//---------------------------------------------------------------------------------------
// 
void FSkookumScriptRuntime::set_editor_interface(ISkookumScriptRuntimeEditorInterface * editor_interface_p)
  {
  m_runtime.set_editor_interface(editor_interface_p);
  #ifdef SKOOKUM_REMOTE_UNREAL
    m_remote_client.set_editor_interface(editor_interface_p);
  #endif
  }