Ejemplo n.º 1
0
void CEditReplaceDlg::
OnEditSkip ()
{
  if (!UpdateData ())
    return;
  
  m_ctlFindText.SaveState(_T("Files\\ReplaceInFile"));
  m_ctlReplText.SaveState(_T("Files\\ReplaceWithInFile"));
  UpdateLastSearch ();

  CButton *pSkip = (CButton*) GetDlgItem (IDC_EDIT_SKIP);
  CButton *pRepl = (CButton*) GetDlgItem (IDC_EDIT_REPLACE);

  if (!m_bFound)
    {
      m_ptFoundAt = m_ptCurrentPos;
      m_bFound = DoHighlightText ( TRUE );
      if (m_bFound)
        {
          pSkip->SetButtonStyle (pSkip->GetButtonStyle () & ~BS_DEFPUSHBUTTON);
          pRepl->SetButtonStyle (pRepl->GetButtonStyle () | BS_DEFPUSHBUTTON);
          // pRepl->SetFocus ();
        }
      else
        {
          pRepl->SetButtonStyle (pRepl->GetButtonStyle () & ~BS_DEFPUSHBUTTON);
          pSkip->SetButtonStyle (pSkip->GetButtonStyle () | BS_DEFPUSHBUTTON);
          // pSkip->SetFocus ();
        }
      return;
    }

  if (!m_pBuddy->m_nLastFindWhatLen)
    if (m_ptFoundAt.y + 1 < m_pBuddy->GetLineCount ())
      {
        m_ptFoundAt.x = 0;
        m_ptFoundAt.y++;
      }
    else
      {
        m_bFound = FALSE;
        return;
      }
  else
    m_ptFoundAt.x += 1;
  m_bFound = DoHighlightText ( TRUE );
  if (m_bFound)
    {
      pSkip->SetButtonStyle (pSkip->GetButtonStyle () & ~BS_DEFPUSHBUTTON);
      pRepl->SetButtonStyle (pRepl->GetButtonStyle () | BS_DEFPUSHBUTTON);
      // pRepl->SetFocus ();
    }
  else
    {
      pRepl->SetButtonStyle (pRepl->GetButtonStyle () & ~BS_DEFPUSHBUTTON);
      pSkip->SetButtonStyle (pSkip->GetButtonStyle () | BS_DEFPUSHBUTTON);
      // pSkip->SetFocus ();
    }
}
void CUsersDlgGeneral::OnSelchangeGroup() 
{
	if (m_cGroup.GetCurSel() <= 0)
	{
		m_pUser->group = _T("");
		UpdateData(TRUE);
		m_pOwner->SetCtrlState();
		if (m_nMaxUsersBypass == 2)
			m_nMaxUsersBypass = 0;
		if (m_nEnabled == 2)
			m_nEnabled = 1;
		UpdateData(FALSE);
		m_cMaxUsersBypass.SetButtonStyle(BS_AUTOCHECKBOX);
		m_cEnabled.SetButtonStyle(BS_AUTOCHECKBOX);
		
		m_pOwner->m_pSpeedLimitPage->UpdateData(TRUE);
		CButton *pButton = reinterpret_cast<CButton *>(m_pOwner->m_pSpeedLimitPage->GetDlgItem(IDC_USERS_SPEEDLIMIT_SERVERBYPASS_DOWNLOAD));
		if (pButton->GetCheck() == 2)
			pButton->SetCheck(0);
		pButton->SetButtonStyle(BS_AUTOCHECKBOX);

		pButton = reinterpret_cast<CButton *>(m_pOwner->m_pSpeedLimitPage->GetDlgItem(IDC_USERS_SPEEDLIMIT_SERVERBYPASS_DOWNLOAD));
		if (pButton->GetCheck() == 2)
			pButton->SetCheck(0);
		pButton->SetButtonStyle(BS_AUTOCHECKBOX);
		m_pOwner->m_pSpeedLimitPage->UpdateData(FALSE);
	}
	else
	{
		m_cGroup.GetLBText(m_cGroup.GetCurSel(), m_pUser->group);
		m_cMaxUsersBypass.SetButtonStyle(BS_AUTO3STATE);
		m_cEnabled.SetButtonStyle(BS_AUTO3STATE);

		((CButton *)m_pOwner->m_pSpeedLimitPage->GetDlgItem(IDC_USERS_SPEEDLIMIT_SERVERBYPASS_DOWNLOAD))->SetButtonStyle(BS_AUTO3STATE);
		((CButton *)m_pOwner->m_pSpeedLimitPage->GetDlgItem(IDC_USERS_SPEEDLIMIT_SERVERBYPASS_UPLOAD))->SetButtonStyle(BS_AUTO3STATE);
	}
}
Ejemplo n.º 3
0
LRESULT 
CConfirmDlg::OnInitDialog(HWND hwndFocus, LPARAM lParam)
{
	m_wndDontShowAgain.Attach(GetDlgItem(IDC_DONT_SHOW_AGAIN));
	m_wndMessage.Attach(GetDlgItem(IDC_CONFIRM_MESSAGE));
	m_wndIcon.Attach(GetDlgItem(IDC_CONFIRM_ICON));
	m_wndHidden.Attach(GetDlgItem(IDC_HIDDEN));

	HICON hIcon = ::LoadIcon(NULL,IDI_QUESTION);
	m_wndIcon.SetIcon(hIcon);

	m_wndMessage.SetWindowText(m_szMessage);
	SetWindowText(m_szTitle);

	if (IDYES == m_iDefaultButton || IDNO == m_iDefaultButton) {
		CButton wnd = GetDlgItem(m_iDefaultButton);
		wnd.SetButtonStyle(BS_DEFPUSHBUTTON);
	}

	m_wndHidden.ShowWindow(SW_HIDE);

	if (!m_fShowDontShow) {
		CRect rect, rectDlg;
		m_wndHidden.GetWindowRect(rect);
		GetWindowRect(rectDlg);
		MoveWindow(rectDlg.left,rectDlg.top,
			rectDlg.Width(),
			rectDlg.Height() - rect.Height());
	}

	if (m_fDontShow) {
		INT iCheck = m_fDontShow ? BST_CHECKED : BST_UNCHECKED;
		m_wndDontShowAgain.SetCheck(iCheck);
	}

	CenterWindow();

	return 1;
}
//-----------------------------------------------------------------------------
// Purpose: 
// Input  : *pOnlyFace - 
//-----------------------------------------------------------------------------
void CFaceEditMaterialPage::UpdateDialogData( CMapFace *pOnlyFace )
{
	BOOL	bFirst;
	int		nFaceAlignCount;
	int		nWorldAlignCount;
	float	fshiftX = NOT_INIT;
	float	fshiftY = NOT_INIT;
	float	fscaleX = NOT_INIT;
	float	fscaleY = NOT_INIT;
	float	frotate = NOT_INIT;
	//float fsmooth = NOT_INIT;
	int		material = NOT_INIT;
	int		nLightmapScale = NOT_INIT;
	CString strTexture;

	bFirst = TRUE;
	nFaceAlignCount = 0;
	nWorldAlignCount = 0;

	CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
	int faceCount = pSheet->GetFaceListCount();

	for( int i = 0; i < faceCount || pOnlyFace; i++ )
	{
		CMapFace *pFace;

		if( pOnlyFace )
		{
			pFace = pOnlyFace;
		}
		else
		{
			pFace = pSheet->GetFaceListDataFace( i );
		}
		
		TEXTURE &t = pFace->texture;

		//
		// Gather statistics about the texture alignment of all the selected faces.
		// This is used later to set the state of the alignment checkboxes.
		//
		int nAlignment = pFace->GetTextureAlignment();
		if (nAlignment & TEXTURE_ALIGN_FACE)
		{
			nFaceAlignCount++;
		}

		if (nAlignment & TEXTURE_ALIGN_WORLD)
		{
			nWorldAlignCount++;
		}

		//
		// First update - copy first face's stuff into edit fields.
		//
		if (bFirst)
		{
			fshiftX = t.UAxis[3];
			fshiftY = t.VAxis[3];
			fscaleX = t.scale[0];
			fscaleY = t.scale[1];
			frotate = t.rotate;
			material = t.material;
			strTexture = t.texture;
			nLightmapScale = t.nLightmapScale;

			//
			// Get the face's orientation. This is used by Apply to make intelligent decisions.
			//
			m_eOrientation = pFace->GetOrientation();
			Assert(m_eOrientation != FACE_ORIENTATION_INVALID);

			//
			// Set the appropriate checkbox state for the face attributes.
			//
			m_FaceContents = t.q2contents;
			m_FaceSurface = t.q2surface;

			for (int nItem = 0; nItem < sizeof(FaceAttributes) / sizeof(FaceAttributes[0]); nItem++)
			{
				int nSet = ((*FaceAttributes[nItem].puAttribute & FaceAttributes[nItem].uFlag) != 0);
				CButton *pButton = (CButton *)GetDlgItem(FaceAttributes[nItem].uControlID);
				if (pButton != NULL)
				{
					pButton->SetCheck(nSet);
				}
			}

			bFirst = FALSE;
	
			if (pOnlyFace)	// use one face - now break
			{	
				break;
			}
		}
		else
		{
			// update fields with face's data
			if (t.UAxis[3] != fshiftX)
			{
				fshiftX = NOT_INIT;
			}

			if (t.VAxis[3] != fshiftY)
			{
				fshiftY = NOT_INIT;
			}

			if (t.scale[0] != fscaleX)
			{
				fscaleX = NOT_INIT;
			}

			if (t.scale[1] != fscaleY)
			{
				fscaleY = NOT_INIT;
			}

			if (t.rotate != frotate)
			{
				frotate = NOT_INIT;
			}

			if (t.material != material)
			{
				material = NOT_INIT;
			}

			if (t.nLightmapScale != nLightmapScale)
			{
				nLightmapScale = NOT_INIT;
			}

			if (!strTexture.IsEmpty() && strTexture != t.texture)
			{
				strTexture = "";
			}

			//
			// Update the checkbox state for the face attributes. If any of this face's
			// attributes are different from the current checkbox state, set the checkbox
			// to the undefined state.
			//
			m_FaceContents = t.q2contents;
			m_FaceSurface = t.q2surface;

			for (int nItem = 0; nItem < sizeof(FaceAttributes) / sizeof(FaceAttributes[0]); nItem++)
			{
				int nSet = ((*FaceAttributes[nItem].puAttribute & FaceAttributes[nItem].uFlag) != 0);
				CButton *pButton = (CButton *)GetDlgItem(FaceAttributes[nItem].uControlID);
				if (pButton != NULL)
				{
					if (pButton->GetCheck() != nSet)
					{
						pButton->SetButtonStyle(BS_AUTO3STATE);
						pButton->SetCheck(2);
					}
				}
			}
		}
	}

	//
	// Set the state of the face alignment checkbox.
	//
	CButton *pFaceAlign = (CButton *)GetDlgItem(IDC_ALIGN_FACE);

	if (nFaceAlignCount == 0)
	{
		pFaceAlign->SetCheck(0);
	}
	else if (nFaceAlignCount == faceCount)
	{
		pFaceAlign->SetCheck(1);
	}
	else
	{
		pFaceAlign->SetCheck(2);
	}

	//
	// Set the state of the world alignment checkbox.
	//
	CButton *pWorldAlign = (CButton *)GetDlgItem(IDC_ALIGN_WORLD);

	if (nWorldAlignCount == 0)
	{
		pWorldAlign->SetCheck(0);
	}
	else if (nWorldAlignCount == faceCount)
	{
		pWorldAlign->SetCheck(1);
	}
	else
	{
		pWorldAlign->SetCheck(2);
	}

	//
	// Set up fields.
	//
	FloatToSpin(fshiftX, (CSpinButtonCtrl*)GetDlgItem(IDC_SPINSHIFTX), FALSE);
	FloatToSpin(fshiftY, (CSpinButtonCtrl*)GetDlgItem(IDC_SPINSHIFTY), FALSE);
	IntegerToSpin(nLightmapScale, (CSpinButtonCtrl *)GetDlgItem(IDC_SPIN_LIGHTMAP_SCALE));

	FloatToWnd(fscaleX, &m_scaleX);
	FloatToWnd(fscaleY, &m_scaleY);

	FloatToSpin(frotate, (CSpinButtonCtrl*)GetDlgItem(IDC_SPINROTATE), TRUE);

	if (!strTexture.IsEmpty())
	{
		SelectTexture( strTexture );
	}
	else
	{
		// make empty
		m_TextureList.SetCurSel( -1 );
	}

	//
	// if no faces selected -- get selection from texture bar
	//
	if( faceCount == 0 )
	{
		CString strTexName = GetDefaultTextureName();
		SelectTexture( strTexName );
	}

	//
	// Call ctexturebar implementation because OUR implementation sets the 
	// q2 checkboxes, which flashes the screen a bit (cuz we change them
	// again three lines down.)
	//
	UpdateTexture();

	// Update the smoothing group data.
	if ( GetMaterialPageTool() == MATERIALPAGETOOL_SMOOTHING_GROUP )
	{
		m_FaceSmoothDlg.UpdateControls();
	}
}
Ejemplo n.º 5
0
void CEditReplaceDlg::
OnEditReplace ()
{
  if (!UpdateData ())
    return;

  m_ctlFindText.SaveState(_T("Files\\ReplaceInFile"));
  m_ctlReplText.SaveState(_T("Files\\ReplaceWithInFile"));
  UpdateLastSearch ();

  if (!m_bFound)
    {
      m_ptFoundAt = m_ptCurrentPos;
      m_bFound = DoHighlightText ( TRUE );
      CButton *pSkip = (CButton*) GetDlgItem (IDC_EDIT_SKIP);
      CButton *pRepl = (CButton*) GetDlgItem (IDC_EDIT_REPLACE);
      if (m_bFound)
        {
          pSkip->SetButtonStyle (pSkip->GetButtonStyle () & ~BS_DEFPUSHBUTTON);
          pRepl->SetButtonStyle (pRepl->GetButtonStyle () | BS_DEFPUSHBUTTON);
          // pRepl->SetFocus ();
        }
      else
        {
          pRepl->SetButtonStyle (pRepl->GetButtonStyle () & ~BS_DEFPUSHBUTTON);
          pSkip->SetButtonStyle (pSkip->GetButtonStyle () | BS_DEFPUSHBUTTON);
          // pSkip->SetFocus ();
        }
      return;
    }
  DWORD dwSearchFlags = 0;
  if (m_bMatchCase)
    dwSearchFlags |= FIND_MATCH_CASE;
  if (m_bWholeWord)
    dwSearchFlags |= FIND_WHOLE_WORD;
  if (m_bRegExp)
    dwSearchFlags |= FIND_REGEXP;

  //  We have highlighted text
  VERIFY (m_pBuddy->ReplaceSelection (m_sNewText, m_sNewText.GetLength(), dwSearchFlags));

  //  Manually recalculate points
  if (m_bEnableScopeSelection)
    {
      if (m_ptBlockBegin.y == m_ptFoundAt.y && m_ptBlockBegin.x > m_ptFoundAt.x)
        {
          m_ptBlockBegin.x -= m_pBuddy->m_nLastFindWhatLen;
          m_ptBlockBegin.x += m_pBuddy->m_nLastReplaceLen;
        }
      if (m_ptBlockEnd.y == m_ptFoundAt.y && m_ptBlockEnd.x > m_ptFoundAt.x)
        {
          m_ptBlockEnd.x -= m_pBuddy->m_nLastFindWhatLen;
          m_ptBlockEnd.x += m_pBuddy->m_nLastReplaceLen;
        }
    }
  if (!m_pBuddy->m_nLastFindWhatLen)
    if (m_ptFoundAt.y + 1 < m_pBuddy->GetLineCount ())
      {
        m_ptFoundAt.x = 0;
        m_ptFoundAt.y++;
      }
    else
      {
        m_bFound = FALSE;
        return;
      }
  else
    {
      m_ptFoundAt.x += m_pBuddy->m_nLastReplaceLen;
      m_ptFoundAt = m_pBuddy->GetCursorPos ();
    }
  m_bFound = DoHighlightText ( TRUE );
}