Ejemplo n.º 1
0
// ----------------------------------------------------------------------------
void Editor::dataDirLocDlg()
{
    IGUIFileOpenDialog* ofd = m_gui_env->addFileOpenDialog(
        L"Pls. select data directory (folder containing textures, tracks, etc.):",
        true, 0, -1, true);
    ofd->setMinSize(dimension2du(600, 512));
    ofd->setRelativePosition(position2di(m_screen_size.Width / 2 - 300, 100));
} // dataDirLocDlg