Ejemplo n.º 1
0
void tst_QGraphicsEffect::inheritOpacity()
{
    QGraphicsScene scene;
    QGraphicsRectItem *rectItem = new QGraphicsRectItem(0, 0, 10, 10);
    CustomItem *item = new CustomItem(0, 0, 10, 10, rectItem);

    scene.addItem(rectItem);

    item->setGraphicsEffect(new DeviceEffect);
    item->setPen(Qt::NoPen);
    item->setBrush(Qt::red);

    rectItem->setOpacity(0.5);

    QGraphicsView view(&scene);
    view.show();
    QTest::qWaitForWindowShown(&view);

    QTRY_VERIFY(item->numRepaints >= 1);

    int numRepaints = item->numRepaints;

    rectItem->setOpacity(1);

    // item should have been rerendered due to opacity changing
    QTRY_VERIFY(item->numRepaints > numRepaints);
}
Ejemplo n.º 2
0
void tst_QGraphicsEffect::deviceCoordinateTranslateCaching()
{
    QGraphicsScene scene;
    CustomItem *item = new CustomItem(0, 0, 10, 10);
    scene.addItem(item);
    scene.setSceneRect(0, 0, 50, 0);

    item->setGraphicsEffect(new DeviceEffect);
    item->setPen(Qt::NoPen);
    item->setBrush(Qt::red);

    QGraphicsView view(&scene);
    view.show();
    QTest::qWaitForWindowShown(&view);

    QTRY_VERIFY(item->numRepaints >= 1);
    int numRepaints = item->numRepaints;

    item->translate(10, 0);

    QTRY_VERIFY(item->numRepaints == numRepaints);
}