void LLFloaterAvatarList::updateAvatarList()
{
	//llinfos << "radar refresh: updating map" << llendl;

	// Check whether updates are enabled
	LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
	if (check && !check->getValue())
	{
		mUpdate = FALSE;
		refreshTracker();
		return;
	}
	else
	{
		mUpdate = TRUE;
	}
	//moved to pipeline to prevent a crash
	//gPipeline.forAllVisibleDrawables(updateParticleActivity);


	//todo: make this less of a hacked up copypasta from dales 1.18.
	if(gAudiop != NULL)
	{
		LLAudioEngine::source_map::iterator iter;
		for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
		{
			LLAudioSource *sourcep = iter->second;
			LLUUID uuid = sourcep->getOwnerID();
			LLAvatarListEntry *ent = getAvatarEntry(uuid);
			if ( ent )
			{
				ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
			}
		}
	}

	LLVector3d mypos = gAgent.getPositionGlobal();

	{
		std::vector<LLUUID> avatar_ids;
		std::vector<LLUUID> sorted_avatar_ids;
		std::vector<LLVector3d> positions;

		LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);

		sorted_avatar_ids = avatar_ids;
		std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());

		BOOST_FOREACH(std::vector<LLCharacter*>::value_type& iter, LLCharacter::sInstances)
		{
			LLUUID avid = iter->getID();

			if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
			{
				avatar_ids.push_back(avid);
			}
		}

		size_t i;
		size_t count = avatar_ids.size();

		static LLCachedControl<bool> announce(gSavedSettings, "RadarChatKeys");
		std::queue<LLUUID> announce_keys;

		for (i = 0; i < count; ++i)
		{
			std::string name;
			const LLUUID &avid = avatar_ids[i];

			LLVector3d position;
			LLVOAvatar* avatarp = gObjectList.findAvatar(avid);

			if (avatarp)
			{
				// Skip if avatar is dead(what's that?)
				// or if the avatar is ourselves.
				// or if the avatar is a dummy
				if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
				{
					continue;
				}

				// Get avatar data
				position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
				name = avatarp->getFullname();

				if (!LLAvatarNameCache::getPNSName(avatarp->getID(), name))
					continue;

				//duped for lower section
				if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
				{
					if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::getPNSName above...
					{
						continue;
					}
				}

				if (avid.isNull())
				{
					//llinfos << "Key empty for avatar " << name << llendl;
					continue;
				}

				LLAvatarListEntry* entry = getAvatarEntry(avid);
				if (entry)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					entry->setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
					if(avatarp->isTyping())entry->setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
				}
				else
				{
					// Avatar not there yet, add it
					if(announce && avatarp->getRegion() == gAgent.getRegion())
						announce_keys.push(avid);
					mAvatars.push_back(LLAvatarListEntryPtr(new LLAvatarListEntry(avid, name, position)));
				}
			}
			else
			{
				if (i < positions.size())
				{
					position = positions[i];
				}
				else
				{
					continue;
				}

				if (!LLAvatarNameCache::getPNSName(avid, name))
				{
					//name = gCacheName->getDefaultName();
					continue; //prevent (Loading...)
				}

				LLAvatarListEntry* entry = getAvatarEntry(avid);
				if (entry)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					entry->setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
				}
				else
				{
					if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
						announce_keys.push(avid);
					mAvatars.push_back(LLAvatarListEntryPtr(new LLAvatarListEntry(avid, name, position)));
				}
			}
		}
		//let us send the keys in a more timely fashion
		if (announce && !announce_keys.empty())
		{
			// NOTE: This fragment is repeated in sendKey
			std::ostringstream ids;
			int transact_num = (int)gFrameCount;
			int num_ids = 0;
			while(!announce_keys.empty())
			{
				LLUUID id = announce_keys.front();
				announce_keys.pop();

				ids << "," << id.asString();
				++num_ids;

				if (ids.tellp() > 200)
				{
					send_keys_message(transact_num, num_ids, ids.str());

					num_ids = 0;
					ids.seekp(0);
					ids.str("");
				}
			}
			if (num_ids > 0)
				send_keys_message(transact_num, num_ids, ids.str());
		}
	}
Ejemplo n.º 2
0
void LLFloaterAvatarList::updateAvatarList()
{
	//llinfos << "radar refresh: updating map" << llendl;

	// Check whether updates are enabled
	LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
	if (check && !check->getValue())
	{
		mUpdate = FALSE;
		refreshTracker();
		return;
	}
	else
	{
		mUpdate = TRUE;
	}
	//moved to pipeline to prevent a crash
	//gPipeline.forAllVisibleDrawables(updateParticleActivity);


	//todo: make this less of a hacked up copypasta from dales 1.18.
	if(gAudiop != NULL)
	{
		LLAudioEngine::source_map::iterator iter;
		for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
		{
			LLAudioSource *sourcep = iter->second;
			LLUUID uuid = sourcep->getOwnerID();
			LLAvatarListEntry *ent = getAvatarEntry(uuid);
			if ( ent )
			{
				ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
			}
		}
	}

	LLVector3d mypos = gAgent.getPositionGlobal();

	{
		std::vector<LLUUID> avatar_ids;
		std::vector<LLUUID> sorted_avatar_ids;
		std::vector<LLVector3d> positions;

		LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);

		sorted_avatar_ids = avatar_ids;
		std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());

		for (std::vector<LLCharacter*>::const_iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter)
		{
			LLUUID avid = (*iter)->getID();

			if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
			{
				avatar_ids.push_back(avid);
			}
		}

		size_t i;
		size_t count = avatar_ids.size();

		bool announce = gSavedSettings.getBOOL("RadarChatKeys");
		std::queue<LLUUID> announce_keys;

		for (i = 0; i < count; ++i)
		{
			std::string name;
			std::string first;
			std::string last;
			const LLUUID &avid = avatar_ids[i];

			LLVector3d position;
			LLVOAvatar* avatarp = gObjectList.findAvatar(avid);

			if (avatarp)
			{
				// Skip if avatar is dead(what's that?)
				// or if the avatar is ourselves.
				// or if the avatar is a dummy
				if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
				{
					continue;
				}

				// Get avatar data
				position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
				name = avatarp->getFullname();

				// [Ansariel: Display name support]
				LLAvatarName avatar_name;
				if (LLAvatarNameCache::get(avatarp->getID(), &avatar_name))
				{
				    static LLCachedControl<S32> phoenix_name_system("PhoenixNameSystem", 0);
					switch (phoenix_name_system)
					{
						case 0 : name = avatar_name.getLegacyName(); break;
						case 1 : name = (avatar_name.mIsDisplayNameDefault ? avatar_name.mDisplayName : avatar_name.getCompleteName()); break;
						case 2 : name = avatar_name.mDisplayName; break;
						default : name = avatar_name.getLegacyName(); break;
					}

					first = avatar_name.mLegacyFirstName;
					last = avatar_name.mLegacyLastName;
				}
				else continue;
				// [/Ansariel: Display name support]

				//duped for lower section
				if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
				{
					if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::get above...
					{
						continue;
					}
				}

				if (avid.isNull())
				{
					//llinfos << "Key empty for avatar " << name << llendl;
					continue;
				}

				if (mAvatars.count(avid) > 0)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					mAvatars[avid].setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
					if(avatarp->isTyping())mAvatars[avid].setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
				}
				else
				{
					// Avatar not there yet, add it
					LLAvatarListEntry entry(avid, name, position);
					if(announce && avatarp->getRegion() == gAgent.getRegion())
						announce_keys.push(avid);
					mAvatars[avid] = entry;
				}
			}
			else
			{
				if (i < positions.size())
				{
					position = positions[i];
				}
				else
				{
					continue;
				}

				if (!gCacheName->getFullName(avid, name))
				{
					//name = gCacheName->getDefaultName();
					continue; //prevent (Loading...)
				}

				if (mAvatars.count(avid) > 0)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					mAvatars[avid].setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
				}
				else
				{
					LLAvatarListEntry entry(avid, name, position);
					if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
						announce_keys.push(avid);
					mAvatars[avid] = entry;
				}
			}
		}
		//let us send the keys in a more timely fashion
		if(announce && !announce_keys.empty())
		{
			std::ostringstream ids;
			int transact_num = (int)gFrameCount;
			int num_ids = 0;
			while(!announce_keys.empty())
			{
				LLUUID id = announce_keys.front();
				announce_keys.pop();

				ids << "," << id.asString();
				++num_ids;

				if(ids.tellp() > 200)
				{
					gMessageSystem->newMessage("ScriptDialogReply");
					gMessageSystem->nextBlock("AgentData");
					gMessageSystem->addUUID("AgentID", gAgent.getID());
					gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
					gMessageSystem->nextBlock("Data");
					gMessageSystem->addUUID("ObjectID", gAgent.getID());
					gMessageSystem->addS32("ChatChannel", -777777777);
					gMessageSystem->addS32("ButtonIndex", 1);
					gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
					gAgent.sendReliableMessage();

					num_ids = 0;
					ids.seekp(0);
					ids.str("");
				}
			}
			if(num_ids > 0)
			{
				gMessageSystem->newMessage("ScriptDialogReply");
				gMessageSystem->nextBlock("AgentData");
				gMessageSystem->addUUID("AgentID", gAgent.getID());
				gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
				gMessageSystem->nextBlock("Data");
				gMessageSystem->addUUID("ObjectID", gAgent.getID());
				gMessageSystem->addS32("ChatChannel", -777777777);
				gMessageSystem->addS32("ButtonIndex", 1);
				gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
				gAgent.sendReliableMessage();
			}
		}
	}

//	llinfos << "radar refresh: done" << llendl;

	expireAvatarList();
	refreshAvatarList();
	refreshTracker();
}