Ejemplo n.º 1
0
int main(int argc, const char *argv[])
{
    PtrVector<Test> vec;  //vector<Test*>   
    for (int i = 0; i < 5; i++) {
        vec.push_back(new Test);
    }
    return 0;
}
Ejemplo n.º 2
0
/** Rebuild the list of tracks and GPs. This need to be recomputed e.g. to
 *  take unlocked tracks into account.
 */
void TracksScreen::buildTrackList()
{
    DynamicRibbonWidget* tracks_widget = this->getWidget<DynamicRibbonWidget>("tracks");
    RibbonWidget* tabs = this->getWidget<RibbonWidget>("trackgroups");

    // Reset track list everytime (accounts for locking changes, etc.)
    tracks_widget->clearItems();
    m_random_track_list.clear();

    const std::string& curr_group_name = tabs->getSelectionIDString(0);

    const int track_amount = (int)track_manager->getNumberOfTracks();

    // First build a list of all tracks to be displayed
    // (e.g. exclude arenas, ...)
    PtrVector<Track, REF> tracks;
    for (int n = 0; n < track_amount; n++)
    {
        Track* curr = track_manager->getTrack(n);
        if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_EASTER_EGG
            && !curr->hasEasterEggs())
            continue;
        if (curr->isArena() || curr->isSoccer()||curr->isInternal()) continue;
        if (curr_group_name != ALL_TRACK_GROUPS_ID &&
            !curr->isInGroup(curr_group_name)) continue;

        tracks.push_back(curr);
    }   // for n<track_amount

    tracks.insertionSort();
    for (unsigned int i = 0; i < tracks.size(); i++)
    {
        Track *curr = tracks.get(i);
        if (PlayerManager::getCurrentPlayer()->isLocked(curr->getIdent()))
        {
            tracks_widget->addItem(
                _("Locked : solve active challenges to gain access to more!"),
                "locked", curr->getScreenshotFile(), LOCKED_BADGE,
                IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE);
        }
        else
        {
            tracks_widget->addItem(translations->fribidize(curr->getName()),
                curr->getIdent(),
                curr->getScreenshotFile(), 0,
                IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE);
            m_random_track_list.push_back(curr->getIdent());
        }
    }

    tracks_widget->addItem(_("Random Track"), "random_track",
                           "/gui/track_random.png", 0 /* no badge */,
                           IconButtonWidget::ICON_PATH_TYPE_RELATIVE);

    tracks_widget->updateItemDisplay();
    std::random_shuffle( m_random_track_list.begin(), m_random_track_list.end() );
}   // buildTrackList
Ejemplo n.º 3
0
// ============================================================================
GroupUserConfigParam::GroupUserConfigParam(const char* group_name,
                                           const char* comment)
{
    m_param_name = group_name;
    all_params.push_back(this);
    if(comment != NULL) m_comment = comment;
}   // GroupUserConfigParam
Ejemplo n.º 4
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/** Write settings to config file. */
void UserConfig::saveConfig()
{
    const std::string filename = file_manager->getUserConfigFile(m_filename);

    try
    {
        std::ofstream configfile (filename.c_str(), std::ofstream::out);

        configfile << "<?xml version=\"1.0\"?>\n";
        configfile << "<stkconfig version=\"" << m_current_config_version
                   << "\" >\n\n";

        const int paramAmount = all_params.size();
        for(int i=0; i<paramAmount; i++)
        {
            //Log::info("UserConfig", "Saving parameter %d to file", i);
            all_params[i].write(configfile);
        }

        configfile << "</stkconfig>\n";
        configfile.close();
    }
    catch (std::runtime_error& e)
    {
        Log::error("UserConfig::saveConfig", "Failed to write config to %s, because %s",
                   filename.c_str(), e.what());
    }

}   // saveConfig
Ejemplo n.º 5
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ListUserConfigParam<T, U>::ListUserConfigParam(const char* param_name,
                                           const char* comment)
{
    m_param_name = param_name;
    all_params.push_back(this);
    if(comment != NULL) m_comment = comment;
}   // ListUserConfigParam
Ejemplo n.º 6
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/** Write settings to config file. */
void UserConfig::saveConfig()
{
    const std::string filename = file_manager->getUserConfigFile(m_filename);

    try
    {
        std::ofstream configfile (filename.c_str(), std::ofstream::out);

        configfile << "<?xml version=\"1.0\"?>\n";
        configfile << "<stkconfig version=\"" << m_current_config_version
                   << "\" >\n\n";

        const int paramAmount = all_params.size();
        for(int i=0; i<paramAmount; i++)
        {
            //std::cout << "saving parameter " << i << " to file\n";
            all_params[i].write(configfile);
        }

        configfile << "</stkconfig>\n";
        configfile.close();
    }
    catch (std::runtime_error& e)
    {
        std::cerr << "[UserConfig::saveConfig] ERROR: Failed to write config to " << filename.c_str()
                  << "; cause : " << e.what() << "\n";
    }

}   // saveConfig
Ejemplo n.º 7
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// ============================================================================
TimeUserConfigParam::TimeUserConfigParam(StkTime::TimeType default_value,
                                         const char* param_name,
                                         const char* comment)
{
    m_value         = default_value;
    m_default_value = default_value;
    m_param_name    = param_name;
    all_params.push_back(this);
    if(comment != NULL) m_comment = comment;
}   // TimeUserConfigParam
Ejemplo n.º 8
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// ============================================================================
StringUserConfigParam::StringUserConfigParam(const char* default_value,
                                             const char* param_name,
                                             const char* comment)
{
    m_value         = default_value;
    m_default_value = default_value;
    m_param_name    = param_name;
    all_params.push_back(this);
    if(comment != NULL) m_comment = comment;
}   // StringUserConfigParam
Ejemplo n.º 9
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    virtual bool OnEvent(const SEvent& event)
    {
        bool out = CGUIEditBox::OnEvent(event);

        if (event.EventType == EET_KEY_INPUT_EVENT && event.KeyInput.PressedDown)
        {
            for (unsigned int n=0; n<m_listeners.size(); n++)
            {
                m_listeners[n].onTextUpdated();
            }
        }

        return out;
    }
Ejemplo n.º 10
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ListUserConfigParam<T,U>::ListUserConfigParam(const char* param_name,
                                           const char* comment,
                                           int nb_elements,
                                           ...)
{
    m_param_name = param_name;
    all_params.push_back(this);
    if(comment != NULL) m_comment = comment;

    // add the default list
    va_list arguments;
    va_start ( arguments, nb_elements );
    for ( int i = 0; i < nb_elements; i++ )
        m_elements.push_back(T(va_arg ( arguments, U )));
    va_end ( arguments );                  // Cleans up the list
}   // ListUserConfigParam
/** This function adds a list of widgets recursively, effectively creating the hierarchy
 *  of widgets.
 *  \param widgets The vector of widgets to add
 *  \param parent The parent widget of the vector of widgets */
void AbstractTopLevelContainer::addWidgetsRecursively(
                                                    PtrVector<Widget>& widgets,
                                                    Widget* parent)
{
    const unsigned short widgets_amount = widgets.size();

    // ------- add widgets
    for (int n=0; n<widgets_amount; n++)
    {
        if (widgets[n].getType() == WTYPE_DIV)
        {
            widgets[n].add(); // Will do nothing, but will maybe reserve an ID
            addWidgetsRecursively(widgets[n].m_children, &widgets[n]);
        }
        else
        {
            // warn if widget has no dimensions (except for ribbons and icons,
            // where it is normal since it adjusts to its contents)
            if ((widgets[n].m_w < 1 || widgets[n].m_h < 1) &&
                widgets[n].getType() != WTYPE_RIBBON &&
                widgets[n].getType() != WTYPE_ICON_BUTTON &&
                widgets[n].getType() != WTYPE_SPACER)
            {
                Log::warn("AbstractTopLevelContainer::addWidgetsRecursively",
                    "Widget %s of type %d has no dimensions",
                    widgets[n].m_properties[PROP_ID].c_str(), widgets[n].getType());
            }

            if (widgets[n].m_x == -1 || widgets[n].m_y == -1)
            {
                Log::warn("AbstractTopLevelContainer::addWidgetsRecursively",
                    "Widget %s of type %d has no position",
                    widgets[n].m_properties[PROP_ID].c_str(), widgets[n].getType());
            }

            widgets[n].add();
        }

    } // for n in all widgets

}   // addWidgetsRecursively
 /** Returns the total number of karts of this GP. */
 int getTotalKarts() const { return m_karts.size(); }
Ejemplo n.º 13
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 /** Returns the number of players in the config file.*/
 unsigned int getNumPlayers() const { return m_all_players.size(); }
Ejemplo n.º 14
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 KeyboardConfig*     getKeyboardConfig(const int i)      { return m_keyboard_configs.get(i); }
Ejemplo n.º 15
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 KeyboardDevice*     getKeyboard(const int i)            { return m_keyboards.get(i); }
Ejemplo n.º 16
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 int                 getKeyboardConfigAmount() const     { return m_keyboard_configs.size(); }
Ejemplo n.º 17
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void KartSelectionScreen::setKartsFromCurrentGroup()
{
    RibbonWidget* tabs = getWidget<RibbonWidget>("kartgroups");
    assert(tabs != NULL);

    std::string selected_kart_group =
        tabs->getSelectionIDString(PLAYER_ID_GAME_MASTER);

    UserConfigParams::m_last_used_kart_group = selected_kart_group;

    // This can happen if addons are removed so that also the previously
    // selected kart group is removed. In this case, select the
    // 'standard' group
    if (selected_kart_group != ALL_KART_GROUPS_ID &&
        !kart_properties_manager->getKartsInGroup(selected_kart_group).size())
    {
        selected_kart_group = DEFAULT_GROUP_NAME;
    }

    DynamicRibbonWidget* w = getWidget<DynamicRibbonWidget>("karts");
    w->clearItems();

    int usable_kart_count = 0;
    PtrVector<const KartProperties, REF> karts;

    for(unsigned int i=0; i<kart_properties_manager->getNumberOfKarts(); i++)
    {
        const KartProperties* prop = kart_properties_manager->getKartById(i);
        // Ignore karts that are not in the selected group
        if(selected_kart_group != ALL_KART_GROUPS_ID &&
            !prop->isInGroup(selected_kart_group))
            continue;
        karts.push_back(prop);
    }
    karts.insertionSort();

    for(unsigned int i=0; i<karts.size(); i++)
    {
        const KartProperties* prop = karts.get(i);
        if (PlayerManager::getCurrentPlayer()->isLocked(prop->getIdent()) &&
            !m_multiplayer)
        {
            w->addItem(_("Locked : solve active challenges to gain access to more!"),
                       ID_LOCKED + prop->getIdent(),
                       prop->getAbsoluteIconFile(), LOCKED_BADGE,
                       IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE);
        }
        else
        {
            w->addItem(translations->fribidize(prop->getName()),
                       prop->getIdent(),
                       prop->getAbsoluteIconFile(), 0,
                       IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE);
            usable_kart_count++;
        }
    }

    // add random
    if (usable_kart_count > 1)
    {
        w->addItem(_("Random Kart"), RANDOM_KART_ID, "/gui/random_kart.png");
    }

    w->updateItemDisplay();
}
Ejemplo n.º 18
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 void clearListeners()
 {
     m_listeners.clearWithoutDeleting();
 }
Ejemplo n.º 19
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 GamepadConfig*      getGamepadConfig(const int i)       { return m_gamepad_configs.get(i); }
Ejemplo n.º 20
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 GamePadDevice*      getGamePad(const int i)             { return m_gamepads.get(i); }
Ejemplo n.º 21
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 int getGamePadConfigAmount() const                      { return m_gamepad_configs.size(); }
Ejemplo n.º 22
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 int getGamePadAmount() const                            { return m_gamepads.size(); }
Ejemplo n.º 23
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/** Load configuration values from file. */
bool UserConfig::loadConfig()
{
    const std::string filename = file_manager->getUserConfigFile(m_filename);
    XMLNode* root = file_manager->createXMLTree(filename);
    if(!root || root->getName() != "stkconfig")
    {
        Log::error("UserConfig",
                   "Could not read user config file '%s'.", filename.c_str());
        if(root) delete root;
        // Create a default config file - just in case that stk crashes later
        // there is a config file that can be modified (to e.g. disable
        // shaders)
        saveConfig();
        return false;
    }

    // ---- Read config file version
    int config_file_version = m_current_config_version;
    if(root->get("version", &config_file_version) < 1)
    {
        GUIEngine::showMessage( _("Your config file was malformed, so it was deleted and a new one will be created."), 10.0f);
        Log::error("UserConfig",
                   "Warning, malformed user config file! Contains no version");
    }
    if (config_file_version < m_current_config_version)
    {
        // current version (8) is 100% incompatible with other versions (which were lisp)
        // so we just delete the old config. in the future, for smaller updates, we can
        // add back the code previously there that upgraded the config file to the new
        // format instead of overwriting it.

        GUIEngine::showMessage(_("Your config file was too old, so it was deleted and a new one will be created."), 10.0f);
        Log::info("UserConfig", "Your config file was too old, so it was deleted and a new one will be created.");
        delete root;
        return false;

    }   // if configFileVersion<SUPPORTED_CONFIG_VERSION

    // ---- Read parameters values (all parameter objects must have been created before this point if
    //      you want them automatically read from the config file)
    const int paramAmount = all_params.size();
    for(int i=0; i<paramAmount; i++)
    {
        all_params[i].findYourDataInAChildOf(root);
    }


    // ---- Read Saved GP's
    UserConfigParams::m_saved_grand_prix_list.clearAndDeleteAll();
    std::vector<XMLNode*> saved_gps;
    root->getNodes("SavedGP", saved_gps);
    const int gp_amount = saved_gps.size();
    for (int i=0; i<gp_amount; i++)
    {
        UserConfigParams::m_saved_grand_prix_list.push_back(
                                           new SavedGrandPrix( saved_gps[i]) );
    }
    delete root;

    return true;
}   // loadConfig
Ejemplo n.º 24
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 void addListener(GUIEngine::ITextBoxWidgetListener* listener)
 {
     m_listeners.push_back(listener);
 }
Ejemplo n.º 25
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// ----------------------------------------------------------------------------
UserConfigParam::~UserConfigParam()
{
    all_params.remove(this);
}   // ~UserConfigParam
Ejemplo n.º 26
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 int                 getKeyboardAmount()                 { return m_keyboards.size(); }
Ejemplo n.º 27
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 void                clearGamepads()                     { m_gamepads.clearAndDeleteAll();  }
Ejemplo n.º 28
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 void manualInsertObject(TrackObject* obj)
 {
     m_all_objects.push_back(obj);
 }
Ejemplo n.º 29
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int main(int argc, char* argv[]) {
  google::InitGoogleLogging(argv[0]);
  gflags::ParseCommandLineFlags(&argc, &argv, true);

  // Detect the hardware concurrency level.
  const std::size_t num_hw_threads =
      DefaultsConfigurator::GetNumHardwareThreads();

  // Use the command-line value if that was supplied, else use the value
  // that we computed above, provided it did return a valid value.
  // TODO(jmp): May need to change this at some point to keep one thread
  //            available for the OS if the hardware concurrency level is high.
  const unsigned int real_num_workers = quickstep::FLAGS_num_workers != 0
                                      ? quickstep::FLAGS_num_workers
                                      : (num_hw_threads != 0 ?
                                         num_hw_threads
                                         : 1);

  if (real_num_workers > 0) {
    printf("Starting Quickstep with %d worker thread(s) and a %.2f GB buffer pool\n",
           real_num_workers,
           (static_cast<double>(quickstep::FLAGS_buffer_pool_slots) * quickstep::kSlotSizeBytes)/quickstep::kAGigaByte);
  } else {
    LOG(FATAL) << "Quickstep needs at least one worker thread to run";
  }

#ifdef QUICKSTEP_HAVE_FILE_MANAGER_HDFS
  if (quickstep::FLAGS_use_hdfs) {
    LOG(INFO) << "Using HDFS as the default persistent storage, with namenode at "
              << quickstep::FLAGS_hdfs_namenode_host << ":"
              << quickstep::FLAGS_hdfs_namenode_port << " and block replication factor "
              << quickstep::FLAGS_hdfs_num_replications << "\n";
  }
#endif

  // Initialize the thread ID based map here before the Foreman and workers are
  // constructed because the initialization isn't thread safe.
  quickstep::ClientIDMap::Instance();

  MessageBusImpl bus;
  bus.Initialize();

  // The TMB client id for the main thread, used to kill workers at the end.
  const client_id main_thread_client_id = bus.Connect();
  bus.RegisterClientAsSender(main_thread_client_id, kPoisonMessage);

  // Setup the paths used by StorageManager.
  string fixed_storage_path(quickstep::FLAGS_storage_path);
  if (!fixed_storage_path.empty()
      && (fixed_storage_path.back() != quickstep::kPathSeparator)) {
    fixed_storage_path.push_back(quickstep::kPathSeparator);
  }

  string catalog_path(fixed_storage_path);
  catalog_path.append("catalog.pb.bin");
  if (quickstep::FLAGS_initialize_db) {  // Initialize the database
    // TODO(jmp): Refactor the code in this file!
    LOG(INFO) << "Initializing the database, creating a new catalog file and storage directory\n";

    // Create the directory
    // TODO(jmp): At some point, likely in C++-17, we will just have the
    //            filesystem path, and we can clean this up
#ifdef QUICKSTEP_OS_WINDOWS
    std::filesystem::create_directories(fixed_storage_path);
    LOG(FATAL) << "Failed when attempting to create the directory: " << fixed_storage_path << "\n";
    LOG(FATAL) << "Check if the directory already exists. If so, delete it or move it before initializing \n";
#else
    {
      string path_name = "mkdir " + fixed_storage_path;
      if (std::system(path_name.c_str())) {
        LOG(FATAL) << "Failed when attempting to create the directory: " << fixed_storage_path << "\n";
      }
    }
#endif

    // Create the default catalog file.
    std::ofstream catalog_file(catalog_path);
    if (!catalog_file.good()) {
      LOG(FATAL) << "ERROR: Unable to open catalog.pb.bin for writing.\n";
    }

    quickstep::Catalog catalog;
    catalog.addDatabase(new quickstep::CatalogDatabase(nullptr, "default"));

    if (!catalog.getProto().SerializeToOstream(&catalog_file)) {
      LOG(FATAL) << "ERROR: Unable to serialize catalog proto to file catalog.pb.bin\n";
      return 1;
    }

    // Close the catalog file - it will be reopened below by the QueryProcessor.
    catalog_file.close();
  }

  // Setup QueryProcessor, including CatalogDatabase and StorageManager.
  std::unique_ptr<QueryProcessor> query_processor;
  try {
    query_processor.reset(new QueryProcessor(catalog_path, fixed_storage_path));
  } catch (const std::exception &e) {
    LOG(FATAL) << "FATAL ERROR DURING STARTUP: "
               << e.what()
               << "\nIf you intended to create a new database, "
               << "please use the \"-initialize_db=true\" command line option.";
  } catch (...) {
    LOG(FATAL) << "NON-STANDARD EXCEPTION DURING STARTUP";
  }

  // Parse the CPU affinities for workers and the preloader thread, if enabled
  // to warm up the buffer pool.
  const vector<int> worker_cpu_affinities =
      InputParserUtil::ParseWorkerAffinities(real_num_workers,
                                             quickstep::FLAGS_worker_affinities);

  const std::size_t num_numa_nodes_covered =
      DefaultsConfigurator::GetNumNUMANodesCoveredByWorkers(worker_cpu_affinities);

  if (quickstep::FLAGS_preload_buffer_pool) {
    std::chrono::time_point<std::chrono::steady_clock> preload_start, preload_end;
    preload_start = std::chrono::steady_clock::now();
    printf("Preloading the buffer pool ... ");
    fflush(stdout);
    quickstep::PreloaderThread preloader(*query_processor->getDefaultDatabase(),
                                         query_processor->getStorageManager(),
                                         worker_cpu_affinities.front());

    preloader.start();
    preloader.join();
    preload_end = std::chrono::steady_clock::now();
    printf("in %g seconds\n",
           std::chrono::duration<double>(preload_end - preload_start).count());
  }

  Foreman foreman(&bus,
                  query_processor->getDefaultDatabase(),
                  query_processor->getStorageManager(),
                  num_numa_nodes_covered);

  // Get the NUMA affinities for workers.
  vector<int> cpu_numa_nodes = InputParserUtil::GetNUMANodesForCPUs();
  if (cpu_numa_nodes.empty()) {
    // libnuma is not present. Assign -1 as the NUMA node for every worker.
    cpu_numa_nodes.assign(worker_cpu_affinities.size(), -1);
  }

  vector<int> worker_numa_nodes;
  PtrVector<Worker> workers;
  vector<client_id> worker_client_ids;

  // Initialize the worker threads.
  DCHECK_EQ(static_cast<std::size_t>(real_num_workers),
            worker_cpu_affinities.size());
  for (std::size_t worker_thread_index = 0;
       worker_thread_index < worker_cpu_affinities.size();
       ++worker_thread_index) {
    int numa_node_id = -1;
    if (worker_cpu_affinities[worker_thread_index] >= 0) {
      // This worker can be NUMA affinitized.
      numa_node_id = cpu_numa_nodes[worker_cpu_affinities[worker_thread_index]];
    }
    worker_numa_nodes.push_back(numa_node_id);

    workers.push_back(
        new Worker(worker_thread_index, &bus, worker_cpu_affinities[worker_thread_index]));
    worker_client_ids.push_back(workers.back().getBusClientID());
  }

  // TODO(zuyu): Move WorkerDirectory within Shiftboss once the latter is added.
  WorkerDirectory worker_directory(worker_cpu_affinities.size(),
                                   worker_client_ids,
                                   worker_numa_nodes);

  foreman.setWorkerDirectory(&worker_directory);

  // Start the worker threads.
  for (Worker &worker : workers) {
    worker.start();
  }

  LineReaderImpl line_reader("quickstep> ",
                             "      ...> ");
  std::unique_ptr<SqlParserWrapper> parser_wrapper(new SqlParserWrapper());
  std::chrono::time_point<std::chrono::steady_clock> start, end;

  for (;;) {
    string *command_string = new string();
    *command_string = line_reader.getNextCommand();
    if (command_string->size() == 0) {
      delete command_string;
      break;
    }

    parser_wrapper->feedNextBuffer(command_string);

    bool quitting = false;
    // A parse error should reset the parser. This is because the thrown quickstep
    // SqlError does not do the proper reset work of the YYABORT macro.
    bool reset_parser = false;
    for (;;) {
      ParseResult result = parser_wrapper->getNextStatement();
      if (result.condition == ParseResult::kSuccess) {
        if (result.parsed_statement->getStatementType() == ParseStatement::kQuit) {
          quitting = true;
          break;
        }

        if (result.parsed_statement->getStatementType() == ParseStatement::kCommand) {
          try {
            quickstep::cli::executeCommand(
                *result.parsed_statement,
                *(query_processor->getDefaultDatabase()), stdout);
          } catch (const quickstep::SqlError &sql_error) {
            fprintf(stderr, "%s",
                    sql_error.formatMessage(*command_string).c_str());
            reset_parser = true;
            break;
          }
        continue;
        }

        std::unique_ptr<QueryHandle> query_handle;
        try {
          query_handle.reset(query_processor->generateQueryHandle(*result.parsed_statement));
        } catch (const quickstep::SqlError &sql_error) {
          fprintf(stderr, "%s", sql_error.formatMessage(*command_string).c_str());
          reset_parser = true;
          break;
        }

        DCHECK(query_handle->getQueryPlanMutable() != nullptr);
        foreman.setQueryPlan(query_handle->getQueryPlanMutable()->getQueryPlanDAGMutable());

        foreman.reconstructQueryContextFromProto(query_handle->getQueryContextProto());

        try {
          start = std::chrono::steady_clock::now();
          foreman.start();
          foreman.join();
          end = std::chrono::steady_clock::now();

          const CatalogRelation *query_result_relation = query_handle->getQueryResultRelation();
          if (query_result_relation) {
            PrintToScreen::PrintRelation(*query_result_relation,
                                         query_processor->getStorageManager(),
                                         stdout);

            DropRelation::Drop(*query_result_relation,
                               query_processor->getDefaultDatabase(),
                               query_processor->getStorageManager());
          }

          query_processor->saveCatalog();
          printf("Execution time: %g seconds\n",
                 std::chrono::duration<double>(end - start).count());
        } catch (const std::exception &e) {
          fprintf(stderr, "QUERY EXECUTION ERROR: %s\n", e.what());
          break;
        }
        printf("Query Complete\n");
      } else {
        if (result.condition == ParseResult::kError) {
          fprintf(stderr, "%s", result.error_message.c_str());
        }
        reset_parser = true;
        break;
      }
    }

    if (quitting) {
      break;
    } else if (reset_parser) {
      parser_wrapper.reset(new SqlParserWrapper());
      reset_parser = false;
    }
  }

  // Terminate all workers before exiting.
  // The main thread broadcasts poison message to the workers. Each worker dies
  // after receiving poison message. The order of workers' death is irrelavant.
  MessageStyle style;
  style.Broadcast(true);
  Address address;
  address.All(true);
  std::unique_ptr<WorkerMessage> poison_message(WorkerMessage::PoisonMessage());
  TaggedMessage poison_tagged_message(poison_message.get(),
                                      sizeof(*poison_message),
                                      kPoisonMessage);

  const tmb::MessageBus::SendStatus send_status =
      bus.Send(main_thread_client_id,
               address,
               style,
               std::move(poison_tagged_message));
  CHECK(send_status == tmb::MessageBus::SendStatus::kOK) <<
     "Broadcast message from Foreman to workers failed";

  for (Worker &worker : workers) {
    worker.join();
  }

  return 0;
}
Ejemplo n.º 30
0
 void                clearKeyboard()                     { m_keyboards.clearAndDeleteAll(); }