Ejemplo n.º 1
0
void C4Effect::AssignCallbackFunctions()
{
	C4PropList *p = GetCallbackScript();
	// compose function names and search them
	char fn[C4AUL_MAX_Identifier+1];
	sprintf(fn, PSF_FxStart,  GetName()); pFnStart  = p->GetFunc(fn);
	sprintf(fn, PSF_FxStop,   GetName()); pFnStop   = p->GetFunc(fn);
	sprintf(fn, PSF_FxTimer,  GetName()); pFnTimer  = p->GetFunc(fn);
	sprintf(fn, PSF_FxEffect, GetName()); pFnEffect = p->GetFunc(fn);
	sprintf(fn, PSF_FxDamage, GetName()); pFnDamage = p->GetFunc(fn);
}
Ejemplo n.º 2
0
C4Value C4Effect::DoCall(C4PropList *pObj, const char *szFn, const C4Value &rVal1, const C4Value &rVal2, const C4Value &rVal3, const C4Value &rVal4, const C4Value &rVal5, const C4Value &rVal6, const C4Value &rVal7)
{
	C4PropList * p = GetCallbackScript();
	if (!p)
	{
		C4AulFunc * fn = GetFunc(szFn);
		if (fn) return fn->Exec(this, &C4AulParSet(rVal1, rVal2, rVal3, rVal4, rVal5, rVal6, rVal7));
	}
	else
	{
		// old variant
		// compose function name
		C4AulFunc * fn = p->GetFunc(FormatString(PSF_FxCustom, GetName(), szFn).getData());
		if (fn) return fn->Exec(p, &C4AulParSet(Obj(pObj), this, rVal1, rVal2, rVal3, rVal4, rVal5, rVal6, rVal7));
	}
	return C4Value();
}