Ejemplo n.º 1
0
void BroadcastConsole::OnMsgRecv(const std::string& str)
{
  // Discard if same as last msg
  if (!m_texts.empty())
  {
    if (m_texts[0]->GetText() == str)
    {
      std::cout << "Discarding duplicate msg\n";
      return;
    }
  }

  GuiText* text = new GuiText;
  text->SetIsMulti(true);
  text->SetTextSize(1.0f); // TODO CONFIG
  text->SetSize(Vec2f(2.0f, 0.1f)); // assume single line
  text->SetText(str);
  text->SizeToText();
  text->SetFgCol(Colour(1, 1, 0, 1));

  m_texts.push_front(text);

  static const unsigned int NUM_LINES = ROConfig()->GetInt("chat-max-lines", 10);
  if (m_texts.size() > NUM_LINES) 
  {
    m_texts.pop_back();
  }
  ReposText();
}
Ejemplo n.º 2
0
void GSMain::Draw2d()
{
  AmjuGL::Viewport(0, 0, Screen::X(), Screen::Y());
  TheHud::Instance()->Draw();
  
  // Store scaled modelview matrix
  float mat[16];
  AmjuGL::GetMatrix(AmjuGL::AMJU_MODELVIEW_MATRIX, mat);

  // Split screen -- draw all screens
  int numVps = TheViewportManager::Instance()->GetNumViewports();
  for (int i = 0; i < numVps; i++)
  {
    AmjuGL::SetMatrixMode(AmjuGL::AMJU_MODELVIEW_MATRIX);
    AmjuGL::SetIdentity();
    // Restore scaled mv matrix
    AmjuGL::MultMatrix(mat);

    TheViewportManager::Instance()->GetViewport(i)->Draw2d();
  }
  m_gui->Draw(); // split screen line etc

  TheLurker::Instance()->Draw();

#ifdef GEKKO
  TheCursorManager::Instance()->Draw();
#endif

#ifdef SHOW_INFO
  // TODO Switch on/off
  if (true)
  {
    static GuiText t;
    t.SetFgCol(Colour(1, 1, 1, 1));
    t.SetBgCol(Colour(0, 0, 0, 1));
    t.SetDrawBg(true);
    t.SetFontSize(0.8f); // TODO CONFIG
    t.SetIsMulti(true);
    t.SetLocalPos(Vec2f(-1.0f, -0.8f));
    t.SetSize(Vec2f(1.0f, 0.2f));
    t.SetJust(GuiText::AMJU_JUST_LEFT);

    float playerX = Player::GetPlayer(AMJU_P1)->GetPos().x;

    static std::string old;
    std::string s = "Depth: " + ToString((int)GetCurrentDepth()) +
      " X: " + ToString((int)playerX) + 
      "\nNum Game Objects: " + 
      ToString((int)TheGame::Instance()->GetGameObjects()->size());

    if (old != s)
    {
      t.SetText(s);
    }
    old = s;
    t.Draw();
  }
#endif // SHOW_INFO
}
Ejemplo n.º 3
0
void LurkMsg::Set(const std::string& str, const Colour& fgCol, const Colour& bgCol, LurkPos lp,
  CommandFunc onFinished)
{
  GuiText* text = new GuiText;
  if (lp == AMJU_CENTRE)
  {
    text->SetIsMulti(true);
  }
  text->SetTextSize(1.5f); // TODO CONFIG
  text->SetSize(Vec2f(1.6f, 0.1f)); // assume single line
  text->SetText(str);
  text->SizeToText();
  text->SetFgCol(fgCol);

  Set(text, fgCol, bgCol, lp, onFinished);
}