Ejemplo n.º 1
0
TCString CContactSettings::GetMsgFormat(int Flags, int *pOrder, char *szProtoOverride)
// returns the requested message; sets Order to the order of the message in the message tree, if available; or to -1 otherwise.
// szProtoOverride is needed only to get status message of the right protocol when the ICQ contact is on list, but not with the same 
// protocol on which it requests the message - this way we can still get contact details.
{
	TCString Message = NULL;
	if (pOrder)
		*pOrder = -1;

	if (Flags & GMF_PERSONAL) // try getting personal message (it overrides global)
		Message = db_get_s(hContact, MOD_NAME, StatusToDBSetting(Status, DB_STATUSMSG, IDC_MOREOPTDLG_PERSTATUSPERSONAL), (TCHAR*)NULL);

	if (Flags & (GMF_LASTORDEFAULT | GMF_PROTOORGLOBAL | GMF_TEMPORARY) && Message.IsEmpty()) {
		char *szProto = szProtoOverride ? szProtoOverride : (hContact ? GetContactProto(hContact) : NULL);

		// we mustn't pass here by GMF_TEMPORARY flag, as otherwise we'll handle GMF_TEMPORARY | GMF_PERSONAL combination incorrectly, 
		// which is supposed to get only per-contact messages, and at the same time also may be used with NULL contact to get the global status message
		if (Flags & (GMF_LASTORDEFAULT | GMF_PROTOORGLOBAL))
			Message = CProtoSettings(szProto).GetMsgFormat(Flags, pOrder);
		else if (!hContact) { // handle global temporary message too
			if (g_ProtoStates[szProto].TempMsg.IsSet())
				Message = g_ProtoStates[szProto].TempMsg;
		}
	}
	return Message;
}
Ejemplo n.º 2
0
// returns the requested message; sets Order to the order of the message in the message tree, if available; or to -1 otherwise.
TCString CProtoSettings::GetMsgFormat(int Flags, int *pOrder)
{
	TCString Message = NULL;
	if (pOrder)
		*pOrder = -1;

	if (Flags & GMF_TEMPORARY) {
		_ASSERT(!Status || Status == g_ProtoStates[szProto].Status);
		if (g_ProtoStates[szProto].TempMsg.IsSet()) {
			Message = g_ProtoStates[szProto].TempMsg;
			Flags &= ~GMF_PERSONAL; // don't allow personal message to overwrite our NULL temporary message
		}
	}
	if (Flags & GMF_PERSONAL && Message == NULL) // try getting personal message (it overrides global)
		Message = db_get_s(NULL, MOD_NAME, ProtoStatusToDBSetting(DB_STATUSMSG, IDC_MOREOPTDLG_PERSTATUSPROTOMSGS), (TCHAR*)NULL);

	if (Flags & GMF_PROTOORGLOBAL && Message == NULL) {
		Message = CProtoSettings().GetMsgFormat(GMF_PERSONAL | (Flags & GMF_TEMPORARY), pOrder);
		return (Message == NULL) ? _T("") : Message; // global message can't be NULL
	}

	if (Flags & GMF_LASTORDEFAULT && Message == NULL) { // try to get the last or default message, depending on current settings
		COptPage MsgTreeData(g_MsgTreePage);
		COptItem_TreeCtrl *TreeCtrl = (COptItem_TreeCtrl*)MsgTreeData.Find(IDV_MSGTREE);
		TreeCtrl->DBToMem(CString(MOD_NAME));
		Message = NULL;
		if (g_MoreOptPage.GetDBValueCopy(IDC_MOREOPTDLG_USELASTMSG)) { // if using last message by default...
			Message = db_get_s(NULL, MOD_NAME, ProtoStatusToDBSetting(DB_STATUSMSG, IDC_MOREOPTDLG_PERSTATUSPROTOMSGS), (TCHAR*)NULL); // try per-protocol message first
			if (Message.IsEmpty()) {
				Message = NULL; // to be sure it's NULL, not "" - as we're checking 'Message == NULL' later
				int RecentGroupID = GetRecentGroupID(Status);
				if (RecentGroupID != -1) {
					for (int i = 0; i < TreeCtrl->Value.GetSize(); i++) { // find first message in the group
						if (TreeCtrl->Value[i].ParentID == RecentGroupID && !(TreeCtrl->Value[i].Flags & TIF_GROUP)) {
							Message = TreeCtrl->Value[i].User_Str1;
							if (pOrder)
								*pOrder = i;
							break;
						}
					}
				}
			}
		} // else, if using default message by default...

		if (Message == NULL) { // ...or we didn't succeed retrieving the last message
			// get default message for this status
			int DefMsgID = -1;
			static struct {
				int DBSetting, Status;
			}
			DefMsgDlgItems[] = {
				IDS_MESSAGEDLG_DEF_ONL, ID_STATUS_ONLINE,
				IDS_MESSAGEDLG_DEF_AWAY, ID_STATUS_AWAY,
				IDS_MESSAGEDLG_DEF_NA, ID_STATUS_NA,
				IDS_MESSAGEDLG_DEF_OCC, ID_STATUS_OCCUPIED,
				IDS_MESSAGEDLG_DEF_DND, ID_STATUS_DND,
				IDS_MESSAGEDLG_DEF_FFC, ID_STATUS_FREECHAT,
				IDS_MESSAGEDLG_DEF_INV, ID_STATUS_INVISIBLE,
				IDS_MESSAGEDLG_DEF_OTP, ID_STATUS_ONTHEPHONE,
				IDS_MESSAGEDLG_DEF_OTL, ID_STATUS_OUTTOLUNCH
			};

			for (int i = 0; i < SIZEOF(DefMsgDlgItems); i++) {
				if (DefMsgDlgItems[i].Status == Status) {
					DefMsgID = MsgTreeData.GetDBValue(DefMsgDlgItems[i].DBSetting);
					break;
				}
			}
			if (DefMsgID == -1)
				DefMsgID = MsgTreeData.GetDBValue(IDS_MESSAGEDLG_DEF_AWAY); // use away message for unknown statuses

			int Order = TreeCtrl->IDToOrder(DefMsgID); // this will return -1 in any case if something goes wrong
			if (Order >= 0)
				Message = TreeCtrl->Value[Order].User_Str1;

			if (pOrder)
				*pOrder = Order;
		}
		if (Message == NULL)
			Message = _T(""); // last or default message can't be NULL.. otherwise ICQ won't reply to status message requests and won't notify us of status message requests at all
	}
	return Message;
}