Ejemplo n.º 1
0
void CSprite::CopyModes(CSprite& sprite)
{
	m_sprite.set_play_pingpong( sprite.Object().is_play_pingpong() );
	m_sprite.set_play_loop( sprite.Object().is_play_loop() );
}
Ejemplo n.º 2
0
void CSprite::CopyFrames(CSprite& sprite)
{
	m_sprite.set_image_data( sprite.Object() );
}