void test_access_variable() { AccessVariable* av = AccessVariable::allocate(state); Arguments args(state->symbol("blah"), G(object)); av->name(state, state->symbol("@blah")); G(object)->set_ivar(state, av->name(), state->symbol("Sweet")); Object* ret = av->execute(state, av, G(object), args); TS_ASSERT(try_as<Symbol>(ret)); TS_ASSERT_EQUALS(std::string("Sweet"), as<Symbol>(ret)->cpp_str(state)); }
void test_access_variable_is_slot() { AccessVariable* av = AccessVariable::allocate(state); Task* task = Task::create(state, 10); Message msg(state); msg.recv = G(object); msg.method = av; msg.use_from_task(task, 0); av->name(state, state->symbol("@name")); TS_ASSERT(!av->execute(state, task, msg)); Object* ret = task->pop(); TS_ASSERT(try_as<Symbol>(ret)); TS_ASSERT_EQUALS(std::string("Object"), as<Symbol>(ret)->c_str(state)); }
void test_write_variable() { AccessVariable* av = AccessVariable::allocate(state); Symbol* val = state->symbol("Blah"); Object* ary[1] = {val}; Arguments args(state->symbol("blah"), G(object), 1, ary); av->name(state, state->symbol("@blah")); av->write(state, cTrue); Object* ret = av->execute(state, av, G(object), args); TS_ASSERT_EQUALS(ret, val); Symbol* out = as<Symbol>(G(object)->get_ivar(state, av->name())); TS_ASSERT_EQUALS(val, out); }
void test_write_variable_is_slot() { AccessVariable* av = AccessVariable::allocate(state); Task* task = Task::create(state, 10); Message msg(state); msg.recv = G(object); msg.method = av; msg.use_from_task(task, 0); av->name(state, state->symbol("@name")); av->write(state, Qtrue); Symbol* val = state->symbol("Blah"); msg.unshift_argument(state, val); TS_ASSERT(!av->execute(state, task, msg)); Object* ret = task->pop(); TS_ASSERT_EQUALS(ret, val); TS_ASSERT_EQUALS(val, G(object)->name()); }