Ejemplo n.º 1
0
const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
	bool foundResMap = false;
	bool foundRes000 = false;

	// Set some defaults
	s_fallbackDesc.extra = "";
	s_fallbackDesc.language = Common::EN_ANY;
	s_fallbackDesc.flags = ADGF_NO_FLAGS;
	s_fallbackDesc.platform = Common::kPlatformPC;	// default to PC platform
	s_fallbackDesc.gameid = "sci";
	s_fallbackDesc.guioptions = GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI);

	if (allFiles.contains("resource.map") || allFiles.contains("Data1")
	    || allFiles.contains("resmap.001") || allFiles.contains("resmap.001")) {
		foundResMap = true;
	}

	// Determine if we got a CD version and set the CD flag accordingly, by checking for
	// resource.aud for SCI1.1 CD games, or audio001.002 for SCI1 CD games. We assume that
	// the file should be over 10MB, as it contains all the game speech and is usually
	// around 450MB+. The size check is for some floppy game versions like KQ6 floppy, which
	// also have a small resource.aud file
	if (allFiles.contains("resource.aud") || allFiles.contains("audio001.002")) {
		Common::FSNode file = allFiles.contains("resource.aud") ? allFiles["resource.aud"] :  allFiles["audio001.002"];
		Common::SeekableReadStream *tmpStream = file.createReadStream();
		if (tmpStream->size() > 10 * 1024 * 1024) {
			// We got a CD version, so set the CD flag accordingly
			s_fallbackDesc.flags |= ADGF_CD;
		}
		delete tmpStream;
	}

	if (allFiles.contains("resource.000") || allFiles.contains("resource.001")
		|| allFiles.contains("ressci.000") || allFiles.contains("ressci.001"))
		foundRes000 = true;

	// Data1 contains both map and volume for SCI1.1+ Mac games
	if (allFiles.contains("Data1")) {
		foundResMap = foundRes000 = true;
		 s_fallbackDesc.platform = Common::kPlatformMacintosh;
	}

	// Determine the game platform
	// The existence of any of these files indicates an Amiga game
	if (allFiles.contains("9.pat") || allFiles.contains("spal") ||
		allFiles.contains("patch.005") || allFiles.contains("bank.001"))
			s_fallbackDesc.platform = Common::kPlatformAmiga;

	// The existence of 7.pat or patch.200 indicates a Mac game
	if (allFiles.contains("7.pat") || allFiles.contains("patch.200"))
		s_fallbackDesc.platform = Common::kPlatformMacintosh;

	// The data files for Atari ST versions are the same as their DOS counterparts


	// If these files aren't found, it can't be SCI
	if (!foundResMap && !foundRes000) {
		return 0;
	}

	ResourceManager resMan;
	resMan.addAppropriateSources(fslist);
	resMan.init(true);
	// TODO: Add error handling.

#ifndef ENABLE_SCI32
	// Is SCI32 compiled in? If not, and this is a SCI32 game,
	// stop here
	if (getSciVersion() >= SCI_VERSION_2) {
		return (const ADGameDescription *)&s_fallbackDesc;
	}
#endif

	ViewType gameViews = resMan.getViewType();

	// Have we identified the game views? If not, stop here
	// Can't be SCI (or unsupported SCI views). Pinball Creep by sierra also uses resource.map/resource.000 files
	//  but doesnt share sci format at all, if we dont return 0 here we will detect this game as SCI
	if (gameViews == kViewUnknown) {
		return 0;
	}

	// Set the platform to Amiga if the game is using Amiga views
	if (gameViews == kViewAmiga)
		s_fallbackDesc.platform = Common::kPlatformAmiga;

	// Determine the game id
	Common::String sierraGameId = resMan.findSierraGameId();

	// If we don't have a game id, the game is not SCI
	if (sierraGameId.empty()) {
		return 0;
	}

	Common::String gameId = convertSierraGameId(sierraGameId, &s_fallbackDesc.flags, resMan);
	strncpy(s_fallbackGameIdBuf, gameId.c_str(), sizeof(s_fallbackGameIdBuf) - 1);
	s_fallbackGameIdBuf[sizeof(s_fallbackGameIdBuf) - 1] = 0;	// Make sure string is NULL terminated
	s_fallbackDesc.gameid = s_fallbackGameIdBuf;

	// Try to determine the game language
	// Load up text 0 and start looking for "#" characters
	// Non-English versions contain strings like XXXX#YZZZZ
	// Where XXXX is the English string, #Y a separator indicating the language
	// (e.g. #G for German) and ZZZZ is the translated text
	// NOTE: This doesn't work for games which use message instead of text resources
	// (like, for example, Eco Quest 1 and all SCI1.1 games and newer, e.g. Freddy Pharkas).
	// As far as we know, these games store the messages of each language in separate
	// resources, and it's not possible to detect that easily
	// Also look for "%J" which is used in japanese games
	Resource *text = resMan.findResource(ResourceId(kResourceTypeText, 0), 0);
	uint seeker = 0;
	if (text) {
		while (seeker < text->size) {
			if (text->data[seeker] == '#')  {
				if (seeker + 1 < text->size)
					s_fallbackDesc.language = charToScummVMLanguage(text->data[seeker + 1]);
				break;
			}
			if (text->data[seeker] == '%') {
				if ((seeker + 1 < text->size) && (text->data[seeker + 1] == 'J')) {
					s_fallbackDesc.language = charToScummVMLanguage(text->data[seeker + 1]);
					break;
				}
			}
			seeker++;
		}
	}


	// Fill in "extra" field

	// Is this an EGA version that might have a VGA pendant? Then we want
	// to mark it as such in the "extra" field.
	const bool markAsEGA = (gameViews == kViewEga && s_fallbackDesc.platform != Common::kPlatformAmiga
			&& getSciVersion() > SCI_VERSION_1_EGA_ONLY);

	const bool isDemo = (s_fallbackDesc.flags & ADGF_DEMO);
	const bool isCD = (s_fallbackDesc.flags & ADGF_CD);

	if (!isCD)
		s_fallbackDesc.guioptions = GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI);

	if (gameId.hasSuffix("sci")) {
		s_fallbackDesc.extra = "SCI";

		// Differentiate EGA versions from the VGA ones, where needed
		if (markAsEGA)
			s_fallbackDesc.extra = "SCI/EGA";

		// Mark as demo.
		// Note: This overwrites the 'EGA' info, if it was previously set.
		if (isDemo)
			s_fallbackDesc.extra = "SCI/Demo";
	} else {
		if (markAsEGA)
			s_fallbackDesc.extra = "EGA";

		// Set "CD" and "Demo" as appropriate.
		// Note: This overwrites the 'EGA' info, if it was previously set.
		if (isDemo && isCD)
			s_fallbackDesc.extra = "CD Demo";
		else if (isDemo)
			s_fallbackDesc.extra = "Demo";
		else if (isCD)
			s_fallbackDesc.extra = "CD";
	}

	return &s_fallbackDesc;
}
Ejemplo n.º 2
0
int run_haggle()
{
#ifdef ENABLE_DEBUG_MANAGER
	DebugManager *db = NULL;
#endif
	ApplicationManager *am = NULL;
	DataManager *dm = NULL;
	NodeManager *nm = NULL;
	ProtocolManager *pm = NULL;
	ForwardingManager *fm = NULL;
	SecurityManager *sm = NULL;
	ConnectivityManager *cm = NULL;
#ifdef BENCHMARK
	BenchmarkManager *bm = NULL;
	//recreateDataStore = true;
#endif
	ResourceManager *rm = NULL;
	ProtocolSocket *p = NULL;
#ifdef OS_WINDOWS_MOBILE

	// For testing we force the deletion of the data store
	//recreateDataStore = true;
#endif
	int retval = EXIT_FAILURE;
	  
	if (!create_path(HAGGLE_DEFAULT_STORAGE_PATH)) {
                HAGGLE_ERR("Could not create Haggle storage path : %s\n", HAGGLE_DEFAULT_STORAGE_PATH);
                return -1;
        }
	
        retval = write_pid_file(getpid());

        if (retval != HAGGLE_PROCESS_NO_ERROR) {
                switch (retval) {
                        case HAGGLE_PROCESS_BAD_PID:
                                HAGGLE_ERR("Cannot read PID file %s.\n", PID_FILE.c_str());
                                break;
                        case HAGGLE_PROCESS_CANNOT_WRITE_PID:
                                HAGGLE_ERR("Cannot write PID file %s\n", PID_FILE.c_str());
                                break;
                        case HAGGLE_PROCESS_ALREADY_RUNNING: 
                                HAGGLE_ERR("PID file %s indicates that Haggle is already running.\n", PID_FILE.c_str());
                                break;
                        default:
                                HAGGLE_ERR("Unknown PID file error\n");

                }
                shouldCleanupPidFile = false;
                return -1;
        }
#if defined(OS_UNIX) && !defined(OS_ANDROID)
	setrawtty();
#endif
      
        /* Seed the random number generator */
	prng_init();

        kernel = new HaggleKernel(new SQLDataStore(recreateDataStore));

	if (!kernel || !kernel->init()) {
		fprintf(stderr, "Kernel initialization error!\n");
		return -1;
	}
	
	// Build a Haggle configuration
	am = new ApplicationManager(kernel);

	if (!am || !am->init()) {
		HAGGLE_ERR("Could not initialize application manager\n");
		goto finish;
	}

	dm = new DataManager(kernel, setCreateTimeOnBloomfilterUpdate);

	if (!dm || !dm->init()) {
		HAGGLE_ERR("Could not initialize data manager\n");
		goto finish;
	}

	nm = new NodeManager(kernel);

	if (!nm || !nm->init()) {
		HAGGLE_ERR("Could not initialize node manager\n");
		goto finish;
	}

	pm = new ProtocolManager(kernel);

	if (!pm || !pm->init()) {
		HAGGLE_ERR("Could not initialize protocol manager\n");
		goto finish;
	}

	fm = new ForwardingManager(kernel);

	if (!fm || !fm->init()) {
		HAGGLE_ERR("Could not initialize forwarding manager\n");
		goto finish;
	}

	sm = new SecurityManager(kernel, securityLevel);

	if (!sm || !sm->init()) {
		HAGGLE_ERR("Could not initialize security manager\n");
		goto finish;
	}

#ifdef USE_UNIX_APPLICATION_SOCKET
	p = new ProtocolLOCAL(kernel->getStoragePath() + "/" + HAGGLE_LOCAL_SOCKET, pm);
	
	if (!p || !p->init()) {
		HAGGLE_ERR("Could not initialize LOCAL protocol\n");
		goto finish;
	}
	p->setFlag(PROT_FLAG_APPLICATION);
	p->registerWithManager();

#endif
	p = new ProtocolUDP("127.0.0.1", HAGGLE_SERVICE_DEFAULT_PORT, pm);
	/* Add ConnectivityManager last since it will start to
	* discover interfaces and generate events. At that
	* point the other managers should already be
	* running. */

	if (!p || !p->init()) {
		HAGGLE_ERR("Could not initialize UDP Application protocol\n");
		goto finish;
	}
	p->setFlag(PROT_FLAG_APPLICATION);
	p->registerWithManager();

	rm = new ResourceManager(kernel);

	if (!rm || !rm->init()) {
		HAGGLE_ERR("Could not initialize resource manager\n");
		goto finish;
	}
#ifdef BENCHMARK
	if (!isBenchmarking) {
#endif
		cm = new ConnectivityManager(kernel);

		if (!cm || !cm->init()) {
			HAGGLE_ERR("Could not initialize connectivity manager\n");
			goto finish;
		}

#ifdef BENCHMARK
	} else {
		bm = new BenchmarkManager(kernel, Benchmark_DataObjects_Attr, Benchmark_Nodes_Attr, Benchmark_Attr_Num, Benchmark_DataObjects_Num, Benchmark_Test_Num);

		if (!bm || !bm->init()) {
			HAGGLE_ERR("Could not initialize benchmark manager\n");
			goto finish;
		}
	}
#endif
#if defined(ENABLE_DEBUG_MANAGER)
	// It seems as if there can be only one accept() per
	// thread... we need to make the DebugManager register
	// protocol or something with the ProtocolTCPServer
	// somehow
	db = new DebugManager(kernel, runAsInteractive);

	if (!db || !db->init()) {
		HAGGLE_ERR("Could not initialize debug manager\n");
		/* Treat as non critical error. */
	}
#endif

	HAGGLE_DBG("Starting Haggle...\n");

#ifdef OS_WINDOWS_MOBILE
	if (platform_type(current_platform()) == platform_windows_mobile_professional)
		tray_notification_add(g_hInstance, kernel);
#endif

	kernel->run();
	retval = EXIT_SUCCESS;

	HAGGLE_DBG("Haggle finished...\n");

finish:
#ifdef BENCHMARK
	if (bm)
		delete bm;
#endif
	if (cm)
		delete cm;
	if (sm)
		delete sm;
	if (fm)
		delete fm;
	if (pm)	
		delete pm;
	if (nm)
		delete nm;
	if (dm)
		delete dm;
	if (am)
		delete am;
#if defined(ENABLE_DEBUG_MANAGER)
	if (db)
		delete db;
#endif
	if (rm)
		delete rm;

#ifdef OS_WINDOWS_MOBILE
	tray_notification_remove();
#endif
	delete kernel;
	kernel = NULL;

	return retval;
}