ControlLayer *ControlLayer::create(StageScene *scene) { ControlLayer *pRet = new ControlLayer(); if (pRet->initWithScene(scene)) { pRet->autorelease(); return pRet; } CC_SAFE_DELETE(pRet); return NULL; }
ControlLayer* ControlLayer::createControlLayer() { ControlLayer* layer = new ControlLayer(); if(layer) { layer->init(); layer->autorelease(); return layer; } CC_SAFE_DELETE(layer); return NULL; }