Ejemplo n.º 1
0
void CornerSequence::setMacrosPositionByCorners() {
    for (int i = 0; i < macros->size(); ++i) {
        Macro *macro = macros->at(i);
        macro->setOrientation(orientations->at(i));
        Corner *corner = corners->at(i);
        switch (corner->getDirection()) {
        case 0:
            macro->setXStart(corner->getX());
            macro->setYStart(corner->getY());
            break;
        case 1:
            macro->setXEnd(corner->getX());
            macro->setYStart(corner->getY());
            break;
        case 2:
            macro->setXStart(corner->getX());
            macro->setYEnd(corner->getY());
            break;
        case 3:
            macro->setXEnd(corner->getX());
            macro->setYEnd(corner->getY());
            break;
        }
        macro->updateRectanglesPosition();
    }
}
Ejemplo n.º 2
0
  void keepTrackingCornersAndFindObjectLocationPixels(vector<Point> &corners) {
    left_corner_.trackCorner(corners, right_corner_);
    right_corner_.trackCorner(corners, left_corner_);

    object_location_pixels_x_ = left_corner_.point_.x + corner_distance_ /2 - image_middle_x_;
    cout << "Delta X by pixels " << object_location_pixels_x_ << endl;
  }
Ejemplo n.º 3
0
Point Size::getCornerCoords(const Point& p, const Corner& c)
{
	Point rel = p;
	if (c.getX() == Right)
		rel.x = getWidth()  - 1 - rel.x;
	if (c.getY() == Bottom)
		rel.y = getHeight() - 1 - rel.y;
	return rel;
}
Ejemplo n.º 4
0
void CornerSequence::changeCorner(int i) {
    Corner *corner = corners->at(i);
    if (corner != 0) {
        if (corner->isNotFromTilePlane()) {
            delete corner;
        }
        corners->at(i) = 0;
    }
}
Ejemplo n.º 5
0
string Graph::currentGraphType() {

    int count = 0;
    bool weighted = false;
    bool directional = false;
    bool pseudoGraph = false;
    string graphTypes = "This graph is: ";

    vector<Vertex *> vertexes = getVertexes();

    for (vector<Vertex *>::iterator it = vertexes.begin(); it != vertexes.end(); it++) {

        Vertex *vertex = *it;
        vector<Adjacency *> adjacencies = vertex->getAdjacencies();

        for (vector<Adjacency *>::iterator secondIt = adjacencies.begin(); secondIt != adjacencies.end(); secondIt++) {

            Adjacency *adjacency = *secondIt;
            Corner *corner = adjacency->getCorner();
            Vertex *convergent = corner->getConvergent();
            Vertex *divergent = corner->getDivergent();

            if (!weighted && corner->getWeight() != -1) {
                weighted = true;
            }
            if (!pseudoGraph && corner->isCycle()) {
                pseudoGraph = true;
            }
            if (!directional && (convergent == nullptr || divergent == nullptr)) {
                directional = true;
            }
            count++;
        }
    }

    if (directional) {

        graphTypes += " -> directional";
    }
    if (!directional && count != 0) {
        graphTypes += " -> not directional";
    }
    if (weighted) {

        graphTypes += " -> weighted";
    }
    if (pseudoGraph) {

        graphTypes += " -> pseudoGraph";
    }
    if (count == 0) {

        graphTypes += " -> null graph";
    }

    return graphTypes;
}
Ejemplo n.º 6
0
Point Patch::K(int ei, int i){
    Corner* ci = C(ei);
    Spline* c = ci->E()->pData->pCurve;
    /*if (!c)
        return (i<2)?(ci->P()*(1-i) + ci->next()->P()*i) : (ci->P()*(i-2) + ci->next()->P()*(1-t));*/

    bool curvedir = (ci->V()->pData->pP() == c->pCV(0));
    bool rev = ((ei>1) && curvedir) || ( (ei<2) && !curvedir);
    return (rev)?c->CV(3-i):c->CV(i);
}
Ejemplo n.º 7
0
void CornerSequence::randomizeSequence(int start) {
    // Macros
    std::random_shuffle(macros->begin() + start, macros->end());

    // Corners
    for (int i = 0; i < corners->size(); ++i) {
        Corner *corner = corners->at(i);
        if (corner != 0) {
            if (corner->isNotFromTilePlane()) {
                delete corner;
            }
            corners->at(i) = 0;
        }
    }
}
Ejemplo n.º 8
0
void Graph::updateAllWeight(Vertex *vertex) {

    vector<Adjacency *> adjacencies = vertex->getAdjacencies();

    for (vector<Adjacency *>::iterator it = adjacencies.begin(); it != adjacencies.end(); it++) {

        Adjacency *adjacency = *it;

        Corner *corner = adjacency->getCorner();

        if (corner->getWeight() == -1) {
            corner->setWeight(0);
        }
    }
}
Ejemplo n.º 9
0
CornerSequence::CornerSequence(int xStart, int yStart, int xEnd, int yEnd, int numMacros,
    //std::set<Macro *, CompareMacroWidth> *initialWidthSortedMacros,
    //std::set<Macro *, CompareMacroHeight> *initialHeightSortedMacros) {
    SortedMacros *initialWidthSortedMacros, SortedMacros *initialHeightSortedMacros) {
    fixedMacros = new std::vector<Macro *>();
    macros = new std::vector<Macro *>();
    corners = new std::vector<Corner *>();
    orientations = new std::vector<int>(numMacros, 0);
    macros->reserve(numMacros);
    corners->reserve(numMacros);
    cornerHorizontalTilePlane = new CornerHorizontalTilePlane(xStart, yStart, xEnd, yEnd);
    cornerVerticalTilePlane = new CornerVerticalTilePlane(xStart, yStart, xEnd, yEnd);
    cornerHorizontalTilePlane->coupleWithCornerVerticalTilePlane(cornerVerticalTilePlane);
    cornerHorizontalTilePlane->calculateCurrentCornersWidthAndHeight();
    cornerVerticalTilePlane->calculateCurrentCornersWidthAndHeight();
    sizeQuadtree = new Quadtree(0, 0, xEnd - xStart + 1, yEnd - yStart + 1, new CornerSize()); // +1 for containing Corners with the size of floorplan.
    positionQuadtree = new Quadtree(xStart, yStart, xEnd + 1, yEnd + 1, new CornerPosition());

    // Insert Corners to quadtrees.
    std::vector<Corner *> *createdCorners = cornerHorizontalTilePlane->getCurrentlyCreatedCorners();
    for (int i = 0; i < createdCorners->size(); ++i) {
        Corner *corner = createdCorners->at(i);
        corner->updateWidthAndHeightForSorting();
        sizeQuadtree->insert(corner);
        positionQuadtree->insert(corner);
    }
    createdCorners = cornerVerticalTilePlane->getCurrentlyCreatedCorners();
    for (int i = 0; i < createdCorners->size(); ++i) {
        Corner *corner = createdCorners->at(i);
        corner->updateWidthAndHeightForSorting();
        if (corner->isType1()) {
            sizeQuadtree->insert(corner);
            positionQuadtree->insert(corner);
        }
    }

    this->initialWidthSortedMacros = initialWidthSortedMacros;
    this->initialHeightSortedMacros = initialHeightSortedMacros;
    //widthSortedMacros = new std::set<Macro *, CompareMacroWidth>(*initialWidthSortedMacros);
    //heightSortedMacros = new std::set<Macro *, CompareMacroHeight>(*initialHeightSortedMacros);
    //widthSortedMacros = new SortedMacros(initialWidthSortedMacros);
    //heightSortedMacros = new SortedMacros(initialHeightSortedMacros);
    widthSortedMacros = new SortedMacros(true);
    heightSortedMacros = new SortedMacros(true);

    indexPlacedUnsuccessfully = numMacros;
}
Ejemplo n.º 10
0
CornerSequence::~CornerSequence() {
    delete macros;
    for (int i = 0; i < corners->size(); ++i) {
        Corner *corner = corners->at(i);
        if (corner != 0 && corner->isNotFromTilePlane()) {
            delete corner;
        }
    }
    delete corners;
    delete orientations;
    delete cornerHorizontalTilePlane;
    delete cornerVerticalTilePlane;
    delete sizeQuadtree;
    delete positionQuadtree;
    //delete widthSortedMacros;
    delete heightSortedMacros;
}
Ejemplo n.º 11
0
CornerSequence *CornerSequence::copy() {
    CornerSequence *copiedCornerSequence = new CornerSequence(
        cornerHorizontalTilePlane->getXStart(),
        cornerHorizontalTilePlane->getYStart(),
        cornerHorizontalTilePlane->getXEnd(),
        cornerHorizontalTilePlane->getYEnd(),
        macros->size(), initialWidthSortedMacros, initialHeightSortedMacros);
    for (int i = 0; i < fixedMacros->size(); ++i) {
        copiedCornerSequence->addFixedMacro(fixedMacros->at(i));
    }
    for (int i = 0; i < macros->size(); ++i) {
        Corner *corner = corners->at(i);
        if (corner != 0) {
            corner = corner->copyAsNotFromTilePlane();
        }
        copiedCornerSequence->addMacroCornerPair(macros->at(i), corner);
        copiedCornerSequence->setOrientation(i, orientations->at(i));
    }
    return copiedCornerSequence;
}
Ejemplo n.º 12
0
Corner * CornerCollection::GetAbove(Corner* corner)
{
								Corner * closet_corner = 0;
								int smallest_distance = SCREEN_WIDTH;
								Position * corner_pos = corner->GetPosition();

								std::vector<Corner*>::iterator iterador = vector.begin();

								for (; iterador < vector.end(); iterador++)
								{
																Corner * c = (*iterador);
																Position * c_pos = c->GetPosition();

																int dist = corner_pos->Distance(c_pos);

																if ((dist != 0) && (dist < smallest_distance) && (corner_pos->SameColumn(c_pos)))
																{
																								smallest_distance = dist;
																								closet_corner = c;
																}
								}

								return closet_corner;
}
Ejemplo n.º 13
0
ZIntPoint ZIntCuboidFace::getCornerCoordinates(int index) const
{
  ZIntPoint pt;
  Corner corner = getCorner(index);
  switch (getAxis()) {
  case NeuTube::X_AXIS:
    pt.set(getPlanePosition(), corner.getX(), corner.getY());
    break;
  case NeuTube::Y_AXIS:
    pt.set(corner.getX(), getPlanePosition(), corner.getY());
    break;
  case NeuTube::Z_AXIS:
    pt.set(corner.getX(), corner.getY(), getPlanePosition());
    break;
  }

  return pt;
}
Ejemplo n.º 14
0
bool CornerNode::getValue (const String& strMemberName, String& strValue)
{
    bool bValueSet = false;
    Corner* pObject = dynamic_cast<Corner*>(m_pObject);
    if (strMemberName == L"value")
    {
        ValueObject* pValueObj = dynamic_cast<ValueObject*>(m_pObject);
        if (pValueObj)
        {
            if (!pValueObj->isNothing())
            {
                strValue = pValueObj->toString();
                bValueSet = true;
            }
        }
    }
    else if (strMemberName == L"StaStart")
    {
        if (pObject->hasValue_StaStart())
        {
            strValue = (DoubleObjectImpl(pObject->getStaStart())).toString();
            bValueSet = true;
        }
    }
    else if (strMemberName == L"StaEnd")
    {
        if (pObject->hasValue_StaEnd())
        {
            strValue = (DoubleObjectImpl(pObject->getStaEnd())).toString();
            bValueSet = true;
        }
    }
    else if (strMemberName == L"Type")
    {
        if (pObject->hasValue_Type())
        {
            strValue = (EnumCornerTypeImpl(pObject->getType())).toString();
            bValueSet = true;
        }
    }
    return bValueSet;
}
Ejemplo n.º 15
0
bool CornerNode::setValue (const String& strMemberName, const String* pstrValue)
{
    bool bValueSet = false;
    Corner* pObject = dynamic_cast<Corner*>(m_pObject);
    if (strMemberName == L"StaStart")
    {
        if (!pstrValue)
        {
            pObject->resetValue_StaStart();
        }
        else
        {
            pObject->setStaStart(DoubleObjectImpl::parseString(pstrValue->c_str(), pstrValue->length()));
            bValueSet = true;
        }
    }
    if (strMemberName == L"StaEnd")
    {
        if (!pstrValue)
        {
            pObject->resetValue_StaEnd();
        }
        else
        {
            pObject->setStaEnd(DoubleObjectImpl::parseString(pstrValue->c_str(), pstrValue->length()));
            bValueSet = true;
        }
    }
    if (strMemberName == L"Type")
    {
        if (!pstrValue)
        {
            pObject->resetValue_Type();
        }
        else
        {
            pObject->setType(EnumCornerTypeImpl::parseString(pstrValue->c_str(), pstrValue->length()));
            bValueSet = true;
        }
    }
    return bValueSet;
}
Ejemplo n.º 16
0
void CornerSequence::fillInWastedRegion() {
    std::cout << "fillInWastedRegion()\n";
    int smallestMacroWidth = widthSortedMacros->getSmallest()->getWidth();
    int smallestMacroHeight = heightSortedMacros->getSmallest()->getHeight();
    while (true) {
        int numFills = 0;
        // Try to fill a horizontal empty Tile.
        Tile *emptyTile = cornerHorizontalTilePlane->getEmptyTileWithSmallestWidth();
        if (emptyTile != 0 && emptyTile->getWidth() < smallestMacroWidth) {
            std::cout << "fill horizontalTile\n";
            emptyTile->print();
            Tile *horizontalTile = new Tile(emptyTile->getXStart(), emptyTile->getYStart(),
                emptyTile->getXEnd(), emptyTile->getYEnd(), true);
            Tile *verticalTile = new Tile(emptyTile->getXStart(), emptyTile->getYStart(),
                emptyTile->getXEnd(), emptyTile->getYEnd(), true);
            horizontalTile->setTemporarilySolid();
            verticalTile->setTemporarilySolid();
            // Find startVerticalTile.
            Corner *corner = emptyTile->getBlCorner();
            Tile *startVerticalTile;
            if (corner == 0) {
                corner = emptyTile->getTlCorner();
            }
            if (corner != 0) {
                startVerticalTile = corner->getVerticalTile();
            } else {
                // If emptyTile has no Corner, than emptyTile's lb and rt
                // are empty Tiles, and lb has top Corners and rt has bottom Corners.
                startVerticalTile = cornerVerticalTilePlane->findTile(emptyTile->getXStart(), emptyTile->getYStart(),
                    emptyTile->getRt()->getBlCorner()->getVerticalTile());
            }
            // Place horizontalTile.
            std::cout << "place horizontal\n";
            cornerHorizontalTilePlane->placeSolidTileGivenBothStartTiles(horizontalTile, emptyTile, startVerticalTile);
            // Place verticalTile.
            std::cout << "place vertical\n";
            cornerVerticalTilePlane->placeSolidTileGivenBothStartTiles(verticalTile, horizontalTile, startVerticalTile);

            cornerHorizontalTilePlane->calculateCurrentCornersWidthAndHeight();
            cornerVerticalTilePlane->calculateCurrentCornersWidthAndHeight();
            std::cout << "updateQuadtrees()\n";
            updateQuadtrees();
            std::cout << "updateQuadtrees() end\n";

            numFills += 1;
        }
        // Try to fill a vertical empty Tile.
        emptyTile = cornerVerticalTilePlane->getEmptyTileWithSmallestHeight();
        if (emptyTile != 0 && emptyTile->getHeight() < smallestMacroHeight) {
            std::cout << "fill verticalTile\n";
            emptyTile->print();
            Tile *horizontalTile = new Tile(emptyTile->getXStart(), emptyTile->getYStart(),
                emptyTile->getXEnd(), emptyTile->getYEnd(), true);
            Tile *verticalTile = new Tile(emptyTile->getXStart(), emptyTile->getYStart(),
                emptyTile->getXEnd(), emptyTile->getYEnd(), true);
            horizontalTile->setTemporarilySolid();
            verticalTile->setTemporarilySolid();
            // Find startHorizontalTile.
            Corner *corner = emptyTile->getBlCorner();
            Tile *startHorizontalTile;
            if (corner == 0) {
                corner = emptyTile->getBrCorner();
            }
            if (corner != 0) {
                corner->print();
                startHorizontalTile = corner->getHorizontalTile();
                cornerHorizontalTilePlane->getBottomRightMostTile()->print();
            } else {
                // If emptyTile has no Corner, than emptyTile's bl and tr
                // are empty Tiles, and bl has right Corners and tr has left Corners.
                startHorizontalTile = cornerHorizontalTilePlane->findTile(emptyTile->getXStart(), emptyTile->getYStart(),
                    emptyTile->getTr()->getBlCorner()->getHorizontalTile());
            }
            // Place horizontalTile.
            std::cout << "place horizontal\n";
            horizontalTile->print();
            startHorizontalTile->print();
            startHorizontalTile->printFourNeighbors();
            cornerHorizontalTilePlane->placeSolidTileGivenBothStartTiles(horizontalTile, startHorizontalTile, emptyTile);
            // Place verticalTile.
            std::cout << "place vertical\n";
            cornerVerticalTilePlane->placeSolidTileGivenBothStartTiles(verticalTile, horizontalTile, emptyTile);

            cornerHorizontalTilePlane->calculateCurrentCornersWidthAndHeight();
            cornerVerticalTilePlane->calculateCurrentCornersWidthAndHeight();
            std::cout << "updateQuadtrees()\n";
            updateQuadtrees();
            std::cout << "updateQuadtrees() end\n";

            numFills += 1;
        }
        // Continue or not.
        if (numFills == 0) {
            break;
        }
    }
}
Ejemplo n.º 17
0
void CornerSequence::updateQuadtrees() {
    std::vector<Corner *> *currentlyCreatedCorners = cornerHorizontalTilePlane->getCurrentlyCreatedCorners();
    std::vector<Corner *> *currentlyModifiedHorizontalCorners = cornerHorizontalTilePlane->getCurrentlyModifiedHorizontalCorners();
    std::vector<Corner *> *currentlyModifiedVerticalCorners = cornerHorizontalTilePlane->getCurrentlyModifiedVerticalCorners();
    std::vector<Corner *> *currentlyRemovedCorners = cornerHorizontalTilePlane->getCurrentlyRemovedCorners();
    for (int j = 0; j < currentlyCreatedCorners->size(); ++j) {
        Corner *createdCorner = currentlyCreatedCorners->at(j);
        createdCorner->updateWidthAndHeightForSorting();
        sizeQuadtree->insert(createdCorner);
        positionQuadtree->insert(createdCorner);
    }
    for (int j = 0; j < currentlyModifiedHorizontalCorners->size(); ++j) {
        Corner *modifiedCorner = currentlyModifiedHorizontalCorners->at(j);
        sizeQuadtree->remove(modifiedCorner);
        modifiedCorner->updateWidthAndHeightForSorting();
        sizeQuadtree->insert(modifiedCorner);
    }
    for (int j = 0; j < currentlyModifiedVerticalCorners->size(); ++j) {
        Corner *modifiedCorner = currentlyModifiedVerticalCorners->at(j);
        if (modifiedCorner->isType1()) {
            sizeQuadtree->remove(modifiedCorner);
            modifiedCorner->updateWidthAndHeightForSorting();
            sizeQuadtree->insert(modifiedCorner);
        }
    }
    for (int j = 0; j < currentlyRemovedCorners->size(); ++j) {
        Corner *removedCorner = currentlyRemovedCorners->at(j);
        sizeQuadtree->remove(removedCorner);
        positionQuadtree->remove(removedCorner);
        delete removedCorner;
    }
    currentlyCreatedCorners = cornerVerticalTilePlane->getCurrentlyCreatedCorners();
    currentlyModifiedVerticalCorners = cornerVerticalTilePlane->getCurrentlyModifiedVerticalCorners();
    currentlyModifiedHorizontalCorners = cornerVerticalTilePlane->getCurrentlyModifiedHorizontalCorners();
    std::vector<Corner *> *currentlyChangedToType0Corners = cornerVerticalTilePlane->getCurrentlyChangedToType0Corners();
    currentlyRemovedCorners = cornerVerticalTilePlane->getCurrentlyRemovedCorners();
    for (int j = 0; j < currentlyCreatedCorners->size(); ++j) {
        Corner *createdCorner = currentlyCreatedCorners->at(j);
        if (createdCorner->isType1()) {
            createdCorner->updateWidthAndHeightForSorting();
            sizeQuadtree->insert(createdCorner);
            positionQuadtree->insert(createdCorner);
        }
    }
    for (int j = 0; j < currentlyModifiedVerticalCorners->size(); ++j) {
        Corner *modifiedCorner = currentlyModifiedVerticalCorners->at(j);
        if (modifiedCorner->isType1()) {
            sizeQuadtree->remove(modifiedCorner);
            modifiedCorner->updateWidthAndHeightForSorting();
            sizeQuadtree->insert(modifiedCorner);
        }
    }
    for (int j = 0; j < currentlyModifiedHorizontalCorners->size(); ++j) {
        Corner *modifiedCorner = currentlyModifiedHorizontalCorners->at(j);
        sizeQuadtree->remove(modifiedCorner);
        modifiedCorner->updateWidthAndHeightForSorting();
        sizeQuadtree->insert(modifiedCorner);
    }
    for (int j = 0; j < currentlyChangedToType0Corners->size(); ++j) {
        Corner *changedToType0Corner = currentlyChangedToType0Corners->at(j);
        sizeQuadtree->remove(changedToType0Corner);
        positionQuadtree->remove(changedToType0Corner);
    }
    for (int j = 0; j < currentlyRemovedCorners->size(); ++j) {
        Corner *removedCorner = currentlyRemovedCorners->at(j);
        if (removedCorner->isType1()) {
            sizeQuadtree->remove(removedCorner);
            positionQuadtree->remove(removedCorner);
        }
        delete removedCorner;
    }
}
Ejemplo n.º 18
0
/* A malha deve estar alocada.
 * */
void MeshIoMsh::readFileMsh(const char* filename, Mesh * mesh)
{
    /*
     * O que é feito:
     *
     * 1) primeiramente lê-se apenas as células (conectividade clássica);
     * 2) depois são construídos as facet-edges e(ou) facet-faces, lendo-se
     *    os elementos de dimensões menores.
     *
     * */

    FEPIC_ASSERT(mesh, "invalid mesh pointer", std::invalid_argument);


    this->fi_registerFile(filename, ".msh");

    FILE * file_ptr = fopen(filename, "r");

    double  coord[3];
    int     type_tag;
    char    buffer[256];
    std::tr1::shared_ptr<Point> p_ptr(new Point());
    std::tr1::shared_ptr<Cell> c_ptr(mesh->createCell());

    int const spacedim = mesh->spaceDim();
    FEPIC_ASSERT(spacedim>0 && spacedim < 4, "mesh has invalid spacedim", std::invalid_argument);

    long    nodes_file_pos;  // $Nodes
    long    elems_file_pos;  // $Elements

    // nós
    nodes_file_pos = find_keyword("$Nodes", 6, file_ptr);
    //nodes_file_pos++;  // only to avoid gcc warning: variable ‘nodes_file_pos’ set but not used [-Wunused-but-set-variable]

    FEPIC_ASSERT(nodes_file_pos>0, "invalid file format", std::invalid_argument);

    int num_pts(0);
    int node_number(0);
    if ( EOF == fscanf(file_ptr, "%d", &num_pts) )
        FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);

    //mesh->resizePointL(num_pts);

    //mesh->printInfo();
    //std::cout << "DEBUGGGGGGGGGGGGGGGGGGG:  "<<mesh << std::endl;
    //printf("DEBUGGGGGGGGGGGGGGGGGGGGGGGGGGG num_pts=%d; numNodesTotal()=%d; numNodes()=%d\n",num_pts,mesh->numNodesTotal(), mesh->numNodes());

    if (NULL == fgets(buffer, sizeof(buffer), file_ptr)) // escapa do \n
        FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
    for (int i=0; i< num_pts; ++i)
    {
        if ( NULL == fgets(buffer, sizeof(buffer), file_ptr) )
            FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
        sscanf(buffer, "%d %lf %lf %lf", &node_number, &coord[0], &coord[1], &coord[2]);
        FEPIC_ASSERT(node_number==i+1, "wrong file format", std::invalid_argument);
        p_ptr->setCoord(coord, spacedim);
        //mesh->getNodePtr(i)->setCoord(coord,spacedim);
        mesh->pushPoint(p_ptr.get());
    }
    // os pontos não estão completas: falta atribuir os labels

    // contagem de elementos e alocação

    elems_file_pos = find_keyword("$Elements", 9, file_ptr);

    FEPIC_ASSERT(elems_file_pos>0, "invalid file format", std::invalid_argument);

    int num_cells=0;
    int num_elms;

    if (EOF == fscanf(file_ptr, "%d", &num_elms) )
        FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);

    /* ---------------------------------------
     * Detectando a ordem da malha, verificando sequencia dos elementos,
     * e contando o número de células.
     * --------------------------------------- */
    const int meshm_cell_msh_tag = mesh->cellMshTag();

    if (mshTag2ctype(EMshTag(meshm_cell_msh_tag)) != mesh->cellType())
    {
        //FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
        printf("ERROR: ctype2mshTag() = %d\n", ctype2mshTag(mesh->cellType()));
        printf("ERROR: cell->getMshTag() = %d\n", c_ptr->getMshTag());
        throw;
    }


    bool wrong_file_err=true;
    int  elem_number;               // contagem para verificação de erros.
    for (int k = 0; k < num_elms; ++k)
    {

        if (EOF == fscanf(file_ptr, "%d %d", &elem_number, &type_tag) )
            FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);

        // check sequence
        if (elem_number != k+1)
        {
            wrong_file_err=true;
            break;
        }

        // check type
        if (type_tag == meshm_cell_msh_tag)
        {
            wrong_file_err=false;
            ++num_cells;
        }

        if (!fgets(buffer, sizeof(buffer), file_ptr) || feof(file_ptr))
        {
            wrong_file_err=true;
            break;
        }

    }
    FEPIC_ASSERT(!wrong_file_err, "Wrong file format. Make sure you created the mesh with correct file format. ", std::invalid_argument);

    Cell*  cell;
    //cell = Cell::create(mesh->cellType());



    /* --------------------------------------
     * Lendo as células
     * -------------------------------------- */
    fseek (file_ptr , elems_file_pos , SEEK_SET );
    if (EOF == fscanf(file_ptr, "%d", &num_elms) )
        FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);

    this->timer.restart();

    int  inc(0);
    int  nodes_per_cell = mesh->nodesPerCell();
    int  id_aux;
    int  numm_tags;
    int  elm_dim;
    int  physical;
    int const cell_dim = mesh->cellDim();
    int const cell_msh_tag = mesh->cellMshTag();
    for (int k=0; k < num_elms; ++k)
    {
        if ( EOF == fscanf(file_ptr, "%d %d %d %d", &elem_number, &type_tag, &numm_tags, &physical) )
            FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);

        // sincronização
        FEPIC_ASSERT(elem_number==k+1, "invalid file format", std::invalid_argument);

        for (int j=1; j<numm_tags; ++j)
        {
            if ( EOF == fscanf(file_ptr, "%s", buffer) )
                FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
        }

        elm_dim = dimForMshTag(EMshTag(type_tag));

        if (elm_dim==0)
        {
            if ( EOF == fscanf(file_ptr, "%d", &id_aux) )
                FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
            --id_aux;
            mesh->getNodePtr(id_aux)->setTag(physical);
        }
        else if (elm_dim == cell_dim)
        {
            cell = mesh->pushCell((int*)0);
            ++inc;
            FEPIC_ASSERT(cell_msh_tag == type_tag, "Invalid cell or invalid mesh", std::runtime_error);
            for (int i=0; i< nodes_per_cell; ++i)
            {
                if ( EOF == fscanf(file_ptr, "%d", &id_aux) )
                    FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
                cell->setNodeId(i, id_aux-1);
            }
            cell->setTag(physical);
            //mesh->pushCell(cell);
        }
        else
        {
            if ( NULL == fgets(buffer, sizeof(buffer), file_ptr) )
                FEPIC_ASSERT(false, "invalid msh format", std::runtime_error);
        }
    }// end for k


    this->timer.elapsed("readFileMsh(): read connectivity");
    // até aqui, apenas foi lido a conectividade
    //

    /* constroi as facets e Corners */
    if (mesh->qBuildAdjacency())
        mesh->buildAdjacency();
    else
    {
        fclose(file_ptr);
        return;
    }

    /*
    ___|___|___|___|___|___|___|___|___|___|___|___|___|___|___|___|___|__
    _|___|___|___|___|___|___|___|___|___|___|___|___|___|___|___|___|___| */

    this->timer.restart();
    /* Procura por elementos no contorno que coincidam com as facets. Quando encontrados,
     * os labels são propagados para as respectivas facet que por sua vez propagam os
     * labels para seus nós. Os labels só são propagados se eles não foram definidos
     * nos nós anteriormente.
     */
    fseek (file_ptr , elems_file_pos , SEEK_SET );
    fscanf(file_ptr, "%d", &num_elms);

    int n_nodes               = mesh->nodesPerCell();
    //int n_vertices_per_facet  = mesh->verticesPerFacet();
    int n_nodes_per_facet     = mesh->nodesPerFacet();
    //int n_vertices_per_corner = mesh->verticesPerCorner();
    int n_nodes_per_corner    = mesh->nodesPerCorner();


    int* nodes  = new int[n_nodes_per_facet];      // facet nodes
    //int* vtcs   = new int[n_vertices_per_facet];
    int* bnodes = new int[n_nodes_per_corner];     // corner nodes
    //int* bvtcs  = new int[n_vertices_per_corner];
    int facet_id;
    int corner_id;

    for (int k=0; k < num_elms; ++k)
    {

        fscanf(file_ptr, "%d %d %d %d", &elem_number, &type_tag, &numm_tags, &physical);

        //// sincronização
        //FEPIC_ASSERT(elem_number==k+1, "invalid file format", std::invalid_argument);

        for (int j=1; j<numm_tags; ++j)
        {
            fscanf(file_ptr, "%s", buffer);
        }

        elm_dim = dimForMshTag(EMshTag(type_tag));

        if ((elm_dim == 0) && (cell_dim!=2))
        {
            fscanf(file_ptr, "%d", &id_aux);
        }
        else if (elm_dim == cell_dim-1) // facets
        {
            for (int i=0; i<n_nodes_per_facet; ++i)
            {
                fscanf(file_ptr, "%d", &nodes[i]);
                --nodes[i];
                if (mesh->getNodePtr(nodes[i])->getTag() == 0)
                    mesh->getNodePtr(nodes[i])->setTag(physical);
            }
            //std::copy( nodes, nodes + n_vertices_per_facet, vtcs );
            if (cell_dim > 1)
            {
                if (mesh->getFacetIdFromVertices(nodes, facet_id))
                    mesh->getFacetPtr(abs(facet_id))->setTag(physical); //std::cout << (++TESTE) << std::endl;
                else
                {
                    printf("WARNING: INVALID FACET IN INPUT MESH! vtcs: ");
                    for (int zz = 0; zz < n_nodes_per_facet; ++zz)
                        printf("%d ", nodes[zz]);
                    printf("\n");
                }
            }
        }
        else if (elm_dim == cell_dim-2) // corners
        {
            for (int i=0; i<n_nodes_per_corner; ++i)
            {
                fscanf(file_ptr, "%d", &bnodes[i]);
                --bnodes[i];
                if (mesh->getNodePtr(bnodes[i])->getTag() == 0)
                    mesh->getNodePtr(bnodes[i])->setTag(physical);
            }
            //std::copy( bnodes, bnodes + n_vertices_per_corner, bvtcs );
            if (cell_dim>2)
            {
                if (mesh->getCornerIdFromVertices(bnodes, corner_id))
                {
                    mesh->getCornerPtr(abs(corner_id))->setTag(physical); //std::cout << (++TESTE) << std::endl;
                }
                else if (mesh->isVertex(mesh->getNodePtr(bnodes[0])) ) // if is vertex
                    printf("WARNING: INVALID CORNER IN INPUT MESH!\n");
            }
        }
        else
        {
            for (int i=0; i<n_nodes; ++i)
            {
                fscanf(file_ptr, "%d", &id_aux);
                --id_aux;

                if ((mesh->getNodePtr(id_aux)->getTag()) == 0)
                    mesh->getNodePtr(id_aux)->setTag(physical);
            }
        }


    }

    this->timer.elapsed("readFileMsh(): search for boundary elements");

    if (mesh->cellDim()>2)
    {
        const int n_corners_per_facet = mesh->numCornersPerFacet();
        // int facetm_facets[n_corners_per_facet];
        int *facetm_facets = new int [n_corners_per_facet];
        Facet const* facet;
        Corner* corner;
        for (int i = 0; i < mesh->numFacetsTotal(); ++i)
        {
            facet = mesh->getFacetPtr(i);
            if (facet->isDisabled())
                continue;
            mesh->getCellPtr(facet->getIncidCell())->getFacetCornersId(facet->getPosition(), facetm_facets);

            for (int j = 0; j < n_corners_per_facet; ++j)
            {
                corner = mesh->getCornerPtr(facetm_facets[j]);
                if (corner->getTag() == 0)
                    corner->setTag(facet->getTag());
            }
        }

        delete [] facetm_facets;
        facetm_facets = NULL;
    }

    if (mesh->cellDim()>1)
    {
        const int n_cells_total = mesh->numCellsTotal();
        Cell * cell;
        Facet * facet;
        for (int i = 0; i < n_cells_total; ++i)
        {
            cell = mesh->getCellPtr(i);
            if (cell->isDisabled())
                continue;
            for (int j = 0; j < mesh->numFacetsPerCell(); ++j)
            {
                facet = mesh->getFacetPtr(cell->getFacetId(j));

                if (facet->getTag() == 0)
                    facet->setTag(cell->getTag());
            }
        } // end loop
    } // endif

    fclose(file_ptr);
    //File.close();

    delete [] nodes;
    //delete [] vtcs;
    delete [] bnodes;
    //delete [] bvtcs;

    mesh->timer.addItems(this->timer);
}
 /**
  * Set the corner @a idx by @a c.
  */
 void ForcePlatform::SetCorner(int idx, const Corner& c)
 {
   this->SetCorner(idx,c.x(),c.y(),c.z());
 };
Ejemplo n.º 20
0
void World::set_tera_height(Plasma &plasma)
{
	memset(corner_matrix, 0, sizeof(Corner)*(max_x_loc+1)*(max_y_loc+1));

	// short seaHeight = TerrainRes::max_height(TERRAIN_OCEAN);
	short seaHeight = 0;			// no more sea
	int y;
	int x;
	for(y = 0; y <= max_y_loc; ++y )
	{
		for(x = 0; x <= max_x_loc; ++x)
		{
			Corner *cornerPtr = get_corner(x,y);
			cornerPtr->set_altitude(plasma.get_pix(x,y));
			cornerPtr->set_sea_altitude(seaHeight);

			// set gradient_x
			float gradientX;
			if(x <= 0)
			{
				err_when(x < 0);
				gradientX = float(4*plasma.get_pix(x+1,y) - plasma.get_pix(x+2,y) - 3*plasma.get_pix(x,y)) 
					/ (2 * LOCATE_WIDTH);
			}
			else if( x >= max_x_loc )
			{
				err_when(x > max_x_loc);
				gradientX = float(plasma.get_pix(x-2,y) - 4*plasma.get_pix(x-1,y) + 3*plasma.get_pix(x,y)) 
					/ (2 * LOCATE_WIDTH);
			}
			else
			{
				gradientX = float(plasma.get_pix(x+1,y) - plasma.get_pix(x-1,y)) 
					/ (2 * LOCATE_WIDTH);
			}

//			if( gradientX >= 0.0f && gradientX <= 0.25f )
//				gradientX += 0.15f;
//			else if( gradientX < 0.0f && gradientX >= -0.25f )
//				gradientX -= 0.15f;
			cornerPtr->set_gradient_x( gradientX );

			// set gradient_y
			float gradientY;
			if(y <= 0)
			{
				err_when(y < 0);
				gradientY = float(4*plasma.get_pix(x,y+1) - plasma.get_pix(x,y+2) - 3*plasma.get_pix(x,y))
					/ (2 * LOCATE_HEIGHT);
			}
			else if( y >= max_y_loc )
			{
				err_when(y > max_y_loc);
				gradientY = float(plasma.get_pix(x,y-2) - 4*plasma.get_pix(x,y-1) + 3*plasma.get_pix(x,y))
					/ (2 * LOCATE_HEIGHT);
			}
			else
			{
				gradientY = float(plasma.get_pix(x,y+1) - plasma.get_pix(x,y-1))
					/ (2 * LOCATE_HEIGHT);
			}

//			if( gradientY >= 0.0f && gradientY <= 0.25f )
//				gradientY += 0.15f;
//			else if( gradientY < 0.0f && gradientY >= -0.25f )
//				gradientY -= 0.15f;
			cornerPtr->set_gradient_y( gradientY );

		}
	}

	// calculate polynomial coefficient
	for(y = 0; y < max_y_loc; ++y )
	{
		for(x = 0; x < max_x_loc; ++x)
		{
			LocationCorners lc;
			get_loc_corner(x,y, &lc);
			short &z0 = lc.top_left->altitude;
			short &z1 = lc.top_right->altitude;
			short &z2 = lc.bottom_left->altitude;
			short &z3 = lc.bottom_right->altitude;
			short &duz0w = lc.top_left->gradient_x;		// du/dz * LOCATE_WIDTH
			short &dvz0h = lc.top_left->gradient_y;
			short &duz1w = lc.top_right->gradient_x;
			short &dvz1h = lc.top_right->gradient_y;
			short &duz2w = lc.bottom_left->gradient_x;
			short &dvz2h = lc.bottom_left->gradient_y;
			short &duz3w = lc.bottom_right->gradient_x;
			short &dvz3h = lc.bottom_right->gradient_y;

			lc.loc_ptr->c30 = (duz1w + duz0w - (z1-z0) * 2) << (C_MULTIPLIER_SHIFT - LOCATE_WIDTH_SHIFT - LOCATE_WIDTH_SHIFT - LOCATE_WIDTH_SHIFT);
			lc.loc_ptr->c21 = (duz3w + duz0w - duz1w - duz2w) << (C_MULTIPLIER_SHIFT - 1 - LOCATE_WIDTH_SHIFT - LOCATE_WIDTH_SHIFT - LOCATE_HEIGHT_SHIFT);
			lc.loc_ptr->c12 = (dvz3h + dvz0h - dvz1h - dvz2h) << (C_MULTIPLIER_SHIFT - 1 - LOCATE_WIDTH_SHIFT - LOCATE_HEIGHT_SHIFT - LOCATE_HEIGHT_SHIFT);
			lc.loc_ptr->c03 = (dvz2h + dvz0h - (z2-z0) * 2) << (C_MULTIPLIER_SHIFT - LOCATE_HEIGHT_SHIFT - LOCATE_HEIGHT_SHIFT - LOCATE_HEIGHT_SHIFT);
			lc.loc_ptr->c20 = ( (z1-z0) * 3 - duz1w - duz0w * 2 ) << (C_MULTIPLIER_SHIFT - LOCATE_WIDTH_SHIFT - LOCATE_WIDTH_SHIFT);
			lc.loc_ptr->c11 = (( z3 + z0 - z1 - z2 ) << (C_MULTIPLIER_SHIFT - LOCATE_WIDTH_SHIFT - LOCATE_HEIGHT_SHIFT))
				- (lc.loc_ptr->c21 << LOCATE_WIDTH_SHIFT) - (lc.loc_ptr->c12 << LOCATE_HEIGHT_SHIFT);
			lc.loc_ptr->c02 = ( (z2-z0) * 3 - dvz2h - dvz0h * 2 ) << (C_MULTIPLIER_SHIFT - LOCATE_HEIGHT_SHIFT - LOCATE_HEIGHT_SHIFT);
			lc.loc_ptr->c00 = z0 << C_MULTIPLIER_SHIFT;
			lc.loc_ptr->c10 = duz0w << (C_MULTIPLIER_SHIFT - LOCATE_WIDTH_SHIFT);
			lc.loc_ptr->c01 = dvz0h << (C_MULTIPLIER_SHIFT - LOCATE_HEIGHT_SHIFT);

			// find the height of the rendered bitmap
			{
				lc.loc_ptr->min_y = 0;
				lc.loc_ptr->max_y = 0;

				int seaLevel = 0;
				if( lc.top_left->is_sea() )
					seaLevel = lc.top_left->sea_altitude;
				if( lc.top_right->is_sea() )
					seaLevel = lc.top_right->sea_altitude;
				if( lc.bottom_left->is_sea() )
					seaLevel = lc.bottom_left->sea_altitude;
				if( lc.bottom_right->is_sea() )
					seaLevel = lc.bottom_right->sea_altitude;

				if( seaLevel )
					lc.loc_ptr->loc_flag |= LOCATE_SEA_COAST;
				else
					lc.loc_ptr->loc_flag &= ~LOCATE_SEA_COAST;


				// height relative to top left corner
				// int refHeight = ZoomMatrix::calc_abs_y(0, 0, lc.loc_ptr->evaluate_z(0, 0));
				int refHeight = ZoomMatrix::calc_abs_y(0, 0, lc.loc_ptr->c00 >> C_MULTIPLIER_SHIFT);

				// include LOCATE_WIDTH, LOCATE_HEIGHT for wider min_y, max_y
				for(int v = 0; v <= LOCATE_HEIGHT; v+=LOCATE_HEIGHT/4 )
				{
					for( int u = 0; u <= LOCATE_WIDTH; u+=LOCATE_WIDTH/4 )
					{
						long z = lc.loc_ptr->evaluate_z(u, v);

						// if cover by sea
						if( seaLevel && z < seaLevel )
							z = seaLevel;

						int pointY = ZoomMatrix::calc_abs_y(u, v, z) - refHeight;
							//(z - z0) * ZOOM_Z_HEIGHT
							//+ (u * ZOOM_LOC_X_HEIGHT * LOCATE_HEIGHT
							//+ v * ZOOM_LOC_Y_HEIGHT * LOCATE_WIDTH ) 
							//>> (LOCATE_WIDTH_SHIFT + LOCATE_HEIGHT_SHIFT);

						if( pointY < lc.loc_ptr->min_y)
							lc.loc_ptr->min_y = pointY;
						if( pointY > lc.loc_ptr->max_y)
							lc.loc_ptr->max_y = pointY;
					}
				}

				lc.loc_ptr->min_y -= 8;		// -4 for more space
				lc.loc_ptr->max_y += 8;		// +4 for more space
			}
		}
	}
}
Ejemplo n.º 21
0
bool CornerSequence::placeMacrosWithIncrementalUpdate(int startPosition, int backupPosition) {
    bool placedUnsuccessfully = false;

    // Store Corners removed from sizeQuadtree during finding valid Corners.
    std::vector<Corner *> *temporarilyRemovedCorners = new std::vector<Corner *>();
    
    for (int i = startPosition; i < macros->size(); ++i) {
        //std::cout << i << "\n";
        Macro *macro = macros->at(i);
        macro->setOrientation(orientations->at(i));
        int macroWidth = macro->getWidth();
        int macroHeight = macro->getHeight();
        Corner *corner = corners->at(i);

        //std::cout << "begin Macro " << i << "\n";
        //std::cout << "smallest width emtpy Tile:  ";
        //cornerHorizontalTilePlane->getEmptyTileWithSmallestWidth()->print();
        //std::cout << "smallest height empty Tile: ";
        //cornerVerticalTilePlane->getEmptyTileWithSmallestHeight()->print();
        //std::cout << "smallest width Macro: ";
        //////(*widthSortedMacros->begin())->print();
        //widthSortedMacros->getSmallest()->print();
        //std::cout << "smallest height Macro: ";
        ////(*heightSortedMacros->begin())->print();
        //heightSortedMacros->getSmallest()->print();

        //fillInWastedRegion();

        // Check whether to select another Corner.
        bool toSelectAnotherCorner = false;
        if (corner == 0) {
            toSelectAnotherCorner = true;
        } else if (corner->isNotFromTilePlane()) {
            Corner *inputCorner = corner;
            std::vector<Point *> *foundCorners = positionQuadtree->getPointsAtXY(inputCorner->getX(), inputCorner->getY());
            if (foundCorners == 0) {
                // No matched Corner is found.
                toSelectAnotherCorner = true;
            } else {
                for (int j = 0; j < foundCorners->size(); ++j) {
                    Corner *foundCorner = static_cast<Corner *>(foundCorners->at(j));
                    if (foundCorner->getDirection() == inputCorner->getDirection()) {
                        // The matched Corner is found.
                        corner = foundCorner;
                        break;
                    }
                    // No matched Corner is found.
                    toSelectAnotherCorner = true;
                }
                delete foundCorners;
            }
            delete inputCorner;
            corners->at(i) = 0;
            // If macro ends up being unsuccessfully placed,
            // notFromTilePlane Corners after corner will be deleted in ~CornerSeqence().
        }

        if (toSelectAnotherCorner) {
            corner = static_cast<Corner *>(sizeQuadtree->getPointRandomlyByXY(macroWidth, macroHeight, true, true));
            if (corner == 0) {
                // No Corner is available.
                placedUnsuccessfully = true;
                indexPlacedUnsuccessfully = i;
                break;
            }
        }

        // Check overlap.
        int cornerDirection;
        int macroXStart;
        int macroYStart;
        int macroXEnd;
        int macroYEnd;
        int cornerX;
        int cornerY;
        while (true) {
            // Check corner gap size.
            bool cornerGapSizeIsValid = true;
            if (corner->isType1()) {
                if (corner->isGapOnHorizontalSide()) {
                    if (corner->getGapSize() >= macroWidth) {
                        cornerGapSizeIsValid = false;
                    }
                } else {
                    if (corner->getGapSize() >= macroHeight) {
                        cornerGapSizeIsValid = false;
                    }
                }
            }

            if (cornerGapSizeIsValid) {
                // Calculate macro position.
                cornerX = corner->getX();
                cornerY = corner->getY();
                cornerDirection = corner->getDirection();
                switch (cornerDirection) {
                case 0:
                    // Bl
                    macroXStart = cornerX;
                    macroYStart = cornerY;
                    macroXEnd = cornerX + macroWidth;
                    macroYEnd = cornerY + macroHeight;
                    break;
                case 1:
                    // Br
                    macroXStart = cornerX - macroWidth;
                    macroYStart = cornerY;
                    macroXEnd = cornerX;
                    macroYEnd = cornerY + macroHeight;
                    break;
                case 2:
                    // Tl
                    macroXStart = cornerX;
                    macroYStart = cornerY - macroHeight;
                    macroXEnd = cornerX + macroWidth;
                    macroYEnd = cornerY;
                    break;
                case 3:
                    // Tr
                    macroXStart = cornerX - macroWidth;
                    macroYStart = cornerY - macroHeight;
                    macroXEnd = cornerX;
                    macroYEnd = cornerY;
                    break;
                }

                // Check overlap.
                if (cornerDirection <= 1) {
                    if (cornerHorizontalTilePlane->checkAreaEmptyCheckFromBottom(
                        macroXStart, macroYStart, macroXEnd, macroYEnd,
                        corner->getHorizontalTile())) {
                        // Does not overlap.
                        break;
                    }
                } else {
                    if (cornerHorizontalTilePlane->checkAreaEmptyCheckFromTop(
                        macroXStart, macroYStart, macroXEnd, macroYEnd,
                        corner->getHorizontalTile())) {
                        // Does not overlap.
                        break;
                    }
                }
            }

            // corner is not valid.
            // Select another Corner.
            sizeQuadtree->remove(corner);
            temporarilyRemovedCorners->push_back(corner);
            corner = static_cast<Corner *>(sizeQuadtree->getPointRandomlyByXY(macroWidth, macroHeight, true, true));
            if (corner == 0) {
                // No Corner is available.
                placedUnsuccessfully = true;
                indexPlacedUnsuccessfully = i;
                break;
            }
        }
        if (placedUnsuccessfully) {
            break;
        }
        // A valid Corner is selected.
        // Insert removed Corners back to quadtrees.
        for (int j = 0; j < temporarilyRemovedCorners->size(); ++j) {
            sizeQuadtree->insert(temporarilyRemovedCorners->at(j));
        }
        temporarilyRemovedCorners->clear();

        // Copy the valid Corner and replace corners->at(i)
        // because the valid Corner will be deleted after macro is placed.
        corners->at(i) = corner->copyAsNotFromTilePlane();

        // Place macro at corner.
        macro->setXStart(macroXStart);
        macro->setYStart(macroYStart);
        macro->updateRectanglesPosition();
        Tile *horizontalTile = new Tile(macroXStart, macroYStart, macroXEnd, macroYEnd, true);
        Tile *verticalTile = new Tile(macroXStart, macroYStart, macroXEnd, macroYEnd, true);
        Tile *startHorizontalTile;
        Tile *startVerticalTile;
        switch (cornerDirection) {
        case 0:
            // Bl
            startHorizontalTile = corner->getHorizontalTile();
            startVerticalTile = corner->getVerticalTile();
            break;
        case 1:
            // Br
            startHorizontalTile = corner->getHorizontalTile();
            startVerticalTile = cornerVerticalTilePlane->findTile(macroXStart, macroYStart, corner->getVerticalTile());
            break;
        case 2:
            // Tl
            startHorizontalTile = cornerHorizontalTilePlane->findTile(macroXStart, macroYStart, corner->getHorizontalTile());
            startVerticalTile = corner->getVerticalTile();
            break;
        case 3:
            // Tr
            startHorizontalTile = cornerHorizontalTilePlane->findTile(macroXStart, macroYStart, corner->getHorizontalTile());
            startVerticalTile = cornerVerticalTilePlane->findTile(macroXStart, macroYStart, corner->getVerticalTile());
            break;
        }
        cornerHorizontalTilePlane->placeSolidTileGivenBothStartTiles(horizontalTile, startHorizontalTile, startVerticalTile);
        startHorizontalTile = horizontalTile;
        //switch (cornerDirection) {
        //case 0:
        //    // Bl
        //    startVerticalTile = corner->getVerticalTile();
        //    break;
        //case 1:
        //    // Br
        //    startVerticalTile = cornerVerticalTilePlane->findTile(macroXStart, macroYStart, corner->getVerticalTile());
        //    break;
        //case 2:
        //    // Tl
        //    startVerticalTile = corner->getVerticalTile();
        //    break;
        //case 3:
        //    // Tr
        //    startVerticalTile = cornerVerticalTilePlane->findTile(macroXStart, macroYStart, corner->getVerticalTile());
        //    break;
        //}
        cornerVerticalTilePlane->placeSolidTileGivenBothStartTiles(verticalTile, startVerticalTile, startHorizontalTile);
        // Remove macro from sets.
        //widthSortedMacros->erase(macro);
        //heightSortedMacros->erase(macro);
        // Calculate Corners' width and height.
        cornerHorizontalTilePlane->calculateCurrentCornersWidthAndHeight();
        cornerVerticalTilePlane->calculateCurrentCornersWidthAndHeight();

        // Update quadtrees.
        updateQuadtrees();
    }

    delete temporarilyRemovedCorners;

    return !placedUnsuccessfully;
}
Ejemplo n.º 22
0
void TilePlaneView::display() {
    std::vector<Tile *> *tiles = tilePlane->collectAllTiles();
    for (int i = 0; i < tiles->size(); ++i) {
        Tile *tile = tiles->at(i);
        int tileXStart = tile->getXStart();
        int tileYStart = tile->getYStart();
        int tileXEnd = tile->getXEnd();
        int tileYEnd = tile->getYEnd();
        if (tile->isSolid()) {
            window->drawRectangle(tileXStart, tileYStart, tileXEnd, tileYEnd,
                0.5, 0.5, 1, 0.8, 0.8, 0.8);
        } else {
            window->drawRectangle(tileXStart, tileYStart, tileXEnd, tileYEnd,
                0.2, 0.2, 0.2, 0.8, 0.8, 0.8);
        }
        // Draw Corners
        if (tile->isEmpty()) {
            Corner *blCorner = tile->getBlCorner();
            Corner *brCorner = tile->getBrCorner();
            Corner *tlCorner = tile->getTlCorner();
            Corner *trCorner = tile->getTrCorner();
            if (blCorner != 0) {
                if (blCorner->isType0()) {
                    window->drawRectangle(tileXStart + 1, tileYStart + 1, tileXStart + 2, tileYStart + 2,
                        0.2, 0.2, 0.2, 0.5, 0.5, 0.5, true);
                } else {
                    window->drawRectangle(tileXStart + 1, tileYStart + 1, tileXStart + 2, tileYStart + 2,
                        0.5, 0.5, 0.5, 0.5, 0.5, 0.5);
                }
            }
            if (brCorner != 0) {
                if (brCorner->isType0()) {
                    window->drawRectangle(tileXEnd - 2, tileYStart + 1, tileXEnd - 1, tileYStart + 2,
                        0.2, 0.2, 0.2, 0.5, 0.5, 0.5, true);
                } else {
                    window->drawRectangle(tileXEnd - 2, tileYStart + 1, tileXEnd - 1, tileYStart + 2,
                        0.5, 0.5, 0.5, 0.5, 0.5, 0.5);
                }
            }
            if (tlCorner != 0) {
                if (tlCorner->isType0()) {
                    window->drawRectangle(tileXStart + 1, tileYEnd - 2, tileXStart + 2, tileYEnd - 1,
                        0.2, 0.2, 0.2, 0.5, 0.5, 0.5, true);
                } else {
                    window->drawRectangle(tileXStart + 1, tileYEnd - 2, tileXStart + 2, tileYEnd - 1,
                        0.5, 0.5, 0.5, 0.5, 0.5, 0.5);
                }
            }
            if (trCorner != 0) {
                if (trCorner->isType0()) {
                    window->drawRectangle(tileXEnd - 2, tileYEnd - 2, tileXEnd - 1, tileYEnd - 1,
                        0.2, 0.2, 0.2, 0.5, 0.5, 0.5, true);
                } else {
                    window->drawRectangle(tileXEnd - 2, tileYEnd - 2, tileXEnd - 1, tileYEnd - 1,
                        0.5, 0.5, 0.5, 0.5, 0.5, 0.5);
                }
            }
        }
    }
    delete tiles;
}
Ejemplo n.º 23
0
//---------- Begin of function MapMatrix::draw_map ------------//
// see also World::explore
//
void MapMatrix::draw_map()
{
	//----------- draw map now ------------//

	sys.yield();

	short	fireColor = vga_back.translate_color(FIRE_COLOR);
	short plantColor = vga_back.translate_color(plant_res.plant_map_color);
	short	seaColor = vga_back.translate_color(0x32);
	short rockColor = vga_back.translate_color( 0x59 );
	short mapModeColor = vga_back.translate_color( VGA_GRAY+10 );
	short unexploredColor = vga_back.translate_color(UNEXPLORED_COLOR);
	short shadowColor = vga_back.translate_color( VGA_GRAY+2 );
	short roadColor = vga_back.translate_color( VGA_GRAY+12 );
	short	nationColorArray[MAX_NATION+2];
	for( int n = 0; n < MAX_NATION+2; ++n )
		nationColorArray[n] = vga_back.translate_color(nation_array.nation_power_color_array[n]);
	// #### begin Ban 8/12 #######//
	int temp3 = vga_back.buf_true_pitch() -2;
	short *temp6 = vga_back.buf_ptr((image_x1 + image_x2)/2, image_y1);
#ifdef ASM_FOR_MSVC
	_asm
	{
		MOV AX , DS
		MOV	ES , AX
		MOV	EDX, temp3		
		MOV	EDI, temp6
		CLD                 
		MOV	AX, word ptr UNEXPLORED_COLOR
		MOV	CX, AX				// processing the color for drawing
		SHL	EAX, 16
		MOV	AX, CX
		MOV	EBX, 100
		XOR ECX, ECX
PutLineUpper:					// draw upper triangle
		INC	ECX
		REP	STOSD
		MOV ECX, 101			// restore ECX after STOSD for updating EDI
		SUB ECX, EBX
		ADD	EDI, EDX			// updating EDI to start point of next line
		SUB EDI, ECX
		SUB EDI, ECX
		SUB EDI, ECX
		SUB EDI, ECX
		DEC	EBX					// decrease the remain height
		JNZ	PutLineUpper		// loop
		MOV	EBX, 99				// ready parameters for drawing lower triangle
		ADD EDX, 4
		ADD EDI, 4
PutLineLower:					// draw lower triangle
		MOV ECX, EBX
		REP	STOSD
		ADD	EDI, EDX			// updating EDI to start point of next line
		SUB EDI, EBX
		SUB EDI, EBX
		SUB EDI, EBX
		SUB EDI, EBX
		DEC	EBX					// decrease the remain height
		JNZ	PutLineLower		// loop
	}
#else
		int lineDiff = temp3 / 2;
		int lineLength = 2;
		// Blacken upper half of minimap.
		for ( int i = 0; i < 100; ++i )
		{
			for ( int j = 0; j < lineLength; ++j )
			{
				*temp6 = UNEXPLORED_COLOR;
				++temp6;
			}
			temp6 += lineDiff - lineLength;
			lineLength += 2;
		}
		// Blacken lower half of minimap.
		lineLength = 99 * 2;
		lineDiff += 2;
		temp6 += 2;
		for ( int i = 0; i < 99; ++i )
		{
			for ( int j = 0; j < lineLength; ++j )
			{
				*temp6 = UNEXPLORED_COLOR;
				++temp6;
			}
			temp6 += lineDiff - lineLength;
			lineLength -= 2;
		}
#endif
	// #### end Ban 8/12 #######//
//	{	// traversal of location in MapMatrix
//		int pixelX = (image_x1 + image_x2 + 1) / 2;
//		int pixelY = image_y1;
//		int xLoc, yLoc;
//		int writePtrInc = vga_back.buf_pitch() + 1;
//		for( yLoc = 0; yLoc < max_y_loc; (yLoc&1?++pixelY:--pixelX) , ++yLoc )
//		{
//			short* writePtr  = vga_back.buf_ptr(pixelX, pixelY);
//			xLoc = 0;
//			Location *locPtr = get_loc( xLoc, yLoc );
//			for( xLoc = 0; xLoc < max_x_loc; (xLoc += 2), (writePtr += writePtrInc), (locPtr+=2) )
//			{
//			}
//		}
//	}

	switch(map_mode)
	{
	case MAP_MODE_TERRAIN:
		{
			int pixelX = (image_x1 + image_x2 + 1) / 2;
			int pixelY = image_y1;
			int xLoc, yLoc;
			int writePtrInc = vga_back.buf_pitch() + 1;
			for( yLoc = 0; yLoc < max_y_loc; (yLoc&1?++pixelY:--pixelX) , ++yLoc )
			{
				short* writePtr  = vga_back.buf_ptr(pixelX, pixelY);
				int tileYOffset = (yLoc & TERRAIN_TILE_Y_MASK) * TERRAIN_TILE_WIDTH;
				xLoc = 0;
				Location* locPtr = get_loc( xLoc, yLoc );
				for( ; xLoc < max_x_loc; (xLoc += 2), (locPtr += 2), (writePtr += writePtrInc) )
				{
					if( locPtr->explored() )
					{
						// ##### begin Gilbert 10/2 #######//
						if( filter_object_flag || filter_nation_flag )		// do not anything except filtered objects when filters are on
							*writePtr = mapModeColor;
						else if( locPtr->fire_str() > 0)
						// ##### end Gilbert 10/2 #######//
							*writePtr = fireColor;
						else if( locPtr->is_plant() || xLoc+1<max_x_loc && locPtr[1].is_plant() )
							*writePtr = plantColor;
						else if( locPtr->is_rock() )
							*writePtr = rockColor;
						else if( locPtr->has_dirt() )
						{
							Rock *dirtPtr = dirt_array[locPtr->dirt_recno()];
							RockInfo *dirtInfo = rock_res.get_rock_info(dirtPtr->rock_recno);
							if (dirtInfo->rock_type == 'P')
								*writePtr = seaColor;
							else
								*writePtr = rockColor;
						}

						else if( locPtr->is_road() )
							*writePtr = vga_back.translate_color(terrain_res.get_map_tile(locPtr->road_terrain_id)[tileYOffset + (xLoc & TERRAIN_TILE_X_MASK)]);
						else
						{
							if( xLoc < 2 || 
								terrain_res[locPtr->terrain_id]->average_type >=
								terrain_res[(locPtr-2)->terrain_id]->average_type )
							{
								// get terrain pixel from terrain_res
								*writePtr = vga_back.translate_color(terrain_res.get_map_tile(locPtr->terrain_id)[tileYOffset + (xLoc & TERRAIN_TILE_X_MASK)]);
							}
							else
							{
								*writePtr = shadowColor;
							}
						}
					}
					//else 	// not needed because filled black already
					//{
					//	*writePtr = unexploredColor;
					//}
				}
			}
		}
		break;


	// ##### begin Gilbert 2/11 #####//
	case MAP_MODE_TRADE:
	// ##### end Gilbert 2/11 #####//
	case MAP_MODE_SPOT:
		{	// traversal of location in MapMatrix
			int pixelX = (image_x1 + image_x2 + 1) / 2;
			int pixelY = image_y1;
			int xLoc, yLoc;
			int writePtrInc = vga_back.buf_pitch() + 1;
			for( yLoc = 0; yLoc < max_y_loc; (yLoc&1?++pixelY:--pixelX) , ++yLoc )
			{
				short* writePtr  = vga_back.buf_ptr(pixelX, pixelY);
				xLoc = 0;
				Location* locPtr = get_loc( xLoc, yLoc );
				for( ; xLoc < max_x_loc; (xLoc += 2), (locPtr +=2), (writePtr += writePtrInc) )
				{
					if( locPtr->explored() )
					{
						*writePtr = mapModeColor;
					}
				}
			}
		}
		break;

	case MAP_MODE_POWER:
		{
			int pixelX = (image_x1 + image_x2 + 1) / 2;
			int pixelY = image_y1;
			int xLoc, yLoc;
			int writePtrInc = vga_back.buf_pitch() + 1;
			for( yLoc = 0; yLoc < max_y_loc; (yLoc&1?++pixelY:--pixelX) , ++yLoc )
			{
				short* writePtr  = vga_back.buf_ptr(pixelX, pixelY);
				xLoc = 0;
				Location *locPtr = get_loc( xLoc, yLoc );
				for( xLoc = 0; xLoc < max_x_loc; (xLoc += 2), (locPtr +=2), (writePtr += writePtrInc) )
				{
					if( locPtr->explored() )
					{
						// ####### begin Gilbert 10/2 #########//
						if( filter_object_flag || filter_nation_flag )		// do not anything except filtered objects when filters are on
							*writePtr = mapModeColor;
						else if( locPtr->sailable() )
						// ####### end Gilbert 10/2 #########//
							*writePtr = seaColor;
						else if( locPtr->is_rock() || locPtr[1].is_rock() )
							*writePtr = rockColor;
/*						else if( locPtr->has_dirt() )
						{
							Rock *dirtPtr = dirt_array[locPtr->dirt_recno()];
							RockInfo *dirtInfo = rock_res.get_rock_info(dirtPtr->rock_recno);
							if (dirtInfo->rock_type == 'P')
								*writePtr = seaColor;
							else
								*writePtr = rockColor;
						}

						else if( locPtr->is_plant() || xLoc+1<max_x_loc && locPtr[1].is_plant() )
							*writePtr = plantColor;
*/						else
						// ###### begin Gilbert 21/12 ########//
						{
							if( power_mode )
								*writePtr = nationColorArray[locPtr->power_nation_recno];
							else
								*writePtr = nationColorArray[0];
						}
						// ###### end Gilbert 21/12 ########//
					}
				}
			}
		}
		break;

	case MAP_MODE_ALTITUDE:
		{
			int pixelX = (image_x1 + image_x2 + 1) / 2;
			int pixelY = image_y1;
			int xLoc, yLoc;
			int writePtrInc = vga_back.buf_pitch() + 1;
			for( yLoc = 0; yLoc < max_y_loc; (yLoc&1?++pixelY:--pixelX) , ++yLoc )
			{
				short* writePtr  = vga_back.buf_ptr(pixelX, pixelY);
				xLoc = 0;
				for( xLoc = 0; xLoc < max_x_loc; (xLoc += 2), (writePtr += writePtrInc) )
				{
					Corner *cornerPtr = get_corner( xLoc, yLoc );
					short alt = cornerPtr->get_altitude();
					if( alt > 255 )
						alt = 255;
					else if( alt < 0 )
						alt = 0;
					*writePtr = vga.make_pixel((BYTE)alt, 128, 32);
				}
			}
		}
		break;
	}

	sys.yield();
}