Ejemplo n.º 1
0
RS_Vector RS_Line::prepareTrim(const RS_Vector& trimCoord,
                               const RS_VectorSolutions& trimSol) {
//prepare trimming for multiple intersections
    if ( ! trimSol.hasValid()) return(RS_Vector(false));
    if ( trimSol.getNumber() == 1 ) return(trimSol.get(0));
    auto&& vp0=trimSol.getClosest(trimCoord,NULL,0);

    double dr2=trimCoord.squaredTo(vp0);
    //the trim point found is closer to mouse location (trimCoord) than both end points, return this trim point
    if(dr2 < trimCoord.squaredTo(getStartpoint()) && dr2 < trimCoord.squaredTo(getEndpoint())) return vp0;
    //the closer endpoint to trimCoord
    RS_Vector vp1=(trimCoord.squaredTo(getStartpoint()) <= trimCoord.squaredTo(getEndpoint()))?getStartpoint():getEndpoint();

    //searching for intersection in the direction of the closer end point
    auto&& dvp1=vp1 - trimCoord;
    RS_VectorSolutions sol1;
    for(size_t i=0; i<trimSol.size(); i++){
        auto&& dvp2=trimSol.at(i) - trimCoord;
        if( RS_Vector::dotP(dvp1, dvp2) > RS_TOLERANCE) sol1.push_back(trimSol.at(i));
    }
    //if found intersection in direction, return the closest to trimCoord from it
    if(sol1.size()) return sol1.getClosest(trimCoord,NULL,0);

    //no intersection by direction, return previously found closest intersection
    return vp0;
}
Ejemplo n.º 2
0
RS_Vector RS_Line::prepareTrim(const RS_Vector& trimCoord,
                               const RS_VectorSolutions& trimSol) {
//prepare trimming for multiple intersections
    if ( ! trimSol.hasValid()) return(RS_Vector(false));
    if ( trimSol.getNumber() == 1 ) return(trimSol.get(0));
    return trimSol.getClosest(trimCoord,NULL,0);
}
Ejemplo n.º 3
0
RS_Vector RS_Image::getNearestDist(double distance,
                                   const RS_Vector& coord,
								   double* dist) const{

	RS_VectorSolutions const& corners = getCorners();
	RS_VectorSolutions points;

	for (size_t i = 0; i < corners.size(); ++i){
		size_t const j = (i+1)%corners.size();
		RS_Line const l{corners.get(i), corners.get(j)};
		RS_Vector const& vp = l.getNearestDist(distance, coord, dist);
		points.push_back(vp);
	}

    return points.getClosest(coord, dist);
}
void RS_ActionSnapIntersectionManual::mouseMoveEvent(QMouseEvent* e) {
    RS_DEBUG->print("RS_ActionSnapIntersectionManual::mouseMoveEvent begin");

    RS_Entity* se = catchEntity(e);
    RS_Vector mouse = graphicView->toGraph(e->x(), e->y());

    switch (getStatus()) {
    case ChooseEntity1:
        entity1 = se;
        break;

    case ChooseEntity2: {
            entity2 = se;
            coord = mouse;

            RS_VectorSolutions sol =
                RS_Information::getIntersection(entity1, entity2, false);

            //for (int i=0; i<sol.getNumber(); i++) {
            //    ip = sol.get(i);
            //    break;
            //}

            RS_Vector ip = sol.getClosest(coord);

            if (ip.valid) {
                deletePreview();
                preview->addEntity(
					new RS_Circle(preview.get(),
                                  RS_CircleData(
                                      ip,
                                      graphicView->toGraphDX(4))));
                drawPreview();

                RS_DIALOGFACTORY->updateCoordinateWidget(ip,
                        ip - graphicView->getRelativeZero());

            }
        }
        break;

    default:
        break;
    }

    RS_DEBUG->print("RS_ActionSnapIntersectionManual::mouseMoveEvent end");
}
Ejemplo n.º 5
0
void RS_Circle::moveRef(const RS_Vector& ref, const RS_Vector& offset) {
	if(ref.distanceTo(data.center)<1.0e-4){
		data.center += offset;
        return;
    }
	RS_Vector v1(data.radius, 0.0);
    RS_VectorSolutions sol;
	sol.push_back(data.center + v1);
	sol.push_back(data.center - v1);
	v1.set(0., data.radius);
	sol.push_back(data.center + v1);
	sol.push_back(data.center - v1);
    double dist;
    v1=sol.getClosest(ref,&dist);
    if(dist>1.0e-4) return;
	data.radius = data.center.distanceTo(v1 + offset);
}
Ejemplo n.º 6
0
RS_Vector RS_Image::getNearestCenter(const RS_Vector& coord,
                                     double* dist) {

    RS_VectorSolutions points;
    RS_VectorSolutions corners = getCorners();
    //bug#485, there's no clear reason to ignore snapping to center within an image
//    if(containsPoint(coord)){
//        //if coord is within image
//        if(dist!=NULL) *dist=0.;
//        return coord;
//    }

    points.push_back((corners.get(0) + corners.get(1))/2.0);
    points.push_back((corners.get(1) + corners.get(2))/2.0);
    points.push_back((corners.get(2) + corners.get(3))/2.0);
    points.push_back((corners.get(3) + corners.get(0))/2.0);
    points.push_back((corners.get(0) + corners.get(2))/2.0);

    return points.getClosest(coord, dist);
}
Ejemplo n.º 7
0
RS_Vector RS_Image::getNearestCenter(const RS_Vector& coord,
									 double* dist) const{

	RS_VectorSolutions const& corners{getCorners()};
    //bug#485, there's no clear reason to ignore snapping to center within an image
//    if(containsPoint(coord)){
//        //if coord is within image
//        if(dist) *dist=0.;
//        return coord;
//    }

	RS_VectorSolutions points;
	for (size_t i=0; i < corners.size(); ++i) {
		size_t const j = (i+1)%corners.size();
		points.push_back((corners.get(i) + corners.get(j))*0.5);
	}
	points.push_back((corners.get(0) + corners.get(2))*0.5);

    return points.getClosest(coord, dist);
}
/**
 * @return The intersection which is closest to 'coord'
 */
RS_Vector RS_EntityContainer::getNearestIntersection(const RS_Vector& coord,
                                                     double* dist) {

    double minDist = RS_MAXDOUBLE;  // minimum measured distance
    double curDist = RS_MAXDOUBLE;  // currently measured distance
    RS_Vector closestPoint(false);  // closest found endpoint
    RS_Vector point;                // endpoint found
    RS_VectorSolutions sol;
    RS_Entity* closestEntity;

	closestEntity = getNearestEntity(coord, nullptr, RS2::ResolveAllButTextImage);

	if (closestEntity) {
        for (RS_Entity* en = firstEntity(RS2::ResolveAllButTextImage);
             en;
             en = nextEntity(RS2::ResolveAllButTextImage)) {
            if (
                    !en->isVisible()
					|| en->getParent()->ignoredOnModification()
                    ){
                continue;
            }

            sol = RS_Information::getIntersection(closestEntity,
                                                  en,
                                                  true);

			point=sol.getClosest(coord,&curDist,nullptr);
            if(sol.getNumber()>0 && curDist<minDist){
                closestPoint=point;
                minDist=curDist;
            }

        }
    }
	if(dist && closestPoint.valid) {
        *dist = minDist;
    }

    return closestPoint;
}
void RS_ActionSnapIntersectionManual::trigger() {

    RS_DEBUG->print("RS_ActionSnapIntersectionManual::trigger()");

    if (entity2!=NULL && entity2->isAtomic() &&
            entity1!=NULL && entity1->isAtomic()) {

        RS_VectorSolutions sol =
            RS_Information::getIntersection(entity1, entity2, false);

        entity2 = NULL;
        entity1 = NULL;
        if (predecessor!=NULL) {
            RS_Vector ip = sol.getClosest(coord);

            if (ip.valid) {
                RS_CoordinateEvent e(ip);
                predecessor->coordinateEvent(&e);
            }
        }
        finish(false);
    }
}
Ejemplo n.º 10
0
RS_Vector RS_Image::getNearestPointOnEntity(const RS_Vector& coord,
        bool onEntity, double* dist, RS_Entity** entity) const{

    if (entity) {
        *entity = const_cast<RS_Image*>(this);
    }

	RS_VectorSolutions const& corners =getCorners();
    //allow selecting image by clicking within images, bug#3464626
    if(containsPoint(coord)){
        //if coord is within image
        if(dist) *dist=0.;
        return coord;
    }
	RS_VectorSolutions points;
	for (size_t i=0; i < corners.size(); ++i){
		size_t const j = (i+1)%corners.size();
		RS_Line const l{corners.at(i), corners.at(j)};
		RS_Vector const vp = l.getNearestPointOnEntity(coord, onEntity);
		points.push_back(vp);
	}

	return points.getClosest(coord, dist);
}
Ejemplo n.º 11
0
RS_Vector RS_Image::getNearestEndpoint(const RS_Vector& coord,
                                       double* dist) const {
    RS_VectorSolutions corners =getCorners();
    return corners.getClosest(coord, dist);
}