Ejemplo n.º 1
0
int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle)
{
	GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;

	return (int) window->getCursorVisibility();
}
Ejemplo n.º 2
0
bool Application::processEvent(GHOST_IEvent* event)
{
    GHOST_IWindow* window = event->getWindow();
    bool handled = true;

    switch (event->getType()) {
    /*	case GHOST_kEventUnknown:
    		break;
    	case GHOST_kEventCursorButton:
    		std::cout << "GHOST_kEventCursorButton"; break;
    	case GHOST_kEventCursorMove:
    		std::cout << "GHOST_kEventCursorMove"; break;
    */
    case GHOST_kEventWheel:
    {
        GHOST_TEventWheelData* wheelData = (GHOST_TEventWheelData*) event->getData();
        if (wheelData->z > 0)
        {
            view_rotz += 5.f;
        }
        else
        {
            view_rotz -= 5.f;
        }
    }
    break;

    case GHOST_kEventKeyUp:
        break;

    case GHOST_kEventKeyDown:
    {
        GHOST_TEventKeyData* keyData = (GHOST_TEventKeyData*) event->getData();
        switch (keyData->key) {
        case GHOST_kKeyC:
        {
            int cursor = m_cursor;
            cursor++;
            if (cursor >= GHOST_kStandardCursorNumCursors) {
                cursor = GHOST_kStandardCursorFirstCursor;
            }
            m_cursor = (GHOST_TStandardCursor)cursor;
            window->setCursorShape(m_cursor);
        }
        break;

        case GHOST_kKeyE:
        {
            int x = 200, y= 200;
            m_system->setCursorPosition(x,y);
            break;
        }

        case GHOST_kKeyF:
            if (!m_system->getFullScreen()) {
                // Begin fullscreen mode
                GHOST_DisplaySetting setting;

                setting.bpp = 16;
                setting.frequency = 50;
                setting.xPixels = 640;
                setting.yPixels = 480;
                m_system->beginFullScreen(setting, &m_fullScreenWindow, false /* stereo flag */);
            }
            else {
                m_system->endFullScreen();
                m_fullScreenWindow = 0;
            }
            break;

        case GHOST_kKeyH:
            window->setCursorVisibility(!window->getCursorVisibility());
            break;

        case GHOST_kKeyM:
        {
            bool down = false;
            m_system->getModifierKeyState(GHOST_kModifierKeyLeftShift,down);
            if (down) {
                std::cout << "left shift down\n";
            }
            m_system->getModifierKeyState(GHOST_kModifierKeyRightShift,down);
            if (down) {
                std::cout << "right shift down\n";
            }
            m_system->getModifierKeyState(GHOST_kModifierKeyLeftAlt,down);
            if (down) {
                std::cout << "left Alt down\n";
            }
            m_system->getModifierKeyState(GHOST_kModifierKeyRightAlt,down);
            if (down) {
                std::cout << "right Alt down\n";
            }
            m_system->getModifierKeyState(GHOST_kModifierKeyLeftControl,down);
            if (down) {
                std::cout << "left control down\n";
            }
            m_system->getModifierKeyState(GHOST_kModifierKeyRightControl,down);
            if (down) {
                std::cout << "right control down\n";
            }
        }
        break;

        case GHOST_kKeyQ:
            if (m_system->getFullScreen())
            {
                m_system->endFullScreen();
                m_fullScreenWindow = 0;
            }
            m_exitRequested = true;
            break;

        case GHOST_kKeyS:  // toggle mono and stereo
            if(stereo)
                stereo = false;
            else
                stereo = true;
            break;

        case GHOST_kKeyT:
            if (!m_testTimer) {
                m_testTimer = m_system->installTimer(0, 1000, testTimerProc);
            }

            else {
                m_system->removeTimer(m_testTimer);
                m_testTimer = 0;
            }

            break;

        case GHOST_kKeyW:
            if (m_mainWindow)
            {
                STR_String title;
                m_mainWindow->getTitle(title);
                title += "-";
                m_mainWindow->setTitle(title);

            }
            break;

        default:
            break;
        }
    }
    break;

    case GHOST_kEventWindowClose:
    {
        GHOST_IWindow* window2 = event->getWindow();
        if (window2 == m_mainWindow) {
            m_exitRequested = true;
        }
        else {
            m_system->disposeWindow(window2);
        }
    }
    break;

    case GHOST_kEventWindowActivate:
        handled = false;
        break;

    case GHOST_kEventWindowDeactivate:
        handled = false;
        break;

    case GHOST_kEventWindowUpdate:
    {
        GHOST_IWindow* window2 = event->getWindow();
        if(!m_system->validWindow(window2))
            break;

        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

        if(stereo)
        {
            View(window2, stereo, LEFT_EYE);
            glPushMatrix();
            RenderCamera();
            RenderScene();
            glPopMatrix();

            View(window2, stereo, RIGHT_EYE);
            glPushMatrix();
            RenderCamera();
            RenderScene();
            glPopMatrix();
        }
        else
        {
            View(window2, stereo);
            glPushMatrix();
            RenderCamera();
            RenderScene();
            glPopMatrix();
        }
        window2->swapBuffers();
    }
    break;

    default:
        handled = false;
        break;
    }
    return handled;
}