void mark_on_vertices(VertexIt seed, // in : cell seed set VSeq& vertex_seq, // out: visited vertices CSeq& cell_seq, // out: visited cells EltMarker& visited, // inout: already visited elements AdjSeq& adj_seq, // inout: seq of adjacencies to handle int& level, // inout: current level of adj. CellPred inside, bool& end) { if( adj_seq.empty()) return; if(seed.IsDone()) { end = true; return; } grid_element_tag et = adj_seq.front(); adj_seq.pop(); switch(et) { case cell_tag: cell_seq.append_layer(); mark_cells_on_vertices<GT>(seed,cell_seq,visited,level, inside); ++level; mark_on_cells<GT>(cell_seq.LastLayer().FirstCell(), vertex_seq,cell_seq,visited,adj_seq,level, inside, end); break; default: ENSURE_ALWAYS(false,"element type " << (int)et << " not implemented!\n",1); break; } }
int MyApplication::run(int argc, char* argv[]) { cout << "testing single instance... " << flush; { NPtr n = new N; test(getNum() == 1); } test(getNum() == 0); cout << "ok" << endl; cout << "testing single instance cycle... " << flush; { NPtr n = new N; n->left = n; test(getNum() == 1); n->ice_collectable(true); TestHaveCycles().visit(n.get()); } test(getNum() == 0); cout << "ok" << endl; cout << "testing single instance cycle with double pointers... " << flush; { NPtr n = new N; n->left = n; n->right = n; n->ice_collectable(true); TestHaveCycles().visit(n.get()); test(getNum() == 1); } test(getNum() == 0); cout << "ok" << endl; cout << "testing double instance cycle... " << flush; { NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); n1 = 0; test(n2->left->left == n2); test(getNum() == 2); } test(getNum() == 0); cout << "ok" << endl; cout << "testing double instance cycle with double pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; n1->right = n2; n2->right = n1; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); n1 = 0; test(n2->left->left == n2); test(getNum() == 2); } test(getNum() == 0); cout << "ok" << endl; cout << "testing double instance cycle with looped pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; n1->right = n1; n2->right = n2; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); test(getNum() == 2); n1 = 0; test(n2->left->left == n2); } test(getNum() == 0); cout << "ok" << endl; cout << "testing triple instance cycle... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; n1->left = n2; n2->left = n3; n3->left = n1; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); n1 = 0; test(n2->left->left->left == n2); test(getNum() == 3); } test(getNum() == 0); cout << "ok" << endl; cout << "testing triple instance cycle with double pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; n1->left = n2; n2->left = n3; n3->left = n1; n1->right = n2; n2->right = n3; n3->right = n1; test(getNum() == 3); n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); } test(getNum() == 0); cout << "ok" << endl; cout << "testing triple instance cycle with opposing pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; n1->left = n2; n2->left = n3; n3->left = n1; n1->right = n3; n2->right = n1; n3->right = n2; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); test(getNum() == 3); } test(getNum() == 0); cout << "ok" << endl; cout << "testing cycle with trailing instances... " << flush; NPtr n; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; NPtr n4 = new N; n1->left = n2; n2->left = n1; n2->right = n3; n3->left = n4; n = n3; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); test(getNum() == 4); } test(getNum() == 2); n = 0; test(getNum() == 0); cout << "ok" << endl; cout << "testing cycle with trailing instances and trailing cycle... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; NPtr n4 = new N; NPtr n5 = new N; NPtr n6 = new N; n1->left = n2; n2->left = n1; n2->right = n3; n3->left = n4; n4->right = n5; n5->right = n6; n6->right = n5; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); n = n4; test(getNum() == 6); } test(getNum() == 3); n = 0; test(getNum() == 0); cout << "ok" << endl; cout << "testing complex cycles... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; NPtr n4 = new N; NPtr n5 = new N; NPtr n6 = new N; NPtr n7 = new N; NPtr n8 = new N; n1->left = n2; n2->left = n3; n2->right = n4; n3->left = n8; n3->right = n5; n4->left = n5; n5->left = n6; n6->left = n5; n6->right = n7; n7->left = n3; n8->left = n1; n1->ice_collectable(true); TestHaveCycles().visit(n1.get()); n4->ice_collectable(false); n4->ice_collectable(true); TestHaveCycles().visit(n4.get()); n = n4; test(getNum() == 8); } test(getNum() == 8); n = 0; test(getNum() == 0); cout << "ok" << endl; cout << "testing random graphs... " << flush; { for(int i = 10; i <= 150; i += 10) // random graphs with 10 to 150 nodes { { vector<NPtr> nodes; for(int j = 0; j < i; ++j) { nodes.push_back(new N()); } for(int j = 0; j < i; ++j) { nodes[j]->left = nodes[IceUtilInternal::random(i)]; nodes[j]->right = nodes[IceUtilInternal::random(i)]; } for(int j = 0; j < i; ++j) { nodes[j]->ice_collectable(true); } test(getNum() == i); } test(getNum() == 0); } } cout << "ok" << endl; cout << "testing sequence element cycle... " << flush; { CSeq cs; cs.push_back(new N); cs.push_back(new N); cs[0]->left = cs[1]; cs[1]->left = cs[0]; cs[0]->ice_collectable(true); cs[1]->ice_collectable(true); test(getNum() == 2); } test(getNum() == 0); cout << "ok" << endl; cout << "testing dictionary element cycle... " << flush; { CDict cd; NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; cd[0] = n1; cd[1] = n2; cd[0]->ice_collectable(true); cd[1]->ice_collectable(true); test(getNum() == 2); } test(getNum() == 0); cout << "ok" << endl; cout << "testing sequence of struct cycle... " << flush; { SSeq ss; S s; ss.push_back(s); ss.push_back(s); ss[0].theC = new N; ss[1].theC = new N; ss[0].theC->left = ss[1].theC; ss[1].theC->left = ss[0].theC; ss[0].theC->ice_collectable(true); ss[1].theC->ice_collectable(true); test(getNum() == 2); } test(getNum() == 0); cout << "ok" << endl; cout << "testing sequence of struct of dictionary cycle... " << flush; { N2Ptr n2 = new N2; S2 s2; n2->theS2Seq.push_back(s2); n2->theS2Seq.push_back(s2); n2->theS2Seq[0].theC2Dict[0] = n2; n2->theS2Seq[0].theC2Dict[1] = n2; n2->theS2Seq[1].theC2Dict[0] = n2; n2->theS2Seq[1].theC2Dict[1] = n2; n2->ice_collectable(true); test(getNum() == 1); } test(getNum() == 0); cout << "ok" << endl; cout << "testing leaf nodes... " << flush; { NNPtr nn = new NN; nn->l = new NL; test(getNum() == 2); } test(getNum() == 0); { NLPtr p; { NNPtr nn = new NN; p = new NL; nn->l = p; test(getNum() == 2); } test(getNum() == 1); } test(getNum() == 0); { NNPtr nn = new NN; NLPtr nl = new NL; nn->l = nl; nn->n = nn; nn->ice_collectable(true); TestHaveCycles().visit(nn.get()); test(getNum() == 2); } test(getNum() == 0); { NNPtr nn1 = new NN; NNPtr nn2 = new NN; NLPtr nl = new NL; nn1->l = nl; nn1->n = nn2; nn2->l = nl; nn2->n = nn1; nn1->ice_collectable(true); TestHaveCycles().visit(nn1.get()); test(getNum() == 3); } test(getNum() == 0); { NLPtr nl = new NL; test(getNum() == 1); } test(getNum() == 0); { NNPtr nn1 = new NN; nn1->n = new NN; test(getNum() == 2); } test(getNum() == 0); cout << "ok" << endl; return 0; }
int MyApplication::run(int argc, char* argv[]) { if(argc < 2 || argc > 3) { cerr << "usage: " << argv[0] << " [testoptions] seedfile [seed]" << endl; return EXIT_FAILURE; } cout << "testing single instance... " << flush; { NPtr n = new N; test(getNum() == 1); Ice::collectGarbage(); test(getNum() == 1); } test(getNum() == 0); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing single instance cycle... " << flush; { NPtr n = new N; n->left = n; test(getNum() == 1); Ice::collectGarbage(); test(getNum() == 1); } test(getNum() == 1); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing single instance cycle with double pointers... " << flush; { NPtr n = new N; n->left = n; n->right = n; test(getNum() == 1); Ice::collectGarbage(); test(getNum() == 1); } test(getNum() == 1); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing double instance cycle... " << flush; { NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing double instance cycle with double pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; n1->right = n2; n2->right = n1; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing double instance cycle with looped pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; n1->right = n1; n2->right = n2; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing triple instance cycle... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; n1->left = n2; n2->left = n3; n3->left = n1; test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 3); } test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing triple instance cycle with double pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; n1->left = n2; n2->left = n3; n3->left = n1; n1->right = n2; n2->right = n3; n3->right = n1; test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 3); } test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing triple instance cycle with opposing pointers... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; n1->left = n2; n2->left = n3; n3->left = n1; n1->right = n3; n2->right = n1; n3->right = n2; test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 3); } test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing cycle with trailing instances... " << flush; NPtr n; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; NPtr n4 = new N; n1->left = n2; n2->left = n1; n2->right = n3; n3->left = n4; n = n3; test(getNum() == 4); Ice::collectGarbage(); test(getNum() == 4); } test(getNum() == 4); Ice::collectGarbage(); test(getNum() == 2); n = 0; test(getNum() == 0); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing cycle with trailing instances and trailing cycle... " << flush; { NPtr n1 = new N; NPtr n2 = new N; NPtr n3 = new N; NPtr n4 = new N; NPtr n5 = new N; NPtr n6 = new N; n1->left = n2; n2->left = n1; n2->right = n3; n3->left = n4; n4->right = n5; n5->right = n6; n6->right = n5; n = n4; test(getNum() == 6); Ice::collectGarbage(); test(getNum() == 6); } test(getNum() == 6); Ice::collectGarbage(); test(getNum() == 3); n = 0; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing sequence element cycle... " << flush; { CSeq cs; cs.push_back(new N); cs.push_back(new N); cs[0]->left = cs[1]; cs[1]->left = cs[0]; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing dictionary element cycle... " << flush; { CDict cd; NPtr n1 = new N; NPtr n2 = new N; n1->left = n2; n2->left = n1; cd[0] = n1; cd[1] = n2; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing sequence of struct cycle... " << flush; { SSeq ss; S s; ss.push_back(s); ss.push_back(s); ss[0].theC = new N; ss[1].theC = new N; ss[0].theC->left = ss[1].theC; ss[1].theC->left = ss[0].theC; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing sequence of struct of dictionary cycle... " << flush; { N2Ptr n2 = new N2; S2 s2; n2->theS2Seq.push_back(s2); n2->theS2Seq.push_back(s2); n2->theS2Seq[0].theC2Dict[0] = n2; n2->theS2Seq[0].theC2Dict[1] = n2; n2->theS2Seq[1].theC2Dict[0] = n2; n2->theS2Seq[1].theC2Dict[1] = n2; test(getNum() == 1); Ice::collectGarbage(); test(getNum() == 1); } Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing leaf nodes... " << flush; { NNPtr nn = new NN; nn->l = new NL; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } Ice::collectGarbage(); test(getNum() == 0); { NLPtr p; { NNPtr nn = new NN; p = new NL; nn->l = p; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } Ice::collectGarbage(); test(getNum() == 1); } test(getNum() == 0); { NNPtr nn = new NN; NLPtr nl = new NL; nn->l = nl; nn->n = nn; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 0); { NNPtr nn1 = new NN; NNPtr nn2 = new NN; NLPtr nl = new NL; nn1->l = nl; nn1->n = nn2; nn2->l = nl; nn2->n = nn1; test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 3); } test(getNum() == 3); Ice::collectGarbage(); test(getNum() == 0); { NLPtr nl = new NL; test(getNum() == 1); } test(getNum() == 0); Ice::collectGarbage(); test(getNum() == 0); { NNPtr nn1 = new NN; nn1->n = new NN; test(getNum() == 2); Ice::collectGarbage(); test(getNum() == 2); } test(getNum() == 0); Ice::collectGarbage(); test(getNum() == 0); cout << "ok" << endl; cout << "testing for race conditions... " << flush; string seedfile = argv[1]; ofstream file(seedfile.c_str()); if(!file) { cerr << argv[0] << ": cannot open `" << seedfile << "' for writing" << endl; return EXIT_FAILURE; } ::IceUtil::Time t = ::IceUtil::Time::now(); int seed = argc > 2 ? atoi(argv[2]) : static_cast<int>(t.toMilliSeconds()); file << seed << "\n"; file.close(); srand(seed); typedef ::IceUtil::Handle<GarbageProducer> GarbageThreadPtr; GarbageThreadPtr garbageThread = new GarbageProducer(); garbageThread->start(); for(int i = 0; i < 50; ++i) { if(interrupted()) { break; } garbageThread->randomWait(); Ice::collectGarbage(); } garbageThread->stop(); IceUtil::ThreadControl::sleep(IceUtil::Time::seconds(1)); Ice::collectGarbage(); if(!interrupted()) { test(getNum() == 0); cout << "ok" << endl; return EXIT_SUCCESS; } else { return 130; // SIGINT + 128 } }