static GrBackendTexture make_gl_backend_texture(
        GrContext* context, AHardwareBuffer* hardwareBuffer,
        int width, int height, GrPixelConfig config,
        GrAHardwareBufferImageGenerator::DeleteImageProc* deleteProc,
        GrAHardwareBufferImageGenerator::DeleteImageCtx* deleteCtx,
        bool isProtectedContent,
        const GrBackendFormat& backendFormat) {
    while (GL_NO_ERROR != glGetError()) {} //clear GL errors

    EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer);
    EGLint attribs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
                         isProtectedContent ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
                         isProtectedContent ? EGL_TRUE : EGL_NONE,
                         EGL_NONE };
    EGLDisplay display = eglGetCurrentDisplay();
    // eglCreateImageKHR will add a ref to the AHardwareBuffer
    EGLImageKHR image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
                                          clientBuffer, attribs);
    if (EGL_NO_IMAGE_KHR == image) {
        SkDebugf("Could not create EGL image, err = (%#x)", (int) eglGetError() );
        return GrBackendTexture();
    }

    GrGLuint texID;
    glGenTextures(1, &texID);
    if (!texID) {
        eglDestroyImageKHR(display, image);
        return GrBackendTexture();
    }
    glBindTexture(GL_TEXTURE_EXTERNAL_OES, texID);
    GLenum status = GL_NO_ERROR;
    if ((status = glGetError()) != GL_NO_ERROR) {
        SkDebugf("glBindTexture failed (%#x)", (int) status);
        glDeleteTextures(1, &texID);
        eglDestroyImageKHR(display, image);
        return GrBackendTexture();
    }
    glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, image);
    if ((status = glGetError()) != GL_NO_ERROR) {
        SkDebugf("glEGLImageTargetTexture2DOES failed (%#x)", (int) status);
        glDeleteTextures(1, &texID);
        eglDestroyImageKHR(display, image);
        return GrBackendTexture();
    }
    context->resetContext(kTextureBinding_GrGLBackendState);

    GrGLTextureInfo textureInfo;
    textureInfo.fID = texID;
    SkASSERT(backendFormat.isValid());
    textureInfo.fTarget = *backendFormat.getGLTarget();
    textureInfo.fFormat = *backendFormat.getGLFormat();

    *deleteProc = GrAHardwareBufferImageGenerator::DeleteGLTexture;
    *deleteCtx = new GLCleanupHelper(texID, image, display);

    return GrBackendTexture(width, height, GrMipMapped::kNo, textureInfo);
}
Ejemplo n.º 2
0
SkSurfaceCharacterization GrContextThreadSafeProxy::createCharacterization(
                                     size_t cacheMaxResourceBytes,
                                     const SkImageInfo& ii, const GrBackendFormat& backendFormat,
                                     int sampleCnt, GrSurfaceOrigin origin,
                                     const SkSurfaceProps& surfaceProps,
                                     bool isMipMapped, bool willUseGLFBO0, bool isTextureable) {
    if (!backendFormat.isValid()) {
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    if (GrBackendApi::kOpenGL != backendFormat.backend() && willUseGLFBO0) {
        // The willUseGLFBO0 flags can only be used for a GL backend.
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    if (!this->caps()->mipMapSupport()) {
        isMipMapped = false;
    }

    GrPixelConfig config = this->caps()->getConfigFromBackendFormat(backendFormat, ii.colorType());
    if (config == kUnknown_GrPixelConfig) {
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    if (!SkSurface_Gpu::Valid(this->caps(), config, ii.colorSpace())) {
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    sampleCnt = this->caps()->getRenderTargetSampleCount(sampleCnt, config);
    if (!sampleCnt) {
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    GrFSAAType FSAAType = GrFSAAType::kNone;
    if (sampleCnt > 1) {
        FSAAType = this->caps()->usesMixedSamples() ? GrFSAAType::kMixedSamples
                                                    : GrFSAAType::kUnifiedMSAA;
    }

    if (willUseGLFBO0 && isTextureable) {
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    if (isTextureable && !this->caps()->isConfigTexturable(config)) {
        // Skia doesn't agree that this is textureable.
        return SkSurfaceCharacterization(); // return an invalid characterization
    }

    return SkSurfaceCharacterization(sk_ref_sp<GrContextThreadSafeProxy>(this),
                                     cacheMaxResourceBytes, ii,
                                     origin, config, FSAAType, sampleCnt,
                                     SkSurfaceCharacterization::Textureable(isTextureable),
                                     SkSurfaceCharacterization::MipMapped(isMipMapped),
                                     SkSurfaceCharacterization::UsesGLFBO0(willUseGLFBO0),
                                     SkSurfaceCharacterization::VulkanSecondaryCBCompatible(false),
                                     surfaceProps);
}
Ejemplo n.º 3
0
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PromiseImageTest, reporter, ctxInfo) {
    const int kWidth = 10;
    const int kHeight = 10;

    GrContext* ctx = ctxInfo.grContext();
    GrGpu* gpu = ctx->contextPriv().getGpu();

    for (bool releaseImageEarly : {true, false}) {
        GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
                nullptr, kWidth, kHeight, kRGBA_8888_GrPixelConfig, true, GrMipMapped::kNo);
        REPORTER_ASSERT(reporter, backendTex.isValid());

        GrBackendFormat backendFormat = backendTex.format();
        REPORTER_ASSERT(reporter, backendFormat.isValid());

        PromiseTextureChecker promiseChecker(backendTex);
        GrSurfaceOrigin texOrigin = kTopLeft_GrSurfaceOrigin;
        sk_sp<SkImage> refImg(
                SkImage_Gpu::MakePromiseTexture(ctx, backendFormat, kWidth, kHeight,
                                                GrMipMapped::kNo, texOrigin,
                                                kRGBA_8888_SkColorType, kPremul_SkAlphaType,
                                                nullptr,
                                                PromiseTextureChecker::Fulfill,
                                                PromiseTextureChecker::Release,
                                                PromiseTextureChecker::Done,
                                                &promiseChecker));

        SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
        sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info);
        SkCanvas* canvas = surface->getCanvas();

        int expectedFulfillCnt = 0;
        int expectedReleaseCnt = 0;
        int expectedDoneCnt = 0;

        canvas->drawImage(refImg, 0, 0);
        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 true,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 true,
                                                                 expectedDoneCnt,
                                                                 reporter));

        bool isVulkan = kVulkan_GrBackend == ctx->contextPriv().getBackend();
        canvas->flush();
        expectedFulfillCnt++;
        expectedReleaseCnt++;
        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 !isVulkan,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 !isVulkan,
                                                                 expectedDoneCnt,
                                                                 reporter));

        gpu->testingOnly_flushGpuAndSync();
        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 true,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 true,
                                                                 expectedDoneCnt,
                                                                 reporter));

        canvas->drawImage(refImg, 0, 0);
        canvas->drawImage(refImg, 0, 0);

        canvas->flush();
        expectedFulfillCnt++;
        expectedReleaseCnt++;

        gpu->testingOnly_flushGpuAndSync();
        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 true,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 true,
                                                                 expectedDoneCnt,
                                                                 reporter));

        // Now test code path on Vulkan where we released the texture, but the GPU isn't done with
        // resource yet and we do another draw. We should only call fulfill on the first draw and
        // use the cached GrBackendTexture on the second. Release should only be called after the
        // second draw is finished.
        canvas->drawImage(refImg, 0, 0);
        canvas->flush();
        expectedFulfillCnt++;
        expectedReleaseCnt++;
        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 !isVulkan,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 !isVulkan,
                                                                 expectedDoneCnt,
                                                                 reporter));

        canvas->drawImage(refImg, 0, 0);

        if (releaseImageEarly) {
            refImg.reset();
        }

        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 !isVulkan,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 !isVulkan,
                                                                 expectedDoneCnt,
                                                                 reporter));

        canvas->flush();
        expectedFulfillCnt++;

        gpu->testingOnly_flushGpuAndSync();
        expectedReleaseCnt++;
        if (releaseImageEarly) {
            expectedDoneCnt++;
        }
        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 true,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 !isVulkan,
                                                                 expectedDoneCnt,
                                                                 reporter));
        expectedFulfillCnt = promiseChecker.fFulfillCount;
        expectedReleaseCnt = promiseChecker.fReleaseCount;

        if (!releaseImageEarly) {
            refImg.reset();
            expectedDoneCnt++;
        }

        REPORTER_ASSERT(reporter, check_fulfill_and_release_cnts(promiseChecker,
                                                                 true,
                                                                 expectedFulfillCnt,
                                                                 expectedReleaseCnt,
                                                                 true,
                                                                 expectedDoneCnt,
                                                                 reporter));

        gpu->deleteTestingOnlyBackendTexture(backendTex);
    }
}