Ejemplo n.º 1
0
bool ReadGeneral (GString line, OsuLoadInfo* Info)
{
	GString Command = line.substr(0, line.find_first_of(" ")); // Lines are Information:<space>Content
	GString Content = line.substr(line.find_first_of(":") + 1);

	Content = Content.substr(Content.find_first_not_of(" "));

	if (Command == "AudioFilename:")
	{
		if (Content == "virtual")
		{
			Info->Diff->IsVirtual = true;
			return true;
		}
		else
		{
#ifdef VERBOSE_DEBUG
			printf("Audio filename found: %s\n", Content.c_str());
#endif
			Utility::Trim(Content);
			Info->OsuSong->SongFilename = Content;
			Info->OsuSong->SongPreviewSource = Content;
		}
	}else if (Command == "Mode:")
	{
		Info->ReadAModeTag = true;
		if (Content != "3") // It's not a osu!mania chart, so we can't use it.
			return false;
	}else if (Command == "SampleSet:")
	{
		Utility::ToLower(Content); Utility::Trim(Content);
		Info->DefaultSampleset = Content;
	}
	else if (Command == "PreviewTime:")
	{
		if (Content != "-1")
		{
			if (Info->OsuSong->PreviewTime == 0)
				Info->OsuSong->PreviewTime = latof(Content) / 1000;
		}																							
	} else if (Command == "SpecialStyle:")
	{
		if (Content == "1")
			Info->Diff->Data->Turntable = true;
	}

	return true;
}
Ejemplo n.º 2
0
shared_ptr<osb::SpriteList> ReadOSBEvents(std::istream& event_str)
{
	auto list = make_shared<osb::SpriteList>();
	int previous_lead = 100;
	shared_ptr<osb::BGASprite> sprite = nullptr;
	shared_ptr<osb::Loop> loop = nullptr;
	bool readingLoop = false;

	GString line;
	while (std::getline(event_str, line))
	{
		int lead_spaces;
		line = line.substr(line.find("//")); // strip comments
		lead_spaces = line.find_first_not_of("\t _");
		line = line.substr(lead_spaces, line.length() - lead_spaces + 1);

		vector<GString> split_result;
		boost::split(split_result, line, boost::is_any_of(","));
		for (auto &&s : split_result) boost::algorithm::to_lower(s);

		if (!line.length() || !split_result.size()) continue;

		if (lead_spaces < previous_lead && !readingLoop)
		{
			if (split_result[0] == "sprite")
			{
				Vec2 new_position(latof(split_result[3]), latof(split_result[4]));
				sprite = make_shared<osb::BGASprite>(split_result[1], OriginFromString(split_result[2]), new_position);
				list->push_back(sprite);
			}
		} else {
			if (!sprite)
				throw std::runtime_error("OSB command unpaired with sprite.");

			// If it's a loop, check if we're out of it.
			// If we're out of it, read a regular event, otherwise, read an event to the loop
			if (readingLoop)
			{
				if (lead_spaces < previous_lead) {
					readingLoop = false;

					// We're done reading the loop - unroll it.
					auto loop_events = loop->Unroll();
					for (auto i = 0; i < osb::EVT_COUNT; i++)
						for (auto evt : (*loop_events)[i])
							sprite->AddEvent(evt);
				}
				else
					loop->AddEvent(ParseEvent(split_result));
			}
			
			// It's not a command on the loop, or we weren't reading a loop in the first place.
			// Read a regular command.

			// Not "else" because we do want to execute this if we're no longer reading the loop.
			if (!readingLoop) {
				auto ev = ParseEvent(split_result);

				// A loop began - set that we are reading a loop and set this loop as where to add the following commands.
				if (ev->GetEventType() == osb::EVT_LOOP)
				{
					loop = static_pointer_cast<osb::Loop>(ev);
					readingLoop = true;
				}else // add this event, if not a loop to this sprite. It'll be unrolled once outside.
					sprite->AddEvent(ev);
			}
		}

		previous_lead = lead_spaces;
	}

	return list;
}