Ejemplo n.º 1
0
SnapshotIterator::SnapshotIterator(const IonBailoutIterator &iter)
  : snapshot_(iter.ionScript()->snapshots(),
              iter.snapshotOffset(),
              iter.ionScript()->snapshotsRVATableSize(),
              iter.ionScript()->snapshotsListSize()),
    recover_(snapshot_,
             iter.ionScript()->recovers(),
             iter.ionScript()->recoversSize()),
    fp_(iter.jsFrame()),
    machine_(iter.machineState()),
    ionScript_(iter.ionScript())
{
}
Ejemplo n.º 2
0
SnapshotIterator::SnapshotIterator(const IonBailoutIterator &iter)
  : SnapshotReader(iter.ionScript()->snapshots() + iter.snapshotOffset(),
                   iter.ionScript()->snapshots() + iter.ionScript()->snapshotsSize()),
    fp_(iter.jsFrame()),
    machine_(iter.machineState()),
    ionScript_(iter.ionScript())
{
}
Ejemplo n.º 3
0
static uint32
ConvertFrames(JSContext *cx, IonActivation *activation, IonBailoutIterator &it)
{
    AssertCanGC();
    IonSpew(IonSpew_Bailouts, "Bailing out %s:%u, IonScript %p",
            it.script()->filename, it.script()->lineno, (void *) it.ionScript());
    IonSpew(IonSpew_Bailouts, " reading from snapshot offset %u size %u",
            it.snapshotOffset(), it.ionScript()->snapshotsSize());
#ifdef DEBUG
    // Use count is reset after invalidation. Log use count on bailouts to
    // determine if we have a critical sequence of bailout.
    if (it.script()->ion == it.ionScript()) {
        IonSpew(IonSpew_Bailouts, " Current script use count is %u",
                it.script()->getUseCount());
    }
#endif

    SnapshotIterator iter(it);

    // Set a flag to avoid bailing out on every iteration or function call. Ion can
    // compile and run the script again after an invalidation.
    it.ionScript()->setBailoutExpected();

    // We use OffTheBooks instead of cx because at this time we cannot iterate
    // on the stack safely and the reported error attempts to walk the IonMonkey
    // frames. We cannot iterate on the stack because we have no exit frame to
    // start Ion frames iteratons.
    BailoutClosure *br = js_new<BailoutClosure>();
    if (!br)
        return BAILOUT_RETURN_FATAL_ERROR;
    activation->setBailout(br);

    StackFrame *fp;
    if (it.isEntryJSFrame() && cx->fp()->runningInIon() && activation->entryfp()) {
        // Avoid creating duplicate interpreter frames. This is necessary to
        // avoid blowing out the interpreter stack, and must be used in
        // conjunction with inline-OSR from within bailouts (since each Ion
        // activation must be tied to a unique JSStackFrame for StackIter to
        // work).
        //
        // Note: If the entry frame is a placeholder (a stub frame pushed for
        // JM -> Ion calls), then we cannot re-use it as it does not have
        // enough slots.
        JS_ASSERT(cx->fp() == activation->entryfp());
        fp = cx->fp();
        cx->regs().sp = fp->base();
    } else {
        br->constructFrame();
        if (!cx->stack.pushBailoutArgs(cx, it, br->argsGuard()))
            return BAILOUT_RETURN_FATAL_ERROR;

        fp = cx->stack.pushBailoutFrame(cx, it, *br->argsGuard(), br->frameGuard());
    }

    if (!fp)
        return BAILOUT_RETURN_OVERRECURSED;

    br->setEntryFrame(fp);

    JSFunction *callee = it.maybeCallee();
    if (callee)
        fp->formals()[-2].setObject(*callee);

    if (it.isConstructing())
        fp->setConstructing();

    while (true) {
        IonSpew(IonSpew_Bailouts, " restoring frame");
        fp->initFromBailout(cx, iter);

        if (!iter.moreFrames())
             break;
        iter.nextFrame();

        fp = PushInlinedFrame(cx, fp);
        if (!fp)
            return BAILOUT_RETURN_OVERRECURSED;
    }

    jsbytecode *bailoutPc = fp->script()->code + iter.pcOffset();
    br->setBailoutPc(bailoutPc);

    switch (iter.bailoutKind()) {
      case Bailout_Normal:
        return BAILOUT_RETURN_OK;
      case Bailout_TypeBarrier:
        return BAILOUT_RETURN_TYPE_BARRIER;
      case Bailout_Monitor:
        return BAILOUT_RETURN_MONITOR;
      case Bailout_RecompileCheck:
        return BAILOUT_RETURN_RECOMPILE_CHECK;
      case Bailout_BoundsCheck:
        return BAILOUT_RETURN_BOUNDS_CHECK;
      case Bailout_Invalidate:
        return BAILOUT_RETURN_INVALIDATE;
      case Bailout_CachedShapeGuard:
        return BAILOUT_RETURN_CACHED_SHAPE_GUARD;

      // When bailing out from an argument check, none of the code of the
      // function has run yet. When profiling, this means that the function
      // hasn't flagged its entry just yet. It has been "entered," however, so
      // we flag it here manually that the entry has happened.
      case Bailout_ArgumentCheck:
        fp->unsetPushedSPSFrame();
        Probes::enterScript(cx, fp->script().unsafeGet(), fp->script()->function(), fp);
        return BAILOUT_RETURN_ARGUMENT_CHECK;
    }

    JS_NOT_REACHED("bad bailout kind");
    return BAILOUT_RETURN_FATAL_ERROR;
}