Ejemplo n.º 1
0
/*
 * Return the weather at the specified position & time.
 * In case of failure (such as a position outside a continent), return unknownWeather.
 */
CRyzomTime::EWeather CWeatherEverywhere::getWeather( const NLMISC::CVector& pos, const CRyzomTime& ryzomTime ) const
{
	if ( ! _WeatherFunctionParamsSheet )
		return CRyzomTime::unknownWeather;

	// Get continent of which the position belongs
	CContinent *continent = CZoneManager::getInstance().getContinent( pos );
	if ( ! continent )
		return CRyzomTime::unknownWeather;

	// Predict weather
	float weatherFloatValue = CPredictWeather::predictWeather(
		ryzomTime.getRyzomDay(),
		ryzomTime.getRyzomTime(),
		*_WeatherFunctionParamsSheet,
		_WeatherFunctionsBySeasonByContinent[continent->getId()] );

	// Map from weather setup to EWeather value
	uint weatherSetupIndex = min( (uint)(weatherFloatValue*((float)NB_WEATHER_SETUPS)), NB_WEATHER_SETUPS-1 );
	//nldebug( "Weather setup of position is %u", weatherSetupIndex );
	return WeatherSetupsToValue[weatherSetupIndex];
}
Ejemplo n.º 2
0
//-----------------------------------------------------------------------------
bool CGmTpPendingCommand::getTpPendingforCharacter( const std::string& CharacterName, COfflineEntityState& state, CCharacter& character )
{
	TCharacterTpPending::iterator it = _CharacterTpPending.find( CharacterName );
	if( it == _CharacterTpPending.end() )
	{
		return false;
	}
	else
	{
		state = (*it).second;
		_CharacterTpPending.erase( it );
		saveMap();
		if( character.getCurrentContinent() == CONTINENT::NEWBIELAND )
		{
			CContinent * cont = CZoneManager::getInstance().getContinent(state.X, state.Y);
			if(cont == 0)
				return false;
			if((CONTINENT::TContinent)cont->getId() != CONTINENT::NEWBIELAND )
				return false;
		}
		return true;
	}
}