Ejemplo n.º 1
0
void StatsTracker::stepInstruction(ExecutionState &es) {
  if (OutputIStats) {
    if (TrackInstructionTime) {
      static sys::TimeValue lastNowTime(0, 0), lastUserTime(0, 0);

      if (lastUserTime.seconds() == 0 && lastUserTime.nanoseconds() == 0) {
        sys::TimeValue sys(0, 0);
        sys::Process::GetTimeUsage(lastNowTime, lastUserTime, sys);
      } else {
        sys::TimeValue now(0, 0), user(0, 0), sys(0, 0);
        sys::Process::GetTimeUsage(now, user, sys);
        sys::TimeValue delta = user - lastUserTime;
        sys::TimeValue deltaNow = now - lastNowTime;
        stats::instructionTime += delta.usec();
        stats::instructionRealTime += deltaNow.usec();
        lastUserTime = user;
        lastNowTime = now;
      }
    }

    Instruction *inst = es.pc()->inst;
    const InstructionInfo &ii = *es.pc()->info;
    StackFrame &sf = es.stack().back();
    theStatisticManager->setIndex(ii.id);
    if (UseCallPaths)
      theStatisticManager->setContext(&sf.callPathNode->statistics);

    if (es.instsSinceCovNew)
      ++es.instsSinceCovNew;

    if (instructionIsCoverable(inst)) {
      if (!theStatisticManager->getIndexedValue(
          stats::locallyCoveredInstructions, ii.id)) {
        // Checking for actual stoppoints avoids inconsistencies due
        // to line number propogation.
        es.coveredLines[&ii.file].insert(ii.line);
        es.setCoveredNew();
        es.instsSinceCovNew = 1;
        ++stats::locallyCoveredInstructions;
        stats::locallyUncoveredInstructions += (uint64_t) -1;

        if (!theStatisticManager->getIndexedValue(stats::globallyCoveredInstructions, ii.id)) {
          ++stats::globallyCoveredInstructions;
          stats::globallyUncoveredInstructions += (uint64_t) -1;
        }
      }
    }
  }
}
Ejemplo n.º 2
0
ExecutionState &BumpMergingSearcher::selectState() {
entry:
  // out of base states, pick one to pop
  if (baseSearcher->empty()) {
    std::map<llvm::Instruction*, ExecutionState*>::iterator it = 
      statesAtMerge.begin();
    ExecutionState *es = it->second;
    statesAtMerge.erase(it);
    ++es->pc();

    baseSearcher->addState(es);
  }

  ExecutionState &es = baseSearcher->selectState();

  if (Instruction *mp = getMergePoint(es)) {
    std::map<llvm::Instruction*, ExecutionState*>::iterator it = 
      statesAtMerge.find(mp);

    baseSearcher->removeState(&es);

    if (it==statesAtMerge.end()) {
      statesAtMerge.insert(std::make_pair(mp, &es));
    } else {
      ExecutionState *mergeWith = it->second;
      if (mergeWith->merge(es)) {
        // hack, because we are terminating the state we need to let
        // the baseSearcher know about it again
        baseSearcher->addState(&es);
        executor.terminateState(es, true);
      } else {
        it->second = &es; // the bump
        ++mergeWith->pc();

        baseSearcher->addState(mergeWith);
      }
    }

    goto entry;
  } else {
    return es;
  }
}
Ejemplo n.º 3
0
void Executor::transferToBasicBlock(BasicBlock *dst, BasicBlock *src,
                                    ExecutionState &state) {
  // Note that in general phi nodes can reuse phi values from the same
  // block but the incoming value is the eval() result *before* the
  // execution of any phi nodes. this is pathological and doesn't
  // really seem to occur, but just in case we run the PhiCleanerPass
  // which makes sure this cannot happen and so it is safe to just
  // eval things in order. The PhiCleanerPass also makes sure that all
  // incoming blocks have the same order for each PHINode so we only
  // have to compute the index once.
  //
  // With that done we simply set an index in the state so that PHI
  // instructions know which argument to eval, set the pc, and continue.

  // XXX this lookup has to go ?
  KFunction *kf = state.stack().back().kf;
  unsigned entry = kf->basicBlockEntry[dst];
  state.pc() = &kf->instructions[entry];
  if (state.pc()->inst->getOpcode() == Instruction::PHI) {
    PHINode *first = static_cast<PHINode*>(state.pc()->inst);
    state.crtThread().incomingBBIndex = first->getBasicBlockIndex(src);
  }
}
Ejemplo n.º 4
0
void StatsTracker::computeReachableUncovered() {
  KModule *km = executor.kmodule;
  Module *m = km->module;
  static bool init = true;
  const InstructionInfoTable &infos = *km->infos;
  StatisticManager &sm = *theStatisticManager;
  
  if (init) {
    init = false;

    // Compute call targets. It would be nice to use alias information
    // instead of assuming all indirect calls hit all escaping
    // functions, eh?
    for (Module::iterator fnIt = m->begin(), fn_ie = m->end(); 
         fnIt != fn_ie; ++fnIt) {
      for (Function::iterator bbIt = fnIt->begin(), bb_ie = fnIt->end(); 
           bbIt != bb_ie; ++bbIt) {
        for (BasicBlock::iterator it = bbIt->begin(), ie = bbIt->end(); 
             it != ie; ++it) {
          if (isa<CallInst>(it) || isa<InvokeInst>(it)) {
            if (isa<InlineAsm>(it->getOperand(0))) {
              // We can never call through here so assume no targets
              // (which should be correct anyhow).
              callTargets.insert(std::make_pair(it,
                                                std::vector<Function*>()));
            } else if (Function *target = getDirectCallTarget(it)) {
              callTargets[it].push_back(target);
            } else {
              callTargets[it] = 
                std::vector<Function*>(km->escapingFunctions.begin(),
                                       km->escapingFunctions.end());
            }
          }
        }
      }
    }

    // Compute function callers as reflexion of callTargets.
    for (calltargets_ty::iterator it = callTargets.begin(), 
           ie = callTargets.end(); it != ie; ++it)
      for (std::vector<Function*>::iterator fit = it->second.begin(), 
             fie = it->second.end(); fit != fie; ++fit) 
        functionCallers[*fit].push_back(it->first);

    // Initialize minDistToReturn to shortest paths through
    // functions. 0 is unreachable.
    std::vector<Instruction *> instructions;
    for (Module::iterator fnIt = m->begin(), fn_ie = m->end(); 
         fnIt != fn_ie; ++fnIt) {
      if (fnIt->isDeclaration()) {
        if (fnIt->doesNotReturn()) {
          functionShortestPath[fnIt] = 0;
        } else {
          functionShortestPath[fnIt] = 1; // whatever
        }
        continue;
      } else {
        functionShortestPath[fnIt] = 0;
      }

      KFunction *kf = km->functionMap[fnIt];

      for (unsigned i = 0; i < kf->numInstructions; ++i) {
        Instruction *inst = kf->instrPostOrder[i]->inst;
        instructions.push_back(inst);
        sm.setIndexedValue(stats::minDistToReturn,
                           kf->instrPostOrder[i]->info->id,
                           isa<ReturnInst>(inst));
      }
    }
    
    // I'm so lazy it's not even worklisted.
    bool changed;
    do {
      changed = false;
      for (std::vector<Instruction*>::iterator it = instructions.begin(),
             ie = instructions.end(); it != ie; ++it) {
        Instruction *inst = *it;
        unsigned bestThrough = 0;

        if (isa<CallInst>(inst) || isa<InvokeInst>(inst)) {
          std::vector<Function*> &targets = callTargets[inst];
          for (std::vector<Function*>::iterator fnIt = targets.begin(),
                 ie = targets.end(); fnIt != ie; ++fnIt) {
            uint64_t dist = functionShortestPath[*fnIt];
            if (dist) {
              dist = 1+dist; // count instruction itself
              if (bestThrough==0 || dist<bestThrough)
                bestThrough = dist;
            }
          }
        } else {
          bestThrough = 1;
        }
       
        if (bestThrough) {
          unsigned id = infos.getInfo(*it).id;
          uint64_t best, cur = best = sm.getIndexedValue(stats::minDistToReturn, id);
          std::vector<Instruction*> succs = getSuccs(*it);
          for (std::vector<Instruction*>::iterator it2 = succs.begin(),
                 ie = succs.end(); it2 != ie; ++it2) {
            uint64_t dist = sm.getIndexedValue(stats::minDistToReturn,
                                               infos.getInfo(*it2).id);
            if (dist) {
              uint64_t val = bestThrough + dist;
              if (best==0 || val<best)
                best = val;
            }
          }
          if (best != cur) {
            sm.setIndexedValue(stats::minDistToReturn, id, best);
            changed = true;

            // Update shortest path if this is the entry point.
            Function *f = inst->getParent()->getParent();
            if (inst==f->begin()->begin())
              functionShortestPath[f] = best;
          }
        }
      }
    } while (changed);
  }

  // compute minDistToUncovered, 0 is unreachable
  std::vector<Instruction *> instructions;
  std::vector<unsigned> ids;

  for (Module::iterator fnIt = m->begin(), fn_ie = m->end(); 
       fnIt != fn_ie; ++fnIt) {
    if (fnIt->isDeclaration())
      continue;

    KFunction *kf = km->functionMap[fnIt];

    for (unsigned i = 0; i < kf->numInstructions; ++i) {
      Instruction *inst = kf->instrPostOrder[i]->inst;
      unsigned id = kf->instrPostOrder[i]->info->id;
      instructions.push_back(inst);
      ids.push_back(id);
      sm.setIndexedValue(stats::minDistToGloballyUncovered,
                         id,
                         sm.getIndexedValue(stats::globallyUncoveredInstructions, id));
    }
  }
  
  // I'm so lazy it's not even worklisted.
  bool changed;
  do {
    changed = false;
    for (unsigned i = 0; i < instructions.size(); ++i) {
      Instruction *inst = instructions[i];
      unsigned id = ids[i];

      uint64_t best, cur = best = sm.getIndexedValue(stats::minDistToGloballyUncovered, 
                                                     id);
      unsigned bestThrough = 0;
      
      if (isa<CallInst>(inst) || isa<InvokeInst>(inst)) {
        std::vector<Function*> &targets = callTargets[inst];
        for (std::vector<Function*>::iterator fnIt = targets.begin(),
               ie = targets.end(); fnIt != ie; ++fnIt) {
          uint64_t dist = functionShortestPath[*fnIt];
          if (dist) {
            dist = 1+dist; // count instruction itself
            if (bestThrough==0 || dist<bestThrough)
              bestThrough = dist;
          }

          if (!(*fnIt)->isDeclaration()) {
            uint64_t calleeDist = sm.getIndexedValue(stats::minDistToGloballyUncovered,
                                                     infos.getFunctionInfo(*fnIt).id);
            if (calleeDist) {
              calleeDist = 1+calleeDist; // count instruction itself
              if (best==0 || calleeDist<best)
                best = calleeDist;
            }
          }
        }
      } else {
        bestThrough = 1;
      }
      
      if (bestThrough) {
        std::vector<Instruction*> succs = getSuccs(inst);
        for (std::vector<Instruction*>::iterator it2 = succs.begin(),
               ie = succs.end(); it2 != ie; ++it2) {
          uint64_t dist = sm.getIndexedValue(stats::minDistToGloballyUncovered,
                                             infos.getInfo(*it2).id);
          if (dist) {
            uint64_t val = bestThrough + dist;
            if (best==0 || val<best)
              best = val;
          }
        }
      }

      if (best != cur) {
        sm.setIndexedValue(stats::minDistToGloballyUncovered, 
                           infos.getInfo(inst).id, 
                           best);
        changed = true;
      }
    }
  } while (changed);

  for (std::set<ExecutionState*>::iterator it = executor.states.begin(),
         ie = executor.states.end(); it != ie; ++it) {
    ExecutionState *es = *it;
    uint64_t currentFrameMinDist = 0;
    for (ExecutionState::stack_ty::iterator sfIt = es->stack().begin(),
           sf_ie = es->stack().end(); sfIt != sf_ie; ++sfIt) {
      ExecutionState::stack_ty::iterator next = sfIt + 1;
      KInstIterator kii;

      if (next==es->stack().end()) {
        kii = es->pc();
      } else {
        kii = next->caller;
        ++kii;
      }
      
      sfIt->minDistToUncoveredOnReturn = currentFrameMinDist;
      
      currentFrameMinDist = computeMinDistToUncovered(kii, currentFrameMinDist);
    }
  }

  LOG(INFO) << "Processed " << instructions.size() << " instructions in static analysis";
}
Ejemplo n.º 5
0
void Executor::executeCall(ExecutionState &state,
                           KInstruction *ki,
                           Function *f,
                           std::vector< ref<Expr> > &arguments) {
  fireControlFlowEvent(&state, ::cloud9::worker::CALL);

  if (f && DebugCallHistory) {
    unsigned depth = state.stack().size();

    LOG(INFO) << "Call[" << &state << "]: " << std::string(depth, ' ') << f->getName().str();
  }

  Instruction *i = NULL;
  if (ki)
      i = ki->inst;

  if (ki && f && f->isDeclaration()) {
    switch(f->getIntrinsicID()) {
    case Intrinsic::not_intrinsic:
      // state may be destroyed by this call, cannot touch
      callExternalFunction(state, ki, f, arguments);
      break;

      // va_arg is handled by caller and intrinsic lowering, see comment for
      // ExecutionState::varargs
    case Intrinsic::vastart:  {
      StackFrame &sf = state.stack().back();
      assert(sf.varargs &&
             "vastart called in function with no vararg object");

      // FIXME: This is really specific to the architecture, not the pointer
      // size. This happens to work fir x86-32 and x86-64, however.
      Expr::Width WordSize = Context::get().getPointerWidth();
      if (WordSize == Expr::Int32) {
        executeMemoryOperation(state, true, arguments[0],
                               sf.varargs->getBaseExpr(), 0);
      } else {
        assert(WordSize == Expr::Int64 && "Unknown word size!");

        // X86-64 has quite complicated calling convention. However,
        // instead of implementing it, we can do a simple hack: just
        // make a function believe that all varargs are on stack.
        executeMemoryOperation(state, true, arguments[0],
                               ConstantExpr::create(48, 32), 0); // gp_offset
        executeMemoryOperation(state, true,
                               AddExpr::create(arguments[0],
                                               ConstantExpr::create(4, 64)),
                               ConstantExpr::create(304, 32), 0); // fp_offset
        executeMemoryOperation(state, true,
                               AddExpr::create(arguments[0],
                                               ConstantExpr::create(8, 64)),
                               sf.varargs->getBaseExpr(), 0); // overflow_arg_area
        executeMemoryOperation(state, true,
                               AddExpr::create(arguments[0],
                                               ConstantExpr::create(16, 64)),
                               ConstantExpr::create(0, 64), 0); // reg_save_area
      }
      break;
    }
    case Intrinsic::vaend:
      // va_end is a noop for the interpreter.
      //
      // FIXME: We should validate that the target didn't do something bad
      // with vaeend, however (like call it twice).
      break;

    case Intrinsic::vacopy:
      // va_copy should have been lowered.
      //
      // FIXME: It would be nice to check for errors in the usage of this as
      // well.
    default:
      LOG(FATAL) << "Unknown intrinsic: " << f->getName().data();
    }

    if (InvokeInst *ii = dyn_cast<InvokeInst>(i))
      transferToBasicBlock(ii->getNormalDest(), i->getParent(), state);
  } else {
    // FIXME: I'm not really happy about this reliance on prevPC but it is ok, I
    // guess. This just done to avoid having to pass KInstIterator everywhere
    // instead of the actual instruction, since we can't make a KInstIterator
    // from just an instruction (unlike LLVM).
    KFunction *kf = kmodule->functionMap[f];
    state.pushFrame(state.prevPC(), kf);
    state.pc() = kf->instructions;

    if (statsTracker)
      statsTracker->framePushed(state, &state.stack()[state.stack().size()-2]); //XXX TODO fix this ugly stuff

     // TODO: support "byval" parameter attribute
     // TODO: support zeroext, signext, sret attributes

    unsigned callingArgs = arguments.size();
    unsigned funcArgs = f->arg_size();
    if (!f->isVarArg()) {
      if (callingArgs > funcArgs) {
        LOG(WARNING) << "Calling " << f->getName().data() << " with extra arguments.";
      } else if (callingArgs < funcArgs) {
        terminateStateOnError(state, "calling function with too few arguments",
                              "user.err");
        return;
      }
    } else {
      if (callingArgs < funcArgs) {
        terminateStateOnError(state, "calling function with too few arguments",
                              "user.err");
        return;
      }

      StackFrame &sf = state.stack().back();
      unsigned size = 0;
      for (unsigned i = funcArgs; i < callingArgs; i++) {
        // FIXME: This is really specific to the architecture, not the pointer
        // size. This happens to work fir x86-32 and x86-64, however.
        Expr::Width WordSize = Context::get().getPointerWidth();
        if (WordSize == Expr::Int32) {
          size += Expr::getMinBytesForWidth(arguments[i]->getWidth());
        } else {
          size += llvm::RoundUpToAlignment(arguments[i]->getWidth(),
                                           WordSize) / 8;
        }
      }

      MemoryObject *mo = sf.varargs = memory->allocate(&state, size, true, false,
                                                       state.prevPC()->inst);
      if (!mo) {
        terminateStateOnExecError(state, "out of memory (varargs)");
        return;
      }
      ObjectState *os = bindObjectInState(state, mo, true);
      unsigned offset = 0;
      for (unsigned i = funcArgs; i < callingArgs; i++) {
        // FIXME: This is really specific to the architecture, not the pointer
        // size. This happens to work fir x86-32 and x86-64, however.
        Expr::Width WordSize = Context::get().getPointerWidth();
        if (WordSize == Expr::Int32) {
          os->write(offset, arguments[i]);
          offset += Expr::getMinBytesForWidth(arguments[i]->getWidth());
        } else {
          assert(WordSize == Expr::Int64 && "Unknown word size!");
          os->write(offset, arguments[i]);
          offset += llvm::RoundUpToAlignment(arguments[i]->getWidth(),
                                             WordSize) / 8;
        }
      }
    }

    unsigned numFormals = f->arg_size();
    for (unsigned i=0; i<numFormals; ++i)
      bindArgument(kf, i, state, arguments[i]);
  }
}
Ejemplo n.º 6
0
void StatsTracker::computeReachableUncovered() {
  KModule *km = executor.kmodule;
  Module *m = km->module;
  static bool init = true;
  const InstructionInfoTable &infos = *km->infos;
  StatisticManager &sm = *theStatisticManager;
  
  if (init) {
    init = false;

    // Compute call targets. It would be nice to use alias information
    // instead of assuming all indirect calls hit all escaping
    // functions, eh?
    for (Module::iterator fnIt = m->begin(), fn_ie = m->end(); 
         fnIt != fn_ie; ++fnIt) {
      for (Function::iterator bbIt = fnIt->begin(), bb_ie = fnIt->end(); 
           bbIt != bb_ie; ++bbIt) {
        for (BasicBlock::iterator it = bbIt->begin(), ie = bbIt->end(); 
             it != ie; ++it) {
          if (isa<CallInst>(it) || isa<InvokeInst>(it)) {
            CallSite cs(it);
            if (isa<InlineAsm>(cs.getCalledValue())) {
              // We can never call through here so assume no targets
              // (which should be correct anyhow).
              callTargets.insert(std::make_pair(it,
                                                std::vector<Function*>()));
            } else if (Function *target = getDirectCallTarget(cs)) {
              callTargets[it].push_back(target);
            } else {
              callTargets[it] = 
                std::vector<Function*>(km->escapingFunctions.begin(),
                                       km->escapingFunctions.end());
            }
          }
        }
      }
    }

    // Compute function callers as reflexion of callTargets.
    for (calltargets_ty::iterator it = callTargets.begin(), 
           ie = callTargets.end(); it != ie; ++it)
      for (std::vector<Function*>::iterator fit = it->second.begin(), 
             fie = it->second.end(); fit != fie; ++fit) 
        functionCallers[*fit].push_back(it->first);

    // Initialize minDistToReturn to shortest paths through
    // functions. 0 is unreachable.
    std::vector<Instruction *> instructions;
    for (Module::iterator fnIt = m->begin(), fn_ie = m->end(); 
         fnIt != fn_ie; ++fnIt) {
      if (fnIt->isDeclaration()) {
        if (fnIt->doesNotReturn()) {
          functionShortestPath[fnIt] = 0;
        } else {
          functionShortestPath[fnIt] = 1; // whatever
        }
      } else {
        functionShortestPath[fnIt] = 0;
      }

      // Not sure if I should bother to preorder here. XXX I should.
      for (Function::iterator bbIt = fnIt->begin(), bb_ie = fnIt->end(); 
           bbIt != bb_ie; ++bbIt) {
        for (BasicBlock::iterator it = bbIt->begin(), ie = bbIt->end(); 
             it != ie; ++it) {
          instructions.push_back(it);
          unsigned id = infos.getInfo(it).id;
          sm.setIndexedValue(stats::minDistToReturn, 
                             id, 
                             isa<ReturnInst>(it)
#if LLVM_VERSION_CODE < LLVM_VERSION(3, 1)
                             || isa<UnwindInst>(it)
#endif
                             );
        }
      }
    }
  
    std::reverse(instructions.begin(), instructions.end());
    
    // I'm so lazy it's not even worklisted.
    bool changed;
    do {
      changed = false;
      for (std::vector<Instruction*>::iterator it = instructions.begin(),
             ie = instructions.end(); it != ie; ++it) {
        Instruction *inst = *it;
        unsigned bestThrough = 0;

        if (isa<CallInst>(inst) || isa<InvokeInst>(inst)) {
          std::vector<Function*> &targets = callTargets[inst];
          for (std::vector<Function*>::iterator fnIt = targets.begin(),
                 ie = targets.end(); fnIt != ie; ++fnIt) {
            uint64_t dist = functionShortestPath[*fnIt];
            if (dist) {
              dist = 1+dist; // count instruction itself
              if (bestThrough==0 || dist<bestThrough)
                bestThrough = dist;
            }
          }
        } else {
          bestThrough = 1;
        }
       
        if (bestThrough) {
          unsigned id = infos.getInfo(*it).id;
          uint64_t best, cur = best = sm.getIndexedValue(stats::minDistToReturn, id);
          std::vector<Instruction*> succs = getSuccs(*it);
          for (std::vector<Instruction*>::iterator it2 = succs.begin(),
                 ie = succs.end(); it2 != ie; ++it2) {
            uint64_t dist = sm.getIndexedValue(stats::minDistToReturn,
                                               infos.getInfo(*it2).id);
            if (dist) {
              uint64_t val = bestThrough + dist;
              if (best==0 || val<best)
                best = val;
            }
          }
          // there's a corner case here when a function only includes a single
          // instruction (a ret). in that case, we MUST update
          // functionShortestPath, or it will remain 0 (erroneously indicating
          // that no return instructions are reachable)
          Function *f = inst->getParent()->getParent();
          if (best != cur
              || (inst == f->begin()->begin()
                  && functionShortestPath[f] != best)) {
            sm.setIndexedValue(stats::minDistToReturn, id, best);
            changed = true;

            // Update shortest path if this is the entry point.
            if (inst==f->begin()->begin())
              functionShortestPath[f] = best;
          }
        }
      }
    } while (changed);
  }

  // compute minDistToUncovered, 0 is unreachable
  std::vector<Instruction *> instructions;
  for (Module::iterator fnIt = m->begin(), fn_ie = m->end(); 
       fnIt != fn_ie; ++fnIt) {
    // Not sure if I should bother to preorder here.
    for (Function::iterator bbIt = fnIt->begin(), bb_ie = fnIt->end(); 
         bbIt != bb_ie; ++bbIt) {
      for (BasicBlock::iterator it = bbIt->begin(), ie = bbIt->end(); 
           it != ie; ++it) {
        unsigned id = infos.getInfo(it).id;
        instructions.push_back(&*it);
        sm.setIndexedValue(stats::minDistToUncovered, 
                           id, 
                           sm.getIndexedValue(stats::uncoveredInstructions, id));
      }
    }
  }
  
  std::reverse(instructions.begin(), instructions.end());
  
  // I'm so lazy it's not even worklisted.
  bool changed;
  do {
    changed = false;
    for (std::vector<Instruction*>::iterator it = instructions.begin(),
           ie = instructions.end(); it != ie; ++it) {
      Instruction *inst = *it;
      uint64_t best, cur = best = sm.getIndexedValue(stats::minDistToUncovered, 
                                                     infos.getInfo(inst).id);
      unsigned bestThrough = 0;
      
      if (isa<CallInst>(inst) || isa<InvokeInst>(inst)) {
        std::vector<Function*> &targets = callTargets[inst];
        for (std::vector<Function*>::iterator fnIt = targets.begin(),
               ie = targets.end(); fnIt != ie; ++fnIt) {
          uint64_t dist = functionShortestPath[*fnIt];
          if (dist) {
            dist = 1+dist; // count instruction itself
            if (bestThrough==0 || dist<bestThrough)
              bestThrough = dist;
          }

          if (!(*fnIt)->isDeclaration()) {
            uint64_t calleeDist = sm.getIndexedValue(stats::minDistToUncovered,
                                                     infos.getFunctionInfo(*fnIt).id);
            if (calleeDist) {
              calleeDist = 1+calleeDist; // count instruction itself
              if (best==0 || calleeDist<best)
                best = calleeDist;
            }
          }
        }
      } else {
        bestThrough = 1;
      }
      
      if (bestThrough) {
        std::vector<Instruction*> succs = getSuccs(inst);
        for (std::vector<Instruction*>::iterator it2 = succs.begin(),
               ie = succs.end(); it2 != ie; ++it2) {
          uint64_t dist = sm.getIndexedValue(stats::minDistToUncovered,
                                             infos.getInfo(*it2).id);
          if (dist) {
            uint64_t val = bestThrough + dist;
            if (best==0 || val<best)
              best = val;
          }
        }
      }

      if (best != cur) {
        sm.setIndexedValue(stats::minDistToUncovered, 
                           infos.getInfo(inst).id, 
                           best);
        changed = true;
      }
    }
  } while (changed);

  for (std::set<ExecutionState*>::iterator it = executor.states.begin(),
         ie = executor.states.end(); it != ie; ++it) {
    ExecutionState *es = *it;
    uint64_t currentFrameMinDist = 0;
#if MULTITHREAD
	for (Thread::stack_ty::iterator sfIt = es->stack().begin(),
				sf_ie = es->stack().end(); sfIt != sf_ie; ++sfIt) {
		Thread::stack_ty::iterator next = sfIt + 1;
		KInstIterator kii;
		if (next==es->stack().end()) {
			kii = es->pc();
#else
	for (ExecutionState::stack_ty::iterator sfIt = es->stack.begin(),
           sf_ie = es->stack.end(); sfIt != sf_ie; ++sfIt) {
      ExecutionState::stack_ty::iterator next = sfIt + 1;
      KInstIterator kii;

      if (next==es->stack.end()) {
        kii = es->pc;
#endif
      } else {
        kii = next->caller;
        ++kii;
      }
      
      sfIt->minDistToUncoveredOnReturn = currentFrameMinDist;
      
      currentFrameMinDist = computeMinDistToUncovered(kii, currentFrameMinDist);
    }
  }
}
Ejemplo n.º 7
0
ExecutionState &MergingSearcher::selectState() {
  while (!baseSearcher->empty()) {
    ExecutionState &es = baseSearcher->selectState();
    if (getMergePoint(es)) {
      baseSearcher->removeState(&es, &es);
      statesAtMerge.insert(&es);
    } else {
      return es;
    }
  }
  
  // build map of merge point -> state list
  std::map<Instruction*, std::vector<ExecutionState*> > merges;
  for (std::set<ExecutionState*>::const_iterator it = statesAtMerge.begin(),
         ie = statesAtMerge.end(); it != ie; ++it) {
    ExecutionState &state = **it;
    Instruction *mp = getMergePoint(state);
    
    merges[mp].push_back(&state);
  }
  
  if (DebugLogMerge)
    std::cerr << "-- all at merge --\n";
  for (std::map<Instruction*, std::vector<ExecutionState*> >::iterator
         it = merges.begin(), ie = merges.end(); it != ie; ++it) {
    if (DebugLogMerge) {
      std::cerr << "\tmerge: " << it->first << " [";
      for (std::vector<ExecutionState*>::iterator it2 = it->second.begin(),
             ie2 = it->second.end(); it2 != ie2; ++it2) {
        ExecutionState *state = *it2;
        std::cerr << state << ", ";
      }
      std::cerr << "]\n";
    }

    // merge states
    std::set<ExecutionState*> toMerge(it->second.begin(), it->second.end());
    while (!toMerge.empty()) {
      ExecutionState *base = *toMerge.begin();
      toMerge.erase(toMerge.begin());
      
      std::set<ExecutionState*> toErase;
      for (std::set<ExecutionState*>::iterator it = toMerge.begin(),
             ie = toMerge.end(); it != ie; ++it) {
        ExecutionState *mergeWith = *it;
        
        if (base->merge(*mergeWith)) {
          toErase.insert(mergeWith);
        }
      }
      if (DebugLogMerge && !toErase.empty()) {
        std::cerr << "\t\tmerged: " << base << " with [";
        for (std::set<ExecutionState*>::iterator it = toErase.begin(),
               ie = toErase.end(); it != ie; ++it) {
          if (it!=toErase.begin()) std::cerr << ", ";
          std::cerr << *it;
        }
        std::cerr << "]\n";
      }
      for (std::set<ExecutionState*>::iterator it = toErase.begin(),
             ie = toErase.end(); it != ie; ++it) {
        std::set<ExecutionState*>::iterator it2 = toMerge.find(*it);
        assert(it2!=toMerge.end());
        executor.terminateState(**it, true);
        toMerge.erase(it2);
      }

      // step past merge and toss base back in pool
      statesAtMerge.erase(statesAtMerge.find(base));
      ++base->pc();
      baseSearcher->addState(base);
    }  
  }
  
  if (DebugLogMerge)
    std::cerr << "-- merge complete, continuing --\n";
  
  return selectState();
}