Ejemplo n.º 1
0
bool __ParseString<CGUIString>(const CStrW& Value, CGUIString &Output)
{
	// TODO: i18n: Might want to translate the Value perhaps

	Output.SetValue(Value);
	return true;
}
Ejemplo n.º 2
0
JSBool JSI_IGUIObject::setProperty(JSContext* cx, JSObject* obj, jsid id, JSBool UNUSED(strict), jsval* vp)
{
	IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, obj, &JSI_IGUIObject::JSI_class, NULL);
	if (!e)
		return JS_FALSE;

	jsval idval;
	if (!JS_IdToValue(cx, id, &idval))
		return JS_FALSE;

	std::string propName;
	if (!ScriptInterface::FromJSVal(cx, idval, propName))
		return JS_FALSE;

	if (propName == "name")
	{
		std::string value;
		if (!ScriptInterface::FromJSVal(cx, *vp, value))
			return JS_FALSE;
		e->SetName(value);
		return JS_TRUE;
	}

	// Use onWhatever to set event handlers
	if (propName.substr(0, 2) == "on")
	{
		if (!JSVAL_IS_OBJECT(*vp) || !JS_ObjectIsFunction(cx, JSVAL_TO_OBJECT(*vp)))
		{
			JS_ReportError(cx, "on- event-handlers must be functions");
			return JS_FALSE;
		}

		CStr eventName (CStr(propName.substr(2)).LowerCase());
		e->SetScriptHandler(eventName, JSVAL_TO_OBJECT(*vp));

		return JS_TRUE;
	}

	// Retrieve the setting's type (and make sure it actually exists)
	EGUISettingType Type;
	if (e->GetSettingType(propName, Type) != PSRETURN_OK)
	{
		JS_ReportError(cx, "Invalid setting '%s'", propName.c_str());
		return JS_TRUE;
	}

	switch (Type)
	{

	case GUIST_CStr:
		{
			std::string value;
			if (!ScriptInterface::FromJSVal(cx, *vp, value))
				return JS_FALSE;

			GUI<CStr>::SetSetting(e, propName, value);
			break;
		}

	case GUIST_CStrW:
		{
			std::wstring value;
			if (!ScriptInterface::FromJSVal(cx, *vp, value))
				return JS_FALSE;

			GUI<CStrW>::SetSetting(e, propName, value);
			break;
		}

	case GUIST_CGUISpriteInstance:
		{
			std::string value;
			if (!ScriptInterface::FromJSVal(cx, *vp, value))
				return JS_FALSE;

			GUI<CGUISpriteInstance>::SetSetting(e, propName, CGUISpriteInstance(value));
			break;
		}

	case GUIST_CGUIString:
		{
			std::wstring value;
			if (!ScriptInterface::FromJSVal(cx, *vp, value))
				return JS_FALSE;

			CGUIString str;
			str.SetValue(value);
			GUI<CGUIString>::SetSetting(e, propName, str);
			break;
		}

	case GUIST_EAlign:
		{
			std::string value;
			if (!ScriptInterface::FromJSVal(cx, *vp, value))
				return JS_FALSE;

			EAlign a;
			if (value == "left") a = EAlign_Left;
			else if (value == "right") a = EAlign_Right;
			else if (value == "center" || value == "centre") a = EAlign_Center;
			else
			{
				JS_ReportError(cx, "Invalid alignment (should be 'left', 'right' or 'center')");
				return JS_FALSE;
			}
			GUI<EAlign>::SetSetting(e, propName, a);
			break;
		}

	case GUIST_EVAlign:
		{
			std::string value;
			if (!ScriptInterface::FromJSVal(cx, *vp, value))
				return JS_FALSE;

			EVAlign a;
			if (value == "top") a = EVAlign_Top;
			else if (value == "bottom") a = EVAlign_Bottom;
			else if (value == "center" || value == "centre") a = EVAlign_Center;
			else
			{
				JS_ReportError(cx, "Invalid alignment (should be 'top', 'bottom' or 'center')");
				return JS_FALSE;
			}
			GUI<EVAlign>::SetSetting(e, propName, a);
			break;
		}

	case GUIST_int:
		{
			int32 value;
			if (JS_ValueToInt32(cx, *vp, &value) == JS_TRUE)
				GUI<int>::SetSetting(e, propName, value);
			else
			{
				JS_ReportError(cx, "Cannot convert value to int");
				return JS_FALSE;
			}
			break;
		}

	case GUIST_float:
		{
			jsdouble value;
			if (JS_ValueToNumber(cx, *vp, &value) == JS_TRUE)
				GUI<float>::SetSetting(e, propName, (float)value);
			else
			{
				JS_ReportError(cx, "Cannot convert value to float");
				return JS_FALSE;
			}
			break;
		}

	case GUIST_bool:
		{
			JSBool value;
			if (JS_ValueToBoolean(cx, *vp, &value) == JS_TRUE)
				GUI<bool>::SetSetting(e, propName, value||0); // ||0 to avoid int-to-bool compiler warnings
			else
			{
				JS_ReportError(cx, "Cannot convert value to bool");
				return JS_FALSE;
			}
			break;
		}

	case GUIST_CClientArea:
		{
			if (JSVAL_IS_STRING(*vp))
			{
				std::wstring value;
				if (!ScriptInterface::FromJSVal(cx, *vp, value))
					return JS_FALSE;

				if (e->SetSetting(propName, value) != PSRETURN_OK)
				{
					JS_ReportError(cx, "Invalid value for setting '%s'", propName.c_str());
					return JS_FALSE;
				}
			}
			else if (JSVAL_IS_OBJECT(*vp) && JS_InstanceOf(cx, JSVAL_TO_OBJECT(*vp), &JSI_GUISize::JSI_class, NULL))
			{
				CClientArea area;
				GUI<CClientArea>::GetSetting(e, propName, area);

				JSObject* obj = JSVAL_TO_OBJECT(*vp);
				#define P(x, y, z) area.x.y = (float)g_ScriptingHost.GetObjectProperty_Double(obj, #z)
					P(pixel,	left,	left);
					P(pixel,	top,	top);
					P(pixel,	right,	right);
					P(pixel,	bottom,	bottom);
					P(percent,	left,	rleft);
					P(percent,	top,	rtop);
					P(percent,	right,	rright);
					P(percent,	bottom,	rbottom);
				#undef P

				GUI<CClientArea>::SetSetting(e, propName, area);
			}
			else
			{
				JS_ReportError(cx, "Size only accepts strings or GUISize objects");
				return JS_FALSE;
			}
			break;
		}

	case GUIST_CColor:
		{
			if (JSVAL_IS_STRING(*vp))
			{
				std::wstring value;
				if (!ScriptInterface::FromJSVal(cx, *vp, value))
					return JS_FALSE;

				if (e->SetSetting(propName, value) != PSRETURN_OK)
				{
					JS_ReportError(cx, "Invalid value for setting '%s'", propName.c_str());
					return JS_FALSE;
				}
			}
			else if (JSVAL_IS_OBJECT(*vp) && JS_InstanceOf(cx, JSVAL_TO_OBJECT(*vp), &JSI_GUIColor::JSI_class, NULL))
			{
				CColor colour;
				JSObject* obj = JSVAL_TO_OBJECT(*vp);
				jsval t; double s;
				#define PROP(x) JS_GetProperty(cx, obj, #x, &t); \
								JS_ValueToNumber(cx, t, &s); \
								colour.x = (float)s
				PROP(r); PROP(g); PROP(b); PROP(a);
				#undef PROP

				GUI<CColor>::SetSetting(e, propName, colour);
			}
			else
			{
				JS_ReportError(cx, "Color only accepts strings or GUIColor objects");
				return JS_FALSE;
			}
			break;
		}

	case GUIST_CGUIList:
		{
			JSObject* obj = JSVAL_TO_OBJECT(*vp);
			jsuint length;
			if (JSVAL_IS_OBJECT(*vp) && JS_GetArrayLength(cx, obj, &length) == JS_TRUE)
			{
				CGUIList list;

				for (int i=0; i<(int)length; ++i)
				{
					jsval element;
					if (! JS_GetElement(cx, obj, i, &element))
					{
						JS_ReportError(cx, "Failed to get list element");
						return JS_FALSE;
					}

					std::wstring value;
					if (!ScriptInterface::FromJSVal(cx, element, value))
						return JS_FALSE;

					CGUIString str;
					str.SetValue(value);
					
					list.m_Items.push_back(str);
				}

				GUI<CGUIList>::SetSetting(e, propName, list);
			}
			else
			{
				JS_ReportError(cx, "List only accepts a GUIList object");
				return JS_FALSE;
			}
			break;
		}

		// TODO Gee: (2004-09-01) EAlign and EVAlign too.

	default:
		JS_ReportError(cx, "Setting '%s' uses an unimplemented type", propName.c_str());
		break;
	}

	return !JS_IsExceptionPending(cx);
}
Ejemplo n.º 3
0
bool __ParseString<CGUIString>(const CStrW& Value, CGUIString& Output)
{
	Output.SetValue(Value);
	return true;
}