void static calcRotEqs(const Rod& r, const VecXe& rot, const std::vector<Vec3e>& curveBinorm, VecXe& grad, std::vector<Triplet>& triplets) { Eigen::Matrix<real, 2, 2> J; J << 0.0, -1.0, 1.0, 0.0; for (int i=1; i<r.numEdges()-1; i++) { Vec3e m1 = cos(rot(i)) * r.next().u[i] + sin(rot(i)) * r.next().v(i); Vec3e m2 = -sin(rot(i)) * r.next().u[i] + cos(rot(i)) * r.next().v(i); Vec2e curvePrev(curveBinorm[i-1].dot(m2), -curveBinorm[i-1].dot(m1)); // omega ^i _i Vec2e curveNext(curveBinorm[i].dot(m2), -curveBinorm[i].dot(m1)); // omega ^i _i+1 real dWprev = 1.0 / r.restVoronoiLength(i) * curvePrev.dot(J * r.getCS()[i].bendMat() * (curvePrev - r.restCurveNext(i))); real dWnext = 1.0 / r.restVoronoiLength(i+1) * curveNext.dot(J * r.getCS()[i+1].bendMat() * (curveNext - r.restCurvePrev(i+1))); real twistPrev = rot(i) - rot(i-1) + r.next().refTwist(i); real twistNext = rot(i+1) - rot(i) + r.next().refTwist(i+1); grad(i-1) = -(dWprev + dWnext + 2.0 * r.getCS()[i].twistCoeff() * (twistPrev/r.restVoronoiLength(i) - twistNext/r.restVoronoiLength(i+1))); real hess = 2.0*(r.getCS()[i].twistCoeff()/r.restVoronoiLength(i) + r.getCS()[i+1].twistCoeff()/r.restVoronoiLength(i+1)); hess += 1.0 / r.restVoronoiLength(i) * (curvePrev.dot(J.transpose() * r.getCS()[i].bendMat() * J * curvePrev) - curvePrev.dot(r.getCS()[i].bendMat() * (curvePrev - r.restCurveNext(i)))); hess += 1.0 /r.restVoronoiLength(i+1) * (curveNext.dot(J.transpose() * r.getCS()[i+1].bendMat() * J * curveNext) - curveNext.dot(r.getCS()[i+1].bendMat() * (curveNext - r.restCurvePrev(i+1)))); triplets.push_back(Triplet(i-1, i-1, hess)); } }
void RodSoundApp::update() { if (!running) return; if (curSample % 5000 == 0 && curSample != 0 && c.getTicks() % multiSample == 0) { std::cout << curSample << " / " << BufferSize << " (" << (curSample*100.0)/BufferSize << "%)\n"; PROFILER_PRINT_ELAPSED(); PROFILER_RESET_ALL(); std::cout << "\n"; } if (curSample >= BufferSize || stopNow) { // We're done! sampleBuffer[0] = 0.0; // To prevent the click of forces suddenly being applied double max = 0; for (int i=0; i<BufferSize; i++) { max = std::max(max, std::fabs(sampleBuffer[i])); } std::cout << "Max1: " << max << "\n"; uint16_t buffer[BufferSize]; for (int i=0; i<BufferSize; i++) { buffer[i] = toSample(sampleBuffer[i], max); } writeWAVData((constants::ResultPath+"result.wav").data(), buffer, curSample * sizeof(uint16_t), SampleRate, 1); sampleBuffer2[0] = 0.0; max = 0; for (int i=0; i<BufferSize; i++) { max = std::max(max, std::fabs(sampleBuffer2[i])); } std::cout << "Max2: " << max << "\n"; for (int i=0; i<BufferSize; i++) { buffer[i] = toSample(sampleBuffer2[i], max); } writeWAVData((constants::ResultPath+"result2.wav").data(), buffer, curSample * sizeof(uint16_t), SampleRate, 1); sampleBuffer3[0] = 0.0; max = 0; for (int i=0; i<BufferSize; i++) { max = std::max(max, std::fabs(sampleBuffer3[i])); } std::cout << "Max3: " << max << "\n"; for (int i=0; i<BufferSize; i++) { buffer[i] = toSample(sampleBuffer3[i], max); } writeWAVData((constants::ResultPath+"result3.wav").data(), buffer, curSample * sizeof(uint16_t), SampleRate, 1); fe.writeMPEG("result"); std::cout << "Total simulation time: " << app::getElapsedSeconds() << "\n"; // FIXME: This is inaccurate running = false; return; } PROFILER_START("Update"); c.suggestTimestep(1.0 / (real) SampleRate / multiSample); // FIXME: Normally the frame exporter would suggest a timestep, but this interferes with the audio // recording, as it assumes all timesteps are 1/SampleRate. However, any error the frame exporter // experiences is small since 1/60 >> 1/SampleRate. // fe.suggestTimestep(c); Vec3e mp; if (isMouseDown) mp << mousePosition.x, mousePosition.y, mousePosition.z; mouseSpring->setMouse(mp, isMouseDown); if (!integrator->integrate(c)) throw; /// Update Bishop frame r->next().updateReferenceFrames(r->cur()); // Sound Calculations if (c.getTicks() % multiSample == 0) { real sample = 0; real sample2 = 0; real avgX = 0; VecXe jerkVec = r->next().dVel - r->cur().dVel; for (int i=1; i<r->numCPs()-1; i++) { avgX += r->next().VEL(i).x(); // Calculate jerk Vec3e jerk = jerkVec.segment<3>(3*i); // Project jerk to transverse plane Vec3e tPlaneNormal = (r->next().edge(i-1) + r->next().edge(i)).normalized(); jerk = jerk - jerk.dot(tPlaneNormal) * tPlaneNormal; // Vector rejection of jerk from tPlaneNormal /* real m0 = r->restVoronoiLength(i)*constants::pi*r->radius()*r->radius()*constants::rhoAir; // Rotation to align system so that the cylinder is coaxial with the z-axis Eigen::Quaternion<real> q = Eigen::Quaternion<real>::FromTwoVectors(tPlaneNormal, Vec3e(0, 0, 1)); Vec3e rotJerk = q * jerk; rotJerk = rotJerk.cwiseProduct(Vec3e(2.0*m0, 2.0*m0, m0)); // Calculate sample contribution Vec3e earVec = CtoE(eyePos) - r->next().points[i].pos; sample += (q * earVec).dot(rotJerk) / (4.0 * constants::pi * constants::cAir * earVec.dot(earVec)); earVec = ear2Pos - r->next().points[i].pos; sample2 += (q * earVec).dot(rotJerk) / (4.0 * constants::pi * constants::cAir * earVec.dot(earVec)); */ Vec3e earVec = CtoE(eyePos) - r->next().POS(i); // Calculate sample contribution sample += r->getCS()[i].calcSample(earVec, jerk); earVec = ear2Pos - r->next().POS(i); sample2 += r->getCS()[i].calcSample(earVec, jerk); } avgX = avgX/(r->numCPs()-2); sampleBuffer[curSample] = sample; sampleBuffer2[curSample] = sample2; sampleBuffer3[curSample] = r->next().VEL(r->numCPs()/2).x() - avgX; curSample++; } // Swap Rods r->swapRods(); c.increment(); PROFILER_STOP("Update"); }