void testIdealGas() {
    const int numParticles = 64;
    const int frequency = 10;
    const int steps = 1000;
    const double pressure = 1.5;
    const double pressureInMD = pressure*(AVOGADRO*1e-25); // pressure in kJ/mol/nm^3
    const double temp[] = {300.0, 600.0, 1000.0};
    const double initialVolume = numParticles*BOLTZ*temp[1]/pressureInMD;
    const double initialLength = std::pow(initialVolume, 1.0/3.0);
    
    // Create a gas of noninteracting particles.
    
    ReferencePlatform platform;
    System system;
    system.setDefaultPeriodicBoxVectors(Vec3(initialLength, 0, 0), Vec3(0, 0.5*initialLength, 0), Vec3(0, 0, 2*initialLength));
    vector<Vec3> positions(numParticles);
    OpenMM_SFMT::SFMT sfmt;
    init_gen_rand(0, sfmt);
    for (int i = 0; i < numParticles; ++i) {
        system.addParticle(1.0);
        positions[i] = Vec3(initialLength*genrand_real2(sfmt), 0.5*initialLength*genrand_real2(sfmt), 2*initialLength*genrand_real2(sfmt));
    }
    MonteCarloAnisotropicBarostat* barostat = new MonteCarloAnisotropicBarostat(Vec3(pressure, pressure, pressure), temp[0], true, true, true, frequency);
    system.addForce(barostat);
    
    // Test it for three different temperatures.
    
    for (int i = 0; i < 3; i++) {
        barostat->setTemperature(temp[i]);
        LangevinIntegrator integrator(temp[i], 0.1, 0.01);
        Context context(system, integrator, platform);
        context.setPositions(positions);
        
        // Let it equilibrate.
        
        integrator.step(10000);
        
        // Now run it for a while and see if the volume is correct.
        
        double volume = 0.0;
        for (int j = 0; j < steps; ++j) {
            Vec3 box[3];
            context.getState(0).getPeriodicBoxVectors(box[0], box[1], box[2]);
            volume += box[0][0]*box[1][1]*box[2][2];
            integrator.step(frequency);
        }
        volume /= steps;
        double expected = (numParticles+1)*BOLTZ*temp[i]/pressureInMD;
        ASSERT_USUALLY_EQUAL_TOL(expected, volume, 3/std::sqrt((double) steps));
    }
}
/**
 * Run a constant pressure simulation on an anisotropic Einstein crystal
 * using isotropic and anisotropic barostats.  There are a total of 15 simulations:
 *
 * 1) 3 pressures: 9.0, 10.0, 11.0 bar, for each of the following groups:
 * 2) 3 groups of simulations that scale just one axis: x, y, z
 * 3) 1 group of simulations that scales all three axes in the anisotropic barostat
 * 4) 1 group of simulations that scales all three axes in the isotropic barostat
 *
 * Results that we will check:
 *
 * a) In each group of simulations, the volume should decrease with increasing pressure
 * b) In the three simulation groups that scale just one axis, the compressibility (i.e. incremental volume change
 * with increasing pressure) should go like kx > ky > kz (because the spring constant is largest in the z-direction)
 * c) The anisotropic barostat should produce the same result as the isotropic barostat when all three axes are scaled
 */
void testEinsteinCrystal() {
    const int numParticles = 64;
    const int frequency = 2;
    const int equil = 10000;
    const int steps = 5000;
    const double pressure = 10.0;
    const double pressureInMD = pressure*(AVOGADRO*1e-25); // pressure in kJ/mol/nm^3
    const double temp = 300.0; // Only test one temperature since we're looking at three pressures.
    const double pres3[] = {2.0, 8.0, 15.0};
    const double initialVolume = numParticles*BOLTZ*temp/pressureInMD;
    const double initialLength = std::pow(initialVolume, 1.0/3.0);
    vector<double> initialPositions(3);
    vector<double> results;
    // Run four groups of anisotropic simulations; scaling just x, y, z, then all three.
    for (int a = 0; a < 4; a++) {
        // Test barostat for three different pressures.
        for (int p = 0; p < 3; p++) {
            // Create a system of noninteracting particles attached by harmonic springs to their initial positions.
            System system;
            system.setDefaultPeriodicBoxVectors(Vec3(initialLength, 0, 0), Vec3(0, initialLength, 0), Vec3(0, 0, initialLength));
            vector<Vec3> positions(numParticles);
            OpenMM_SFMT::SFMT sfmt;
            init_gen_rand(0, sfmt);
            // Anisotropic force constants.
            CustomExternalForce* force = new CustomExternalForce("0.005*(x-x0)^2 + 0.01*(y-y0)^2 + 0.02*(z-z0)^2");
            force->addPerParticleParameter("x0");
            force->addPerParticleParameter("y0");
            force->addPerParticleParameter("z0");
            NonbondedForce* nb = new NonbondedForce();
            nb->setNonbondedMethod(NonbondedForce::CutoffPeriodic);
            for (int i = 0; i < numParticles; ++i) {
                system.addParticle(1.0);
                positions[i] = Vec3(((i/16)%4+0.5)*initialLength/4, ((i/4)%4+0.5)*initialLength/4, (i%4+0.5)*initialLength/4);
                initialPositions[0] = positions[i][0];
                initialPositions[1] = positions[i][1];
                initialPositions[2] = positions[i][2];
                force->addParticle(i, initialPositions);
                nb->addParticle(0, initialLength/6, 0.1);
            }
            system.addForce(force);
            system.addForce(nb);
            // Create the barostat.
            MonteCarloAnisotropicBarostat* barostat = new MonteCarloAnisotropicBarostat(Vec3(pres3[p], pres3[p], pres3[p]), temp, (a==0||a==3), (a==1||a==3), (a==2||a==3), frequency);
            system.addForce(barostat);
            barostat->setTemperature(temp);
            LangevinIntegrator integrator(temp, 0.1, 0.01);
            Context context(system, integrator, platform);
            context.setPositions(positions);
            // Let it equilibrate.
            integrator.step(equil);
            // Now run it for a while and see if the volume is correct.
            double volume = 0.0;
            for (int j = 0; j < steps; ++j) {
                Vec3 box[3];
                context.getState(0).getPeriodicBoxVectors(box[0], box[1], box[2]);
                volume += box[0][0]*box[1][1]*box[2][2];
                integrator.step(frequency);
            }
            volume /= steps;
            results.push_back(volume);
        }
    }
    for (int p = 0; p < 3; p++) {
        // Create a system of noninteracting particles attached by harmonic springs to their initial positions.
        System system;
        system.setDefaultPeriodicBoxVectors(Vec3(initialLength, 0, 0), Vec3(0, initialLength, 0), Vec3(0, 0, initialLength));
        vector<Vec3> positions(numParticles);
        OpenMM_SFMT::SFMT sfmt;
        init_gen_rand(0, sfmt);
        // Anisotropic force constants.
        CustomExternalForce* force = new CustomExternalForce("0.005*(x-x0)^2 + 0.01*(y-y0)^2 + 0.02*(z-z0)^2");
        force->addPerParticleParameter("x0");
        force->addPerParticleParameter("y0");
        force->addPerParticleParameter("z0");
        NonbondedForce* nb = new NonbondedForce();
        nb->setNonbondedMethod(NonbondedForce::CutoffPeriodic);
        for (int i = 0; i < numParticles; ++i) {
            system.addParticle(1.0);
            positions[i] = Vec3(((i/16)%4+0.5)*initialLength/4, ((i/4)%4+0.5)*initialLength/4, (i%4+0.5)*initialLength/4);
            initialPositions[0] = positions[i][0];
            initialPositions[1] = positions[i][1];
            initialPositions[2] = positions[i][2];
            force->addParticle(i, initialPositions);
            nb->addParticle(0, initialLength/6, 0.1);
        }
        system.addForce(force);
        system.addForce(nb);
        // Create the barostat.
        MonteCarloBarostat* barostat = new MonteCarloBarostat(pres3[p], temp, frequency);
        system.addForce(barostat);
        barostat->setTemperature(temp);
        LangevinIntegrator integrator(temp, 0.1, 0.001);
        Context context(system, integrator, platform);
        context.setPositions(positions);
        // Let it equilibrate.
        integrator.step(equil);
        // Now run it for a while and see if the volume is correct.
        double volume = 0.0;
        for (int j = 0; j < steps; ++j) {
            Vec3 box[3];
            context.getState(0).getPeriodicBoxVectors(box[0], box[1], box[2]);
            volume += box[0][0]*box[1][1]*box[2][2];
            integrator.step(frequency);
        }
        volume /= steps;
        results.push_back(volume);
    }
    
    // Check to see if volumes decrease with increasing pressure.
    ASSERT_USUALLY_TRUE(results[0] > results[1]);
    ASSERT_USUALLY_TRUE(results[1] > results[2]);
    ASSERT_USUALLY_TRUE(results[3] > results[4]);
    ASSERT_USUALLY_TRUE(results[4] > results[5]);
    ASSERT_USUALLY_TRUE(results[6] > results[7]);
    ASSERT_USUALLY_TRUE(results[7] > results[8]);

    // Check to see if incremental volume changes with increasing pressure go like kx > ky > kz.
    ASSERT_USUALLY_TRUE((results[0] - results[1]) > (results[3] - results[4]));
    ASSERT_USUALLY_TRUE((results[1] - results[2]) > (results[4] - results[5]));
    ASSERT_USUALLY_TRUE((results[3] - results[4]) > (results[6] - results[7]));
    ASSERT_USUALLY_TRUE((results[4] - results[5]) > (results[7] - results[8]));
    
    // Check to see if the volumes are equal for isotropic and anisotropic (all axis).
    ASSERT_USUALLY_EQUAL_TOL(results[9], results[12], 3/std::sqrt((double) steps));
    ASSERT_USUALLY_EQUAL_TOL(results[10], results[13], 3/std::sqrt((double) steps));
    ASSERT_USUALLY_EQUAL_TOL(results[11], results[14], 3/std::sqrt((double) steps));
}
void testRandomSeed() {
    const int numParticles = 8;
    const double temp = 100.0;
    const double pressure = 1.5;
    System system;
    system.setDefaultPeriodicBoxVectors(Vec3(8, 0, 0), Vec3(0, 8, 0), Vec3(0, 0, 8));
    VerletIntegrator integrator(0.01);
    NonbondedForce* forceField = new NonbondedForce();
    forceField->setNonbondedMethod(NonbondedForce::CutoffPeriodic);
    for (int i = 0; i < numParticles; ++i) {
        system.addParticle(2.0);
        forceField->addParticle((i%2 == 0 ? 1.0 : -1.0), 1.0, 5.0);
    }
    system.addForce(forceField);
    MonteCarloAnisotropicBarostat* barostat = new MonteCarloAnisotropicBarostat(Vec3(pressure, pressure, pressure), temp, true, true, true, 1);
    system.addForce(barostat);
    vector<Vec3> positions(numParticles);
    vector<Vec3> velocities(numParticles);
    for (int i = 0; i < numParticles; ++i) {
        positions[i] = Vec3((i%2 == 0 ? 2 : -2), (i%4 < 2 ? 2 : -2), (i < 4 ? 2 : -2));
        velocities[i] = Vec3(0, 0, 0);
    }
    
    // Try twice with the same random seed.
    
    barostat->setRandomNumberSeed(5);
    Context context(system, integrator, platform);
    context.setPositions(positions);
    context.setVelocities(velocities);
    integrator.step(10);
    State state1 = context.getState(State::Positions);
    context.reinitialize();
    context.setPositions(positions);
    context.setVelocities(velocities);
    integrator.step(10);
    State state2 = context.getState(State::Positions);
    
    // Try twice with a different random seed.
    
    barostat->setRandomNumberSeed(10);
    context.reinitialize();
    context.setPositions(positions);
    context.setVelocities(velocities);
    integrator.step(10);
    State state3 = context.getState(State::Positions);
    context.reinitialize();
    context.setPositions(positions);
    context.setVelocities(velocities);
    integrator.step(10);
    State state4 = context.getState(State::Positions);
    
    // Compare the results.
    
    for (int i = 0; i < numParticles; i++) {
        for (int j = 0; j < 3; j++) {
            ASSERT(state1.getPositions()[i][j] == state2.getPositions()[i][j]);
            ASSERT(state3.getPositions()[i][j] == state4.getPositions()[i][j]);
            ASSERT(state1.getPositions()[i][j] != state3.getPositions()[i][j]);
        }
    }
}