Handle* AUD_playDevice(AUD_Device* device, AUD_Sound* sound, float seek)
{
	assert(device);
	assert(sound);

	try
	{
		AUD_Handle handle = (*device)->play(*sound);
		if(!handle.isNull())
		{
			handle->seek(seek);
			return new AUD_Handle(handle);
		}
	}
	catch(AUD_Exception&)
	{
	}
	return NULL;
}
Ejemplo n.º 3
0
AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start)
{
	try
	{
		AUD_ReadDevice* device = new AUD_ReadDevice(specs);
		device->setQuality(true);
		device->setVolume(volume);

		dynamic_cast<AUD_SequencerFactory*>(sequencer->get())->setSpecs(specs.specs);

		AUD_Handle handle = device->play(*sequencer);
		if(!handle.isNull())
			handle->seek(start);

		return new AUD_Device(device);
	}
	catch(AUD_Exception&)
	{
		return NULL;
	}
}