void SVGAnimatedPathAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type)
{
    ASSERT(animatedTypes.size() >= 1);
    ASSERT(type);
    ASSERT(type->type() == m_type);
    const SVGPathSegList& baseValue = castAnimatedPropertyToActualType<SVGAnimatedPathSegListPropertyTearOff>(animatedTypes[0].properties[0].get())->currentBaseValue();
    buildSVGPathByteStreamFromSVGPathSegList(baseValue, type->path(), UnalteredParsing);
}
SVGElementAnimatedPropertyList SVGAnimatedTypeAnimator::findAnimatedPropertiesForAttributeName(SVGElement* targetElement, const QualifiedName& attributeName)
{
    ASSERT(targetElement);

    SVGElementAnimatedPropertyList propertiesByInstance;

    Vector<RefPtr<SVGAnimatedProperty> > targetProperties;
    targetElement->localAttributeToPropertyMap().animatedPropertiesForAttribute(targetElement, attributeName, targetProperties);

    if (!SVGAnimatedType::supportsAnimVal(m_type))
        return SVGElementAnimatedPropertyList();

    SVGElementAnimatedProperties propertiesPair(targetElement, targetProperties);
    propertiesByInstance.append(propertiesPair);

    const HashSet<SVGElementInstance*>& instances = targetElement->instancesForElement();
    const HashSet<SVGElementInstance*>::const_iterator end = instances.end();
    for (HashSet<SVGElementInstance*>::const_iterator it = instances.begin(); it != end; ++it) {
        SVGElement* shadowTreeElement = (*it)->shadowTreeElement();
        if (!shadowTreeElement)
            continue;

        Vector<RefPtr<SVGAnimatedProperty> > instanceProperties;
        targetElement->localAttributeToPropertyMap().animatedPropertiesForAttribute(shadowTreeElement, attributeName, instanceProperties);

        SVGElementAnimatedProperties instancePropertiesPair(shadowTreeElement, instanceProperties);
        propertiesByInstance.append(instancePropertiesPair);
    }

#if !ASSERT_DISABLED
    SVGElementAnimatedPropertyList::const_iterator propertiesEnd = propertiesByInstance.end();
    for (SVGElementAnimatedPropertyList::const_iterator it = propertiesByInstance.begin(); it != propertiesEnd; ++it) {
        size_t propertiesSize = it->properties.size();
        for (size_t i = 0; i < propertiesSize; ++i) {
            RefPtr<SVGAnimatedProperty> property = it->properties[i];
            if (property->animatedPropertyType() != m_type) {
                ASSERT(m_type == AnimatedAngle);
                ASSERT(property->animatedPropertyType() == AnimatedEnumeration);
            }
        }
    }
#endif

    return propertiesByInstance;
}
Ejemplo n.º 3
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PassOwnPtr<SVGAnimatedType> SVGAnimatedPathAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes)
{
    ASSERT(animatedTypes.size() >= 1);
    SVGAnimatedPathSegListPropertyTearOff* property = castAnimatedPropertyToActualType<SVGAnimatedPathSegListPropertyTearOff>(animatedTypes[0].properties[0].get());
    const SVGPathSegList& baseValue = property->currentBaseValue();

    // Build initial path byte stream.
    OwnPtr<SVGPathByteStream> byteStream = SVGPathByteStream::create();
    buildSVGPathByteStreamFromSVGPathSegList(baseValue, byteStream.get(), UnalteredParsing);

    Vector<RefPtr<SVGAnimatedPathSegListPropertyTearOff> > result;

    SVGElementAnimatedPropertyList::const_iterator end = animatedTypes.end();
    for (SVGElementAnimatedPropertyList::const_iterator it = animatedTypes.begin(); it != end; ++it)
        result.append(castAnimatedPropertyToActualType<SVGAnimatedPathSegListPropertyTearOff>(it->properties[0].get()));

    SVGElementInstance::InstanceUpdateBlocker blocker(property->contextElement());

    size_t resultSize = result.size();
    for (size_t i = 0; i < resultSize; ++i)
        result[i]->animationStarted(byteStream.get(), &baseValue);

    return SVGAnimatedType::createPath(byteStream.release());
}