void RenameListener::action(const ActionEvent &event) { if (event.getId() == "ok" && viewport && mDialog) { const Map *const map = viewport->getMap(); if (!map) return; const SpecialLayer *const sl = map->getSpecialLayer(); MapItem *item = nullptr; if (sl) { item = sl->getTile(mMapItemX, mMapItemY); if (item) item->setComment(mDialog->getText()); } item = map->findPortalXY(mMapItemX, mMapItemY); if (item) item->setComment(mDialog->getText()); if (socialWindow) socialWindow->updatePortalNames(); } mDialog = nullptr; }
void OperatorOverloadingTest::check_map_item_default_constructor() { print_header( "map_item default constructor initializes to E" ); MapItem item; print_test( item.getType() == 'E' ); }
MapItem Rotation30::getATVPosition(Vector<float> position, int rotation){ MapItem mi; for(int i = 0; i < 4; i++){ mi.addPoint(position + atvRotations[rotation][i]); } return mi; }
void MapView::mousePressEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton) { MapItem *item = dynamic_cast<MapItem *>(itemAt(event->pos())); if (item) { if (qApp->keyboardModifiers() & (Qt::ControlModifier | Qt::ShiftModifier)) { item->setSelected(!item->selected()); mapScene()->setSelectedLevelObject(nullptr); } else { if (!item->selected()) mapScene()->selectSingleItem(item); } startPos_ = event->pos(); prevPos_ = event->pos(); draggedItems_ = mapScene()->selectedItems(); dragInitialBounds_ = mapScene()->itemsBoundingRect(draggedItems_); dragPrevBounds_ = dragInitialBounds_; dragState_ = AboutToDrag; if (macroStarted_) { qerr << "Unterminated macro" << endl; mapScene()->undoStack()->endMacro(); } } else { if (!(qApp->keyboardModifiers() & Qt::ShiftModifier)) mapScene()->selectSingleItem(nullptr); startPos_ = event->pos(); selecting_ = true; } } else if (event->button() == Qt::RightButton) { prevPos_ = event->pos(); scrolling_ = true; } }
void OperatorOverloadingTest::check_map_item_get_type() { print_header( "map_item sets type correctly" ); MapItem item; item.setType( 'Z' ); print_test( item.getType() == 'Z' ); }
void MapView::DrawMap() { Width = (dm->mapset->Max_XLine - dm->mapset->Min_XLine) + 60; Height= (dm->mapset->Max_YLine - dm->mapset->Min_YLine) + 60; scene->setSceneRect(-Width/2.0,-Height/2.0,Width,Height); MapItem *item = new MapItem(dm); scene->addItem(item); item->setPos(0,0); }
MapItem* MapView::createMapItem(const AIStateWorld& state) { MapItem* item = new MapItem(nullptr, state, _debugger); item->setPos((qreal)state.getPosition().x, (qreal)state.getPosition().z); if (_debugger.isSelected(state)) { item->setZValue(std::numeric_limits<qreal>::max()); } else { item->setZValue((qreal)state.getPosition().y); } return item; }
MapItem* MapItem::createWall() { MapItem* mapItem = new MapItem(); if (mapItem && mapItem->init()) { mapItem->autorelease(); return mapItem; } CC_SAFE_DELETE(mapItem); return NULL; }
QJsonArray MapScene::toJsonArray(bool selectedOnly) const { QJsonArray objects; foreach (QGraphicsItem *item, items()) { MapItem *mapItem = dynamic_cast<MapItem *>(item); if (!mapItem) continue; if (selectedOnly &&!mapItem->selected()) continue; LevelObject *obj = mapItem->levelObject(); if (!obj) continue; QJsonObject json = obj->toJsonObject(); objects.append(json); }
void Map::get_map_items_by_coordinates(int x, int y, std::list<MapItem*>* out_list) { if (this->_map_items == nullptr || this->_map_items->size() == 0) { //return nullptr; -> nothing } else { for (std::list<MapItem*>::iterator iterator = this->_map_items->begin(), end = this->_map_items->end(); iterator != end; ++iterator) { MapItem* it = *iterator; Vec* position = it->get_position(); if (position->get_x() == x && position->get_y() == y) out_list->push_back(it); } } }
void MapView::mouseMoveEvent(QMouseEvent *event) { if (selecting_) { // FIXME: optimize //QRect rect = selectionRect().normalized(); //foreach (QGraphicsItem *item, scene()->items(mapToScene(rect))) { QRectF rect = selectionRect(); foreach (QGraphicsItem *item, scene()->items()) { QPolygonF itemViewportBounds = mapFromScene(item->sceneBoundingRect()); bool intersects = !itemViewportBounds.intersected(rect).isEmpty(); MapItem *mapItem = dynamic_cast<MapItem *>(item); if (mapItem) mapItem->setActive(intersects); } scene()->update(); return; }
MapItem* Map::get_map_item_by_coordinates(int x, int y) const { if (this->_map_items == nullptr || this->_map_items->size() == 0) { return nullptr; } else { for (std::list<MapItem*>::iterator iterator = this->_map_items->begin(), end = this->_map_items->end(); iterator != end; ++iterator) { MapItem* it = *iterator; Vec* position = it->get_position(); if (position->get_x() == x && position->get_y() == y) return it; } return nullptr; } }
bool operator()( MapItem& item, PyObject* key ) { return item.key_lessthan( key ); }