Ejemplo n.º 1
0
static INode *FindObjectsNode(ReferenceTarget *ths, Object *obj) 
{
	if (NULL == ths) {
		return NULL;
	}
	DependentIterator di(ths);
	ReferenceMaker* maker = NULL;
	while ((maker = di.Next()) != NULL) {
		if (maker->SuperClassID()==BASENODE_CLASS_ID) {
			// Verify that we are this node's object
			INode  *node   = (INode*)maker;
			Object *nobj   = node->GetObjectRef();
			if (nobj) nobj = nobj->FindBaseObject();
			if (nobj==obj)
				return (INode*)maker;
			}

		if (maker->IsRefTarget()) {
			INode *node = FindObjectsNode((ReferenceTarget*)maker, obj);
			if (node) return node;
			}
	}

	return NULL;
}
Ejemplo n.º 2
0
void mrGeomShaderObject::UserDlgProc::SetThingToOwner(IParamMap2 *map) {

	if(map != NULL) {
		ReferenceMaker* owner = map->GetParamBlock()->GetOwner();
		if(owner->IsRefTarget()) {
			SetThing(static_cast<ReferenceTarget*>(owner));
		}
		else {
			DbgAssert(false);
			SetThing(NULL);
		}
	}
	else {
		SetThing(NULL);
	}
}