Ejemplo n.º 1
0
void InteractionBeginHomerManipulationActionEvent::execute() {
	int i;
	unsigned short type, id;
	User* user;
	bool localPipe = false;
	HomerManipulationActionModel* manipulationModel = NULL;

	user = UserDatabase::getUserById(userId);
	assert(user);
	if (userId == UserDatabase::getLocalUserId())
		localPipe = true;

	if (localPipe) {
		Interaction* interactionModule = (Interaction*)SystemCore::getModuleByName("Interaction");
		assert(interactionModule);
		manipulationModel
				= dynamic_cast<HomerManipulationActionModel*> (interactionModule->getManipulationActionModel());
	} // if

	for (i = 0; i < (int)manipulatingEntityIds.size(); i++) {
		split(manipulatingEntityIds[i], type, id);

		// 	printd("Opening Pipe with type %i and id %i\n", type, id);
		TransformationPipe* manipulationPipe = TransformationManager::openPipe(
				INTERACTION_MODULE_ID, WORLD_DATABASE_ID, 1, 0, type, id, 0, !localPipe, user);

		if (manipulationModel)
			manipulationModel->setManipulationPipe(manipulatingEntityIds[i], manipulationPipe);
	} // for
}
void PhysicsEndSpringManipulationActionEvent::execute()
{
	int i;
	unsigned short type, id;
	User* user;
	bool localPipe = false;
	TransformationPipe* manipulationPipe;
	PhysicsSpringManipulationActionModel* manipulationModel = NULL;

	user = UserDatabase::getUserById(userId);
	assert(user);
	if (userId == UserDatabase::getLocalUserId())
		localPipe = true;

	if (localPipe)
	{
		Interaction* interactionModule = (Interaction*)SystemCore::getModuleByName("Interaction");
		assert(interactionModule);
		manipulationModel = dynamic_cast<PhysicsSpringManipulationActionModel*>(interactionModule->getManipulationActionModel());
	} // if

/* DEPRECATED: PIPE FOR PHYSICSENTITY IS MANAGED BY PHYSICS MODULE
	for (i=0; i < (int)physicsEntityIds.size(); i++)
	{
		split(physicsEntityIds[i], type, id);

		manipulationPipe = TransformationManager::getPipe(INTERACTION_MODULE_ID, WORLD_DATABASE_ID, 2, 0, type, id, 0, !localPipe, user);

		if (!manipulationPipe)
			printd(WARNING, "PhysicsEndSpringManipulationActionEvent::execute(): could not find manipulation Pipe for user with ID %u\n", userId);
		else
			TransformationManager::closePipe(manipulationPipe);

		if (manipulationModel)
			manipulationModel->clearPhysicsEntityPipe(physicsEntityIds[i]);
	} // for
*/

	for (i=0; i < (int)nonPhysicsEntityIds.size(); i++)
	{
		split(nonPhysicsEntityIds[i], type, id);

		manipulationPipe = TransformationManager::getPipe(INTERACTION_MODULE_ID, WORLD_DATABASE_ID, 1, 0, type, id, 0, !localPipe, user);

		if (!manipulationPipe)
			printd(WARNING, "PhysicsEndSpringManipulationActionEvent::execute(): could not find manipulation Pipe for user with ID %u\n", userId);
		else
			TransformationManager::closePipe(manipulationPipe);

		if (manipulationModel)
			manipulationModel->clearNonPhysicsEntityPipe(nonPhysicsEntityIds[i]);
	} // for
} // execute
void PhysicsBeginSpringManipulationActionEvent::execute()
{
	int i;
	unsigned short type, id;
	User* user;
	bool localPipe = false;
	PhysicsSpringManipulationActionModel* manipulationModel = NULL;
	TransformationPipe* manipulationPipe;

	user = UserDatabase::getUserById(userId);
	assert(user);
	if (userId == UserDatabase::getLocalUserId())
		localPipe = true;

	if (localPipe)
	{
		Interaction* interactionModule = (Interaction*)SystemCore::getModuleByName("Interaction");
		assert(interactionModule);
		manipulationModel = dynamic_cast<PhysicsSpringManipulationActionModel*>(interactionModule->getManipulationActionModel());
	} // if


/*  DEPRECATED: PIPE FOR PHYSICSENTITY IS MANAGED BY PHYSICS MODULE
	for (i=0; i < (int)physicsEntityIds.size(); i++)
	{
		split(physicsEntityIds[i], type, id);

	// 	printd("Opening Pipe with type %i and id %i\n", type, id);
// 		manipulationPipe = TransformationManager::openPipe(INTERACTION_MODULE_ID, WORLD_DATABASE_ID, 2, 0, type, id, 0, !localPipe, user);

// 		if (manipulationModel)
// 			manipulationModel->setPhysicsEntityPipe(physicsEntityIds[i], manipulationPipe);
	} // for
*/

	for (i=0; i < (int)nonPhysicsEntityIds.size(); i++)
	{
		split(nonPhysicsEntityIds[i], type, id);

	// 	printd("Opening Pipe with type %i and id %i\n", type, id);
		manipulationPipe = TransformationManager::openPipe(INTERACTION_MODULE_ID, WORLD_DATABASE_ID, 1, 0, type, id, 0, !localPipe, user);

		if (manipulationModel)
			manipulationModel->setNonPhysicsEntityPipe(nonPhysicsEntityIds[i], manipulationPipe);
	} // for
} // execute
Ejemplo n.º 4
0
void InteractionEndVirtualHandManipulationActionEvent::execute() {
	int i;
	unsigned short type, id;
	User* user;
	bool localPipe = false;
	VirtualHandManipulationActionModel* manipulationModel = NULL;

	user = UserDatabase::getUserById(userId);
	assert(user);
	if (userId == UserDatabase::getLocalUserId())
		localPipe = true;

	if (localPipe) {
		Interaction* interactionModule = (Interaction*)SystemCore::getModuleByName("Interaction");
		assert(interactionModule);
		manipulationModel
				= dynamic_cast<VirtualHandManipulationActionModel*> (interactionModule->getManipulationActionModel());
	} // if

	for (i = 0; i < (int)manipulatingEntityIds.size(); i++) {
		split(manipulatingEntityIds[i], type, id);

		// 	printd("Opening Pipe with type %i and id %i\n", type, id);
		TransformationPipe* manipulationPipe = TransformationManager::getPipe(
				INTERACTION_MODULE_ID, WORLD_DATABASE_ID, 1, 0, type, id, 0, !localPipe, user);

		if (!manipulationPipe)
			printd(
					WARNING,
					"InteractionEndVirtualHandManipulationActionType::execute(): could not find manipulation Pipe for user with ID %u\n",
					userId);
		else
			TransformationManager::closePipe(manipulationPipe);

		if (manipulationModel)
			manipulationModel->clearManipulationPipe(manipulatingEntityIds[i]);
	} // for
}