Ejemplo n.º 1
0
    void onDraw(SkCanvas* canvas) override {

        // There's a black pixel at 40, 40 for reference.
        canvas->drawPoint(40.0f, 40.0f, SK_ColorBLACK);

        // Two reference images.
        canvas->translate(50.0f, 50.0f);
        drawTestCase(canvas, 1.0f);

        canvas->translate(0.0f, 50.0f);
        drawTestCase(canvas, 3.0f);

        // Uniform scaling test.
        canvas->translate(0.0f, 100.0f);
        canvas->save();
        canvas->scale(3.0f, 3.0f);
        drawTestCase(canvas, 1.0f);
        canvas->restore();

        // Non-uniform scaling test.
        canvas->translate(0.0f, 100.0f);
        canvas->save();
        canvas->scale(3.0f, 6.0f);
        drawTestCase(canvas, 1.0f);
        canvas->restore();

        // Skew test.
        canvas->translate(0.0f, 80.0f);
        canvas->save();
        canvas->scale(3.0f, 3.0f);
        SkMatrix skew;
        skew.setIdentity();
        skew.setSkewX(8.0f / 25.0f);
        skew.setSkewY(2.0f / 25.0f);
        canvas->concat(skew);
        drawTestCase(canvas, 1.0f);
        canvas->restore();

        // Perspective test.
        canvas->translate(0.0f, 80.0f);
        canvas->save();
        SkMatrix perspective;
        perspective.setIdentity();
        perspective.setPerspX(-SkScalarInvert(340));
        perspective.setSkewX(8.0f / 25.0f);
        perspective.setSkewY(2.0f / 25.0f);


        canvas->concat(perspective);
        drawTestCase(canvas, 1.0f);
        canvas->restore();
    }
Ejemplo n.º 2
0
Archivo: DM.cpp Proyecto: tiftof/skia
static Sink* create_via(const char* tag, Sink* wrapped) {
#define VIA(t, via, ...) if (0 == strcmp(t, tag)) { return new via(__VA_ARGS__); }
    VIA("twice",     ViaTwice,             wrapped);
    VIA("pipe",      ViaPipe,              wrapped);
    VIA("serialize", ViaSerialization,     wrapped);
    VIA("2ndpic",    ViaSecondPicture,     wrapped);
    VIA("sp",        ViaSingletonPictures, wrapped);
    VIA("tiles",     ViaTiles, 256, 256, nullptr,            wrapped);
    VIA("tiles_rt",  ViaTiles, 256, 256, new SkRTreeFactory, wrapped);

    if (FLAGS_matrix.count() == 4) {
        SkMatrix m;
        m.reset();
        m.setScaleX((SkScalar)atof(FLAGS_matrix[0]));
        m.setSkewX ((SkScalar)atof(FLAGS_matrix[1]));
        m.setSkewY ((SkScalar)atof(FLAGS_matrix[2]));
        m.setScaleY((SkScalar)atof(FLAGS_matrix[3]));
        VIA("matrix",  ViaMatrix,  m, wrapped);
        VIA("upright", ViaUpright, m, wrapped);
    }

#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
    VIA("androidsdk", ViaAndroidSDK, wrapped);
#endif

#undef VIA
    return nullptr;
}
Ejemplo n.º 3
0
    virtual void onDraw(SkCanvas* canvas) {

        SkPoint pts[2] = {
            { 0, 0 },
            { SkIntToScalar(100), SkIntToScalar(100) }
        };
        SkShader::TileMode tm = SkShader::kClamp_TileMode;
        SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
        SkPaint paint;
        paint.setAntiAlias(true);

        canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
        for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
            canvas->save();
            for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
                SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL);

                // apply an increasing y perspective as we move to the right
                SkMatrix perspective;
                perspective.setIdentity();
                perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1),
                                      SkIntToScalar(500)));
                perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1),
                                     SkIntToScalar(10)));
                shader->setLocalMatrix(perspective);

                paint.setShader(shader);
                canvas->drawRect(r, paint);
                shader->unref();
                canvas->translate(0, SkIntToScalar(120));
            }
            canvas->restore();
            canvas->translate(SkIntToScalar(120), 0);
        }
    }
Ejemplo n.º 4
0
    void onDraw(int loops, SkCanvas* canvas) override {
        SkPaint paint;
        paint.setAntiAlias(fAA);
        paint.setBlendMode(fMode);
        SkColor color = start_color(fColorType);

        int w = this->getSize().x();
        int h = this->getSize().y();

        static const SkScalar kRectW = 25.1f;
        static const SkScalar kRectH = 25.9f;

        if (fColorType == kShaderOpaque_ColorType) {
            // The only requirement for the shader is that it requires local coordinates
            SkPoint pts[2] = { {0.0f, 0.0f}, {kRectW, kRectH} };
            SkColor colors[] = { color, SK_ColorBLUE };
            paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
                                                         SkTileMode::kClamp));
        }

        SkMatrix rotate;
        // This value was chosen so that we frequently hit the axis-aligned case.
        rotate.setRotate(30.f, kRectW / 2, kRectH / 2);
        SkMatrix m = rotate;

        SkScalar tx = 0, ty = 0;

        if (fPerspective) {
            // Apply some fixed perspective to change how ops may draw the rects
            SkMatrix perspective;
            perspective.setIdentity();
            perspective.setPerspX(1e-4f);
            perspective.setPerspY(1e-3f);
            perspective.setSkewX(0.1f);
            canvas->concat(perspective);
        }

        for (int i = 0; i < loops; ++i) {
            canvas->save();
            canvas->translate(tx, ty);
            canvas->concat(m);
            paint.setColor(color);
            color = advance_color(color, fColorType, i);

            canvas->drawRect(SkRect::MakeWH(kRectW, kRectH), paint);
            canvas->restore();

            tx += kRectW + 2;
            if (tx > w) {
                tx = 0;
                ty += kRectH + 2;
                if (ty > h) {
                    ty = 0;
                }
            }

            m.postConcat(rotate);
        }
    }
Ejemplo n.º 5
0
 virtual void onDraw(SkCanvas* canvas) {
     SkMatrix perspective;
     perspective.setIdentity();
     perspective.setPerspY(SkScalarDiv(SK_Scalar1, SkIntToScalar(1000)));
     perspective.setSkewX(SkScalarDiv(SkIntToScalar(8), SkIntToScalar(25)));
     canvas->concat(perspective);
     INHERITED::onDraw(canvas);
 }
Ejemplo n.º 6
0
void draw(SkCanvas* canvas) {
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setTextSize(24);
    canvas->drawString("normal", 12, 24, paint);
    SkMatrix matrix;
    matrix.setIdentity();
    matrix.setSkewX(-.7f);
    canvas->concat(matrix);
    canvas->drawString("x skew", 36, 48, paint);
}
Ejemplo n.º 7
0
 void onOnceBeforeDraw() override {
     fPath.moveTo(69.7030518991886f, 0);
     fPath.cubicTo( 69.7030518991886f, 21.831149999999997f,
             58.08369508178456f, 43.66448333333333f, 34.8449814469765f, 65.5f);
     fPath.cubicTo( 11.608591683531916f, 87.33115f, -0.010765133872116195f, 109.16448333333332f,
             -0.013089005235602302f, 131);
     fPath.close();
     fFlipped = fPath;
     SkMatrix matrix;
     matrix.reset();
     matrix.setScaleX(0);
     matrix.setScaleY(0);
     matrix.setSkewX(1);
     matrix.setSkewY(1);
     fFlipped.transform(matrix);
 }
AffineTransform::operator SkMatrix() const
{
    SkMatrix result;

    result.setScaleX(WebCoreDoubleToSkScalar(a()));
    result.setSkewX(WebCoreDoubleToSkScalar(c()));
    result.setTranslateX(WebCoreDoubleToSkScalar(e()));

    result.setScaleY(WebCoreDoubleToSkScalar(d()));
    result.setSkewY(WebCoreDoubleToSkScalar(b()));
    result.setTranslateY(WebCoreDoubleToSkScalar(f()));

    // FIXME: Set perspective properly.
    result.setPerspX(0);
    result.setPerspY(0);
    result.set(SkMatrix::kMPersp2, SK_Scalar1);

    return result;
}
Ejemplo n.º 9
0
SkMatrix affineTransformToSkMatrix(const AffineTransform& source)
{
    SkMatrix result;

    result.setScaleX(WebCoreDoubleToSkScalar(source.a()));
    result.setSkewX(WebCoreDoubleToSkScalar(source.c()));
    result.setTranslateX(WebCoreDoubleToSkScalar(source.e()));

    result.setScaleY(WebCoreDoubleToSkScalar(source.d()));
    result.setSkewY(WebCoreDoubleToSkScalar(source.b()));
    result.setTranslateY(WebCoreDoubleToSkScalar(source.f()));

    // FIXME: Set perspective properly.
    result.setPerspX(0);
    result.setPerspY(0);
    result.set(SkMatrix::kMPersp2, SK_Scalar1);

    return result;
}
Ejemplo n.º 10
0
SkMatrix makeMatrix() {
    SkMatrix matrix;
    matrix.reset();
    RandomSetMatrix setMatrix = (RandomSetMatrix) fRand.nextRangeU(0, kRandomSetMatrix_Last);
    if (fPrintName) {
        SkDebugf("%.*s%s\n", fPathDepth * 3, fTab, gRandomSetMatrixNames[setMatrix]);
    }
    switch (setMatrix) {
        case kSetIdentity:
            break;
        case kSetTranslateX:
            matrix.setTranslateX(makeScalar());
            break;
        case kSetTranslateY:
            matrix.setTranslateY(makeScalar());
            break;
        case kSetTranslate:
            matrix.setTranslate(makeScalar(), makeScalar());
            break;
        case kSetScaleX:
            matrix.setScaleX(makeScalar());
            break;
        case kSetScaleY:
            matrix.setScaleY(makeScalar());
            break;
        case kSetScale:
            matrix.setScale(makeScalar(), makeScalar());
            break;
        case kSetScaleTranslate:
            matrix.setScale(makeScalar(), makeScalar(), makeScalar(), makeScalar());
            break;
        case kSetSkewX:
            matrix.setSkewX(makeScalar());
            break;
        case kSetSkewY:
            matrix.setSkewY(makeScalar());
            break;
        case kSetSkew:
            matrix.setSkew(makeScalar(), makeScalar());
            break;
        case kSetSkewTranslate:
            matrix.setSkew(makeScalar(), makeScalar(), makeScalar(), makeScalar());
            break;
        case kSetRotate:
            matrix.setRotate(makeScalar());
            break;
        case kSetRotateTranslate:
            matrix.setRotate(makeScalar(), makeScalar(), makeScalar());
            break;
        case kSetPerspectiveX:
            matrix.setPerspX(makeScalar());
            break;
        case kSetPerspectiveY:
            matrix.setPerspY(makeScalar());
            break;
        case kSetAll:
            matrix.setAll(makeScalar(), makeScalar(), makeScalar(),
                          makeScalar(), makeScalar(), makeScalar(),
                          makeScalar(), makeScalar(), makeScalar());
            break;
    }
    return matrix;
}
Ejemplo n.º 11
0
// Called to test various transforms on a single SkRRect.
static void test_transform_helper(skiatest::Reporter* reporter, const SkRRect& orig) {
    SkRRect dst;
    dst.setEmpty();

    // The identity matrix will duplicate the rrect.
    bool success = orig.transform(SkMatrix::I(), &dst);
    REPORTER_ASSERT(reporter, success);
    REPORTER_ASSERT(reporter, orig == dst);

    // Skew and Perspective make transform fail.
    SkMatrix matrix;
    matrix.reset();
    matrix.setSkewX(SkIntToScalar(2));
    assert_transform_failure(reporter, orig, matrix);

    matrix.reset();
    matrix.setSkewY(SkIntToScalar(3));
    assert_transform_failure(reporter, orig, matrix);

    matrix.reset();
    matrix.setPerspX(4);
    assert_transform_failure(reporter, orig, matrix);

    matrix.reset();
    matrix.setPerspY(5);
    assert_transform_failure(reporter, orig, matrix);

    // Rotation fails.
    matrix.reset();
    matrix.setRotate(SkIntToScalar(90));
    assert_transform_failure(reporter, orig, matrix);
    matrix.setRotate(SkIntToScalar(37));
    assert_transform_failure(reporter, orig, matrix);

    // Translate will keep the rect moved, but otherwise the same.
    matrix.reset();
    SkScalar translateX = SkIntToScalar(32);
    SkScalar translateY = SkIntToScalar(15);
    matrix.setTranslateX(translateX);
    matrix.setTranslateY(translateY);
    dst.setEmpty();
    success = orig.transform(matrix, &dst);
    REPORTER_ASSERT(reporter, success);
    for (int i = 0; i < 4; ++i) {
        REPORTER_ASSERT(reporter,
                orig.radii((SkRRect::Corner) i) == dst.radii((SkRRect::Corner) i));
    }
    REPORTER_ASSERT(reporter, orig.rect().width() == dst.rect().width());
    REPORTER_ASSERT(reporter, orig.rect().height() == dst.rect().height());
    REPORTER_ASSERT(reporter, dst.rect().left() == orig.rect().left() + translateX);
    REPORTER_ASSERT(reporter, dst.rect().top() == orig.rect().top() + translateY);

    // Keeping the translation, but adding skew will make transform fail.
    matrix.setSkewY(SkIntToScalar(7));
    assert_transform_failure(reporter, orig, matrix);

    // Scaling in -x will flip the round rect horizontally.
    matrix.reset();
    matrix.setScaleX(SkIntToScalar(-1));
    dst.setEmpty();
    success = orig.transform(matrix, &dst);
    REPORTER_ASSERT(reporter, success);
    {
        GET_RADII;
        // Radii have swapped in x.
        REPORTER_ASSERT(reporter, origUL == dstUR);
        REPORTER_ASSERT(reporter, origUR == dstUL);
        REPORTER_ASSERT(reporter, origLR == dstLL);
        REPORTER_ASSERT(reporter, origLL == dstLR);
    }
    // Width and height remain the same.
    REPORTER_ASSERT(reporter, orig.rect().width() == dst.rect().width());
    REPORTER_ASSERT(reporter, orig.rect().height() == dst.rect().height());
    // Right and left have swapped (sort of)
    REPORTER_ASSERT(reporter, orig.rect().right() == -dst.rect().left());
    // Top has stayed the same.
    REPORTER_ASSERT(reporter, orig.rect().top() == dst.rect().top());

    // Keeping the scale, but adding a persp will make transform fail.
    matrix.setPerspX(7);
    assert_transform_failure(reporter, orig, matrix);

    // Scaling in -y will flip the round rect vertically.
    matrix.reset();
    matrix.setScaleY(SkIntToScalar(-1));
    dst.setEmpty();
    success = orig.transform(matrix, &dst);
    REPORTER_ASSERT(reporter, success);
    {
        GET_RADII;
        // Radii have swapped in y.
        REPORTER_ASSERT(reporter, origUL == dstLL);
        REPORTER_ASSERT(reporter, origUR == dstLR);
        REPORTER_ASSERT(reporter, origLR == dstUR);
        REPORTER_ASSERT(reporter, origLL == dstUL);
    }
    // Width and height remain the same.
    REPORTER_ASSERT(reporter, orig.rect().width() == dst.rect().width());
    REPORTER_ASSERT(reporter, orig.rect().height() == dst.rect().height());
    // Top and bottom have swapped (sort of)
    REPORTER_ASSERT(reporter, orig.rect().top() == -dst.rect().bottom());
    // Left has stayed the same.
    REPORTER_ASSERT(reporter, orig.rect().left() == dst.rect().left());

    // Scaling in -x and -y will swap in both directions.
    matrix.reset();
    matrix.setScaleY(SkIntToScalar(-1));
    matrix.setScaleX(SkIntToScalar(-1));
    dst.setEmpty();
    success = orig.transform(matrix, &dst);
    REPORTER_ASSERT(reporter, success);
    {
        GET_RADII;
        REPORTER_ASSERT(reporter, origUL == dstLR);
        REPORTER_ASSERT(reporter, origUR == dstLL);
        REPORTER_ASSERT(reporter, origLR == dstUL);
        REPORTER_ASSERT(reporter, origLL == dstUR);
    }
    // Width and height remain the same.
    REPORTER_ASSERT(reporter, orig.rect().width() == dst.rect().width());
    REPORTER_ASSERT(reporter, orig.rect().height() == dst.rect().height());
    REPORTER_ASSERT(reporter, orig.rect().top() == -dst.rect().bottom());
    REPORTER_ASSERT(reporter, orig.rect().right() == -dst.rect().left());

    // Scale in both directions.
    SkScalar xScale = SkIntToScalar(3);
    SkScalar yScale = 3.2f;
    matrix.reset();
    matrix.setScaleX(xScale);
    matrix.setScaleY(yScale);
    dst.setEmpty();
    success = orig.transform(matrix, &dst);
    REPORTER_ASSERT(reporter, success);
    // Radii are scaled.
    for (int i = 0; i < 4; ++i) {
        REPORTER_ASSERT(reporter, SkScalarNearlyEqual(dst.radii((SkRRect::Corner) i).fX,
                                    SkScalarMul(orig.radii((SkRRect::Corner) i).fX, xScale)));
        REPORTER_ASSERT(reporter, SkScalarNearlyEqual(dst.radii((SkRRect::Corner) i).fY,
                                    SkScalarMul(orig.radii((SkRRect::Corner) i).fY, yScale)));
    }
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(dst.rect().width(),
                                                  SkScalarMul(orig.rect().width(), xScale)));
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(dst.rect().height(),
                                                  SkScalarMul(orig.rect().height(), yScale)));
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(dst.rect().left(),
                                                  SkScalarMul(orig.rect().left(), xScale)));
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(dst.rect().top(),
                                                  SkScalarMul(orig.rect().top(), yScale)));
}
void SkSVGPaint::setSave(SkSVGParser& parser) {
    SkTDArray<SkString*> clips;
    SkSVGPaint* walking = parser.fHead;
    int index;
    SkMatrix sum;
    sum.reset();
    while (walking != NULL) {
        for (index = kInitial + 1; index < kTerminal; index++) {
            SkString* lastAttr = (*walking)[index];
            if (lastAttr->size() == 0)
                continue;
            if (index == kTransform) {
                const char* str = lastAttr->c_str();
                SkASSERT(strncmp(str, "matrix(", 7) == 0);
                str += 6;
                const char* strEnd = strrchr(str, ')');
                SkASSERT(strEnd != NULL);
                SkString mat(str, strEnd - str);
                SkSVGParser::ConvertToArray(mat);
                SkScalar values[6];
                SkParse::FindScalars(mat.c_str() + 1, values, 6);
                SkMatrix matrix;
                matrix.reset();
                matrix.setScaleX(values[0]);
                matrix.setSkewY(values[1]);
                matrix.setSkewX(values[2]);
                matrix.setScaleY(values[3]);
                matrix.setTranslateX(values[4]);
                matrix.setTranslateY(values[5]);
                sum.setConcat(matrix, sum);
                continue;
            }
            if ( index == kClipPath)
                *clips.insert(0) = lastAttr;
        }
        walking = walking->fNext;
    }
    if ((sum == parser.fLastTransform) == false) {
        SkMatrix inverse;
        bool success = parser.fLastTransform.invert(&inverse);
        SkASSERT(success == true);
        SkMatrix output;
        output.setConcat(inverse, sum);
        parser.fLastTransform = sum;
        SkString outputStr;
        outputStr.appendUnichar('[');
        outputStr.appendScalar(output.getScaleX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getSkewX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getTranslateX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getSkewY());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getScaleY());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getTranslateY());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getPerspX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getPerspY());
        outputStr.append(",1]");
        parser._startElement("matrix");
        parser._addAttributeLen("matrix", outputStr.c_str(), outputStr.size());
        parser._endElement();
    }
#if 0   // incomplete
    if (parser.fTransformClips.size() > 0) {
        // need to reset the clip when the 'g' scope is ended
        parser._startElement("add");
        const char* start = strchr(current->f_clipPath.c_str(), '#') + 1;
        SkASSERT(start);
        parser._addAttributeLen("use", start, strlen(start) - 1);
        parser._endElement();   // clip
    }
#endif
}