/** * Creates and adds main layout to the screen. */ void SettingsScreen::createMainLayout() { // Create and add the main layout to the screen. VerticalLayout* mainLayout = new VerticalLayout(); Screen::setMainWidget(mainLayout); ListView* listView = new ListView(); mainLayout->addChild(listView); // Add set duration option row. this->addSetDurationRow(listView); // Add get duration option row. this->addGetDurationRow(listView); // Add options for setting and getting the video quality value. this->addVideoQualityRows(listView); if ( isIOS()) { // Add options for setting and getting the flash mode value. this->addFlashModeRows(listView); // Add option for setting the camera roll flag. this->addCameraRollFlagRow(listView); // Add option for setting the camera controls flag. this->addCameraControlsFlagRow(listView); } // Add take picture button. mTakePictureBtn = new Button(); mTakePictureBtn->setText(TAKE_PICTURE_BTN_TEXT); this->addButtonToListView(mTakePictureBtn, listView); if (isAndroid()) { mTakenPicturePath = new Label(); ListViewItem* listItem = new ListViewItem(); listItem->addChild(mTakenPicturePath); listView->addChild(listItem); } // Add record video button. mRecordVideoBtn = new Button(); mRecordVideoBtn->setText(RECORD_VIDEO_BTN_TEXT); this->addButtonToListView(mRecordVideoBtn, listView); // Add show image button. mShowImageScreen = new Button(); mShowImageScreen->setText(SHOW_IMAGE_SCREEN_TEXT); this->addButtonToListView(mShowImageScreen, listView); // Add show video screen button. mShowVideoScreen = new Button(); mShowVideoScreen->setText(SHOW_VIDEO_SCREEN_TEXT); this->addButtonToListView(mShowVideoScreen, listView); }
/** * Creates and adds main layout to the screen. */ void SettingsScreen::createMainLayout() { VerticalLayout* mainLayout = new VerticalLayout(); Screen::setMainWidget(mainLayout); ListView* listView = new ListView(); listView->fillSpaceHorizontally(); listView->fillSpaceVertically(); mainLayout->addChild(listView); ListViewItem* listItem; // Add IP label and edit box mIPEditBox = new EditBox(); mIPEditBox->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); listView->addChild(this->createListViewItem(IP_LABEL_TEXT, mIPEditBox)); // Add port label and edit box mPortEditBox = new EditBox(); mPortEditBox->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); listView->addChild(this->createListViewItem(PORT_LABEL_TEXT, mPortEditBox)); if ( isAndroid() ) { mShowOnlyIfInBackground = new CheckBox(); mShowOnlyIfInBackground->setState(true); listView->addChild(createListViewItem(SHOW_ONLY_IF_NOT_RUNNING, mShowOnlyIfInBackground)); mTickerText = new EditBox(); mTickerText->setText(TICKER_DEFAULT); listView->addChild(createListViewItem(TICKER_LABEL, mTickerText)); mContentTitle = new EditBox(); mContentTitle->setText(TITLE_DEFAULT); listView->addChild(createListViewItem(TITLE_LABEL, mContentTitle)); } // Android: If the registrationID was already saved from previous launches, // do not connect again. MAHandle myStore = maOpenStore("MyStore", 0); if ( isAndroid() && myStore == STERR_NONEXISTENT || !isAndroid() ) { // Add connection status label. listItem = new ListViewItem; listView->addChild(listItem); mConnectionStatusLabel = new Label(); mConnectionStatusLabel->setText(CONNECTION_NOT_ESTABLISHED); listItem->addChild(mConnectionStatusLabel); listItem = new ListViewItem; listView->addChild(listItem); mConnectButton = new Button(); mConnectButton->setText(CONNECT_BUTTON_TEXT); listItem->addChild(mConnectButton); } }
bool UIListViewTest_Vertical::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); _displayValueLabel = Text::create("Move by vertical direction", "fonts/Marker Felt.ttf", 32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + _displayValueLabel->getContentSize().height * 1.5f)); _uiLayer->addChild(_displayValueLabel); Text* alert = Text::create("ListView vertical", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.075f)); _uiLayer->addChild(alert); Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81)); Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel")); Size backgroundSize = background->getContentSize(); // create list view ex data for (int i = 0; i < 20; ++i) { std::string ccstr = StringUtils::format("listview_item_%d", i); _array.push_back(ccstr); } // Create the list view ex ListView* listView = ListView::create(); // set list view ex direction listView->setDirection(ui::ScrollView::Direction::VERTICAL); listView->setBounceEnabled(true); listView->setBackGroundImage("cocosui/green_edit.png"); listView->setBackGroundImageScale9Enabled(true); listView->setContentSize(Size(240, 130)); listView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f + (backgroundSize.width - listView->getContentSize().width) / 2.0f, (widgetSize.height - backgroundSize.height) / 2.0f + (backgroundSize.height - listView->getContentSize().height) / 2.0f)); listView->addEventListener((ui::ListView::ccListViewCallback)CC_CALLBACK_2(UIListViewTest_Vertical::selectedItemEvent, this)); listView->addEventListener((ui::ListView::ccScrollViewCallback)CC_CALLBACK_2(UIListViewTest_Vertical::selectedItemEventScrollView,this)); _uiLayer->addChild(listView); // create model Button* default_button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png"); default_button->setName("Title Button"); Layout* default_item = Layout::create(); default_item->setTouchEnabled(true); default_item->setContentSize(default_button->getContentSize()); default_button->setPosition(Vec2(default_item->getContentSize().width / 2.0f, default_item->getContentSize().height / 2.0f)); default_item->addChild(default_button); // set model listView->setItemModel(default_item); // add default item ssize_t count = _array.size(); for (int i = 0; i < count / 4; ++i) { listView->pushBackDefaultItem(); } // insert default item for (int i = 0; i < count / 4; ++i) { listView->insertDefaultItem(0); } listView->removeAllChildren(); Sprite* testSprite = Sprite::create("cocosui/backtotoppressed.png"); testSprite->setPosition(Vec2(200,200)); listView->addChild(testSprite); // add custom item for (int i = 0; i < count / 4; ++i) { Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png"); custom_button->setName("Title Button"); custom_button->setScale9Enabled(true); custom_button->setContentSize(default_button->getContentSize()); Layout *custom_item = Layout::create(); custom_item->setContentSize(custom_button->getContentSize()); custom_button->setPosition(Vec2(custom_item->getContentSize().width / 2.0f, custom_item->getContentSize().height / 2.0f)); custom_item->addChild(custom_button); listView->addChild(custom_item); } // insert custom item Vector<Widget*>& items = listView->getItems(); ssize_t items_count = items.size(); for (int i = 0; i < count / 4; ++i) { Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png"); custom_button->setName("Title Button"); custom_button->setScale9Enabled(true); custom_button->setContentSize(default_button->getContentSize()); Layout *custom_item = Layout::create(); custom_item->setContentSize(custom_button->getContentSize()); custom_button->setPosition(Vec2(custom_item->getContentSize().width / 2.0f, custom_item->getContentSize().height / 2.0f)); custom_item->addChild(custom_button); custom_item->setTag(1); listView->insertCustomItem(custom_item, items_count); } // set item data items_count = items.size(); for (int i = 0; i < items_count; ++i) { Widget* item = listView->getItem(i); Button* button = static_cast<Button*>(item->getChildByName("Title Button")); ssize_t index = listView->getIndex(item); button->setTitleText(_array[index]); } // remove last item listView->removeChildByTag(1); // remove item by index items_count = items.size(); listView->removeItem(items_count - 1); // set all items layout gravity listView->setGravity(ListView::Gravity::CENTER_VERTICAL); // set items margin listView->setItemsMargin(2.0f); return true; } return false; }
bool UIListViewTest_Vertical::init() { if (UIScene::init()) { Size widgetSize = _widget->getContentSize(); _displayValueLabel = Text::create("Move by vertical direction", "fonts/Marker Felt.ttf", 32); _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f)); _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + _displayValueLabel->getContentSize().height * 1.5f)); _uiLayer->addChild(_displayValueLabel); Text* alert = Text::create("ListView vertical", "fonts/Marker Felt.ttf", 30); alert->setColor(Color3B(159, 168, 176)); alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.075f)); _uiLayer->addChild(alert); Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81)); Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel")); Size backgroundSize = background->getContentSize(); // create list view ex data for (int i = 0; i < 20; ++i) { std::string ccstr = StringUtils::format("listview_item_%d", i); _array.push_back(ccstr); } // Create the list view ex ListView* listView = ListView::create(); // set list view ex direction listView->setDirection(ui::ScrollView::Direction::VERTICAL); listView->setBounceEnabled(true); listView->setBackGroundImage("cocosui/green_edit.png"); listView->setBackGroundImageScale9Enabled(true); listView->setContentSize(Size(240, 130)); listView->setPosition(Vec2((widgetSize - listView->getContentSize()) / 2.0f)); listView->addEventListener((ui::ListView::ccListViewCallback)CC_CALLBACK_2(UIListViewTest_Vertical::selectedItemEvent, this)); listView->addEventListener((ui::ListView::ccScrollViewCallback)CC_CALLBACK_2(UIListViewTest_Vertical::selectedItemEventScrollView,this)); listView->setScrollBarPositionFromCorner(Vec2(7, 7)); _uiLayer->addChild(listView); // create model Button* default_button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png"); default_button->setName("Title Button"); Layout* default_item = Layout::create(); default_item->setTouchEnabled(true); default_item->setContentSize(default_button->getContentSize()); default_button->setPosition(Vec2(default_item->getContentSize() / 2.0f)); default_item->addChild(default_button); // set model listView->setItemModel(default_item); // add default item ssize_t count = _array.size(); for (int i = 0; i < count / 4; ++i) { listView->pushBackDefaultItem(); } // insert default item for (int i = 0; i < count / 4; ++i) { listView->insertDefaultItem(0); } listView->removeAllChildren(); Sprite* testSprite = Sprite::create("cocosui/backtotoppressed.png"); testSprite->setPosition(Vec2(200,200)); listView->addChild(testSprite); // add custom item for (int i = 0; i < count / 4; ++i) { Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png"); custom_button->setName("Title Button"); custom_button->setScale9Enabled(true); custom_button->setContentSize(default_button->getContentSize()); Layout *custom_item = Layout::create(); custom_item->setContentSize(custom_button->getContentSize()); custom_button->setPosition(Vec2(custom_item->getContentSize().width / 2.0f, custom_item->getContentSize().height / 2.0f)); custom_item->addChild(custom_button); listView->addChild(custom_item); } // insert custom item Vector<Widget*>& items = listView->getItems(); ssize_t items_count = items.size(); for (int i = 0; i < count / 4; ++i) { Button* custom_button = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png"); custom_button->setName("Title Button"); custom_button->setScale9Enabled(true); custom_button->setContentSize(default_button->getContentSize()); Layout *custom_item = Layout::create(); custom_item->setContentSize(custom_button->getContentSize()); custom_button->setPosition(Vec2(custom_item->getContentSize().width / 2.0f, custom_item->getContentSize().height / 2.0f)); custom_item->addChild(custom_button); custom_item->setTag(1); listView->insertCustomItem(custom_item, items_count); } // set item data items_count = items.size(); for (int i = 0; i < items_count; ++i) { Widget* item = listView->getItem(i); Button* button = static_cast<Button*>(item->getChildByName("Title Button")); ssize_t index = listView->getIndex(item); button->setTitleText(_array[index]); } // remove last item listView->removeChildByTag(1); // remove item by index items_count = items.size(); listView->removeItem(items_count - 1); // set all items layout gravity listView->setGravity(ListView::Gravity::CENTER_VERTICAL); // set items margin listView->setItemsMargin(2.0f); // Show the indexes of items on each boundary. { float position = 75; // Labels _indexLabels[0] = Text::create(" ", "fonts/Marker Felt.ttf", 12); _indexLabels[0]->setAnchorPoint(Vec2::ANCHOR_MIDDLE); _indexLabels[0]->setPosition(_uiLayer->getContentSize() / 2 + Size(0, position)); _uiLayer->addChild(_indexLabels[0]); _indexLabels[1] = Text::create(" ", "fonts/Marker Felt.ttf", 12); _indexLabels[1]->setAnchorPoint(Vec2::ANCHOR_MIDDLE); _indexLabels[1]->setPosition(_uiLayer->getContentSize() / 2 + Size(140, 0)); _uiLayer->addChild(_indexLabels[1]); _indexLabels[2] = Text::create(" ", "fonts/Marker Felt.ttf", 12); _indexLabels[2]->setAnchorPoint(Vec2::ANCHOR_MIDDLE); _indexLabels[2]->setPosition(_uiLayer->getContentSize() / 2 + Size(0, -position)); _uiLayer->addChild(_indexLabels[2]); // Callback listView->ScrollView::addEventListener([this](Ref* ref, ScrollView::EventType eventType) { ListView* listView = dynamic_cast<ListView*>(ref); if(listView == nullptr || eventType != ScrollView::EventType::CONTAINER_MOVED) { return; } auto bottom = listView->getBottommostItemInCurrentView(); auto center = listView->getCenterItemInCurrentView(); auto top = listView->getTopmostItemInCurrentView(); _indexLabels[0]->setString(StringUtils::format("Top index=%zd", listView->getIndex(top))); _indexLabels[1]->setString(StringUtils::format("Center\nindex=%zd", listView->getIndex(center))); _indexLabels[2]->setString(StringUtils::format("Bottom index=%zd", listView->getIndex(bottom))); }); } return true; } return false; }
//itemVect 物品 与数量 direction 左:true 右: false void HoldBuildUI::ShowItemList(vector<pair<int, int>>* itemVect, bool direction) { auto layout_Template = m_RootWidget->getChildByName<Layout*>("Layout_Template"); auto layout_Center = m_RootWidget->getChildByName<Layout*>("Layout_Center"); auto Layout_BtnItem = layout_Template->getChildByName<Layout*>("Layout_BtnItem"); ListView* lview; if (direction) { lview = layout_Center->getChildByName<ListView*>("LView_Bag"); }else { lview = layout_Center->getChildByName<ListView*>("LView_DropOut"); } lview->removeAllChildren(); for (auto iter = itemVect->begin(); iter != itemVect->end(); iter++) { auto itemId = iter->first; auto itemNum = iter->second; auto layout_BtnItem = Layout_BtnItem->clone(); auto btn_Item = layout_BtnItem->getChildByName<Button*>("Btn_Item"); btn_Item->addClickEventListener([this, direction, itemId](Ref* sender) { if (direction) { // 不占据背包空间物品不能丢弃 if (CfgDataRow(itemId).GetValue(CfgField::NonSpace)->asInt() == 0) { return; } auto iter = m_BagItem->begin(); while (iter != m_BagItem->end()) { if(iter->first == itemId) { break; } iter++; } if (iter != m_BagItem->end()) { iter->second -= 1; if(iter->second == 0) { m_BagItem->erase(iter); } iter = m_DropItem->begin(); while (iter != m_DropItem->end()) { if(iter->first == itemId) { break; } iter++; } if(iter == m_DropItem->end()) { m_DropItem->push_back(pair<int, int>( itemId, 1)); }else { iter->second += 1; } } }else { //判断是否金币 if (itemId == (int)CfgIdEnum::GoldId) { SaveGold(); }else { auto iter = m_DropItem->begin(); while (iter != m_DropItem->end()) { if(iter->first == itemId) { break; } iter++; } if (iter != m_DropItem->end()) { if (IsSaveBag(itemId)) { iter->second -= 1; if(iter->second == 0) { m_DropItem->erase(iter); } } } } } ShowItemList(m_BagItem, true); ShowItemList(m_DropItem, false); }); auto text_Name = layout_BtnItem->getChildByName<Text*>("Text_ItemName"); CfgDataRow dataRow(itemId); auto langId = dataRow.GetValue(CfgField::Name)->asInt(); auto langText = MultiLanguage::getInstance()->GetText(langId); text_Name->setString(langText); auto text_Num = layout_BtnItem->getChildByName<Text*>("Text_ItemNum"); text_Num->setString(StringUtils::format("x%d", itemNum)); lview->addChild(layout_BtnItem); UpdateBagItemNum(); } }
/** * Creates and adds main layout to the screen. */ void CreateNotificationScreen::createMainLayout() { VerticalLayout* mainLayout = new VerticalLayout(); Screen::setMainWidget(mainLayout); ListView* listView = new ListView(); listView->fillSpaceHorizontally(); listView->fillSpaceVertically(); mainLayout->addChild(listView); ListViewItem* listItem; HorizontalLayout* hLayout; Widget* space; // ================ Content body ===================== mContentBody = new EditBox(); listView->addChild(createListViewItem(CONTENT_BODY_LABEL_TEXT,(Widget*) mContentBody)); if ( isAndroid() ) { // ================ Content title ===================== mContentTitle = new EditBox(); listView->addChild(createListViewItem(CONTENT_TITLE_LABEL_TEXT, mContentTitle)); // ================ Ticker text ===================== mTickerText = new EditBox(); listView->addChild(createListViewItem(TICKER_TEXT_LABEL_TEXT, mTickerText)); } else { // ================ Badge number ===================== mBadgeNumber = new EditBox(); mBadgeNumber->setWidth(NUMERIC_EDIT_BOX_WIDTH); mBadgeNumber->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); mBadgeNumber->addEditBoxListener(this); listView->addChild(createListViewItem(BADGE_NUMBER_LABEL_TEXT, mBadgeNumber)); // ================ Alert action ===================== mAlertAction = new EditBox(); mAlertAction->addEditBoxListener(this); listView->addChild(createListViewItem(ALERT_ACTION_LABEL_TEXT, mAlertAction)); } // ================ Play sound ===================== mPlaySound = new CheckBox(); listView->addChild(createListViewItem(PLAY_SOUND_LABEL_TEXT, mPlaySound)); if ( isAndroid() ) { // ================ Sound path===================== mSoundPath = new EditBox(); listView->addChild(createListViewItem(SOUND_PATH_LABEL_TEXT, mSoundPath)); // ================ Vibrate ===================== mVibrate = new CheckBox(); listView->addChild(createListViewItem(VIBRATE_LABEL_TEXT, mVibrate)); mVibrateDuration = new EditBox(); mVibrateDuration->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); listView->addChild(createListViewItem(VIBRATE_DURATION_LABEL_TEXT, mVibrateDuration)); // ================ Flashing LED ===================== mFlash = new CheckBox(); listView->addChild(createListViewItem(FLASH_LABEL_TEXT, mFlash)); // The pattern mFlashColor = new EditBox(); listView->addChild(createListViewItem(FLASH_COLOR_LABEL_TEXT, mFlashColor)); mFlashOnLength = new EditBox(); mFlashOnLength->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); listView->addChild(createListViewItem(FLASH_ON_LABEL_TEXT, mFlashOnLength)); mFlashOffLength = new EditBox(); mFlashOffLength->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); listView->addChild(createListViewItem(FLASH_OFF_LABEL_TEXT, mFlashOffLength)); } // ================ Fire time ===================== mTime = new EditBox(); mTime->setWidth(NUMERIC_EDIT_BOX_WIDTH); mTime->setInputMode(EDIT_BOX_INPUT_MODE_NUMERIC); listView->addChild(createListViewItem(FIRE_TIME_LABEL_TEXT, mTime)); // ================= Send image button ================ hLayout = new HorizontalLayout(); hLayout->fillSpaceHorizontally(); listItem = new ListViewItem(); listItem->addChild(hLayout); listView->addChild(listItem); mCreateNotificationButton = new ImageButton(); mCreateNotificationButton->setImage(RES_IMAGE); space = this->createSpacer(); hLayout->addChild(space); hLayout->addChild(mCreateNotificationButton); // Align the image button at the center of the layout. // Only after adding the image button widget to layout the widget's width // is available. int spacerWidth = hLayout->getWidth() / 2 - mCreateNotificationButton->getWidth() / 2; space->setWidth(spacerWidth); }