Ejemplo n.º 1
0
	bool CUBuild::OkBuildSelection(string name){

		CUnitTypeData* u =G->UnitDefLoader->GetUnitTypeDataByName(name);


		float emax=1000000000;
		string key = "Resource\\MaxEnergy\\";
		key += u->GetName();
		G->Get_mod_tdf()->GetDef(emax,"3000000",key);// +300k energy per tick by default/**/
		if(G->Pl->GetEnergyIncome() > emax){
			//G->L.print("Factor::CBuild  emax " + name);
			return false;
		}
		//NLOG("CManufacturer::CBuild  Resource\\MinEnergy\\");
		float emin=1;
		key = "Resource\\MinEnergy\\";
		key += u->GetName();
		G->Get_mod_tdf()->GetDef(emin,"0",key);// +0k energy per tick by default/**/
		if(G->Pl->GetEnergyIncome() < emin){
			//G->L.print("Factor::CBuild  emin " + name);
			return false;
		}
		// Now sort out stuff that can only be built one at a time

		if(u->GetSoloBuild()){
			if(u->GetSoloBuildActive()){
				// One is already being built! We're not supposed to build more than one at any one time.
				return false;
			}
			deque<CBPlan* >* b = G->Manufacturer->BPlans;
			if(b->empty() == false){
				//
				for(deque<CBPlan* >::iterator i = b->begin(); i != b->end(); ++i){
					string s = (*i)->utd->GetName();
					if(s == u->GetName()){
						return false;
					}
				}
			}
		}

		// Now sort out if it's one of those things that can only be built once
		if(u->GetSingleBuild()){

			if(u->GetSingleBuildActive()){
				return false;
			}

			deque<CBPlan* >* b = G->Manufacturer->BPlans;
			if(b->empty() == false){
				//
				for(deque<CBPlan* >::iterator i = b->begin(); i != b->end(); ++i){
					string s = (*i)->utd->GetName();
					if(s == name){
						return false;
					}
				}
			}
		}

		return true;
	}