Ejemplo n.º 1
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    void onDraw(SkCanvas* canvas) override {
        SkScalar angle = kAngle*SK_ScalarPI + SkScalarHalf(SK_ScalarPI);
        SkScalar size = SkIntToScalar(SkMin32(kWidth, kHeight));
        SkPoint center = SkPoint::Make(SkScalarHalf(kWidth), SkScalarHalf(kHeight));
        SkScalar length = 5;
        SkScalar step = angle;

        SkPath path;
        path.moveTo(center);

        while (length < (SkScalarHalf(size) - 10.f))
        {
            SkPoint rp = SkPoint::Make(length*SkScalarCos(step) + center.fX,
                                       length*SkScalarSin(step) + center.fY);
            path.lineTo(rp);
            length += angle / SkScalarHalf(SK_ScalarPI);
            step += angle;
        }
        path.close();

        SkPaint paint;
        paint.setAntiAlias(true);
        paint.setStyle(SkPaint::kStroke_Style);
        paint.setColor(sk_tool_utils::color_to_565(0xFF007700));

        canvas->drawPath(path, paint);
    }
PathTexture* PathCache::getArc(float width, float height,
        float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
    PathDescription entry(kShapeArc, paint);
    entry.shape.arc.mWidth = width;
    entry.shape.arc.mHeight = height;
    entry.shape.arc.mStartAngle = startAngle;
    entry.shape.arc.mSweepAngle = sweepAngle;
    entry.shape.arc.mUseCenter = useCenter;

    PathTexture* texture = get(entry);

    if (!texture) {
        SkPath path;
        SkRect r;
        r.set(0.0f, 0.0f, width, height);
        if (useCenter) {
            path.moveTo(r.centerX(), r.centerY());
        }
        path.arcTo(r, startAngle, sweepAngle, !useCenter);
        if (useCenter) {
            path.close();
        }

        texture = addTexture(entry, &path, paint);
    }

    return texture;
}
Ejemplo n.º 3
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    void onDrawContent(SkCanvas* canvas) override {
        SkScalar angle = fAngle*SK_ScalarPI + SkScalarHalf(SK_ScalarPI);

        SkPoint center = SkPoint::Make(SkScalarHalf(this->width()), SkScalarHalf(this->height()));
        SkScalar length = 5;
        SkScalar step = angle;

        SkPath path;
        path.moveTo(center);

        while (length < (SkScalarHalf(SkMinScalar(this->width(), this->height())) - 10.f))
        {
            SkPoint rp = SkPoint::Make(length*SkScalarCos(step) + center.fX,
                                       length*SkScalarSin(step) + center.fY);
            path.lineTo(rp);
            length += SkScalarDiv(angle, SkScalarHalf(SK_ScalarPI));
            step += angle;
        }
        path.close();

        SkPaint paint;
        paint.setAntiAlias(true);
        paint.setStyle(SkPaint::kStroke_Style);
        paint.setColor(0xFF007700);

        canvas->drawPath(path, paint);
    }
Ejemplo n.º 4
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void FatBits::drawTriangle(SkCanvas* canvas, SkPoint pts[3]) {
    SkPaint paint;

    fInverse.mapPoints(pts, 3);

    if (fGrid) {
        apply_grid(pts, 3);
    }

    SkPath path;
    path.moveTo(pts[0]);
    path.lineTo(pts[1]);
    path.lineTo(pts[2]);
    path.close();

    erase(fMinSurface.get());
    this->setupPaint(&paint);
    paint.setColor(FAT_PIXEL_COLOR);
    fMinSurface->getCanvas()->drawPath(path, paint);
    this->copyMinToMax();

    SkCanvas* max = fMaxSurface->getCanvas();

    fMatrix.mapPoints(pts, 3);
    this->drawTriangleSkeleton(max, pts);

    fMaxSurface->draw(canvas, 0, 0, nullptr);
}
Ejemplo n.º 5
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void ACanvasSkia::FillPolygon(APoint* pts,int count)
{
	if( count == 1 )
	{
		_clip();
		_SetPaint_Fill();
		m_pCanvas->drawPoint(SkIntToScalar(pts[0].x),SkIntToScalar(pts[0].y),m_Paint);
		Reset();
	}
	else if( count < 1 )
	{
		//do nothing
	}
	else
	{
		_SetPaint_Fill();
		SkPath path;
		path.moveTo(SkIntToScalar(pts[0].x),SkIntToScalar(pts[0].y));
		for(int i=1;i<count;i++)
		{
			//path.moveTo(SkIntToScalar(pts[i].x),SkIntToScalar(pts[i].y));
			path.lineTo(SkIntToScalar(pts[i].x),SkIntToScalar(pts[i].y));
		}
		path.close();
		m_pCanvas->drawPath(path,m_Paint);
	}
}
static SkPath make_path() {
    SkPath path;
    int numOps = R(30);
    for (int i = 0; i < numOps; ++i) {
        switch (R(6)) {
            case 0:
                path.moveTo(make_scalar(), make_scalar());
                break;
            case 1:
                path.lineTo(make_scalar(), make_scalar());
                break;
            case 2:
                path.quadTo(make_scalar(), make_scalar(), make_scalar(), make_scalar());
                break;
            case 3:
                path.conicTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar());
                break;
            case 4:
                path.cubicTo(make_scalar(), make_scalar(), make_scalar(),
                             make_scalar(), make_scalar(), make_scalar());
                break;
            case 5:
            default:
                path.arcTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar());
                break;

        }
    }
    path.close();
    return path;
}
Ejemplo n.º 7
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/*  Two invariants are tested: How does an empty/degenerate path draw?
 *  - if the path is drawn inverse, it should draw everywhere
 *  - if the path is drawn non-inverse, it should draw nowhere
 *
 *  Things to iterate on:
 *  - path (empty, degenerate line/quad/cubic w/ and w/o close
 *  - paint style
 *  - path filltype
 *  - path stroke variants (e.g. caps, joins, width)
 */
static void test_emptydrawing(skiatest::Reporter* reporter) {
    static void (*gMakeProc[])(SkPath*) = {
        make_empty, make_M, make_MM, make_MZM, make_L, make_Q, make_C
    };
    static SkPath::FillType gFills[] = {
        SkPath::kWinding_FillType,
        SkPath::kEvenOdd_FillType,
        SkPath::kInverseWinding_FillType,
        SkPath::kInverseEvenOdd_FillType
    };
    for (int doClose = 0; doClose < 2; ++doClose) {
        for  (size_t i = 0; i < SK_ARRAY_COUNT(gMakeProc); ++i) {
            SkPath path;
            gMakeProc[i](&path);
            if (doClose) {
                path.close();
            }
            for (size_t fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) {
                path.setFillType(gFills[fill]);
                bool shouldDraw = path.isInverseFillType();
                iter_paint(reporter, path, shouldDraw);
            }
        }
    }
}
Ejemplo n.º 8
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 static SkPoint AddMoveLineClose(SkPath& path, SkPoint& startPt) {
     SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
     SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
     path.moveTo(moveToPt);
     path.lineTo(endPt);
     path.close();
     return endPt;
 }
Ejemplo n.º 9
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static SkPath make_convex_path() {
    SkPath path;
    path.lineTo(100, 0);
    path.lineTo(50, 100);
    path.close();

    return path;
}
Ejemplo n.º 10
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static void testLine1() {
    SkPath path;
    path.moveTo(2,0);
    path.lineTo(1,1);
    path.lineTo(0,0);
    path.close();
    test(path);
}
Ejemplo n.º 11
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// Make an equilateral triangle path with its top corner at (originX, originY)
static SkPath make_tri_path(SkScalar originX, SkScalar originY) {
    SkPath tri;
    tri.moveTo(originX, originY);
    tri.rLineTo(SkScalarHalf(kTriSide), 1.5f * kTriSide / kRoot3);
    tri.rLineTo(-kTriSide, 0);
    tri.close();
    return tri;
}
Ejemplo n.º 12
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SkPath SubsetContours::getSubsetPath() const {
    SkPath result;
    result.setFillType(fPath.getFillType());
    if (!fSelected.count()) {
        return result;
    }
    SkPath::RawIter iter(fPath);
    uint8_t verb;
    SkPoint pts[4];
    int contourCount = 0;
    bool enabled = fSelected[0];
    bool addMoveTo = true;
    while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
        if (enabled && addMoveTo) {
            result.moveTo(pts[0]);
            addMoveTo = false;
        }
        switch (verb) {
            case SkPath::kMove_Verb:
                break;
            case SkPath::kLine_Verb:
                if (enabled) {
                    result.lineTo(pts[1]);
                }
                break;
            case SkPath::kQuad_Verb:
                if (enabled) {
                    result.quadTo(pts[1], pts[2]);
                }
                break;
            case SkPath::kConic_Verb:
                if (enabled) {
                    result.conicTo(pts[1], pts[2], iter.conicWeight());
                }
                break;
            case SkPath::kCubic_Verb:
                 if (enabled) {
                    result.cubicTo(pts[1], pts[2], pts[3]);
                }
                break;
            case SkPath::kClose_Verb:
                if (enabled) {
                    result.close();
                }
                if (++contourCount >= fSelected.count()) {
                    break;
                }
                enabled = fSelected[contourCount];
                addMoveTo = true;
                continue;
            default:
                SkDEBUGFAIL("bad verb");
                return result;
        }
    }
    return result;
}
Ejemplo n.º 13
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 static SkPoint AddMoveQuadClose(SkPath& path, SkPoint& startPt) {
     SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
     SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
     SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
     path.moveTo(moveToPt);
     path.quadTo(midPt, endPt);
     path.close();
     return endPt;
 }
SkPath create_convex_path(const SkPoint& offset) {
    SkPath convexPath;
    convexPath.moveTo(kMin, kMin);
    convexPath.lineTo(kMax, kMax);
    convexPath.lineTo(kMin, kMax);
    convexPath.close();
    convexPath.offset(offset.fX, offset.fY);
    return convexPath;
}
Ejemplo n.º 15
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 static SkPoint AddMoveCubicClose(SkPath& path, SkPoint& startPt) {
     SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
     SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
     SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
     SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
     path.moveTo(moveToPt);
     path.cubicTo(t1Pt, t2Pt, endPt);
     path.close();
     return endPt;
 }
Ejemplo n.º 16
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static void draw_path(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
    SkPath path;

    path.moveTo(r.fLeft, r.fTop);
    path.lineTo(r.fLeft, r.fBottom);
    path.lineTo(r.fRight, r.fBottom);
    path.close();

    canvas->drawPath(path, p);
}
Ejemplo n.º 17
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// Create a hexagon centered at (originX, originY)
static SkPath make_hex_path(SkScalar originX, SkScalar originY) {
    SkPath hex;
    hex.moveTo(originX-kHexSide, originY);
    hex.rLineTo(SkScalarHalf(kHexSide), kRoot3Over2 * kHexSide);
    hex.rLineTo(SkIntToScalar(kHexSide), 0);
    hex.rLineTo(SkScalarHalf(kHexSide), -kHexSide * kRoot3Over2);
    hex.rLineTo(-SkScalarHalf(kHexSide), -kHexSide * kRoot3Over2);
    hex.rLineTo(-SkIntToScalar(kHexSide), 0);
    hex.close();
    return hex;
}
Ejemplo n.º 18
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static void fuzz_59(skiatest::Reporter* reporter, const char* filename) {
    SkPath path;
    path.moveTo(SkBits2Float(0x430c0000), SkBits2Float(0xce58f41c));  // 140, -9.09969e+08f
    path.lineTo(SkBits2Float(0x43480000), SkBits2Float(0xce58f419));  // 200, -9.09969e+08f
    path.lineTo(SkBits2Float(0x42200000), SkBits2Float(0xce58f41b));  // 40, -9.09969e+08f
    path.lineTo(SkBits2Float(0x43700000), SkBits2Float(0xce58f41b));  // 240, -9.09969e+08f
    path.lineTo(SkBits2Float(0x428c0000), SkBits2Float(0xce58f419));  // 70, -9.09969e+08f
    path.lineTo(SkBits2Float(0x430c0000), SkBits2Float(0xce58f41c));  // 140, -9.09969e+08f
    path.close();
    testSimplifyFuzz(reporter, path, filename);
}
Ejemplo n.º 19
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/* Generated on a Mac with:
 * paint.setTypeface(SkTypeface::CreateByName("Hiragino Maru Gothic Pro"));
 * const unsigned char hyphen[] = { 0xE3, 0x83, 0xBC };
 * paint.getTextPath(hyphen, SK_ARRAY_COUNT(hyphen), 400, 80, &textPath);
 */
static SkPath hiragino_maru_gothic_pro_dash() {
    SkPath path;
    path.moveTo(488, 55.1f);
    path.cubicTo(490.5f, 55.1f, 491.9f, 53.5f, 491.9f, 50.8f);
    path.cubicTo(491.9f, 48.2f, 490.5f, 46.3f, 487.9f, 46.3f);
    path.lineTo(412, 46.3f);
    path.cubicTo(409.4f, 46.3f, 408, 48.2f, 408, 50.8f);
    path.cubicTo(408, 53.5f, 409.4f, 55.1f, 411.9f, 55.1f);
    path.lineTo(488, 55.1f);
    path.close();
    return path;
}
Ejemplo n.º 20
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    /**
     * Called on a background thread. Here we can only modify fBackPaths.
     */
    void runAnimationTask(double t, double dt, int w, int h) override {
        const float tsec = static_cast<float>(t);
        this->INHERITED::runAnimationTask(t, 0.5 * dt, w, h);

        for (int i = 0; i < kNumPaths; ++i) {
            const Glyph& glyph = fGlyphs[i];
            const SkMatrix& backMatrix = fBackMatrices[i];

            const Sk2f matrix[3] = {
                Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
                Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
                Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
            };

            SkPath* backpath = &fBackPaths[i];
            backpath->reset();
            backpath->setFillType(SkPath::kEvenOdd_FillType);

            SkPath::RawIter iter(glyph.fPath);
            SkPath::Verb verb;
            SkPoint pts[4];

            while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
                switch (verb) {
                    case SkPath::kMove_Verb: {
                        SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
                        backpath->moveTo(pt.x(), pt.y());
                        break;
                    }
                    case SkPath::kLine_Verb: {
                        SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
                        backpath->lineTo(endpt.x(), endpt.y());
                        break;
                    }
                    case SkPath::kQuad_Verb: {
                        SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
                        SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
                        backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
                        break;
                    }
                    case SkPath::kClose_Verb: {
                        backpath->close();
                        break;
                    }
                    case SkPath::kCubic_Verb:
                    case SkPath::kConic_Verb:
                    case SkPath::kDone_Verb:
                        SK_ABORT("Unexpected path verb");
                        break;
                }
            }
        }
    }
Ejemplo n.º 21
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void FatBits::drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]) {
    SkPaint paint;
    this->setupSkeletonPaint(&paint);

    SkPath path;
    path.moveTo(pts[0]);
    path.lineTo(pts[1]);
    path.lineTo(pts[2]);
    path.close();

    max->drawPath(path, paint);
}
Ejemplo n.º 22
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static void one_d_pe(SkPaint* paint) {
    SkPath  path;
    path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
    for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
        path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
    path.close();
    path.offset(SkIntToScalar(-6), 0);
    scale(&path, 1.5f);

    paint->setPathEffect(SkPath1DPathEffect::Create(path, SkIntToScalar(21), 0,
                                                    SkPath1DPathEffect::kRotate_Style))->unref();
    compose_pe(paint);
}
Ejemplo n.º 23
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static void fuzz_drawPath(Fuzz* fuzz) {
    SkPaint p;
    init_paint(fuzz, &p);
    sk_sp<SkSurface> surface;
    init_surface(fuzz, &surface);

    // TODO(kjlubick): put the ability to fuzz a path in shared file, with
    // other common things (e.g. rects, lines)
    uint8_t i, j;
    fuzz->nextRange(&i, 0, 10); // set i to number of operations to perform
    SkPath path;
    SkScalar a, b, c, d, e, f;
    for (int k = 0; k < i; ++k) {
        fuzz->nextRange(&j, 0, 5); // set j to choose operation to perform
        switch (j) {
            case 0:
                fuzz->next(&a, &b);
                path.moveTo(a, b);
                break;
            case 1:
                fuzz->next(&a, &b);
                path.lineTo(a, b);
                break;
            case 2:
                fuzz->next(&a, &b, &c, &d);
                path.quadTo(a, b, c, d);
                break;
            case 3:
                fuzz->next(&a, &b, &c, &d, &e);
                path.conicTo(a, b, c, d, e);
                break;
            case 4:
                fuzz->next(&a, &b, &c, &d, &e, &f);
                path.cubicTo(a, b, c, d, e, f);
                break;
            case 5:
                fuzz->next(&a, &b, &c, &d, &e);
                path.arcTo(a, b, c, d, e);
                break;
        }
    }
    path.close();

    SkCanvas* cnv = surface->getCanvas();
    cnv->drawPath(path, p);

    bool bl;
    fuzz->next(&bl);
    cnv->clipPath(path, kIntersect_SkClipOp, bl);
}
static bool test_pathregion() {
    SkPath path;
    SkRegion region;
    path.moveTo(25071800.f, -141823808.f);
    path.lineTo(25075500.f, -141824000.f);
    path.lineTo(25075400.f, -141827712.f);
    path.lineTo(25071810.f, -141827600.f);
    path.close();

    SkIRect bounds;
    path.getBounds().round(&bounds);
    SkRegion clip(bounds);
    return region.setPath(path, clip); // <-- !! DOWN !!
}
Ejemplo n.º 25
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    void onDrawContent(SkCanvas* canvas) override {
        const float SCALE = 1;

        canvas->translate(30, 40);
        canvas->scale(SCALE, SCALE);

        SkPoint p1 = SkPoint::Make(50, 50);
        SkPoint p2 = SkPoint::Make(80, 50);

        SkPath path;
        switch (fPathType) {
            case 0:
                path = quadPath(p1, p2);
                break;
            case 1:
                path = linSemicirclePath(p1, p2);
                break;
            case 2:
                path = rectPath(p1);
                break;
            default:
                path = quadPath(p1, p2);
                break;
        }

        if (fClosePath) {
            path.close();
        }

        SkPaint p;
        p.setColor(SK_ColorRED);
        p.setAntiAlias(true);
        p.setStyle(SkPaint::kStroke_Style);
        p.setStrokeWidth(fStroke);

        canvas->drawPath(path, p);

        if (fDrawFillPath) {
            SkPath fillpath;
            p.getFillPath(path, &fillpath);

            SkPaint fillp;
            fillp.setColor(SK_ColorBLACK);
            fillp.setAntiAlias(true);
            fillp.setStyle(SkPaint::kStroke_Style);

            canvas->drawPath(fillpath, fillp);
        }
    }
Ejemplo n.º 26
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static sk_sp<SkPathEffect> make_warp_pe(SkScalar phase) {
    SkPath  path;
    path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
    for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) {
        path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
    }
    path.close();
    path.offset(SkIntToScalar(-6), 0);

    auto outer = SkPath1DPathEffect::Make(
        path, 12, phase, SkPath1DPathEffect::kMorph_Style);
    auto inner = SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS));

    return SkComposePathEffect::Make(outer, inner);
}
Ejemplo n.º 27
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static void fuzz_k1(skiatest::Reporter* reporter, const char* filename) {
    SkPath path;
path.setFillType(SkPath::kWinding_FillType);
path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
path.conicTo(SkBits2Float(0x2073732f), SkBits2Float(0x73f17f00), SkBits2Float(0x737b7b73), SkBits2Float(0x73916773), SkBits2Float(0x00738773));  // 2.0621e-19f, 3.82666e+31f, 1.99245e+31f, 2.30402e+31f, 1.06097e-38f
path.lineTo(SkBits2Float(0x5803736d), SkBits2Float(0x807b5ba1));  // 5.78127e+14f, -1.13286e-38f
path.cubicTo(SkBits2Float(0x7b7f7f7b), SkBits2Float(0x7373737b), SkBits2Float(0x1b617380), SkBits2Float(0x48541b10), SkBits2Float(0x73817373), SkBits2Float(0x00717373));  // 1.32662e+36f, 1.92882e+31f, 1.86489e-22f, 217196, 2.05123e+31f, 1.04188e-38f
path.moveTo(SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.92882e+31f, 8.59425e+09f
path.cubicTo(SkBits2Float(0x7b738364), SkBits2Float(0x73607380), SkBits2Float(0x7b738362), SkBits2Float(0x00007180), SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.26439e+36f, 1.77829e+31f, 1.26439e+36f, 4.07161e-41f, 1.92882e+31f, 8.59425e+09f
path.cubicTo(SkBits2Float(0x7b737364), SkBits2Float(0x73607380), SkBits2Float(0x7b738366), SkBits2Float(0x73737380), SkBits2Float(0x73738873), SkBits2Float(0x96737353));  // 1.26407e+36f, 1.77829e+31f, 1.26439e+36f, 1.92882e+31f, 1.92947e+31f, -1.96658e-25f
path.moveTo(SkBits2Float(0x00640000), SkBits2Float(0x73737373));  // 9.18355e-39f, 1.92882e+31f
path.lineTo(SkBits2Float(0x40005d7b), SkBits2Float(0x58435460));  // 2.00571f, 8.59069e+14f
path.cubicTo(SkBits2Float(0x7b7f7f7b), SkBits2Float(0x7373737b), SkBits2Float(0x1b617380), SkBits2Float(0x48400010), SkBits2Float(0x73817373), SkBits2Float(0x00717373));  // 1.32662e+36f, 1.92882e+31f, 1.86489e-22f, 196608, 2.05123e+31f, 1.04188e-38f
path.moveTo(SkBits2Float(0x06737376), SkBits2Float(0x50001073));  // 4.5788e-35f, 8.59425e+09f
path.cubicTo(SkBits2Float(0x7b737364), SkBits2Float(0x73737373), SkBits2Float(0x53737388), SkBits2Float(0x00967373), SkBits2Float(0x00640000), SkBits2Float(0x73737373));  // 1.26407e+36f, 1.92882e+31f, 1.04562e+12f, 1.38167e-38f, 9.18355e-39f, 1.92882e+31f
path.lineTo(SkBits2Float(0x40005d7b), SkBits2Float(0x5843546d));  // 2.00571f, 8.59069e+14f
path.cubicTo(SkBits2Float(0x7b7f7f7b), SkBits2Float(0x7373737b), SkBits2Float(0x1b617380), SkBits2Float(0x4840001e), SkBits2Float(0x73817373), SkBits2Float(0x007e7373));  // 1.32662e+36f, 1.92882e+31f, 1.86489e-22f, 196608, 2.05123e+31f, 1.16127e-38f
path.moveTo(SkBits2Float(0x06737376), SkBits2Float(0x50001073));  // 4.5788e-35f, 8.59425e+09f
path.cubicTo(SkBits2Float(0x7b737364), SkBits2Float(0x73607380), SkBits2Float(0x01008366), SkBits2Float(0x73737380), SkBits2Float(0x737d8873), SkBits2Float(0x7b4e7b53));  // 1.26407e+36f, 1.77829e+31f, 2.36042e-38f, 1.92882e+31f, 2.0087e+31f, 1.07211e+36f
path.cubicTo(SkBits2Float(0x667b7b7b), SkBits2Float(0x73737b7b), SkBits2Float(0x73739167), SkBits2Float(0x40007387), SkBits2Float(0x5803736d), SkBits2Float(0x807b5ba1));  // 2.96898e+23f, 1.92907e+31f, 1.92974e+31f, 2.00705f, 5.78127e+14f, -1.13286e-38f
path.cubicTo(SkBits2Float(0x7b7f7f7b), SkBits2Float(0x7373737b), SkBits2Float(0x1b617380), SkBits2Float(0x48401b10), SkBits2Float(0x73817373), SkBits2Float(0x00717373));  // 1.32662e+36f, 1.92882e+31f, 1.86489e-22f, 196716, 2.05123e+31f, 1.04188e-38f
path.moveTo(SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.92882e+31f, 8.59425e+09f
path.cubicTo(SkBits2Float(0x7b737364), SkBits2Float(0x73607380), SkBits2Float(0x7b738366), SkBits2Float(0x00007180), SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.26407e+36f, 1.77829e+31f, 1.26439e+36f, 4.07161e-41f, 1.92882e+31f, 8.59425e+09f
path.cubicTo(SkBits2Float(0x7b737364), SkBits2Float(0x73607380), SkBits2Float(0x79738366), SkBits2Float(0x79797979), SkBits2Float(0xff000079), SkBits2Float(0xf2f2f2ff));  // 1.26407e+36f, 1.77829e+31f, 7.90246e+34f, 8.09591e+34f, -1.70144e+38f, -9.62421e+30f
path.cubicTo(SkBits2Float(0x6579796a), SkBits2Float(0x79795979), SkBits2Float(0x4d4d7b57), SkBits2Float(0x4d574d66), SkBits2Float(0x7968ac4d), SkBits2Float(0x79797979));  // 7.36318e+22f, 8.09185e+34f, 2.15463e+08f, 2.25761e+08f, 7.55067e+34f, 8.09591e+34f
path.quadTo(SkBits2Float(0xf2f27b79), SkBits2Float(0x867b9c7b), SkBits2Float(0xddf2f2f2), SkBits2Float(0x1379796a));  // -9.60571e+30f, -4.73228e-35f, -2.18829e+18f, 3.14881e-27f
path.lineTo(SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.92882e+31f, 8.59425e+09f
path.close();
path.moveTo(SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.92882e+31f, 8.59425e+09f
path.quadTo(SkBits2Float(0xe7797979), SkBits2Float(0xf2794d4d), SkBits2Float(0x79a8ddf2), SkBits2Float(0x13132513));  // -1.17811e+24f, -4.93793e+30f, 1.09601e+35f, 1.85723e-27f
path.lineTo(SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.92882e+31f, 8.59425e+09f
path.close();
path.moveTo(SkBits2Float(0x7373739a), SkBits2Float(0x50001073));  // 1.92882e+31f, 8.59425e+09f
path.quadTo(SkBits2Float(0x7b9c7b79), SkBits2Float(0xf4f2d886), SkBits2Float(0xf4f4f4f4), SkBits2Float(0xf4f4f4f4));  // 1.62501e+36f, -1.53922e+32f, -1.5526e+32f, -1.5526e+32f
    testSimplifyFuzz(reporter, path, filename);
}
Ejemplo n.º 28
0
void
skiaDrawTriangle(caskbench_context_t *ctx, shapes_t *args)
{
    // Temporarily disable anti-aliasing to work around crash in GlShader
    ctx->skia_paint->setAntiAlias(false);

    path.reset();
    path.moveTo(args->x, args->y + 2*args->radius);
    path.rLineTo(2*args->radius, 0);
    path.rLineTo(-args->radius, -2*args->radius);
    path.close();

    ctx->skia_canvas->drawPath(path, *(ctx->skia_paint));
    ctx->skia_paint->setAntiAlias(true);
}
Ejemplo n.º 29
0
static void test_pathregion() {
    SkPath path;
    SkRegion region;
    path.moveTo(25071800.f, -141823808.f); 
    path.lineTo(25075500.f, -141824000.f);
    path.lineTo(25075400.f, -141827712.f);
    path.lineTo(25071810.f, -141827600.f);
    path.close();

    SkIRect bounds;
    path.getBounds().round(&bounds);
    SkRegion clip(bounds);
    bool result = region.setPath(path, clip); // <-- !! DOWN !!
    SkDebugf("----- result %d\n", result);
}
SkPath create_concave_path(const SkPoint& offset) {
    SkPath concavePath;
    concavePath.moveTo(kMin, kMin);
    concavePath.lineTo(kMid, 105.0f);
    concavePath.lineTo(kMax, kMin);
    concavePath.lineTo(295.0f, kMid);
    concavePath.lineTo(kMax, kMax);
    concavePath.lineTo(kMid, 295.0f);
    concavePath.lineTo(kMin, kMax);
    concavePath.lineTo(105.0f, kMid);
    concavePath.close();

    concavePath.offset(offset.fX, offset.fY);
    return concavePath;
}