int NFCLoginLogicModule::OnLoginEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { if (3 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_OBJECT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return -1; } ////////////////////////////////////////////////////////////////////////// const NFIDENTID xIdent = var.Object(0); const std::string& strAccount = var.String(1); const std::string& strPassword = var.String(2); int64_t nState = -1; std::vector<std::string> xFieldVec; std::vector<std::string> xValueVec; xFieldVec.push_back("Password"); if (m_pClusterSqlModule->Query("AccountInfo", strAccount, xFieldVec, xValueVec) && xFieldVec.size() == xValueVec.size() && strPassword == xValueVec[0]) { //µÇ¼³É¹¦ nState = 0; } NFCDataList valEventInfo; valEventInfo << nState << xIdent << strAccount; m_pEventProcessModule->DoEvent(NFIDENTID(), NFED_ON_CLIENT_LOGIN_RESULTS, valEventInfo); return 0; }
const int NFCGridModule::GetAroundObject(NFCSceneGridInfo* pGridInfo, NFIDataList& objectList, EGRID_AROUND eAround /*= EGRID_AROUND_9 */) { if (!pGridInfo) { return 0; } NFCDataList gridList; if (GetAroundGrid(pGridInfo, gridList, eAround) > 0) { for (int i = 0; i < gridList.GetCount(); i++) { NFCSceneGridInfo* pGridInfo = (NFCSceneGridInfo*)(gridList.Pointer(i)); if (pGridInfo) { NFIDENTID ident; bool bRet = pGridInfo->First(ident); while (bRet) { objectList.Add(ident); bRet = pGridInfo->Next(ident); } } } } return objectList.GetCount(); }
int HelloWorld3Module::OnEvent(const NFIDENTID& self, const int event, const NFIDataList& arg) { //事件回调函数 std::cout << "OnEvent EventID: " << event << " self: " << self.nData64 << " argList: " << arg.Int(0) << " " << " " << arg.String(1) << std::endl; m_pKernelModule->SetPropertyInt(self, "Hello", arg.Int(0)); m_pKernelModule->SetPropertyString(self, "Hello", arg.String(1)); return 0; }
int NFCWorldToMasterModule::OnSelectServerResultsEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { if (var.GetCount() != 7 || !var.TypeEx(TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_OBJECT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return 0; } const int nWorldID = var.Int(0); const NFIDENTID xClientIdent = var.Object(1); const int nLoginID = var.Int(2); const std::string& strAccount = var.String(3); const std::string& strWorldAddress = var.String(4); const int nPort = var.Int(5); const std::string& strKey = var.String(6); NFMsg::AckConnectWorldResult xMsg; xMsg.set_world_id(nWorldID); xMsg.set_login_id(nLoginID); xMsg.set_world_port(nPort); xMsg.mutable_sender()->CopyFrom(NFINetModule::NFToPB(xClientIdent)); xMsg.set_account(strAccount); xMsg.set_world_ip(strWorldAddress); xMsg.set_world_key(strKey); SendSuitByPB(NFMsg::EGMI_ACK_CONNECT_WORLD, xMsg); return 0; }
int NFCLoginNet_ServerModule::OnSelectWorldResultsEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { if (7 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_OBJECT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return -1; } const int nWorldID = var.Int(0); const NFIDENTID xClientIdent = var.Object(1); const int nLoginID = var.Int(2); const std::string& strAccount = var.String(3); const std::string& strWorldAddress = var.String(4); int nPort = var.Int(5); const std::string& strWorldKey = var.String(6); NF_SHARE_PTR<int> xFD = mxClientIdent.GetElement(xClientIdent); if (xFD) { NFMsg::AckConnectWorldResult xMsg; xMsg.set_world_id(nWorldID); xMsg.mutable_sender()->CopyFrom(NFToPB(xClientIdent)); xMsg.set_login_id(nLoginID); xMsg.set_account(strAccount); xMsg.set_world_ip(strWorldAddress); xMsg.set_world_port(nPort); xMsg.set_world_key(strWorldKey); SendMsgPB(NFMsg::EGameMsgID::EGMI_ACK_CONNECT_WORLD, xMsg, *xFD); } return 0; }
int NFCGameScene::OnPlayerMoveEvent(const int nEventID, const NFIDataList& varDataList) { const NFGUID &self = varDataList.Object(0); Sprite *pPlayer = m_Players.GetElement(self); const NFVector3 &toPos = varDataList.Vector3(2); pPlayer->stopAllActions(); pPlayer->runAction(CCMoveTo::create(1.0f, Vec2(toPos.X(), toPos.Y()))); return 0; }
int NFCLoginLogicModule::OnDisconnectEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { if (2 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return -1; } //std::string strAccount = var.String(0); return 0; }
bool NFCHeroPropertyModule::CalHeroTalentProperty(const NFGUID& self, const NFGUID& xHeroGUID, NFIDataList& xDataList) { NF_SHARE_PTR<NFIRecord> pHeroRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_PlayerHero()); if (nullptr == pHeroRecord) { return false; } NFCDataList varFind; if (pHeroRecord->FindObject(NFrame::Player::PlayerHero_GUID, xHeroGUID, varFind) != 1) { return false; } const int nRow = varFind.Int(0); NF_SHARE_PTR<NFIRecord> pHeroPropertyRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_HeroPropertyValue()); if (nullptr == pHeroPropertyRecord) { return false; } ////////////////////Talent////////////////////////////////////////////////////// xDataList.Clear(); for (int i = 0; i < pHeroPropertyRecord->GetCols(); ++i) { xDataList.AddInt(0); } for (int i = NFrame::Player::PlayerHero_Talent1; i <= NFrame::Player::PlayerHero_Talent5; ++i) { const std::string& strTalentID = pHeroRecord->GetString(nRow, i); const std::string& strTalentEffectData = m_pElementModule->GetPropertyString(strTalentID, NFrame::Talent::EffectData()); if (!strTalentEffectData.empty()) { //one talent for (int j = 0; j < pHeroPropertyRecord->GetCols(); ++j) { const std::string& strColTag = pHeroPropertyRecord->GetColTag(j); int nValue = m_pElementModule->GetPropertyInt(strTalentEffectData, strColTag); int nOldValue = xDataList.Int(j); xDataList.SetInt(j, nOldValue + nValue); } } } return true; }
int NFCLoginNet_ServerModule::OnLoginResultsEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { if (3 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_OBJECT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return -1; } const int nState = var.Int(0); const NFIDENTID xIdent = var.Object(1); const std::string& strAccount = var.String(2); NF_SHARE_PTR<int> xFD = mxClientIdent.GetElement(xIdent); if (xFD) { if (0 != nState) { //此帐号密码错误或者被封号 //登录失败 NFMsg::AckEventResult xMsg; xMsg.set_event_code(NFMsg::EGEC_ACCOUNTPWD_INVALID); SendMsgPB(NFMsg::EGameMsgID::EGMI_ACK_LOGIN, xMsg, *xFD); return 0; } NetObject* pNetObject = GetNet()->GetNetObject(*xFD); if (pNetObject) { //记录他登录过 pNetObject->SetConnectKeyState(1); pNetObject->SetAccount(strAccount); } //把服务器列表广播下去 NFMsg::AckEventResult xData; xData.set_event_code(NFMsg::EGEC_ACCOUNT_SUCCESS); SendMsgPB(NFMsg::EGameMsgID::EGMI_ACK_LOGIN, xData, *xFD); //SynWorldToClient(unAddress); m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, NFIDENTID(0, *xFD), "Login successed :", strAccount.c_str()); } return 0; }
int NFCGameScene::OnPlayerChatEvent(const int nEventID, const NFIDataList& varDataList) { const NFGUID &self = varDataList.Object(0); Sprite *pPlayer = m_Players.GetElement(self); auto pChat = ui::Text::create(varDataList.String(3), "", 16); pChat->setAnchorPoint(Vec2(0.5, 0)); pChat->setPosition(Vec2(pPlayer->getAnchorPointInPoints().x, pPlayer->getContentSize().height+ pChat->getContentSize().height)); pPlayer->addChild(pChat); pChat->runAction(Sequence::create(FadeIn::create(0.5), DelayTime::create(5.0f), FadeIn::create(0.5), RemoveSelf::create(), NULL)); pChat->runAction(MoveBy::create(0.5, Vec2(0, pChat->getContentSize().height))); return 0; }
bool NFCHeroPropertyModule::CalHeroEquipProperty(const NFGUID& self, const NFGUID& xHeroGUID, NFIDataList& xDataList) { NF_SHARE_PTR<NFIRecord> pHeroRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_PlayerHero()); if (nullptr == pHeroRecord) { return false; } NFCDataList varFind; if (pHeroRecord->FindObject(NFrame::Player::PlayerHero_GUID, xHeroGUID, varFind) != 1) { return false; } const int nRow = varFind.Int(0); NF_SHARE_PTR<NFIRecord> pHeroPropertyRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_HeroPropertyValue()); if (nullptr == pHeroPropertyRecord) { return false; } ////////////////////Equip////////////////////////////////////////////////////// xDataList.Clear(); for (int i = 0; i < pHeroPropertyRecord->GetCols(); ++i) { xDataList.AddInt(0); } for (int i = NFrame::Player::PlayerHero_Equip1; i <= NFrame::Player::PlayerHero_Equip6; ++i) { NFCDataList EquipDataList; const NFGUID xEquipID = pHeroRecord->GetObject(nRow, i); if (!xEquipID.IsNull() && m_pEquipPropertyModule->CalEquipProperty(self, xEquipID, EquipDataList)) { //one equip for (int j = 0; j < pHeroPropertyRecord->GetCols(); ++j) { int nOldValue = xDataList.Int(j); int nEquipValue = EquipDataList.Int(j); xDataList.SetInt(j, nOldValue + nEquipValue); } } } return true; }
int NFCRecord::FindString(const int nCol, const std::string& value, NFIDataList& varResult) { if (!ValidCol(nCol)) { return -1; } if (TDATA_STRING != mVarRecordType->Type(nCol)) { return -1; } { for (int64_t i = 0; i < mnMaxRow; ++i) { if (!IsUsed(i)) { continue; } const std::string& strData = GetString(i, nCol); if (0 == strcmp(strData.c_str(), value.c_str())) { varResult << i; } } return varResult.GetCount(); } return -1; }
int NFCRecord::FindObject(const int nCol, const NFGUID& value, NFIDataList& varResult) { if (!ValidCol(nCol)) { return -1; } if (TDATA_OBJECT != mVarRecordType->Type(nCol)) { return -1; } { for (int64_t i = 0; i < mnMaxRow; ++i) { if (!IsUsed(i)) { continue; } if (GetObject(i, nCol) == value) { varResult << i; } } return varResult.GetCount(); } return -1; }
int NFCGameServerToWorldModule::OnSwapGSEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { //如果是单服,则不允许切换gs if (5 != var.GetCount()) { return 0; } // int nGameServerID = var.Int(0); // const std::string& strAccount = var.String(1); // const std::string& strRoleName = var.String(2); // int nSceneIndex = var.Int(3); // int nPlayerConfigIndex = var.Int(4); // // _tagGTG_SWAP_GAMESERVER swapGS; // // swapGS._nGameServerID = nGameServerID; // strcpy(swapGS._szAccount, strAccount.c_str()); // strcpy(swapGS._szRoleName, strRoleName.c_str()); // swapGS._nSceneIndex = nSceneIndex; // swapGS._nPlayerConfigIndex = nPlayerConfigIndex; // // RakNet::BitStream oBitStream; // swapGS.EnCode(oBitStream); // // SendBitStream(&oBitStream); return 0; }
int NFCRecord::FindFloat(const int nCol, const double value, NFIDataList& varResult) { if (!ValidCol(nCol)) { return -1; } if (TDATA_FLOAT != mVarRecordType->Type(nCol)) { return -1; } for (int i = 0; i < mnMaxRow; ++i) { if (!IsUsed(i)) { continue; } if (GetFloat(i, nCol) == value) { varResult << i; } } return varResult.GetCount(); }
bool NFCHeroPropertyModule::CalHeroAllProperty(const NFGUID& self, const NFGUID& xHeroGUID, NFIDataList& xDataList) { NF_SHARE_PTR<NFIRecord> pHeroRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_PlayerHero()); if (nullptr == pHeroRecord) { return false; } NFCDataList varFind; if (pHeroRecord->FindObject(NFrame::Player::PlayerHero_GUID, xHeroGUID, varFind) != 1) { return false; } const int nRow = varFind.Int(0); NF_SHARE_PTR<NFIRecord> pHeroPropertyRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_HeroPropertyValue()); if (nullptr == pHeroPropertyRecord) { return false; } NFCDataList xHeroPropertyValue; CalHeroBaseProperty(self, xHeroGUID, xHeroPropertyValue); NFCDataList xHeroTalentValue; CalHeroTalentProperty(self, xHeroGUID, xHeroTalentValue); NFCDataList xHeroEquipValue; CalHeroEquipProperty(self, xHeroGUID, xHeroEquipValue); for (int i = 0; i < pHeroPropertyRecord->GetCols(); ++i) { int nPropertyValue = 0; int nTalentValue = 0; int nEquipValue = 0; if (xHeroPropertyValue.GetCount() == pHeroPropertyRecord->GetCols()) { nPropertyValue = xHeroPropertyValue.Int(i); } if (xHeroTalentValue.GetCount() == pHeroPropertyRecord->GetCols()) { nTalentValue = xHeroTalentValue.Int(i); } if (xHeroEquipValue.GetCount() == pHeroPropertyRecord->GetCols()) { nEquipValue = xHeroEquipValue.Int(i); } int nAllValue = nPropertyValue + nTalentValue + nEquipValue; xDataList.AddInt(nAllValue); } return true; }
const int NFCGridModule::GetAroundGrid(NFCSceneGridInfo* pGridInfo, NFIDataList& gridList, EGRID_AROUND eAround /*= EGRID_AROUND_9 */) { int nObjectCount = 0; if (!pGridInfo) { return nObjectCount; } gridList.Add(pGridInfo); nObjectCount += pGridInfo->Count(); switch (eAround) { case EGRID_AROUND_9: { for (int i = 0; i < EGRID_DIRECTION_MAXCOUNT; i++) { NFCSceneGridInfo* pInfo = pGridInfo->GetConnectGrid((EGRID_DIRECTION)i); if (pInfo) { gridList.Add(pInfo); //gridList.push_back( pInfo ); nObjectCount += pInfo->Count(); } } } break; case EGRID_AROUND_16: break; case EGRID_AROUND_25: break; case EGRID_AROUND_ALL: break; default: break; } return nObjectCount; }
int NFCSceneProcessModule::OnLeaveSceneEvent( const NFGUID& object, const int nEventID, const NFIDataList& var ) { if (1 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_UNKNOWN)) { return -1; } NFINT32 nOldGroupID = var.Int(0); if (nOldGroupID > 0) { int nSceneID = m_pKernelModule->GetPropertyInt(object, NFrame::Player::SceneID()); if (GetCloneSceneType(nSceneID) == SCENE_TYPE_CLONE_SCENE) { m_pKernelModule->ReleaseGroupScene(nSceneID, nOldGroupID); m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, object, "DestroyCloneSceneGroup", nOldGroupID); } } return 0; }
int NFCItemModule::OnRequireUseItemEvent( const NFGUID& self, const int nEventID, const NFIDataList& var ) { if (var.GetCount() != 2 || !var.TypeEx(TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return 0; } //EGameErrorCode errorCode = EGameErrorCode::EGEC_INVALID_ITEM; const std::string& strItemID = var.String(0); const NFGUID xTargetID = var.Object(0); if(!m_pElementInfoModule->ExistElement(strItemID) || !m_pKernelModule->GetObject(xTargetID)) { return 0; } NF_SHARE_PTR<NFIRecord> pRecordPack = m_pKernelModule->FindRecord(self, NFrame::Player::R_BagItemList()); if (nullptr != pRecordPack) { // const bool bRet = m_pPackModule->DeleteItem(self, strItemID, 1); // if (bRet) // { // int nItemType = m_pElementInfoModule->GetPropertyInt(strItemID, "ItemType"); // NFIItemConsumeProcessModule* pConsumeProcessModule = m_pItemConsumeManagerModule->GetConsumeModule(nItemType); // if (pConsumeProcessModule) // { // if (pConsumeProcessModule->ConsumeLegal(self, strItemID, xTargetID) > 0) // { // pConsumeProcessModule->ConsumeProcess(self, strItemID, xTargetID); // // return 0; // } // } // } } return 0; }
bool NFCHeroPropertyModule::CalHeroBaseProperty(const NFGUID& self, const NFGUID& xHeroGUID, NFIDataList& xDataList) { NF_SHARE_PTR<NFIRecord> pHeroRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_PlayerHero()); if (nullptr == pHeroRecord) { return false; } NFCDataList varFind; if (pHeroRecord->FindObject(NFrame::Player::PlayerHero_GUID, xHeroGUID, varFind) != 1) { return false; } const int nRow = varFind.Int(0); NF_SHARE_PTR<NFIRecord> pHeroPropertyRecord = m_pKernelModule->FindRecord(self, NFrame::Player::R_HeroPropertyValue()); if (nullptr == pHeroPropertyRecord) { return false; } /////////////PropertyBase///////////////////////////////////////// xDataList.Clear(); const std::string& strConfigID = pHeroRecord->GetString(nRow, NFrame::Player::PlayerHero::PlayerHero_ConfigID); const std::string& strPropertyEffectData = m_pElementModule->GetPropertyString(strConfigID, NFrame::NPC::EffectData()); if (!strPropertyEffectData.empty()) { for (int i = 0; i < pHeroPropertyRecord->GetCols(); ++i) { const std::string& strColTag = pHeroPropertyRecord->GetColTag(i); int nValue = m_pElementModule->GetPropertyInt(strPropertyEffectData, strColTag); xDataList.AddInt(nValue); } } return true; }
// 获得数据 bool NFCRecord::QueryRow(const int nRow, NFIDataList& varList) { if (!ValidRow(nRow)) { return false; } if (!IsUsed(nRow)) { return false; } varList.Clear(); for (int i = 0; i < GetCols(); ++i) { NF_SHARE_PTR<NFIDataList::TData> pVar = mtRecordVec.at(GetPos(nRow, i)); if (pVar.get()) { varList.Append(*pVar); } else { switch (GetColType(i)) { case TDATA_INT: varList.Add(NFINT64(0)); break; case TDATA_FLOAT: varList.Add(0.0f); break; case TDATA_STRING: varList.Add(NULL_STR.c_str()); break; case TDATA_OBJECT: varList.Add(NFGUID()); break; default: return false; break; } } } if (varList.GetCount() != GetCols()) { return false; } return true; }
int NFCRecord::FindRowByColValue(const int nCol, const NFIDataList& var, NFIDataList& varResult) { if (!ValidCol(nCol)) { return -1; } TDATA_TYPE eType = var.Type(0); if (eType != mVarRecordType->Type(nCol)) { return -1; } switch (eType) { case TDATA_INT: return FindInt(nCol, var.Int(nCol), varResult); break; case TDATA_FLOAT: return FindFloat(nCol, var.Float(nCol), varResult); break; case TDATA_STRING: return FindString(nCol, var.String(nCol).c_str(), varResult); break; case TDATA_OBJECT: return FindObject(nCol, var.Object(nCol), varResult); break; default: break; } return -1; }
int NFCSkillModule::OnRequireUseSkillPosEvent( const NFGUID& self, const int nEventID, const NFIDataList& var ) { if ( var.GetCount() < 4 || !var.TypeEx(TDATA_OBJECT, TDATA_FLOAT, TDATA_FLOAT, TDATA_FLOAT, TDATA_OBJECT)) { return 1; } int nSkillID = var.Int( 0 ); double fX = var.Float( 1 ); double fY = var.Float( 2 ); double fZ = var.Float( 3 ); //群伤,就只计算第一个人的闪避 //结果事件 // NFCDataList valueResult; // valueResult.AddInt(nSkillID); // valueResult.AddInt(nResult); // valueResult.Append(var, 4, var.GetCount()); // // m_pEventProcessModule->DoEvent(self, NFED_ON_CLIENT_USE_SKILL_POS_RESULT, valueResult); return 0; }
int NFCNPCRefreshModule::OnObjectHPEvent( const NFIDENTID& self, const std::string& strPropertyName, const NFIDataList& oldVar, const NFIDataList& newVar) { if ( newVar.Int( 0 ) <= 0 ) { NFIDENTID identAttacker = m_pKernelModule->GetPropertyObject( self, "LastAttacker" ); if (!identAttacker.IsNull()) { m_pEventProcessModule->DoEvent( self, NFED_ON_OBJECT_BE_KILLED, NFCDataList() << identAttacker ); m_pKernelModule->AddHeartBeat( self, "OnDeadDestroyHeart", this, &NFCNPCRefreshModule::OnDeadDestroyHeart, 5.0f, 1 ); } } return 0; }
int NFCWorldNet_ServerModule::OnSelectServerEvent(const NFIDENTID& object, const int nEventID, const NFIDataList& var) { if (4 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_STRING, TDATA_TYPE::TDATA_UNKNOWN)) { return 0; } const int nWorldID = var.Int(0); const int nSenderAddress = var.Int(1); const int nLoginID = var.Int(2); const std::string& strAccount = var.String(3); ////////////////////////////////////////////////////////////////////////// if (InThisWorld(strAccount)) { return 0; } NF_SHARE_PTR<ServerData> pServerData = mProxyMap.First(); if (pServerData.get()) { NFMsg::AckConnectWorldResult xData; xData.set_world_id(nWorldID); xData.set_sender_ip(nSenderAddress); xData.set_login_id(nLoginID); xData.set_account(strAccount); xData.set_world_ip(pServerData->pData->server_ip()); xData.set_world_port(pServerData->pData->server_port()); xData.set_world_key(strAccount); SendMsgPB(NFMsg::EGMI_ACK_CONNECT_WORLD, xData, pServerData->nFD); //结果 NFCDataList varResult; varResult << nWorldID << nSenderAddress << nLoginID << strAccount << pServerData->pData->server_ip() << pServerData->pData->server_port() << strAccount; m_pEventProcessModule->DoEvent(NFIDENTID(), NFED_ON_CLIENT_SELECT_SERVER_RESULTS, varResult); } return 0; }
int NFCSceneProcessModule::OnEnterSceneEvent( const NFIDENTID& self, const int nEventID, const NFIDataList& var ) { if ( var.GetCount() != 4 || !var.TypeEx(TDATA_TYPE::TDATA_OBJECT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_UNKNOWN)) { return 0; } NFIDENTID ident = var.Object( 0 ); int nType = var.Int( 1 ); int nTargetScene = var.Int( 2 ); int nTargetGroupID = var.Int( 3 ); int nOldSceneID = m_pKernelModule->GetPropertyInt( self, "SceneID" ); char szSceneID[MAX_PATH] = {0}; sprintf(szSceneID, "%d", nTargetScene); #ifdef NF_USE_ACTOR int nActorID = m_pElementInfoModule->GetPropertyInt(szSceneID, "ActorID"); int nSelfActorID = pPluginManager->GetActorID(); if (nSelfActorID != nActorID) { m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, ident, "target scene not runing in this server", nTargetScene); return 1; #endif if ( self != ident ) { m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, ident, "you are not you self, but you want to entry this scene", nTargetScene); return 1; } const int nNowContainerID = m_pKernelModule->GetPropertyInt(self, "SceneID"); const int nNowGroupID = m_pKernelModule->GetPropertyInt(self, "GroupID"); if (nNowContainerID == nTargetScene && nNowGroupID == nTargetGroupID) { //本来就是这个层这个场景就别切换了 m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, ident, "in same scene and group but it not a clone scene", nTargetScene); return 1; } nTargetGroupID = CreateCloneScene( nTargetScene, nTargetGroupID, "File.xml", NFCDataList() ); if ( nTargetGroupID <= 0 ) { m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, ident, "CreateCloneScene failed", nTargetScene); return 0; } //得到坐标 float fX = 0.0f; float fY = 0.0f; float fZ = 0.0f; const std::string& strRelivePosList = m_pElementInfoModule->GetPropertyString(szSceneID, "RelivePos"); NFCDataList valueRelivePosList( strRelivePosList.c_str(), ";" ); if ( valueRelivePosList.GetCount() >= 1 ) { NFCDataList valueRelivePos( valueRelivePosList.String( 0 ).c_str(), "," ); if ( valueRelivePos.GetCount() == 3 ) { fX = boost::lexical_cast<float>( valueRelivePos.String( 0 ) ); fY = boost::lexical_cast<float>( valueRelivePos.String( 1 ) ); fZ = boost::lexical_cast<float>( valueRelivePos.String( 2 ) ); } } NFCDataList xSceneResult( var ); xSceneResult.Add( fX ); xSceneResult.Add( fY ); xSceneResult.Add( fZ ); m_pEventProcessModule->DoEvent( self, NFED_ON_OBJECT_ENTER_SCENE_BEFORE, xSceneResult ); if(!m_pKernelModule->SwitchScene( self, nTargetScene, nTargetGroupID, fX, fY, fZ, 0.0f, var )) { m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, ident, "SwitchScene failed", nTargetScene); return 0; } xSceneResult.Set(3, NFINT64(nTargetGroupID));//spicial m_pEventProcessModule->DoEvent( self, NFED_ON_OBJECT_ENTER_SCENE_RESULT, xSceneResult ); return 0; } int NFCSceneProcessModule::OnLeaveSceneEvent( const NFIDENTID& object, const int nEventID, const NFIDataList& var ) { if (1 != var.GetCount() || !var.TypeEx(TDATA_TYPE::TDATA_INT, TDATA_TYPE::TDATA_UNKNOWN)) { return -1; } NFINT32 nOldGroupID = var.Int(0); NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(object); if (pObject.get() && nOldGroupID > 0) { int nContainerID = pObject->GetPropertyInt("SceneID"); if (GetCloneSceneType(nContainerID) == SCENE_TYPE_MAINLINE_CLONE) { m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, object, "DestroyCloneSceneGroup", nOldGroupID); DestroyCloneScene(nContainerID, nOldGroupID, var); } } return 0; } int NFCSceneProcessModule::OnObjectClassEvent( const NFIDENTID& self, const std::string& strClassName, const CLASS_OBJECT_EVENT eClassEvent, const NFIDataList& var ) { if ( strClassName == "Player" ) { if ( CLASS_OBJECT_EVENT::COE_DESTROY == eClassEvent ) { //如果在副本中,则删除他的那个副本 int nContainerID = m_pKernelModule->GetPropertyInt(self, "SceneID"); if (GetCloneSceneType(nContainerID) == SCENE_TYPE_MAINLINE_CLONE) { int nGroupID = m_pKernelModule->GetPropertyInt(self, "GroupID"); m_pLogModule->LogNormal(NFILogModule::NLL_INFO_NORMAL, self, "DestroyCloneSceneGroup", nGroupID); DestroyCloneScene(nContainerID, nGroupID, NFCDataList()); } } else if ( CLASS_OBJECT_EVENT::COE_CREATE_HASDATA == eClassEvent ) { m_pEventProcessModule->AddEventCallBack( self, NFED_ON_CLIENT_ENTER_SCENE, this, &NFCSceneProcessModule::OnEnterSceneEvent ); m_pEventProcessModule->AddEventCallBack( self, NFED_ON_CLIENT_LEAVE_SCENE, this, &NFCSceneProcessModule::OnLeaveSceneEvent ); } } return 0; } E_SCENE_TYPE NFCSceneProcessModule::GetCloneSceneType( const int nContainerID ) { char szSceneIDName[MAX_PATH] = { 0 }; sprintf( szSceneIDName, "%d", nContainerID ); if (m_pElementInfoModule->ExistElement(szSceneIDName)) { return (E_SCENE_TYPE)m_pElementInfoModule->GetPropertyInt(szSceneIDName, "SceneType"); } return SCENE_TYPE_ERROR; }
bool NFCPVPMatchModule::TeamApplyPVP(const NFGUID& xTeam, const NFIDataList& varMemberList, int nPVPMode, const int nScore) { int nMemberCount = varMemberList.GetCount(); std::vector<NFGUID> xPlayerList; for (int i = 0; i < varMemberList.GetCount(); i++) { const NFGUID& xPlayerID = varMemberList.Object(i); if (xPlayerID.IsNull()) { return false; } xPlayerList.push_back(xPlayerID); } int nGrade = GetGradeByScore(nScore); int nPVPModeMaxMember = GetMemberCount(nPVPMode); if (nPVPModeMaxMember < 0) { return false; } if (nMemberCount > nPVPModeMaxMember) { return false; } NFGUID xFindRoomID; int bRed = EPVPREDORBLUE_RED; std::vector<NFGUID> xRoomIDList; if (m_pPVPMatchRedisModule->GetStatusRoomID(nPVPMode, nGrade, EPVPROOMSTATUS_WAIT, xRoomIDList)) { for (int i = 0; i < xRoomIDList.size(); i++) { const NFGUID& xRoomID = xRoomIDList[i]; NFMsg::PVPRoomInfo xRoomInfo; if (m_pPVPMatchRedisModule->GetRoomInfo(xRoomID, xRoomInfo)) { if ((xRoomInfo.xredplayer_size() + nMemberCount) < xRoomInfo.maxpalyer()) { xFindRoomID = xRoomID; bRed = EPVPREDORBLUE_RED; break; } else if ((xRoomInfo.xblueplayer_size() + nMemberCount) < xRoomInfo.maxpalyer()) { xFindRoomID = xRoomID; bRed = EPVPREDORBLUE_BULE; break; } } } } if (xFindRoomID.IsNull()) { xFindRoomID = CreateRoom(NFGUID(), nPVPMode, nGrade); if (xFindRoomID.IsNull()) { return false; } m_pPVPMatchRedisModule->SetStatusRoomID(nPVPMode, nGrade, EPVPROOMSTATUS_WAIT, xFindRoomID); } return PlayerListEnterRoom(xPlayerList, bRed, xFindRoomID); }
int NFCBriefSkillConsumeProcessModule::ConsumeProcess( const NFGUID& self, const std::string& strSkillName, const NFIDataList& other, NFIDataList& damageListValue, NFIDataList& damageResultList ) { NF_SHARE_PTR<NFIPropertyManager> pPropertyManager = m_pElementModule->GetPropertyManager( strSkillName ); if ( pPropertyManager == NULL ) { return 1; } // NFIProperty* pSkillDamageProperty = pPropertyManager->GetElement( "DamageProperty" ); // NFIProperty* pSkillDamageValue = pPropertyManager->GetElement( "DamageValue" ); // NFIProperty* pSkillDamageType = pPropertyManager->GetElement( "DamageType" ); // NFIProperty* pSkillDamageSubType = pPropertyManager->GetElement( "DamageSubType" ); // if ( pSkillDamageProperty == NULL || pSkillDamageValue == NULL || pSkillDamageType == NULL || pSkillDamageSubType == NULL ) // { // return 1; // } // // int nDamageType = pSkillDamageType->QueryInt(); // int nDamageSubType = pSkillDamageSubType->QueryInt(); // NFCDataList valueEffectProperty( pSkillDamageProperty->QueryString().c_str(), "," ); // NFCDataList valueEffectValue( pSkillDamageValue->QueryString().c_str(), "," ); // // if ( valueEffectProperty.GetCount() != valueEffectValue.GetCount() ) // { // return 1; // } //for ( int i = 0; i < valueEffectProperty.GetCount(); i++ ) { //先测定目标是否有此属性(其实是担心配错了) for ( int j = 0; j < other.GetCount(); j++ ) { NFGUID identOther = other.Object( j ); if ( identOther.IsNull() ) { continue; } NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( identOther ); if ( pObject == NULL ) { continue; } //短刀伤害,只能是HP,MP之类的有最大上限值的属性 // std::string strCurProperty = valueEffectProperty.StringVal( i ); // std::string strMaxProperty = "MAX" + strCurProperty; // NFIProperty* pOtherCurProperty = pObject->GetPropertyManager()->GetElement( strCurProperty ); // NFIProperty* pOtherMaxProperty = pObject->GetPropertyManager()->GetElement( strMaxProperty ); // if ( pOtherCurProperty == NULL || pOtherMaxProperty == NULL ) // { // continue; // } NF_SHARE_PTR<NFIProperty> pLastProperty = pObject->GetPropertyManager()->GetElement( "LastAttacker" ); if ( pLastProperty ) { pLastProperty->SetObject( self ); } } } //m_pKernelModule->LogErrorItem(strSkillName.c_str(), ""); return 0; }
int HelloWorld3Module::OnPropertyStrCallBackEvent( const NFIDENTID& self, const std::string& strProperty, const NFIDataList& oldVarList, const NFIDataList& newVarList) { //属性回调事件,只要属性值内容有变化,就会被回调 std::cout << "OnPropertyCallBackEvent Property: " << strProperty << " OldValue: " << oldVarList.String(0) << " NewValue: " << newVarList.String(0) << std::endl; return 0; }
int NFCRecord::AddRow(const int nRow, const NFIDataList& var) { bool bCover = false; int nFindRow = nRow; if (nFindRow >= mnMaxRow) { return -1; } if (var.GetCount() != GetCols()) { return -1; } if (nFindRow < 0) { for (int i = 0; i < mnMaxRow; i++) { if (!IsUsed(i)) { nFindRow = i; break; } } } else { if (IsUsed(nFindRow)) { bCover = true; } } if (nFindRow < 0) { return -1; } for (int i = 0; i < GetCols(); ++i) { if (var.Type(i) != GetColType(i)) { return -1; } } SetUsed(nFindRow, 1); for (int i = 0; i < GetCols(); ++i) { NF_SHARE_PTR<NFIDataList::TData> pVar = mtRecordVec.at(GetPos(nFindRow, i)); if (nullptr == pVar) { pVar = NF_SHARE_PTR<NFIDataList::TData>(NF_NEW NFIDataList::TData(var.Type(i))); } pVar->variantData = var.GetStack(i)->variantData; } RECORD_EVENT_DATA xEventData; xEventData.nOpType = bCover? Cover : Add; xEventData.nRow = nFindRow; xEventData.nCol = 0; xEventData.strRecordName = mstrRecordName; NFIDataList::TData tData; OnEventHandler(mSelf, xEventData, tData, tData); //FIXME:RECORD return nFindRow; }