Ejemplo n.º 1
0
	void LightNode::get_lights_in_screen(Containers::Vector<LightPtr>& out_list, const CameraApiPtr& camera) const
	{
		for (unsigned int i = 0; i < m_entities.size(); i++)
		{
			LightPtr curr = ness_ptr_cast<Light>(m_entities[i]);
			if (curr->is_really_visible_const(camera))
			{
				out_list.push_back(curr);
			}
		}
	}