void cv::illuminationChange(InputArray _src, InputArray _mask, OutputArray _dst, float a, float b) { Mat src = _src.getMat(); Mat mask = _mask.getMat(); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); float alpha = a; float beta = b; Mat gray = Mat::zeros(mask.size(),CV_8UC1); if(mask.channels() == 3) cvtColor(mask, gray, COLOR_BGR2GRAY ); else gray = mask; Mat cs_mask = Mat::zeros(src.size(),CV_8UC3); src.copyTo(cs_mask,gray); Cloning obj; obj.illum_change(src,cs_mask,gray,blend,alpha,beta); }
void cv::colorChange(InputArray _src, InputArray _mask, OutputArray _dst, float r, float g, float b) { Mat src = _src.getMat(); Mat mask = _mask.getMat(); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); float red = r; float green = g; float blue = b; Mat gray = Mat::zeros(mask.size(),CV_8UC1); if(mask.channels() == 3) cvtColor(mask, gray, COLOR_BGR2GRAY ); else gray = mask; Mat cs_mask = Mat::zeros(src.size(),CV_8UC3); src.copyTo(cs_mask,gray); Cloning obj; obj.local_color_change(src,cs_mask,gray,blend,red,green,blue); }
void textureFlattening(cv::InputArray _src, cv::InputArray _mask, cv::OutputArray _dst, double low_threshold, double high_threshold, int kernel_size) { Mat src = _src.getMat(); Mat mask = _mask.getMat(); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); Mat gray = Mat::zeros(mask.size(), CV_8UC1); if(mask.channels() == 3) cvtColor(mask, gray, COLOR_BGR2GRAY); else gray = mask; Mat cs_mask = Mat::zeros(src.size(), CV_8UC3); src.copyTo(cs_mask, gray); Cloning obj; obj.texture_flatten(src, cs_mask, gray, low_threshold, high_threshold, kernel_size, blend); }
void cv::textureFlattening(InputArray _src, InputArray _mask, OutputArray _dst, float low_threshold, float high_threshold, int kernel_size) { CV_INSTRUMENT_REGION() Mat src = _src.getMat(); Mat mask = _mask.getMat(); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); Mat gray = Mat::zeros(mask.size(),CV_8UC1); if(mask.channels() == 3) cvtColor(mask, gray, COLOR_BGR2GRAY ); else gray = mask; Mat cs_mask = Mat::zeros(src.size(),CV_8UC3); src.copyTo(cs_mask,gray); Cloning obj; obj.textureFlatten(src,cs_mask,gray,low_threshold,high_threshold,kernel_size,blend); }
void cv::seamlessClone(InputArray _src, InputArray _dst, InputArray _mask, Point p, OutputArray _blend, int flags) { Mat src = _src.getMat(); Mat dest = _dst.getMat(); Mat mask = _mask.getMat(); _blend.create(dest.size(), CV_8UC3); Mat blend = _blend.getMat(); int minx = INT_MAX, miny = INT_MAX, maxx = INT_MIN, maxy = INT_MIN; int h = mask.size().height; int w = mask.size().width; Mat gray = Mat(mask.size(),CV_8UC1); Mat dst_mask = Mat::zeros(dest.size(),CV_8UC1); Mat cs_mask = Mat::zeros(src.size(),CV_8UC3); Mat cd_mask = Mat::zeros(dest.size(),CV_8UC3); if(mask.channels() == 3) cvtColor(mask, gray, COLOR_BGR2GRAY ); else gray = mask; for(int i=0;i<h;i++) { for(int j=0;j<w;j++) { if(gray.at<uchar>(i,j) == 255) { minx = std::min(minx,i); maxx = std::max(maxx,i); miny = std::min(miny,j); maxy = std::max(maxy,j); } } } int lenx = maxx - minx; int leny = maxy - miny; int minxd = p.y - lenx/2; int maxxd = p.y + lenx/2; int minyd = p.x - leny/2; int maxyd = p.x + leny/2; CV_Assert(minxd >= 0 && minyd >= 0 && maxxd <= dest.rows && maxyd <= dest.cols); Rect roi_d(minyd,minxd,leny,lenx); Rect roi_s(miny,minx,leny,lenx); Mat destinationROI = dst_mask(roi_d); Mat sourceROI = cs_mask(roi_s); gray(roi_s).copyTo(destinationROI); src(roi_s).copyTo(sourceROI,gray(roi_s)); destinationROI = cd_mask(roi_d); cs_mask(roi_s).copyTo(destinationROI); Cloning obj; obj.normal_clone(dest,cd_mask,dst_mask,blend,flags); }
void seamlessClone(cv::InputArray _src, cv::InputArray _dst, cv::InputArray _mask, cv::Point p, cv::OutputArray _blend, int flags) { Mat src = _src.getMat(); Mat dest = _dst.getMat(); Mat mask = _mask.getMat(); _blend.create(dest.size(), CV_8UC3); Mat blend = _blend.getMat(); int h = mask.rows; int w = mask.cols; int minx = w, miny = h, maxx = 0, maxy = 0; Mat gray = Mat(mask.size(), CV_8UC1); Mat dst_mask = Mat::zeros(dest.size(), CV_8UC1); Mat cs_mask = Mat::zeros(src.size(), CV_8UC3); Mat cd_mask = Mat::zeros(dest.size(), CV_8UC3); if(mask.channels() == 3) cvtColor(mask, gray, COLOR_BGR2GRAY); else gray = mask; // Mask bounding box for(int j = 0; j < h; j++) { for(int i = 0; i < w; i++) { if(gray.at<uchar>(j, i) == 255) { minx = std::min(minx, i); maxx = std::max(maxx, i); miny = std::min(miny, j); maxy = std::max(maxy, j); } } } int lenx = maxx - minx; int leny = maxy - miny; int minxd = p.x; int maxxd = p.x + lenx; int minyd = p.y; int maxyd = p.y + leny; if(maxxd > dest.cols || maxyd > dest.rows) { cout << "Index out of range" << endl; return; } Rect roi_d(minxd, minyd, lenx, leny); Rect roi_s(minx, miny, lenx, leny); Mat destinationROI = dst_mask(roi_d); Mat sourceROI = cs_mask(roi_s); gray(roi_s).copyTo(destinationROI); src(roi_s).copyTo(sourceROI, gray(roi_s)); destinationROI = cd_mask(roi_d); cs_mask(roi_s).copyTo(destinationROI); Cloning obj; obj.normal_clone(dest, cd_mask, dst_mask, blend, flags); }