Ejemplo n.º 1
0
void CVarManager::saveToDb(sqlite3x::sqlite3_command &cmd, uint8 flags)
{
	for (uint32 x=0; x<getCount(); x++)
	{
		CVar* cvarNode = getItem(x);

		if (cvarNode->getFlags() & CFLAG_NOSAVE)
			continue;

		//dont save if user = true and usercvar = false || user = false and usercvar = true
		if ((flags & CFLAG_USER) ^ (cvarNode->getFlags() & CFLAG_USER))
			continue;

		if ((flags & CFLAG_WINUSER) ^ (cvarNode->getFlags() & CFLAG_WINUSER))
			continue;

		//dont save if setting hasnt changed
		if (!cvarNode->getExitString() || (strcmp(cvarNode->getExitString(), cvarNode->getDefault())) == 0)
			continue;

		cmd.bind(1, std::string(cvarNode->getName()));
		cmd.bind(2, std::string(cvarNode->getExitString()));
		cmd.executenonquery();
	}
}
Ejemplo n.º 2
0
static qsocket_t *_Datagram_CheckNewConnections (void)
{
	struct qsockaddr clientaddr;
	struct qsockaddr newaddr;
	int			newsock;
	int			acceptsock;
	qsocket_t	*sock;
	qsocket_t	*s;
	int			len;
	int			command;
	int			control;
	int			ret;

	acceptsock = dfunc.CheckNewConnections();
	if (acceptsock == -1)
		return NULL;

	SZ_Clear(&net_message);

	len = dfunc.Read (acceptsock, net_message.data, net_message.maxsize, &clientaddr);
	if (len < sizeof(int))
		return NULL;
	net_message.cursize = len;

	MSG_BeginReading ();
	control = BigLong(*((int *)net_message.data));
	MSG_ReadLong();
	if (control == -1)
		return NULL;
	if ((control & (~NETFLAG_LENGTH_MASK)) !=  NETFLAG_CTL)
		return NULL;
	if ((control & NETFLAG_LENGTH_MASK) != len)
		return NULL;

	command = MSG_ReadByte();
	if (command == CCREQ_SERVER_INFO)
	{
		if (strcmp(MSG_ReadString(), "QUAKE") != 0)
			return NULL;

		SZ_Clear(&net_message);
		// save space for the header, filled in later
		MSG_WriteLong(&net_message, 0);
		MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
		dfunc.GetSocketAddr(acceptsock, &newaddr);
		MSG_WriteString(&net_message, dfunc.AddrToString(&newaddr));
		MSG_WriteString(&net_message, hostname.getString());
		MSG_WriteString(&net_message, sv.name);
		MSG_WriteByte(&net_message, net_activeconnections);
		MSG_WriteByte(&net_message, svs.maxclients);
		MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
		*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
		dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
		SZ_Clear(&net_message);
		return NULL;
	}

	if (command == CCREQ_PLAYER_INFO)
	{
		int			playerNumber;
		int			activeNumber;
		int			clientNumber;
		client_t	*client;

		playerNumber = MSG_ReadByte();
		activeNumber = -1;
		for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
		{
			if (client->active)
			{
				activeNumber++;
				if (activeNumber == playerNumber)
					break;
			}
		}
		if (clientNumber == svs.maxclients)
			return NULL;

		SZ_Clear(&net_message);
		// save space for the header, filled in later
		MSG_WriteLong(&net_message, 0);
		MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
		MSG_WriteByte(&net_message, playerNumber);
		MSG_WriteString(&net_message, client->name);
		MSG_WriteLong(&net_message, client->colors);
		MSG_WriteLong(&net_message, (int)client->edict->v.frags);
		MSG_WriteLong(&net_message, (int)(net_time - client->netconnection->connecttime));
		MSG_WriteString(&net_message, client->netconnection->address);
		*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
		dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
		SZ_Clear(&net_message);

		return NULL;
	}

	if (command == CCREQ_RULE_INFO){
		char	*prevCvarName;
		CVar	*var;

		// find the search start location
		prevCvarName = MSG_ReadString();
		if (*prevCvarName)
			var = CVar::findNextServerCVar(prevCvarName);
		else
			var = CVar::findNextServerCVar(NULL);

		if (!var)
			return NULL;

		// send the response

		SZ_Clear(&net_message);
		// save space for the header, filled in later
		MSG_WriteLong(&net_message, 0);
		MSG_WriteByte(&net_message, CCREP_RULE_INFO);
		if (var)
		{
			MSG_WriteString(&net_message, var->getName());
			MSG_WriteString(&net_message, var->getString());
		}
		*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
		dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
		SZ_Clear(&net_message);

		return NULL;
	}

	if (command != CCREQ_CONNECT)
		return NULL;

	if (strcmp(MSG_ReadString(), "QUAKE") != 0)
		return NULL;

	if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
	{
		SZ_Clear(&net_message);
		// save space for the header, filled in later
		MSG_WriteLong(&net_message, 0);
		MSG_WriteByte(&net_message, CCREP_REJECT);
		MSG_WriteString(&net_message, "Incompatible version.\n");
		*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
		dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
		SZ_Clear(&net_message);
		return NULL;
	}

#ifdef BAN_TEST
	// check for a ban
	if (clientaddr.sa_family == AF_INET)
	{
		unsigned long testAddr;
		testAddr = ((struct sockaddr_in *)&clientaddr)->sin_addr.s_addr;
		if ((testAddr & banMask) == banAddr)
		{
			SZ_Clear(&net_message);
			// save space for the header, filled in later
			MSG_WriteLong(&net_message, 0);
			MSG_WriteByte(&net_message, CCREP_REJECT);
			MSG_WriteString(&net_message, "You have been banned.\n");
			*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
			dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
			SZ_Clear(&net_message);
			return NULL;
		}
	}
#endif

	// see if this guy is already connected
	for (s = net_activeSockets; s; s = s->next)
	{
		if (s->driver != net_driverlevel)
			continue;
		ret = dfunc.AddrCompare(&clientaddr, &s->addr);
		if (ret >= 0)
		{
			// is this a duplicate connection reqeust?
			if (ret == 0 && net_time - s->connecttime < 2.0)
			{
				// yes, so send a duplicate reply
				SZ_Clear(&net_message);
				// save space for the header, filled in later
				MSG_WriteLong(&net_message, 0);
				MSG_WriteByte(&net_message, CCREP_ACCEPT);
				dfunc.GetSocketAddr(s->socket, &newaddr);
				MSG_WriteLong(&net_message, dfunc.GetSocketPort(&newaddr));
				*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
				dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
				SZ_Clear(&net_message);
				return NULL;
			}
			// it's somebody coming back in from a crash/disconnect
			// so close the old qsocket and let their retry get them back in
			NET_Close(s);
			return NULL;
		}
	}

	// allocate a QSocket
	sock = NET_NewQSocket ();
	if (sock == NULL)
	{
		// no room; try to let him know
		SZ_Clear(&net_message);
		// save space for the header, filled in later
		MSG_WriteLong(&net_message, 0);
		MSG_WriteByte(&net_message, CCREP_REJECT);
		MSG_WriteString(&net_message, "Server is full.\n");
		*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
		dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
		SZ_Clear(&net_message);
		return NULL;
	}

	// allocate a network socket
	newsock = dfunc.OpenSocket(0);
	if (newsock == -1)
	{
		NET_FreeQSocket(sock);
		return NULL;
	}

	// connect to the client
	if (dfunc.Connect (newsock, &clientaddr) == -1)
	{
		dfunc.CloseSocket(newsock);
		NET_FreeQSocket(sock);
		return NULL;
	}

	// everything is allocated, just fill in the details
	sock->socket = newsock;
	sock->landriver = net_landriverlevel;
	sock->addr = clientaddr;
	strcpy(sock->address, dfunc.AddrToString(&clientaddr));

	// send him back the info about the server connection he has been allocated
	SZ_Clear(&net_message);
	// save space for the header, filled in later
	MSG_WriteLong(&net_message, 0);
	MSG_WriteByte(&net_message, CCREP_ACCEPT);
	dfunc.GetSocketAddr(newsock, &newaddr);
	MSG_WriteLong(&net_message, dfunc.GetSocketPort(&newaddr));
//	MSG_WriteString(&net_message, dfunc.AddrToString(&newaddr));
	*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
	dfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);
	SZ_Clear(&net_message);

	return sock;
}