void TabDeckStorage::actOpenLocalDeck()
{
    QModelIndex curLeft = localDirView->selectionModel()->currentIndex();
    if (localDirModel->isDir(curLeft))
        return;
    QString filePath = localDirModel->filePath(curLeft);
    
    DeckLoader deckLoader;
    if (!deckLoader.loadFromFile(filePath, DeckLoader::CockatriceFormat))
        return;
    
    emit openDeckEditor(&deckLoader);
}
Ejemplo n.º 2
0
void TabDeckEditor::actLoadDeck()
{
    if (!confirmClose())
        return;

    QFileDialog dialog(this, tr("Load deck"));
    dialog.setDirectory(settingsCache->getDeckPath());
    dialog.setNameFilters(DeckLoader::fileNameFilters);
    if (!dialog.exec())
        return;

    QString fileName = dialog.selectedFiles().at(0);
    DeckLoader::FileFormat fmt = DeckLoader::getFormatFromName(fileName);
    
    DeckLoader *l = new DeckLoader;
    if (l->loadFromFile(fileName, fmt))
        setDeck(l);
    else
        delete l;
}
Ejemplo n.º 3
0
void DeckViewContainer::loadLocalDeck()
{
    QFileDialog dialog(this, tr("Load deck"));
    dialog.setDirectory(settingsCache->getDeckPath());
    dialog.setNameFilters(DeckLoader::fileNameFilters);
    if (!dialog.exec())
        return;

    QString fileName = dialog.selectedFiles().at(0);
    DeckLoader::FileFormat fmt = DeckLoader::getFormatFromName(fileName);
    DeckLoader deck;
    if (!deck.loadFromFile(fileName, fmt)) {
        QMessageBox::critical(this, tr("Error"), tr("The selected file could not be loaded."));
        return;
    }

    Command_DeckSelect cmd;
    cmd.set_deck(deck.writeToString_Native().toStdString());
    PendingCommand *pend = static_cast<TabGame *>(parent())->prepareGameCommand(cmd);
    connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(deckSelectFinished(const Response &)));
    static_cast<TabGame *>(parent())->sendGameCommand(pend, playerId);
}
void TabDeckStorage::actUpload()
{
    QModelIndex curLeft = localDirView->selectionModel()->currentIndex();
    if (localDirModel->isDir(curLeft))
        return;
    QString filePath = localDirModel->filePath(curLeft);
    QFile deckFile(filePath);
    QFileInfo deckFileInfo(deckFile);
    DeckLoader deck;
    if (!deck.loadFromFile(filePath, DeckLoader::CockatriceFormat))
        return;
    if (deck.getName().isEmpty()) {
        bool ok;
        QString deckName = QInputDialog::getText(this, tr("Enter deck name"), tr("This decklist does not have a name.\nPlease enter a name:"), QLineEdit::Normal, deckFileInfo.completeBaseName(), &ok);
        if (!ok)
            return;
        if (deckName.isEmpty())
            deckName = tr("Unnamed deck");
        deck.setName(deckName);
    }
    
    QString targetPath;
    RemoteDeckList_TreeModel::Node *curRight = serverDirView->getCurrentItem();
    if (!curRight)
        return;
    if (!dynamic_cast<RemoteDeckList_TreeModel::DirectoryNode *>(curRight))
        curRight = curRight->getParent();
    targetPath = dynamic_cast<RemoteDeckList_TreeModel::DirectoryNode *>(curRight)->getPath();
    
    Command_DeckUpload cmd;
    cmd.set_path(targetPath.toStdString());
    cmd.set_deck_list(deck.writeToString_Native().toStdString());
    
    PendingCommand *pend = client->prepareSessionCommand(cmd);
    connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(uploadFinished(Response, CommandContainer)));
    client->sendCommand(pend);
}