Ejemplo n.º 1
0
bool DrawTestEditor::open (void *ptr)
{
	AEffGUIEditor::open (ptr);
	CRect size (rect.left , rect.top, rect.right, rect.bottom);
	CFrame* frame = new CFrame (size, ptr, this);
	frame->setBackground (backgroundBitmap);
	size.inset (8, 8);
	size.top++; // the background bitmap is not correct
	size.left++; // the background bitmap is not correct

//	CView* testView = new PLinesView (size);
//	frame->addView (testView);

	setTabView (frame, size, CTabView::kPositionBottom);
	tooltipSupport = new CTooltipSupport;
	frame->setMouseObserver (tooltipSupport);
	// last but not least set the class variable frame to our newly created frame
	this->frame = frame;
	return true;
}
Ejemplo n.º 2
0
//
//								open
//
bool SDEditor::open (void *ptr)
{
	// !!! always call this !!!
	AEffGUIEditor::open (ptr);
	
	//--load some bitmaps
	CBitmap* hFaderBody   = new CBitmap (kFaderBodyId);
	CBitmap* hFaderHandle = new CBitmap (kFaderHandleId);

	//--init background frame-----------------------------------------------
	// We use a local CFrame object so that calls to setParameter won't call into objects which may not exist yet. 
	// If all GUI objects are created we assign our class member to this one. See bottom of this method.
	CRect size (0, 0, hBackground->getWidth (), hBackground->getHeight ());
	CFrame* lFrame = new CFrame (size, ptr, this);
	lFrame->setBackground (hBackground);

	//--init the faders------------------------------------------------
	int minPos = kFaderY;
	int maxPos = kFaderY + hFaderBody->getHeight () - hFaderHandle->getHeight () - 1;
	CPoint point (0, 0);
	CPoint offset (1, 0);

	// fine pitch
	size (kFaderX, kFaderY,
          kFaderX + hFaderBody->getWidth (), kFaderY + hFaderBody->getHeight ());
	finePitchFader = new CVerticalSlider (size, this, kFinePitch, minPos, maxPos, hFaderHandle, hFaderBody, point);
	finePitchFader->setOffsetHandle (offset);
	finePitchFader->setValue (effect->getParameter (kFinePitch));
	lFrame->addView (finePitchFader);

	// delay
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	delayFader = new CVerticalSlider (size, this, kDelay, minPos, maxPos, hFaderHandle, hFaderBody, point);
	delayFader->setOffsetHandle (offset);
	delayFader->setValue (effect->getParameter (kDelay));
	lFrame->addView (delayFader);

	// feedback
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	feedbackFader = new CVerticalSlider (size, this, kFeedback, minPos, maxPos, hFaderHandle, hFaderBody, point);
	feedbackFader->setOffsetHandle (offset);
	feedbackFader->setValue (effect->getParameter (kFeedback));
	lFrame->addView (feedbackFader);

	// Coarse pitch shift in steps
	size (kSelectX, kSelectY,
          kSelectX + kSelectWidth, kSelectY + kSelectHeight);
	coarsePitchOption = new COptionMenu(size, this, kCoarsePitch);
	coarsePitchOption->addEntry("+12");
	coarsePitchOption->addEntry("+11");
	coarsePitchOption->addEntry("+10");
	coarsePitchOption->addEntry("+9");
	coarsePitchOption->addEntry("+8");
	coarsePitchOption->addEntry("+7");
	coarsePitchOption->addEntry("+6");
	coarsePitchOption->addEntry("+5");
	coarsePitchOption->addEntry("+4");
	coarsePitchOption->addEntry("+3");
	coarsePitchOption->addEntry("+2");
	coarsePitchOption->addEntry("+1");
	coarsePitchOption->addEntry("0");
	coarsePitchOption->addEntry("-1");
	coarsePitchOption->addEntry("-2");
	coarsePitchOption->addEntry("-3");
	coarsePitchOption->addEntry("-4");
	coarsePitchOption->addEntry("-5");
	coarsePitchOption->addEntry("-6");
	coarsePitchOption->addEntry("-7");
	coarsePitchOption->addEntry("-8");
	coarsePitchOption->addEntry("-9");
	coarsePitchOption->addEntry("-10");
	coarsePitchOption->addEntry("-11");
	coarsePitchOption->addEntry("-12");
	coarsePitchOption->setCurrent(ROUND((effect->getParameter(kCoarsePitch)*NUM_PITCHES)));
	lFrame->addView (coarsePitchOption);

	// Mix mode
	size.offset( 0, kSelectInc );
	mixOption = new COptionMenu(size, this, kMixMode);
	mixOption->addEntry("mono");
	mixOption->addEntry("wet only");
	mixOption->addEntry("wet left");
	mixOption->addEntry("wet right");
	mixOption->addEntry("wet part left");
	mixOption->addEntry("wet part right");
	mixOption->addEntry("stereo");
	mixOption->setCurrent((int)(effect->getParameter(kMixMode)*NUM_MIX_MODES));
	lFrame->addView (mixOption);

	// Note : in the constructor of a CBitmap, the number of references is set to 1.
	// Then, each time the bitmap is used (for hinstance in a vertical slider), this
	// number is incremented.
	// As a consequence, everything happens as if the constructor by itself was adding
	// a reference. That's why we need til here a call to forget ().
	// You mustn't call delete here directly, because the bitmap is used by some CControls...
	// These "rules" apply to the other VSTGUI objects too.
	hFaderBody->forget ();
	hFaderHandle->forget ();

	frame = lFrame;
	return true;
}
Ejemplo n.º 3
0
//
//								open
//
bool SDEditor::open (void *ptr)
{
	// !!! always call this !!!
	AEffGUIEditor::open (ptr);
	
	//--load some bitmaps
	CBitmap* hFaderBody   = new CBitmap (kFaderBodyId);
	CBitmap* hFaderHandle = new CBitmap (kFaderHandleId);

	//--init background frame-----------------------------------------------
	// We use a local CFrame object so that calls to setParameter won't call into objects which may not exist yet. 
	// If all GUI objects are created we assign our class member to this one. See bottom of this method.
	CRect size (0, 0, hBackground->getWidth (), hBackground->getHeight ());
	CFrame* lFrame = new CFrame (size, ptr, this);
	lFrame->setBackground (hBackground);

	//--init the faders------------------------------------------------
	int minPos = kFaderY;
	int maxPos = kFaderY + hFaderBody->getHeight () - hFaderHandle->getHeight () - 1;
	CPoint point (0, 0);
	CPoint offset (1, 0);

	// Rate
	size (kFaderX, kFaderY,
          kFaderX + hFaderBody->getWidth (), kFaderY + hFaderBody->getHeight ());
	rateFader = new CVerticalSlider (size, this, kRate, minPos, maxPos, hFaderHandle, hFaderBody, point);
	rateFader->setOffsetHandle (offset);
	rateFader->setValue (effect->getParameter (kRate));
	lFrame->addView (rateFader);

	// Width
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	widthFader = new CVerticalSlider (size, this, kWidth, minPos, maxPos, hFaderHandle, hFaderBody, point);
	widthFader->setOffsetHandle (offset);
	widthFader->setValue (effect->getParameter (kWidth));
	lFrame->addView (widthFader);

	// Feedback
	//size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	//feedbackFader = new CVerticalSlider (size, this, kFeedback, minPos, maxPos, hFaderHandle, hFaderBody, point);
	//feedbackFader->setOffsetHandle (offset);
	//feedbackFader->setValue (effect->getParameter (kFeedback));
	//lFrame->addView (feedbackFader);

	// Stages
	size (kSelectX, kSelectY,
          kSelectX + kSelectWidth, kSelectY + kSelectHeight);
	delayOption = new COptionMenu(size, this, kDelay);
	delayOption->addEntry("1 ms");
	delayOption->addEntry("1.2 ms");
	delayOption->addEntry("2.5 ms");
	delayOption->addEntry("4 ms");
	delayOption->addEntry("6.3 ms");
	delayOption->addEntry("10 ms");
	delayOption->addEntry("12 ms");
	delayOption->addEntry("25 ms");
	delayOption->addEntry("40 ms");
	delayOption->addEntry("63 ms");
	delayOption->addEntry("100 ms");
	delayOption->setCurrent(ROUND((effect->getParameter(kDelay)*NUM_DELAYS)));
	lFrame->addView (delayOption);

	// Mix mode
	size.offset( 0, kSelectInc );
	mixOption = new COptionMenu(size, this, kMixMode);
	mixOption->addEntry("normal");
	mixOption->addEntry("wet only");
	mixOption->addEntry("wet left");
	mixOption->addEntry("wet right");
	mixOption->addEntry("wet left 75%");
	mixOption->addEntry("wet right 75%");
	mixOption->addEntry("stereo");
	mixOption->setCurrent((int)(effect->getParameter(kMixMode)*NUM_MIX_MODES));
	lFrame->addView (mixOption);

	// Note : in the constructor of a CBitmap, the number of references is set to 1.
	// Then, each time the bitmap is used (for hinstance in a vertical slider), this
	// number is incremented.
	// As a consequence, everything happens as if the constructor by itself was adding
	// a reference. That's why we need til here a call to forget ().
	// You mustn't call delete here directly, because the bitmap is used by some CControls...
	// These "rules" apply to the other VSTGUI objects too.
	hFaderBody->forget ();
	hFaderHandle->forget ();

	frame = lFrame;
	return true;
}
Ejemplo n.º 4
0
//-----------------------------------------------------------------------------
bool SDEditor::open (void *ptr)
{
	// !!! always call this !!!
	AEffGUIEditor::open (ptr);
	
	//--load some bitmaps
	CBitmap* hFaderBody   = new CBitmap (kFaderBodyId);
	CBitmap* hFaderHandle = new CBitmap (kFaderHandleId);

	//--init background frame-----------------------------------------------
	// We use a local CFrame object so that calls to setParameter won't call into objects which may not exist yet. 
	// If all GUI objects are created we assign our class member to this one. See bottom of this method.
	CRect size (0, 0, hBackground->getWidth (), hBackground->getHeight ());
	CFrame* lFrame = new CFrame (size, ptr, this);
	lFrame->setBackground (hBackground);

	//--init the faders------------------------------------------------
	int minPos = kFaderY;
	int maxPos = kFaderY + hFaderBody->getHeight () - hFaderHandle->getHeight () - 1;
	CPoint point (0, 0);
	CPoint offset (1, 0);

	// Delay
	size (kFaderX, kFaderY,
          kFaderX + hFaderBody->getWidth (), kFaderY + hFaderBody->getHeight ());
	delayFader = new CVerticalSlider (size, this, kDelay, minPos, maxPos, hFaderHandle, hFaderBody, point);
	delayFader->setOffsetHandle (offset);
	delayFader->setValue (effect->getParameter (kDelay));
	lFrame->addView (delayFader);

	// FeedBack
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	feedbackFader = new CVerticalSlider (size, this, kFeedBack, minPos, maxPos, hFaderHandle, hFaderBody, point);
	feedbackFader->setOffsetHandle (offset);
	feedbackFader->setValue (effect->getParameter (kFeedBack));
	lFrame->addView (feedbackFader);

	// Volume
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	volumeFader = new CVerticalSlider (size, this, kOut, minPos, maxPos, hFaderHandle, hFaderBody, point);
	volumeFader->setOffsetHandle (offset);
	volumeFader->setValue (effect->getParameter (kOut));
	volumeFader->setDefaultValue (0.75f);
	lFrame->addView (volumeFader);

	//--init the display------------------------------------------------
	// Delay
	size (kDisplayX, kDisplayY,
          kDisplayX + kDisplayXWidth, kDisplayY + kDisplayHeight);
	delayDisplay = new CParamDisplay (size, 0, kCenterText);
	delayDisplay->setFont (kNormalFontSmall);
	delayDisplay->setFontColor (kWhiteCColor);
	delayDisplay->setBackColor (kBlackCColor);
	delayDisplay->setFrameColor (kBlueCColor);
	delayDisplay->setValue (effect->getParameter (kDelay));
	lFrame->addView (delayDisplay);

	// FeedBack
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	feedbackDisplay = new CParamDisplay (size, 0, kCenterText);
	feedbackDisplay->setFont (kNormalFontSmall);
	feedbackDisplay->setFontColor (kWhiteCColor);
	feedbackDisplay->setBackColor (kBlackCColor);
	feedbackDisplay->setFrameColor (kBlueCColor);
	feedbackDisplay->setValue (effect->getParameter (kFeedBack));
	feedbackDisplay->setStringConvert (percentStringConvert);
	lFrame->addView (feedbackDisplay);

	// Volume
	size.offset (kFaderInc + hFaderBody->getWidth (), 0);
	volumeDisplay = new CParamDisplay (size, 0, kCenterText);
	volumeDisplay->setFont (kNormalFontSmall);
	volumeDisplay->setFontColor (kWhiteCColor);
	volumeDisplay->setBackColor (kBlackCColor);
	volumeDisplay->setFrameColor (kBlueCColor);
	volumeDisplay->setValue (effect->getParameter (kOut));
	volumeDisplay->setStringConvert (percentStringConvert);
	lFrame->addView (volumeDisplay);


	// Note : in the constructor of a CBitmap, the number of references is set to 1.
	// Then, each time the bitmap is used (for hinstance in a vertical slider), this
	// number is incremented.
	// As a consequence, everything happens as if the constructor by itself was adding
	// a reference. That's why we need til here a call to forget ().
	// You mustn't call delete here directly, because the bitmap is used by some CControls...
	// These "rules" apply to the other VSTGUI objects too.
	hFaderBody->forget ();
	hFaderHandle->forget ();

	frame = lFrame;
	return true;
}
bool CSmartelectronixDisplayEditor::open(void* ptr)
{
		CBitmap* hBackground = new CBitmap("body.bmp");

		CRect frameSize (rect.left, rect.top, rect.right, rect.bottom);
		CFrame* newFrame = new CFrame (frameSize, this);
		newFrame->open (ptr);
		newFrame->setBackground(hBackground);
		newFrame->setBackgroundColor (kWhiteCColor);

		/*
		setKnobMode(kLinearMode);

		CBitmap* heads = new CBitmap(IDB_BITMAPHEADS);
    CBitmap* readout = new CBitmap(IDB_BITMAPREADOUT);

    //display = new CWaveDisplay(CRect(38,16,663,285),(CSmartelectronixDisplay*)effect,hBackground,heads,readout);
    display = new CWaveDisplay(CRect(38, 16, 665, 285), (CSmartelectronixDisplay*)effect, hBackground, heads, readout);
    frame->addView(display);
    heads->forget();
    readout->forget();

    // top row
    CBitmap* knob = new CBitmap(IDB_BITMAPKNOB);

    // time windows
    timeWindow = new CAnimKnob(CRect(697, 31, 697 + knob->getWidth(), 31 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kTimeWindow, 75, 33, knob, CPoint(0, 0));
    timeWindow->setDefaultValue(0.5f);
    timeWindow->setValue(effect->getParameter(CSmartelectronixDisplay::kTimeWindow));
    frame->addView(timeWindow);

    ((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kTimeWindow, temp);
    timeLabel = new CLabel(CRect(696, 72, 730, 83), temp);
    frame->addView(timeLabel);

    // amp window
    ampWindow = new CAnimKnob(CRect(762, 31, 762 + knob->getWidth(), 31 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kAmpWindow, 75, 33, knob, CPoint(0, 0));
    ampWindow->setDefaultValue(0.5f);
    ampWindow->setValue(effect->getParameter(CSmartelectronixDisplay::kAmpWindow));
    frame->addView(ampWindow);

    ((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kAmpWindow, temp);
    ampLabel = new CLabel(CRect(760, 72, 794, 83), temp);
    frame->addView(ampLabel);

    // trigger speed
    triggerSpeed = new CAnimKnob(CRect(700, 134, 700 + knob->getWidth(), 134 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kTriggerSpeed, 75, 33, knob, CPoint(0, 0));
    triggerSpeed->setDefaultValue(0.5f);
    triggerSpeed->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerSpeed));
    frame->addView(triggerSpeed);

    ((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kTriggerSpeed, temp);
    trigLabel = new CLabel(CRect(698, 175, 732, 186), temp);
    frame->addView(trigLabel);

    // trigger limit
    triggerLimit = new CAnimKnob(CRect(765, 134, 765 + knob->getWidth(), 134 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kTriggerLimit, 75, 33, knob, CPoint(0, 0));
    triggerLimit->setDefaultValue(0.5f);
    triggerLimit->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerLimit));
    frame->addView(triggerLimit);

    ((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kTriggerLimit, temp);
    threshLabel = new CLabel(CRect(765, 175, 799, 186), temp);
    frame->addView(threshLabel);

    knob->forget();

    // trigger type
    CBitmap* triggerBitmap = new CBitmap(IDB_BITMAPTRIGGER);
#if SIMPLE_VERSION
    trigger = new CMultiStateButton(CRect(718, 94, 718 + triggerBitmap->getWidth(), 94 + triggerBitmap->getHeight() / 5), this, CSmartelectronixDisplay::kTriggerType, triggerBitmap, 4, triggerBitmap->getHeight() / 5);
#else
    trigger = new CMultiStateButton(CRect(718, 94, 718 + triggerBitmap->getWidth(), 94 + triggerBitmap->getHeight() / 5), this, CSmartelectronixDisplay::kTriggerType, triggerBitmap, 5, triggerBitmap->getHeight() / 5);
#endif
    trigger->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerType));
    frame->addView(trigger);
    triggerBitmap->forget();

    CBitmap* onOff = new CBitmap(IDB_BITMAPONOFF);
    CBitmap* channel = new CBitmap(IDB_BITMAPCHANNEL);

    // sync redraw
    syncDraw = new COnOffButton(CRect(696, 221, 696 + onOff->getWidth(), 221 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kSyncDraw, onOff);
    syncDraw->setValue(effect->getParameter(CSmartelectronixDisplay::kSyncDraw));
    frame->addView(syncDraw);

    // dc
    dc = new COnOffButton(CRect(690, 259, 690 + onOff->getWidth(), 259 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kDCKill, onOff);
    dc->setValue(effect->getParameter(CSmartelectronixDisplay::kDCKill));
    frame->addView(dc);

    // freeze
    freeze = new COnOffButton(CRect(754, 221, 754 + onOff->getWidth(), 221 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kFreeze, onOff);
    freeze->setValue(effect->getParameter(CSmartelectronixDisplay::kFreeze));
    frame->addView(freeze);

    // channel
    channelSelector = new COnOffButton(CRect(748, 259, 748 + onOff->getWidth(), 259 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kChannel, channel);
    channelSelector->setValue(effect->getParameter(CSmartelectronixDisplay::kChannel));
    frame->addView(channelSelector);

    onOff->forget();
    channel->forget();

    //trigger level slider
    CBitmap* myFaderHandlePixmap = new CBitmap(IDB_BITMAPSLIDERHANDLE);

    int sliderWidth = myFaderHandlePixmap->getWidth();
    int sliderHeight = 277;
    int sliderTop = 13;
    int sliderLeft = 11;
    int minPos = sliderTop;
    int maxPos = sliderTop + sliderHeight - myFaderHandlePixmap->getHeight() - 1;
    triggerLevel = new CSlider(
        CRect(sliderLeft, sliderTop, sliderLeft + sliderWidth, sliderTop + sliderHeight),
        this,
        CSmartelectronixDisplay::kTriggerLevel,
        minPos,
        maxPos,
        myFaderHandlePixmap,
        hBackground,
        CPoint(sliderLeft, sliderTop),
        kVertical | kBottom);
    triggerLevel->setDefaultValue(0.5f);
    triggerLevel->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerLevel));
    triggerLevel->setDrawTransparentHandle(false);
    frame->addView(triggerLevel);

    myFaderHandlePixmap->forget();*/

		frame = newFrame;
    hBackground->forget();

    return true;
}