Ejemplo n.º 1
0
void TvEventHandler::readClient()
{
    QTcpSocket* socket = (QTcpSocket*)sender();

    // reject everything, except the tv
    if(socket->peerAddress() != m_host){
        socket->close();
        socket->deleteLater();
        qCWarning(dcLgSmartTv) << "Event handler -> rejecting connection from " << socket->peerAddress().toString();
        return;
    }


    // the tv sends first the header (POST /udap/api/.... HTTP/1.1)
    // in the scond package the tv sends the information (xml format)
    while(!socket->atEnd()){
        QByteArray data = socket->readAll();

        // check if we got information
        if(data.startsWith("<?xml") && m_expectingData){
            m_expectingData = false;

            // Answere with OK
            QTextStream textStream(socket);
            textStream.setAutoDetectUnicode(true);
            textStream << "HTTP/1.0 200 OK\r\n"
                          "Content-Type: text/html; charset=\"utf-8\"\r\n"
                          "User-Agent: UDAP/2.0 guh\r\n"
                       << "Date: " << QDateTime::currentDateTime().toString() << "\n";

            emit eventOccured(data);
        }

        // check if we got header
        if (data.startsWith("POST") && !m_expectingData) {
            m_expectingData = true;
            QStringList tokens = QString(data).split(QRegExp("[ \r\n][ \r\n]*"));
            qCDebug(dcLgSmartTv) << "event handler -> event occured" << "http://" << m_host.toString() << ":" << m_port << tokens[1];
        }
    }
}
Ejemplo n.º 2
0
void ServerNetworkComm::newData()
{
  // which client has sent data ?
  QTcpSocket * socket = qobject_cast<QTcpSocket *>(sender());
  std::string target;
  std::string receiver;
  std::string clientId;
  std::string frameId;

  QString errorMsg;

  try
  {
    char * frame;
    QDataStream in(socket);

    in.setVersion(QDataStream::Qt_4_6); // set stream version

    // if the client sends two messages very close in time, it is possible that
    // the server never gets the second one.
    // So, it is useful to explicitly read the socket until the end is reached.
    while(!socket->atEnd())
    {
      in.readBytes(frame, m_blockSize);

      m_bytesRecieved += m_blockSize + (int)sizeof(quint32);

      XmlDoc::Ptr xmldoc = XML::parse_cstring( frame, m_blockSize - 1 );

      // free the buffer
      delete[] frame;
      frame = nullptr;

      XmlNode nodedoc = Protocol::goto_doc_node(*xmldoc.get());
      SignalFrame * sig_frame = new SignalFrame( nodedoc.content->first_node() );

      sig_frame->xml_doc = xmldoc;

      target = this->getAttr(sig_frame->node, "target", errorMsg);
      receiver = this->getAttr(sig_frame->node, "receiver", errorMsg);
      clientId = this->getAttr(sig_frame->node, "clientid", errorMsg);
      frameId = this->getAttr(sig_frame->node, "frameid", errorMsg);

      if(errorMsg.isEmpty())
      {
        if(target == "client_registration")
        {
          if(!m_clients[socket].empty())
            errorMsg = "This client has already been registered.";
          else
          {
            m_clients[socket] = clientId;

            // Build the reply
            SignalFrame reply = sig_frame->create_reply();
            SignalOptions roptions( reply );

            roptions.add_option< OptionT<bool> >("accepted", true);

            roptions.flush();

            this->send(socket, *xmldoc.get());

            emit newClientConnected(clientId);
          }
        }
        else
        {
          if(m_clients[socket].empty())
            errorMsg = "The signal came from an unregistered client.";
          else if(m_clients[socket] != clientId)
            errorMsg = QString("The client id '%1' (used for registration) "
                               "and '%2' (used for identification) do not "
                               "match.").arg(m_clients[socket].c_str()).arg(clientId.c_str());
          else
            ServerRoot::processSignal(target, receiver, clientId, frameId, *sig_frame);
        }
      }

      m_blockSize = 0;
    }
  }
  catch(Exception & e)
  {
    this->sendMessage(socket, e.what(), LogMessage::EXCEPTION);
  }
  catch(std::exception & stde)
  {
    this->sendMessage(socket, stde.what(), LogMessage::EXCEPTION);
  }
  catch(...)
  {
    errorMsg = QString("An unknown exception has been caught.");
  }

  if(!errorMsg.isEmpty())
    this->sendFrameRejected(socket, frameId, SERVER_CORE_PATH, errorMsg);

}