void PerfSocket::ReportServerSettings( const char* inLocalhost ) { sReporting.Lock(); // print settings printf( seperator_line ); printf( server_port, (mUDP ? "UDP" : (mSettings->mProtocol == 0 ? "TCP" : "SCTP")), mPort); if ( inLocalhost != NULL ) { SocketAddr local = getLocalAddress(); char addr[ REPORT_ADDRLEN ]; local.getHostAddress( addr, sizeof(addr)); printf( bind_address, addr ); if ( local.isMulticast() ) { printf( join_multicast, addr ); } } if ( mUDP ) { printf( server_datagram_size, mSettings->mBufLen ); } ReportWindowSize(); printf( seperator_line ); fflush( stdout ); sReporting.Unlock(); }
void PerfSocket::ReportPeer( int inSock ) { assert( inSock >= 0 ); SocketAddr local = getLocalAddress(); SocketAddr remote = getRemoteAddress(); // copy the inet_ntoa into temp buffers, to avoid overwriting char local_addr[ REPORT_ADDRLEN ]; local.getHostAddress( local_addr, sizeof(local_addr)); char remote_addr[ REPORT_ADDRLEN ]; remote.getHostAddress( remote_addr, sizeof(remote_addr)); sReporting.Lock(); printf( report_peer, inSock, local_addr, local.getPort(), remote_addr, remote.getPort()); fflush( stdout ); sReporting.Unlock(); }