Ejemplo n.º 1
0
static void rmenu_xui_frame(void)
{
   XUIMessage msg;
   XUIMessageRender msgRender;
   D3DXMATRIX matOrigView;
   D3DVIEWPORT vp_full;
   LPDIRECT3DDEVICE d3dr;
   d3d_video_t *d3d = NULL;
   menu_handle_t *menu   = menu_driver_get_ptr();
   driver_t      *driver = driver_get_ptr();

   if (!menu)
      return;

   d3d = (d3d_video_t*)driver->video_data;
   
   if (!d3d)
      return;

   d3dr = (LPDIRECT3DDEVICE)d3d->dev;

   if (!d3dr)
      return;

   (void)menu;

   vp_full.X = 0;
   vp_full.Y = 0;
   vp_full.Width = d3d->screen_width;
   vp_full.Height = d3d->screen_height;
   vp_full.MinZ = 0.0f;
   vp_full.MaxZ = 1.0f;
   d3d_set_viewport(d3dr, &vp_full);

   app.RunFrame();
   XuiTimersRun();
   XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );

   XuiRenderGetViewTransform( app.GetDC(), &matOrigView );

   XuiMessageRender( &msg, &msgRender, app.GetDC(), 0xffffffff, XUI_BLEND_NORMAL );
   XuiSendMessage( app.GetRootObj(), &msg );

   XuiRenderSetViewTransform( app.GetDC(), &matOrigView );

   const char *message = rarch_main_msg_queue_pull();

   if (message)
      xui_render_message(message);
   else
   {
      const char *message = rarch_main_msg_queue_pull();
      if (message)
         xui_render_message(message);
   }

   XuiRenderEnd( app.GetDC() );

   d3d_set_viewport(d3dr, &d3d->final_viewport);
}
Ejemplo n.º 2
0
void menu_init (void)
{
   HRESULT hr;

   xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;

   bool hdmenus_allowed = g_extern.console.rmenu.state.rmenu_hd.enable;

   D3DPRESENT_PARAMETERS d3dpp;
   video_info_t video_info = {0};

   video_info.vsync = g_settings.video.vsync;
   video_info.force_aspect = false;
   video_info.smooth = g_settings.video.smooth;
   video_info.input_scale = 2;
   video_info.fullscreen = true;
   video_info.rgb32 = false;

   xdk_d3d_generate_pp(&d3dpp, &video_info);

   hr = app.InitShared(device_ptr->d3d_render_device, &d3dpp, XuiPNGTextureLoader);

   if (hr < 0)
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      return;
   }

   /* Register font */
   hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" );
   if (hr < 0)
   {
      RARCH_ERR("Failed to register default typeface.\n");
      return;
   }

   hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur");
   if (hr < 0)
   {
      RARCH_ERR("Failed to load skin.\n");
      return;
   }

   hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene);
   if (hr < 0)
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      return;
   }

   hCur = app.hMainScene;
   XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS);

   filebrowser_new(&browser, g_extern.console.main_wrap.paths.default_rom_startup_dir, rarch_console_get_rom_ext());
}
Ejemplo n.º 3
0
static void rmenu_xui_frame(void)
{
   XUIMessage msg;
   XUIMessageRender msgRender;
   D3DXMATRIX matOrigView;
   LPDIRECT3DDEVICE d3dr;
   const char *message;
   D3DVIEWPORT vp_full = {0};
   d3d_video_t *d3d = NULL;
   menu_handle_t *menu   = menu_driver_get_ptr();
   driver_t      *driver = driver_get_ptr();
   global_t      *global = global_get_ptr();

   if (!menu)
      return;

   d3d = (d3d_video_t*)driver->video_data;
   
   if (!d3d)
      return;

   d3dr = (LPDIRECT3DDEVICE)d3d->dev;

   if (!d3dr)
      return;

   menu_display_set_viewport(menu);

   app.RunFrame();
   XuiTimersRun();
   XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );

   XuiRenderGetViewTransform( app.GetDC(), &matOrigView );

   XuiMessageRender( &msg, &msgRender, app.GetDC(), 0xffffffff, XUI_BLEND_NORMAL );
   XuiSendMessage( app.GetRootObj(), &msg );

   XuiRenderSetViewTransform( app.GetDC(), &matOrigView );

   message = rarch_main_msg_queue_pull();

   if (message)
      xui_render_message(message);
   else
   {
      message = rarch_main_msg_queue_pull();
      if (message)
         xui_render_message(message);
   }

   XuiRenderEnd( app.GetDC() );

   menu_display_unset_viewport(menu);
}
Ejemplo n.º 4
0
static void xui_frame(void *data)
{
   XUIMessage msg;
   XUIMessageRender msgRender;
   D3DXMATRIX matOrigView;
   LPDIRECT3DDEVICE d3dr;
   const char *message   = NULL;
   D3DVIEWPORT vp_full   = {0};
   d3d_video_t *d3d      = (d3d_video_t*)video_driver_get_ptr(false);
   
   if (!d3d)
      return;

   d3dr = (LPDIRECT3DDEVICE)d3d->dev;

   if (!d3dr)
      return;

   menu_display_ctl(MENU_DISPLAY_CTL_SET_VIEWPORT, NULL);

   app.RunFrame();
   XuiTimersRun();
   XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );

   XuiRenderGetViewTransform( app.GetDC(), &matOrigView );

   XuiMessageRender( &msg, &msgRender,
         app.GetDC(), 0xffffffff, XUI_BLEND_NORMAL );
   XuiSendMessage( app.GetRootObj(), &msg );

   XuiRenderSetViewTransform( app.GetDC(), &matOrigView );

   runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_PULL, &message);

   if (message)
      xui_render_message(message);
   else
   {
      runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_PULL, &message);

      if (message)
         xui_render_message(message);
   }

   XuiRenderEnd( app.GetDC() );

   menu_display_ctl(MENU_DISPLAY_CTL_UNSET_VIEWPORT, NULL);
}
Ejemplo n.º 5
0
static void xui_frame(void *data, video_frame_info_t *video_info)
{
   XUIMessage msg;
   XUIMessageRender msgRender;
   D3DXMATRIX matOrigView;
   const char *message   = NULL;
   D3DVIEWPORT9 vp_full  = {0};
   d3d9_video_t *d3d     = (d3d9_video_t*)video_driver_get_ptr(false);

   if (!d3d)
      return;

   xui_frame_count++;

   menu_display_set_viewport(video_info->width, video_info->height);

   app.RunFrame();
   XuiTimersRun();
   XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );

   XuiRenderGetViewTransform( app.GetDC(), &matOrigView );

   XuiMessageRender( &msg, &msgRender,
         app.GetDC(), 0xffffffff, XUI_BLEND_NORMAL );
   XuiSendMessage( app.GetRootObj(), &msg );

   XuiRenderSetViewTransform( app.GetDC(), &matOrigView );

#if 0
   /* TODO/FIXME - update this code */
   rarch_ctl(RARCH_CTL_MSG_QUEUE_PULL, &message);

   if (message)
      xui_render_message(message);
   else
   {
      rarch_ctl(RARCH_CTL_MSG_QUEUE_PULL, &message);

      if (message)
         xui_render_message(message);
   }
#endif

   XuiRenderEnd( app.GetDC() );

   menu_display_unset_viewport(video_info->width, video_info->height);
}
Ejemplo n.º 6
0
void menu_init (void)
{
   HRESULT hr;

   context = (rmenu_context_t*)&rmenu_ctx_xdk;

   xdk_d3d_video_t *vid = (xdk_d3d_video_t*)driver.video_data;

   bool hdmenus_allowed = g_extern.console.rmenu.state.rmenu_hd.enable;

   hr = app.InitShared(vid->d3d_render_device, &vid->d3dpp, XuiPNGTextureLoader);

   if (hr < 0)
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      return;
   }

   /* Register font */
   hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" );
   if (hr < 0)
   {
      RARCH_ERR("Failed to register default typeface.\n");
      return;
   }

   hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur");
   if (hr < 0)
   {
      RARCH_ERR("Failed to load skin.\n");
      return;
   }

   hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene);
   if (hr < 0)
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      return;
   }

   hCur = app.hMainScene;
   XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS);

   browser = (filebrowser_t*)malloc(1 * sizeof(filebrowser_t));
   tmp_browser = (filebrowser_t*)malloc(1 * sizeof(filebrowser_t));
   filebrowser_new(browser, g_extern.console.main_wrap.paths.default_rom_startup_dir, rarch_console_get_rom_ext());
}
Ejemplo n.º 7
0
static void rmenu_xui_frame(void)
{
   d3d_video_t *d3d = (d3d_video_t*)driver.video_data;
   LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;

   D3DVIEWPORT vp_full;
   vp_full.X = 0;
   vp_full.Y = 0;
   vp_full.Width = d3d->screen_width;
   vp_full.Height = d3d->screen_height;
   vp_full.MinZ = 0.0f;
   vp_full.MaxZ = 1.0f;
   d3d_set_viewport(d3dr, &vp_full);

   app.RunFrame();
   XuiTimersRun();
   XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );

   D3DXMATRIX matOrigView;
   XuiRenderGetViewTransform( app.GetDC(), &matOrigView );

   XUIMessage msg;
   XUIMessageRender msgRender;
   XuiMessageRender( &msg, &msgRender,
         app.GetDC(), 0xffffffff, XUI_BLEND_NORMAL );
   XuiSendMessage( app.GetRootObj(), &msg );

   XuiRenderSetViewTransform( app.GetDC(), &matOrigView );

   const char *message = msg_queue_pull(xui_msg_queue);

   if (message)
      xui_render_message(message);
   else
   {
      const char *message = msg_queue_pull(g_extern.msg_queue);
      if (message)
         xui_render_message(message);
   }

   XuiRenderEnd( app.GetDC() );

   d3d_set_viewport(d3dr, &d3d->final_viewport);
}
Ejemplo n.º 8
0
int menu_init (void)
{
   HRESULT hr;

   xdk360_video_t *vid = (xdk360_video_t*)g_d3d;

   hr = app.InitShared(vid->d3d_render_device, &vid->d3dpp, XuiPNGTextureLoader);

   if (FAILED(hr))
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      return 1;
   }

   /* Register font */
   hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" );
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to register default typeface.\n");
      return 1;
   }

   hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur");
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to load skin.\n");
      return 1;
   }

   hr = XuiSceneCreate(L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      return 1;
   }

   XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS);

   filebrowser_new(&browser, g_console.default_rom_startup_dir, rarch_console_get_rom_ext());

   return 0;
}
Ejemplo n.º 9
0
bool menu_iterate_xui(void)
{
   xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
   LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->d3d_render_device;

   app.RunFrame(); /* Update XUI */

   XuiRenderBegin( app.GetDC(), D3DCOLOR_ARGB( 255, 0, 0, 0 ) );

   D3DXMATRIX matOrigView;
   XuiRenderGetViewTransform( app.GetDC(), &matOrigView );

   XUIMessage msg;
   XUIMessageRender msgRender;
   XuiMessageRender( &msg, &msgRender, app.GetDC(), 0xffffffff, XUI_BLEND_NORMAL );
   XuiSendMessage( app.GetRootObj(), &msg );

   XuiRenderSetViewTransform( app.GetDC(), &matOrigView );

   XuiRenderEnd( app.GetDC() );
   XuiTimersRun();
   return true;
}
Ejemplo n.º 10
0
static void* xui_init(void **userdata, bool video_is_threaded)
{
   HRESULT hr;
   d3d9_video_t *d3d           = NULL;
   D3DPRESENT_PARAMETERS d3dpp = {0};
   video_info_t video_info     = {0};
   TypefaceDescriptor typeface = {0};
   settings_t *settings        = config_get_ptr();
   menu_handle_t *menu         = (menu_handle_t*)calloc(1, sizeof(*menu));

   if (!menu)
      return NULL;

   d3d = (d3d9_video_t*)video_driver_get_ptr(false);

   if (d3d->resolution_hd_enable)
      RARCH_LOG("HD menus enabled.\n");

   video_info.vsync        = settings->bools.video_vsync;
   video_info.force_aspect = false;
   video_info.smooth       = settings->bools.video_smooth;
   video_info.input_scale  = 2;
   video_info.fullscreen   = true;
   video_info.rgb32        = false;

   d3d9_make_d3dpp(d3d, &video_info, &d3dpp);

   hr = app.InitShared((D3DDevice*)d3d->dev, &d3dpp,
         (PFN_XUITEXTURELOADER)XuiTextureLoader);

   if (FAILED(hr))
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      goto error;
   }

   /* Register font */
   typeface.szTypeface  = L"Arial Unicode MS";
   typeface.szLocator   = L"file://game:/media/rarch.ttf";
   typeface.szReserved1 = NULL;

   hr = XuiRegisterTypeface( &typeface, TRUE );
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to register default typeface.\n");
      goto error;
   }

   hr = XuiLoadVisualFromBinary(
         L"file://game:/media/rarch_scene_skin.xur", NULL);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to load skin.\n");
      goto error;
   }

   hr = XuiSceneCreate(d3d->resolution_hd_enable ?
         L"file://game:/media/hd/" : L"file://game:/media/sd/",
         L"rarch_main.xur", NULL, &root_menu);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      goto error;
   }

   current_menu = root_menu;
   hr = XuiSceneNavigateFirst(app.GetRootObj(),
         current_menu, XUSER_INDEX_FOCUS);
   if (FAILED(hr))
   {
      RARCH_ERR("XuiSceneNavigateFirst failed.\n");
      goto error;
   }

   video_driver_set_texture_frame(NULL,
         true, 0, 0, 1.0f);

   xui_msg_queue = msg_queue_new(16);

   return menu;

error:
   free(menu);
   return NULL;
}
Ejemplo n.º 11
0
static void* rmenu_xui_init(void)
{
   HRESULT hr;
   TypefaceDescriptor typeface = {0};

   menu_handle_t *menu = (menu_handle_t*)calloc(1, sizeof(*menu));

   if (!menu)
      return NULL;

   d3d_video_t *d3d= (d3d_video_t*)driver.video_data;

   bool hdmenus_allowed = (g_extern.lifecycle_state & (1ULL << MODE_MENU_HD));

   if (hdmenus_allowed)
      RARCH_LOG("HD menus enabled.\n");

   D3DPRESENT_PARAMETERS d3dpp;
   video_info_t video_info = {0};

   video_info.vsync = g_settings.video.vsync;
   video_info.force_aspect = false;
   video_info.smooth = g_settings.video.smooth;
   video_info.input_scale = 2;
   video_info.fullscreen = true;
   video_info.rgb32 = false;

   d3d_make_d3dpp(d3d, &video_info, &d3dpp);

   hr = app.InitShared(d3d->dev, &d3dpp, XuiPNGTextureLoader);

   if (FAILED(hr))
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      goto error;
   }

   /* Register font */
   typeface.szTypeface = L"Arial Unicode MS";
   typeface.szLocator = L"file://game:/media/rarch.ttf";
   typeface.szReserved1 = NULL;

   hr = XuiRegisterTypeface( &typeface, TRUE );
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to register default typeface.\n");
      goto error;
   }

   hr = XuiLoadVisualFromBinary( L"file://game:/media/rarch_scene_skin.xur", NULL);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to load skin.\n");
      goto error;
   }

   hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &root_menu);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      goto error;
   }

   current_menu = root_menu;
   hr = XuiSceneNavigateFirst(app.GetRootObj(), current_menu, XUSER_INDEX_FOCUS);
   if (FAILED(hr))
   {
      RARCH_ERR("XuiSceneNavigateFirst failed.\n");
      goto error;
   }

   if (driver.video_data && driver.video_poke && driver.video_poke->set_texture_enable)
      driver.video_poke->set_texture_frame(driver.video_data, NULL,
            true, 0, 0, 1.0f);

   xui_msg_queue = msg_queue_new(16);

   return menu;

error:
   free(menu);
   return NULL;
}
Ejemplo n.º 12
0
static void* rgui_init (void)
{
   HRESULT hr;

   rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui));
   if (rgui == NULL)
   {
      RARCH_ERR("Could not allocate RGUI handle.\n");
      return NULL;
   }

   xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;

   bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD));

   if (hdmenus_allowed)
      RARCH_LOG("HD menus enabled.\n");

   D3DPRESENT_PARAMETERS d3dpp;
   video_info_t video_info = {0};

   video_info.vsync = g_settings.video.vsync;
   video_info.force_aspect = false;
   video_info.smooth = g_settings.video.smooth;
   video_info.input_scale = 2;
   video_info.fullscreen = true;
   video_info.rgb32 = false;

   xdk_d3d_generate_pp(&d3dpp, &video_info);

   hr = app.InitShared(device_ptr->d3d_render_device, &d3dpp, XuiPNGTextureLoader);

   if (hr != S_OK)
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      free(rgui);
      return NULL;
   }

   /* Register font */
   TypefaceDescriptor typeface = {0};
   typeface.szTypeface = L"Arial Unicode MS";
   typeface.szLocator = L"file://game:/media/rarch.ttf";
   typeface.szReserved1 = NULL;

   hr = XuiRegisterTypeface( &typeface, TRUE );
   if (hr != S_OK)
   {
      RARCH_ERR("Failed to register default typeface.\n");
      free(rgui);
      return NULL;
   }

   hr = XuiLoadVisualFromBinary( L"file://game:/media/rarch_scene_skin.xur", NULL);
   if (hr != S_OK)
   {
      RARCH_ERR("Failed to load skin.\n");
      free(rgui);
      return NULL;
   }

   hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &root_menu);
   if (hr != S_OK)
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      free(rgui);
      return NULL;
   }

   current_menu = root_menu;
   hr = XuiSceneNavigateFirst(app.GetRootObj(), current_menu, XUSER_INDEX_FOCUS);
   if (hr != S_OK)
   {
      RARCH_ERR("XuiSceneNavigateFirst failed.\n");
      free(rgui);
      return NULL;
   }

   if (driver.video_poke && driver.video_poke->set_texture_enable)
      driver.video_poke->set_texture_frame(driver.video_data, NULL,
            true, 0, 0, 1.0f);

   return rgui;
}