Ejemplo n.º 1
0
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	AUPulseDetector::AUPulseDetector
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUPulseDetector::AUPulseDetector(AudioUnit component)
	: AUEffectBase(component),
	  mChildObject(NULL)
{
	CreateElements();
	
	CAStreamBasicDescription monoDesc;
	monoDesc.SetAUCanonical (1, false);
	monoDesc.mSampleRate = 44100.;
	
	GetOutput(0)->SetStreamFormat(monoDesc);
	GetInput(0)->SetStreamFormat(monoDesc);

	Globals()->UseIndexedParameters (5);
	Globals()->SetParameter (kPulseThreshold, kPulseThresholdDefault);
	Globals()->SetParameter (kPulseLength, kPulseLengthDefault);
	Globals()->SetParameter (kPulseRestTime, kPulseRestTimeDefault);
	Globals()->SetParameter (kDoPulseDetection, kDoPulseDetectionDefault);
	Globals()->SetParameter (kWritePulseStats, 0);

	mPulseTimeStats = new PulseTS[kPulseTSSize];
	
#if AU_DEBUG_DISPATCHER
	mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
Ejemplo n.º 2
0
Minim::AudioFormat::AudioFormat( float sampleRate, int numberOfChannels )
{
	CAStreamBasicDescription streamDesc;
	streamDesc.mSampleRate = 44100.0f;
	streamDesc.SetAUCanonical( numberOfChannels, true );
	mChannels = streamDesc.mChannelsPerFrame;
	mSampleRate = streamDesc.mSampleRate;
	mFrameRate = streamDesc.mSampleRate;
	mFrameSize = streamDesc.mBytesPerFrame;
	mSampleSizeInBits = streamDesc.mBitsPerChannel;
	mBigEndian = (streamDesc.mFormatFlags & kLinearPCMFormatFlagIsBigEndian);
}
Ejemplo n.º 3
0
int SetupRemoteIO (AudioUnit& inRemoteIOUnit, AURenderCallbackStruct inRenderProc, CAStreamBasicDescription& outFormat)
{	
	try {		
		// Open the output unit
		AudioComponentDescription desc;
		desc.componentType = kAudioUnitType_Output;
		desc.componentSubType = kAudioUnitSubType_RemoteIO;
		desc.componentManufacturer = kAudioUnitManufacturer_Apple;
		desc.componentFlags = 0;
		desc.componentFlagsMask = 0;
		
		AudioComponent comp = AudioComponentFindNext(NULL, &desc);
		
		XThrowIfError(AudioComponentInstanceNew(comp, &inRemoteIOUnit), "couldn't open the remote I/O unit");

		UInt32 one = 1;
		XThrowIfError(AudioUnitSetProperty(inRemoteIOUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, &one, sizeof(one)), "couldn't enable input on the remote I/O unit");
	
		XThrowIfError(AudioUnitSetProperty(inRemoteIOUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &inRenderProc, sizeof(inRenderProc)), "couldn't set remote i/o render callback");
		
        // NEWL: Establecer el formato canónico no de los AudioUnits sino del sistema de entrada/salida:
        //       LPCM, no entrelazado, datos enteros con signo de 16 bits.
        // outFormat.SetCanonical(2, false);
        
        // OLDL: set our required format - Canonical AU format: LPCM non-interleaved 8.24 fixed point
        outFormat.SetAUCanonical(2, false);
		outFormat.mSampleRate = SAMPRATE;
		XThrowIfError(AudioUnitSetProperty(inRemoteIOUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &outFormat, sizeof(outFormat)), "couldn't set the remote I/O unit's output client format");
		XThrowIfError(AudioUnitSetProperty(inRemoteIOUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, &outFormat, sizeof(outFormat)), "couldn't set the remote I/O unit's input client format");

		XThrowIfError(AudioUnitInitialize(inRemoteIOUnit), "couldn't initialize the remote I/O unit");
	}
	catch (CAXException &e) {
		char buf[256];
		fprintf(stderr, "Error: %s (%s)\n", e.mOperation, e.FormatError(buf));
		return 1;
	}
	catch (...) {
		fprintf(stderr, "An unknown error occurred\n");
		return 1;
	}	
	
	return 0;
}
Ejemplo n.º 4
0
void DoAQOfflineRender(CFURLRef sourceURL, CFURLRef destinationURL) 
{
    // main audio queue code
	try {
		AQTestInfo myInfo;
        
		myInfo.mDone = false;
		myInfo.mFlushed = false;
		myInfo.mCurrentPacket = 0;
		
        // get the source file
        XThrowIfError(AudioFileOpenURL(sourceURL, 0x01/*fsRdPerm*/, 0/*inFileTypeHint*/, &myInfo.mAudioFile), "AudioFileOpen failed");
			
		UInt32 size = sizeof(myInfo.mDataFormat);
		XThrowIfError(AudioFileGetProperty(myInfo.mAudioFile, kAudioFilePropertyDataFormat, &size, &myInfo.mDataFormat), "couldn't get file's data format");
		
		printf ("File format: "); myInfo.mDataFormat.Print();

        // create a new audio queue output
		XThrowIfError(AudioQueueNewOutput(&myInfo.mDataFormat,      // The data format of the audio to play. For linear PCM, only interleaved formats are supported.
                                          AQTestBufferCallback,     // A callback function to use with the playback audio queue.
                                          &myInfo,                  // A custom data structure for use with the callback function.
                                          CFRunLoopGetCurrent(),    // The event loop on which the callback function pointed to by the inCallbackProc parameter is to be called.
                                                                    // If you specify NULL, the callback is invoked on one of the audio queue’s internal threads.
                                          kCFRunLoopCommonModes,    // The run loop mode in which to invoke the callback function specified in the inCallbackProc parameter. 
                                          0,                        // Reserved for future use. Must be 0.
                                          &myInfo.mQueue),          // On output, the newly created playback audio queue object.
                                          "AudioQueueNew failed");

		UInt32 bufferByteSize;
		
		// we need to calculate how many packets we read at a time and how big a buffer we need
		// we base this on the size of the packets in the file and an approximate duration for each buffer
		{
			bool isFormatVBR = (myInfo.mDataFormat.mBytesPerPacket == 0 || myInfo.mDataFormat.mFramesPerPacket == 0);
			
			// first check to see what the max size of a packet is - if it is bigger
			// than our allocation default size, that needs to become larger
			UInt32 maxPacketSize;
			size = sizeof(maxPacketSize);
			XThrowIfError(AudioFileGetProperty(myInfo.mAudioFile, kAudioFilePropertyPacketSizeUpperBound, &size, &maxPacketSize), "couldn't get file's max packet size");
			
			// adjust buffer size to represent about a second of audio based on this format
			CalculateBytesForTime(myInfo.mDataFormat, maxPacketSize, 1.0/*seconds*/, &bufferByteSize, &myInfo.mNumPacketsToRead);
			
			if (isFormatVBR) {
				myInfo.mPacketDescs = new AudioStreamPacketDescription [myInfo.mNumPacketsToRead];
			} else {
				myInfo.mPacketDescs = NULL; // we don't provide packet descriptions for constant bit rate formats (like linear PCM)
            }
				
			printf ("Buffer Byte Size: %d, Num Packets to Read: %d\n", (int)bufferByteSize, (int)myInfo.mNumPacketsToRead);
		}

		// if the file has a magic cookie, we should get it and set it on the AQ
		size = sizeof(UInt32);
		OSStatus result = AudioFileGetPropertyInfo (myInfo.mAudioFile, kAudioFilePropertyMagicCookieData, &size, NULL);

		if (!result && size) {
			char* cookie = new char [size];		
			XThrowIfError (AudioFileGetProperty (myInfo.mAudioFile, kAudioFilePropertyMagicCookieData, &size, cookie), "get cookie from file");
			XThrowIfError (AudioQueueSetProperty(myInfo.mQueue, kAudioQueueProperty_MagicCookie, cookie, size), "set cookie on queue");
			delete [] cookie;
		}

		// channel layout?
		OSStatus err = AudioFileGetPropertyInfo(myInfo.mAudioFile, kAudioFilePropertyChannelLayout, &size, NULL);
		AudioChannelLayout *acl = NULL;
		if (err == noErr && size > 0) {
			acl = (AudioChannelLayout *)malloc(size);
			XThrowIfError(AudioFileGetProperty(myInfo.mAudioFile, kAudioFilePropertyChannelLayout, &size, acl), "get audio file's channel layout");
			XThrowIfError(AudioQueueSetProperty(myInfo.mQueue, kAudioQueueProperty_ChannelLayout, acl, size), "set channel layout on queue");
		}

		//allocate the input read buffer
		XThrowIfError(AudioQueueAllocateBuffer(myInfo.mQueue, bufferByteSize, &myInfo.mBuffer), "AudioQueueAllocateBuffer");

		// prepare a canonical interleaved capture format
		CAStreamBasicDescription captureFormat;
		captureFormat.mSampleRate = myInfo.mDataFormat.mSampleRate;
		captureFormat.SetAUCanonical(myInfo.mDataFormat.mChannelsPerFrame, true); // interleaved
		XThrowIfError(AudioQueueSetOfflineRenderFormat(myInfo.mQueue, &captureFormat, acl), "set offline render format");			
		
		ExtAudioFileRef captureFile;
        
		// prepare a 16-bit int file format, sample channel count and sample rate
		CAStreamBasicDescription dstFormat;
		dstFormat.mSampleRate = myInfo.mDataFormat.mSampleRate;
		dstFormat.mChannelsPerFrame = myInfo.mDataFormat.mChannelsPerFrame;
		dstFormat.mFormatID = kAudioFormatLinearPCM;
		dstFormat.mFormatFlags = kLinearPCMFormatFlagIsPacked | kLinearPCMFormatFlagIsSignedInteger; // little-endian
		dstFormat.mBitsPerChannel = 16;
		dstFormat.mBytesPerPacket = dstFormat.mBytesPerFrame = 2 * dstFormat.mChannelsPerFrame;
		dstFormat.mFramesPerPacket = 1;
		
		// create the capture file
        XThrowIfError(ExtAudioFileCreateWithURL(destinationURL, kAudioFileCAFType, &dstFormat, acl, kAudioFileFlags_EraseFile, &captureFile), "ExtAudioFileCreateWithURL");
		
        // set the capture file's client format to be the canonical format from the queue
		XThrowIfError(ExtAudioFileSetProperty(captureFile, kExtAudioFileProperty_ClientDataFormat, sizeof(AudioStreamBasicDescription), &captureFormat), "set ExtAudioFile client format");
		
		// allocate the capture buffer, just keep it at half the size of the enqueue buffer
        // we don't ever want to pull any faster than we can push data in for render
        // this 2:1 ratio keeps the AQ Offline Render happy
		const UInt32 captureBufferByteSize = bufferByteSize / 2;
		
        AudioQueueBufferRef captureBuffer;
		AudioBufferList captureABL;
		
		XThrowIfError(AudioQueueAllocateBuffer(myInfo.mQueue, captureBufferByteSize, &captureBuffer), "AudioQueueAllocateBuffer");
		
        captureABL.mNumberBuffers = 1;
		captureABL.mBuffers[0].mData = captureBuffer->mAudioData;
		captureABL.mBuffers[0].mNumberChannels = captureFormat.mChannelsPerFrame;

		// lets start playing now - stop is called in the AQTestBufferCallback when there's
		// no more to read from the file
		XThrowIfError(AudioQueueStart(myInfo.mQueue, NULL), "AudioQueueStart failed");

		AudioTimeStamp ts;
		ts.mFlags = kAudioTimeStampSampleTimeValid;
		ts.mSampleTime = 0;

		// we need to call this once asking for 0 frames
		XThrowIfError(AudioQueueOfflineRender(myInfo.mQueue, &ts, captureBuffer, 0), "AudioQueueOfflineRender");

		// we need to enqueue a buffer after the queue has started
		AQTestBufferCallback(&myInfo, myInfo.mQueue, myInfo.mBuffer);

		while (true) {
			UInt32 reqFrames = captureBufferByteSize / captureFormat.mBytesPerFrame;
			
            XThrowIfError(AudioQueueOfflineRender(myInfo.mQueue, &ts, captureBuffer, reqFrames), "AudioQueueOfflineRender");
			
            captureABL.mBuffers[0].mData = captureBuffer->mAudioData;
			captureABL.mBuffers[0].mDataByteSize = captureBuffer->mAudioDataByteSize;
			UInt32 writeFrames = captureABL.mBuffers[0].mDataByteSize / captureFormat.mBytesPerFrame;
			
            printf("t = %.f: AudioQueueOfflineRender:  req %d fr/%d bytes, got %ld fr/%d bytes\n", ts.mSampleTime, (int)reqFrames, (int)captureBufferByteSize, writeFrames, (int)captureABL.mBuffers[0].mDataByteSize);
            
			XThrowIfError(ExtAudioFileWrite(captureFile, writeFrames, &captureABL), "ExtAudioFileWrite");
			
            if (myInfo.mFlushed) break;
			
			ts.mSampleTime += writeFrames;
		}

		CFRunLoopRunInMode(kCFRunLoopDefaultMode, 1, false);

		XThrowIfError(AudioQueueDispose(myInfo.mQueue, true), "AudioQueueDispose(true) failed");
		XThrowIfError(AudioFileClose(myInfo.mAudioFile), "AudioQueueDispose(false) failed");
		XThrowIfError(ExtAudioFileDispose(captureFile), "ExtAudioFileDispose failed");

		if (myInfo.mPacketDescs) delete [] myInfo.mPacketDescs;
		if (acl) free(acl);
	}
	catch (CAXException e) {
		char buf[256];
		fprintf(stderr, "Error: %s (%s)\n", e.mOperation, e.FormatError(buf));
	}
    
    return;
}