Ejemplo n.º 1
0
PObject *
PObjectBroker::FindObject(const uint64 &id)
{
	// 0 is a NULL object id
	if (!id)
		return NULL;
	
	for (int32 i = 0; i < fObjectList->CountItems(); i++)
	{
		PObject *obj = fObjectList->ItemAt(i);
		if (obj && obj->GetID() == id)
			return obj;
	}
	
	return NULL;
}
Ejemplo n.º 2
0
void
PropEnumEditor::HandleEdit(int32 value)
{
	PObject *obj = GetObject();
	PProperty *prop = obj->FindProperty(fPropName->String());
	obj->SetIntProperty(fPropName->String(),value);
	
	BMessage *editMsg = new BMessage(M_PROPERTY_EDITED);
	
	if (obj && prop)
	{
		editMsg->AddPointer("object",obj);
		editMsg->AddPointer("property",prop);
		editMsg->AddInt64("objectid",obj->GetID());
		editMsg->AddString("name",prop->GetName());
		*fPropName = prop->GetName();
	}
	
	fMsgr->SendMessage(editMsg);
}
Ejemplo n.º 3
0
void
MainWindow::UpdateProperties(void)
{
	int32 selection = fListView->FullListCurrentSelection();

	BMessenger msgr(fPropertyWin);
	BMessage msg(M_SET_OBJECT);
	
	if (selection < 0)
	{
		// If there is no selection, we empty the property window. 0 is a built-in invalid
		// object handle, just like NULL is an invalid pointer.
		msg.AddInt64("id",0);
	}
	else
	{
		ObjectItem *item = dynamic_cast<ObjectItem*>(fListView->FullListItemAt(selection));
		PObject *obj = item->GetObject();
		msg.AddInt64("id",obj->GetID());
	}
	
	msgr.SendMessage(&msg);
}