int main(int argc, char *argv[]) { QApplication app(argc, argv); Calc calc; calc.show(); return app.exec(); }
/* * メイン処理 */ int main() { try { // 計算クラスインスタンス化 Calc objCalc; // 計算 ( 加算 ) objCalc.calcAdd(); // 計算 ( 減算 ) objCalc.calcSub(); // 計算 ( 乗算 ) objCalc.calcMul(); // 計算 ( 除算 ) objCalc.calcDiv(); } catch (...) { cout << "例外発生!" << endl; return -1; } // 正常終了 return 0; }
int main() { Calc calc; calc.Add(5).Sub(3).Mul(4); std::cout << calc.getValue() << "\n"; }
int main(int argc, char *argv[]) { QApplication a(argc, argv); Calc w; w.show(); return a.exec(); }
int main() { Calc* c = new Calc(); c->Add(3); c->Add(4); c->Add(9); cout << "sum: " << c->GetSum(); delete c; }
int oogo_store_calc(calc_c c, const char* filter, const char* url) { try { Calc *calc = (Calc*) c.calc; calc->store(string(filter), string(url)); return 0; } catch (com::sun::star::uno::Exception &e) { oogo_ebuf_e(e); return 1; } }
int main(int arc, char* argv[]) { Calc c; optDouble res = c.calc(argv[1]); if(res.second == true) std::cout << c.calc(argv[1]).first << std::endl; else std::cout << "ERROR" << std::endl; return 0; }
void *thread(void *pManager){ Manager *mgr = (Manager*)pManager; do{ Calc *c = mgr->give_else(); if(c != NULL){ c->func(c); c->m->i_am_done(c); }else break; }while(1); return NULL; }
void *thread(void *parasha){ Manager *mgr = (Manager*)parasha; do{ Calc *c = mgr->day_eshe(); if(c != NULL){ c->func(c); c->m->i_am_done(c); }else break; }while(1); return NULL; }
sheet_c oogo_sheet_i(calc_c c, int idx) { sheet_c sheet; try { Calc *calc = (Calc*) c.calc; sheet.sheet = calc->sheet_i(idx); sheet.code = 0; return sheet; } catch (Exception &e) { oogo_ebuf_e(e); sheet.code = -1; return sheet; } }
sheet_c oogo_sheet_n(calc_c c, const char* name) { sheet_c sheet; try { Calc *calc = (Calc*) c.calc; sheet.sheet = calc->sheet_n(name); sheet.code = 0; return sheet; } catch (Exception &e) { oogo_ebuf_e(e); sheet.code = -1; return sheet; } }
sheet_c oogo_sheet_new(calc_c c, const char* name, int idx) { sheet_c sheet; try { Calc *calc = (Calc*) c.calc; sheet.sheet = calc->newSheet(string(name), idx); sheet.code = 0; return sheet; } catch (Exception &e) { oogo_ebuf_e(e); sheet.code = -1; return sheet; } }
int main() { Adder a; Calc c; a.addNum(10); a.addNum(20); a.addNum(30); c.addNum(10); c.addNum(13); c.subNum(2); cout << "Total " << a.getTotal() << endl; cout << "Total " << c.getTotal() << endl; cout << "Hey Beautiful, love ya!" << endl; return 0; }
void *thread(void *parasha){ Manager *mgr = (Manager*)parasha; long int t = get_time(); do{ Calc *c = mgr->dai_eshe(); if(c != NULL){ c->func(c); c->m->i_am_done(c); }else break; }while(1); pthread_mutex_lock(&mgr->mx); cerr << "thread usage: " << (get_time() - t) << endl; pthread_mutex_unlock(&mgr->mx); return NULL; }
/* * メイン処理 */ int main() { try { // 計算クラスインスタンス化 Calc objCalc; // 乗算 ( Karatsuba 法 ) objCalc.calcKaratsuba(); } catch (...) { cout << "例外発生!" << endl; return -1; } // 正常終了 return 0; }
int main() { //Calc c; //std::cout << "3 + 4 = " << c.add(3, 4) << std::endl; //std::cout << "7 * 8 = " << c.multiply(7, 8) << std::endl; //std::cout << "5.41 + 7.65 = " << c.add(5.41, 7.65) << std::endl; //std::cout << "3.14 * 4.5 = " << c.multiply(3.14, 4.5) << std::endl; Calc<int> intCalc; std::cout << "3 + 4 = " << intCalc.add(3, 4) << std::endl; std::cout << "7 * 8 = " << intCalc.multiply(7, 8) << std::endl; Calc<double> doubleCalc; std::cout << "5.41 + 7.65 = " << doubleCalc.add(5.41, 7.65) << std::endl; std::cout << "3.14 * 4.5 = " << doubleCalc.multiply(3.14, 4.5) << std::endl; }
Camera::Camera(Vertice posicao, Vertice lookAt) { vector<float> vUp; Vertice viewUp(lookAt.getX(), lookAt.getY() + 1, lookAt.getZ()); Calc m; this->posicao = posicao.getPos(); this->lookAt = lookAt; vUp = m.verticesParaVetor(viewUp, posicao); this->k = m.verticesParaVetor(posicao, lookAt); m.transVetUnitario(this->k); this->i = m.produtoVetorial(vUp, this->k); m.transVetUnitario(this->i); this->j = m.produtoVetorial(this->k, this->i); }
int main () { vector <int> myVect; int temp; for (int i = 0; i < 4; i++) { cout<<endl<<i<<" value: "; cin>> temp; myVect.insert(myVect.end(),temp); //myVect.push_back(temp); } for (int i = 0; i < 4; i++) { cout<<endl<<"Vector item "<<i<<" = "<<myVect[i]; } int index; cout<<endl<<endl<<"Relace at (0-4): "; cin>>index; cout<<endl<<"with what: "; cin>>temp; myVect[index]=temp; for (int i = 0; i < 4; i++) { cout<<endl<<"Vector item "<<i<<" = "<<myVect[i]; } for (int i = 0; i < 4; i++) { myVect.pop_back(); } cout<<endl<<"Size of vector: "<<myVect.size()<<endl<<endl; system("pause"); return 0; int a,b; Calc myCalc; cout<<"Please enter the first integer"<<endl; cin>>a; cout<<"Please enter the second integer"<<endl; cin>>b; int sum = myCalc.add(a,b); int product = myCalc.multiply(a,b); int result = myCalc.divide(a,b); cout<<"The sum is: "<<sum<<endl<<"The product is: "<<product<<endl<<"The result is: "<<endl<<endl; //start of better calc cout<<"Start of the Bcalc"<<endl<<endl; double c,d; BetterCalc <double> myBCalc; cout<<"Please enter the first integer"<<endl; cin>>c; cout<<"Please enter the second integer"<<endl; cin>>d; double sum2 = myBCalc.add(c,d); double product2 = myBCalc.multiply(c,d); double result2 = myBCalc.divide(c,d); cout<<"The sum is: "<<sum2<<endl<<"The product is: "<<product2<<endl<<"The result is: "<<result2<<endl; system("Pause"); return 0; }
// on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !Layer::init() ) { return false; } Size visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); ///////////////////////////// // 2. add a menu item with "X" image, which is clicked to quit the program // you may modify it. // add a "close" icon to exit the progress. it's an autorelease object auto closeItem = MenuItemImage::create( "CloseNormal.png", "CloseSelected.png", CC_CALLBACK_1(HelloWorld::menuCloseCallback, this)); closeItem->setPosition(Vec2(origin.x + visibleSize.width - closeItem->getContentSize().width/2 , origin.y + closeItem->getContentSize().height/2)); // create menu, it's an autorelease object auto menu = Menu::create(closeItem, NULL); menu->setPosition(Vec2::ZERO); this->addChild(menu, 1); ///////////////////////////// // 3. add your codes below... // add a label shows "Hello World" // create and initialize a label auto label = LabelTTF::create("Hello World", "Arial", 24); // position the label on the center of the screen label->setPosition(Vec2(origin.x + visibleSize.width/2, origin.y + visibleSize.height - label->getContentSize().height)); // add the label as a child to this layer this->addChild(label, 1); // add "HelloWorld" splash screen" auto sprite = Sprite::create("HelloWorld.png"); // position the sprite on the center of the screen sprite->setPosition(Vec2(visibleSize.width/2 + origin.x, visibleSize.height/2 + origin.y)); // add the sprite as a child to this layer this->addChild(sprite, 0); Calc *calc = new Calc(); calc->addValue(1000); std::stringstream ss; ss << calc->getValue(); auto calcLabel = LabelTTF::create(); calcLabel->setString(ss.str()); calcLabel->setFontSize(24); calcLabel->setFontName("Arial"); calcLabel->setPosition(100, 100); this->addChild(calcLabel); return true; }
// if you wanted to add 5, sub 3, multiply by 4, you'd need to do this: int main(){ Calc calc; // default constructor, m_value is 0 calc.add(5).sub(3).mult(4); std::cout << calc.getValue() << '\n'; return 0; }
int main() { Calc calculator; calculator.push(3); calculator.push(4.0); return 0; }