Ejemplo n.º 1
0
void CServerSocket::OnAccept(int nErrorCode)
{
	CSingleLock sl(&m_csClientLock, TRUE);

	if( nErrorCode != 0 )
	{
		TRACE("CServerSocket::OnAccept Error : %d\n", ::WSAGetLastError());
	}
	else
	{
		// 빈 클라이언트를 찾는다
		long nClientID = -1;
		long nMaxClient = (long)m_vecnbClientUsed.size();
		for(long i = 0; i < nMaxClient; i++)
		{
			if(m_vecnbClientUsed[i] == FALSE)
			{
				nClientID = i;
				break;
			}
		}
		if(nClientID != -1)
		{
			if(m_vecpClient[nClientID] == NULL)
				m_vecpClient[nClientID] = new CClientSocket;

			CClientSocket *pCurSocket = m_vecpClient[nClientID];
			pCurSocket->InitClient(m_nClientStartID + nClientID, m_hParentWnd, m_bUseReceiveCallback, m_pParentPtr, __CallbackDataReceive);
			m_vecnbClientUsed[nClientID] = TRUE;
			m_vecpClient[nClientID]->m_bConnect = TRUE;
			Accept(*pCurSocket, NULL, NULL);

			TRACE("CServerSocket::OnAccept\n");
			if(m_hParentWnd)
				::PostMessage(m_hParentWnd, UWM_SOCKET_UPDATE_CONNECTION, nClientID, EVT_CONSUCCESS);
			else
				__CallbackDataReceive(m_pParentPtr, nClientID, (BYTE *) - 1, EVT_CONSUCCESS);
		}
		else
		{
			CSocket Socket;
			Accept(Socket, NULL, NULL);
			Socket.ShutDown();
			Socket.Close();
		}
	}

	CAsyncSocket::OnAccept(nErrorCode);
}