Ejemplo n.º 1
0
void CAWindow::presentModalViewController(CAViewController* controller, bool animated)
{
    CC_RETURN_IF(controller == NULL);
    CC_RETURN_IF(m_pModalViewController);
    CC_SAFE_RETAIN(controller);
    m_pModalViewController = controller;
    
    m_pModalViewController->addViewFromSuperview(this);
    m_pModalViewController->getView()->setZOrder(CAWindowZOderCenter);
    m_pModalViewController->viewDidAppear();
    
    CAApplication::getApplication()->getTouchDispatcher()->setDispatchEventsFalse();
    if (animated)
    {
        CAView* view = m_pModalViewController->getView();
        DRect frame = view->getFrame();
        frame.origin.y = frame.size.height;
        view->setFrame(frame);
        
        DRect endFrame = DRectZero;
        endFrame.size = view->getFrame().size;
        
        CAViewAnimation::beginAnimations("", NULL);
        CAViewAnimation::setAnimationDuration(0.25f);
        CAViewAnimation::setAnimationDelay(0.1f);
        CAViewAnimation::setAnimationCurve(CAViewAnimationCurveLinear);
        CAViewAnimation::setAnimationDidStopSelector(this, CAViewAnimation0_selector(CAWindow::presentEnd));
        view->setFrame(endFrame);
        CAViewAnimation::commitAnimations();
    }
    else
    {
        this->presentEnd();
    }
}
Ejemplo n.º 2
0
void CAWindow::presentModalViewController(CAViewController* controller, bool animated)
{
    CC_RETURN_IF(controller == NULL);
    CC_RETURN_IF(m_pModalViewController);
    CC_SAFE_RETAIN(controller);
    m_pModalViewController = controller;
    
    m_pModalViewController->addViewFromSuperview(this);
    m_pModalViewController->getView()->setZOrder(CAWindowZoderCenter);
    
    if (animated)
    {
        CAView* view = m_pModalViewController->getView();
        CCRect frame = view->getFrame();
        frame.origin.y = frame.size.height;
        view->setFrame(frame);
        
        CCRect endFrame = CCRectZero;
        endFrame.size = view->getFrame().size;
        
        CCCallFunc* start = CCCallFunc::create(this, callfunc_selector(CAWindow::presentStart));
        CCCallFunc* end = CCCallFunc::create(this, callfunc_selector(CAWindow::presentEnd));
        CCDelayTime* delayTime = CCDelayTime::create(0.1f);
        CCFrameTo* frameTo = CCFrameTo::create(0.3f, endFrame);
        CCEaseSineOut* easeBack = CCEaseSineOut::create(frameTo);
        CCSequence* allActions = CCSequence::create(start, delayTime, easeBack, end, NULL);
        view->runAction(allActions);
    }
}
Ejemplo n.º 3
0
void CAWindow::dismissModalViewController(bool animated)
{
    CC_RETURN_IF(m_pModalViewController == NULL);
    
    if (m_pRootViewController)
    {
        m_pRootViewController->viewDidAppear();
    }
    
    CAApplication::getApplication()->getTouchDispatcher()->setDispatchEventsFalse();
    if (animated)
    {
        CAView* view = m_pModalViewController->getView();
        
        DRect endFrame = view->getFrame();
        endFrame.origin.y = endFrame.size.height;
        
        CAViewAnimation::beginAnimations("", NULL);
        CAViewAnimation::setAnimationDuration(0.25f);
        CAViewAnimation::setAnimationDelay(0.1f);
        CAViewAnimation::setAnimationCurve(CAViewAnimationCurveLinear);
        CAViewAnimation::setAnimationDidStopSelector(this, CAViewAnimation0_selector(CAWindow::dismissEnd));
        view->setFrame(endFrame);
        CAViewAnimation::commitAnimations();
    }
    else
    {
        this->dismissEnd();
    }
    
}
Ejemplo n.º 4
0
void CAWindow::dismissModalViewController(bool animated)
{
    CC_RETURN_IF(m_pModalViewController == NULL);
    if (animated)
    {
        CAView* view = m_pModalViewController->getView();
        
        CCRect endFrame = view->getFrame();
        endFrame.origin.y = endFrame.size.height;
        
        CCCallFunc* start = CCCallFunc::create(this, callfunc_selector(CAWindow::dismissStart));
        CCCallFunc* end = CCCallFunc::create(this, callfunc_selector(CAWindow::dismissEnd));
        CCFrameTo* frameTo = CCFrameTo::create(0.3f, endFrame);
        CCEaseSineIn* easeBack = CCEaseSineIn::create(frameTo);
        CCSequence* allActions = CCSequence::create(start, easeBack, end, NULL);
        view->runAction(allActions);
    }
    else
    {
        this->dismissEnd();
    }
    
}